package game.project; import javax.swing.JFrame; public class MainJFrameConfig { public static JFrame Jf = new JFrame(); public static int UWidthTest = Jf.getContentPane().getWidth()-50; public static int UHeightTest = Jf.getContentPane().getHeight()-50; public static void JFrameSize(){ int UWidth = Jf.getContentPane().getWidth(); int UHeight = Jf.getContentPane().getHeight(); System.out.println("| Width: " + UWidth + " | Height: " + UHeight + " | Time: " + MainGameLoop.TimeElapsed + " |"); } public MainJFrameConfig(){ Jf.setTitle(MainClassHandler.Title); Jf.setExtendedState(JFrame.MAXIMIZED_BOTH); Jf.setResizable(true); Jf.setSize(java.awt.Toolkit.getDefaultToolkit().getScreenSize().width-50, java.awt.Toolkit.getDefaultToolkit().getScreenSize().height-100); Jf.setLocationRelativeTo(null); Jf.setVisible(true); Jf.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); } }