:const label-0 80 :const label-1 90 :const label-2 160 :const label-3 170 : main hires lores vB := 5 vC := 11 sub-0 loop loop scroll-right vB += 1 if vB != 56 then again loop scroll-left vB += 255 if vB != 0 then again sub-0 again : sub-0 sprite vB vC 10 v5 := random 9 if v5 == 0 then i := label-0 if v5 == 1 then i := label-1 if v5 == 2 then 0xA0 # unused? 0x64 # unused? if v5 == 3 then 0xA0 # unused? 0x6E # unused? if v5 == 4 then 0xA0 # unused? 0x78 # unused? if v5 == 5 then 0xA0 # unused? 0x82 # unused? if v5 == 6 then 0xA0 # unused? 0x8C # unused? if v5 == 7 then 0xA0 # unused? 0x96 # unused? if v5 == 8 then i := label-2 if v5 == 9 then i := label-3 sprite vB vC 10 return 0xFF # unused? 0x00 # unused? 0x00 # unused? 0x00 # unused? 0x00 # unused? 0x00 # unused? 0x00 # unused? 0x00 # unused? 0x00 # unused? 0x00 # unused? 0x00 # unused? 0x00 # unused?