package com.voxel.engine.core.Camera; import org.lwjgl.util.vector.Vector3f; /** * Created with IntelliJ IDEA. * User: Toby's PC * Date: 14/01/14 * Time: 19:07 * To change this template use File | Settings | File Templates. */ public interface Camera { public void yaw(float amount); public void pitch(float amount); void roll(float amount); public void walkBackwards(Vector3f velocity); public void walkForward(Vector3f velocity); public void strafeLeft(Vector3f velocity); public void strafeRight(Vector3f velocity); }