1>------ Build started: Project: sfml-graphics, Configuration: Release Win32 ------ 1> BlendMode.cpp 1> CircleShape.cpp 1> Color.cpp 1> ConvexShape.cpp 1> Font.cpp 1> GLCheck.cpp 1> GLExtensions.cpp 1> GLLoader.cpp 1> Image.cpp 1> ImageLoader.cpp 1> RectangleShape.cpp 1> RenderStates.cpp 1> RenderTarget.cpp 1> RenderTexture.cpp 1> RenderTextureImpl.cpp 1> RenderTextureImplDefault.cpp 1> RenderTextureImplFBO.cpp 1> RenderWindow.cpp 1> Shader.cpp 1> Shape.cpp 1> Generating Code... 1>c:\users\edward\desktop\sfml-2.3.1\src\sfml\graphics\rendertarget.cpp(67): warning C4715: '`anonymous namespace'::equationToGlConstant': not all control paths return a value 1>c:\users\edward\desktop\sfml-2.3.1\src\sfml\graphics\rendertarget.cpp(56): warning C4715: '`anonymous namespace'::factorToGlConstant': not all control paths return a value 1> Compiling... 1> Sprite.cpp 1> Text.cpp 1> Texture.cpp 1> TextureSaver.cpp 1> Transform.cpp 1> Transformable.cpp 1> Vertex.cpp 1> VertexArray.cpp 1> View.cpp 1> Generating Code... 1> Creating library C:/Users/Edward/Desktop/SFML-build/lib/Release/sfml-graphics.lib and object C:/Users/Edward/Desktop/SFML-build/lib/Release/sfml-graphics.exp 1>freetype.lib(bdf.obj) : error LNK2019: unresolved external symbol _sprintf referenced in function __bdf_parse_properties 1>jpeg.lib(jerror.obj) : error LNK2001: unresolved external symbol _sprintf 1>jpeg.lib(jerror.obj) : error LNK2019: unresolved external symbol ___iob_func referenced in function _output_message 1>jpeg.lib(jmemmgr.obj) : error LNK2019: unresolved external symbol _sscanf referenced in function _jinit_memory_mgr 1>C:\Users\Edward\Desktop\SFML-build\lib\Release\sfml-graphics-2.dll : fatal error LNK1120: 3 unresolved externals ========== Build: 0 succeeded, 1 failed, 3 up-to-date, 0 skipped ==========