package potikgame; import java.util.ArrayList; import org.lwjgl.input.Mouse; import org.newdawn.slick.GameContainer; import org.newdawn.slick.Graphics; import org.newdawn.slick.Image; import org.newdawn.slick.Input; import org.newdawn.slick.SlickException; import org.newdawn.slick.geom.Polygon; import org.newdawn.slick.state.BasicGameState; import org.newdawn.slick.state.GameState; import org.newdawn.slick.state.StateBasedGame; import org.newdawn.slick.state.transition.FadeInTransition; import org.newdawn.slick.state.transition.FadeOutTransition; public class game extends BasicGameState{ boolean debug; Image background; Image eButton; ArrayList butPol=new ArrayList(); ArrayList butStr=new ArrayList(); Polygon mousePoly; networking net; StateBasedGame par1; private boolean begin=false; public game(int game) { } public void init(GameContainer gc, StateBasedGame sbg)throws SlickException { mousePoly=new Polygon(new float[]{Mouse.getX(),768-Mouse.getY()}); background=new Image("res/backround.png"); eButton=new Image("res/nupuPohi.png"); net=new networking("25.163.75.92"); } public void render(GameContainer gc, StateBasedGame sbg, Graphics g)throws SlickException { background.draw(0, 0); renderButton(g); if(debug){ g.drawString("X "+mousePoly.getX(), 100, 50); g.drawString("Y "+mousePoly.getY(), 100, 70); g.drawString(""+mouseOverButton(), 100, 90); } } public void update(GameContainer gc, StateBasedGame sbg, int delta)throws SlickException { updateMousePoly(); par1 = sbg; debug=mainGame.debug; if(!begin){ System.out.println("run"); net.startRunning(); begin=true; net.sendMessage("test message"); } } public int getID() { return 1; } private void buttonDoAction(StateBasedGame sbg) {//tegeleb nupu vajutustega if(mouseOverButton()!=null){ try{ switch(Integer.parseInt(mouseOverButton())){ case 0: buttonTextBoolean(0, "Debug:Sees", "Debug:Väljas"); break; case 1: break; case 2: sbg.enterState(0, new FadeOutTransition(),new FadeInTransition()); break; } }catch(Exception err){ System.out.println("Lol,you fucked up"); } } } public void updateMousePoly(){//uuendab hiire asukoha markerit mousePoly.setX(Mouse.getX()); mousePoly.setY(768-Mouse.getY()); } public void createButton(int X,int Y,String txt){//teeb uue nupu butStr.add(txt); Polygon poly=new Polygon(new float[]{X,Y, X+200,Y, X+200,Y+80, X,Y+80 }); butPol.add(poly); System.out.printf("state %d nupp X:%d Y:%d txt:%s \n", getID(),X,Y,txt); } public void renderButton(Graphics g){//kuvab nupud for (int i=0;i