#include < amxmodx > #include < engine > #include < fakemeta > #include < hamsandwich > #include < fun > static const BALL_BOUNCE_GROUND[ ] = "kickball/bounce.wav"; static const g_szBallModel[ ] = "models/kickball/ball.mdl"; static const g_szBallName[ ] = "ball"; new g_iBall, g_szFile[ 128 ], g_szMapname[ 32 ], g_iButtonsMenu, g_iTrailSprite; new bool:g_bNeedBall, cSpeed, cDistance; new Float:g_vOrigin[ 3 ]; public plugin_init( ) { register_plugin( "Jailbreak | Football", "1.0", "xPaw" ); /* Cvars */ cSpeed = register_cvar("football_speed", "200.0"); cDistance = register_cvar("football_distance", "520"); /* Register Forward */ register_forward(FM_PlayerPreThink, "PlayerPreThink", 0) /* Current Weapon */ register_event("CurWeapon", "CurWeapon", "be"); RegisterHam( Ham_ObjectCaps, "player", "FwdHamObjectCaps", 1 ); register_logevent( "EventRoundStart", 2, "1=Round_Start" ); register_think( g_szBallName, "FwdThinkBall" ); register_touch( g_szBallName, "player", "FwdTouchPlayer" ); new const szEntity[ ][ ] = { "worldspawn", "func_wall", "func_door", "func_door_rotating", "func_wall_toggle", "func_breakable", "func_pushable", "func_train", "func_illusionary", "func_button", "func_rot_button", "func_rotating" } for( new i; i < sizeof szEntity; i++ ) register_touch( g_szBallName, szEntity[ i ], "FwdTouchWorld" ); g_iButtonsMenu = menu_create( "\rBallMaker \y Menu", "HandleButtonsMenu" ); menu_additem( g_iButtonsMenu, "\rCreate\w Ball", "1" ); menu_additem( g_iButtonsMenu, "\rLoad\w Ball", "2" ); menu_additem( g_iButtonsMenu, "\rDelete\y All\w Balls", "3" ); menu_additem( g_iButtonsMenu, "\rSave", "4" ); register_clcmd( "say /ball", "CmdButtonsMenu", ADMIN_KICK ); register_clcmd( "say /reset", "UpdateBall" ); } public PlayerPreThink(id) { if(!is_user_alive(id)) return PLUGIN_CONTINUE; if( is_valid_ent( g_iBall ) ) { static iOwner; iOwner = pev( g_iBall, pev_iuser1 ); if( iOwner != id ) set_user_maxspeed(id, 230.0) } return PLUGIN_HANDLED; } public CurWeapon(id) { if(!is_user_alive(id)) return PLUGIN_CONTINUE; if( is_valid_ent( g_iBall ) ) { static iOwner; iOwner = pev( g_iBall, pev_iuser1 ); if( iOwner == id ) set_user_maxspeed(id, get_pcvar_float(cSpeed)) } return PLUGIN_HANDLED; } public UpdateBall( id ) { if( !id || get_user_flags( id ) & ADMIN_KICK ) { if( is_valid_ent( g_iBall ) ) { entity_set_vector( g_iBall, EV_VEC_velocity, Float:{ 0.0, 0.0, 0.0 } ); // To be sure ? entity_set_origin( g_iBall, g_vOrigin ); entity_set_int( g_iBall, EV_INT_movetype, MOVETYPE_BOUNCE ); entity_set_size( g_iBall, Float:{ -15.0, -15.0, 0.0 }, Float:{ 15.0, 15.0, 12.0 } ); entity_set_int( g_iBall, EV_INT_iuser1, 0 ); } } return PLUGIN_HANDLED; } public plugin_precache( ) { precache_model( g_szBallModel ); precache_sound( BALL_BOUNCE_GROUND ); g_iTrailSprite = precache_model( "sprites/laserbeam.spr" ); get_mapname( g_szMapname, 31 ); strtolower( g_szMapname ); // File new szDatadir[ 64 ]; get_localinfo( "amxx_datadir", szDatadir, charsmax( szDatadir ) ); formatex( szDatadir, charsmax( szDatadir ), "%s", szDatadir ); if( !dir_exists( szDatadir ) ) mkdir( szDatadir ); formatex( g_szFile, charsmax( g_szFile ), "%s/ball.ini", szDatadir ); if( !file_exists( g_szFile ) ) { write_file( g_szFile, "// Ball Spawn Editor", -1 ); write_file( g_szFile, " ", -1 ); return; // We dont need to load file } new szData[ 256 ], szMap[ 32 ], szOrigin[ 3 ][ 16 ]; new iFile = fopen( g_szFile, "rt" ); while( !feof( iFile ) ) { fgets( iFile, szData, charsmax( szData ) ); if( !szData[ 0 ] || szData[ 0 ] == ';' || szData[ 0 ] == ' ' || ( szData[ 0 ] == '/' && szData[ 1 ] == '/' ) ) continue; parse( szData, szMap, 31, szOrigin[ 0 ], 15, szOrigin[ 1 ], 15, szOrigin[ 2 ], 15 ); if( equal( szMap, g_szMapname ) ) { new Float:vOrigin[ 3 ]; vOrigin[ 0 ] = str_to_float( szOrigin[ 0 ] ); vOrigin[ 1 ] = str_to_float( szOrigin[ 1 ] ); vOrigin[ 2 ] = str_to_float( szOrigin[ 2 ] ); CreateBall( 0, vOrigin ); g_vOrigin = vOrigin; break; } } fclose( iFile ); } public CmdButtonsMenu( id ) { if( get_user_flags( id ) & ADMIN_RCON ) menu_display( id, g_iButtonsMenu, 0 ); return PLUGIN_HANDLED; } public HandleButtonsMenu( id, iMenu, iItem ) { if( iItem == MENU_EXIT ) return PLUGIN_HANDLED; new szKey[ 2 ], _Access, _Callback; menu_item_getinfo( iMenu, iItem, _Access, szKey, 1, "", 0, _Callback ); new iKey = str_to_num( szKey ); switch( iKey ) { case 1: { if( pev_valid( g_iBall ) ) return PLUGIN_CONTINUE; CreateBall( id ); } case 2: { if( is_valid_ent( g_iBall ) ) { entity_set_vector( g_iBall, EV_VEC_velocity, Float:{ 0.0, 0.0, 0.0 } ); // To be sure ? entity_set_origin( g_iBall, g_vOrigin ); entity_set_int( g_iBall, EV_INT_movetype, MOVETYPE_BOUNCE ); entity_set_size( g_iBall, Float:{ -15.0, -15.0, 0.0 }, Float:{ 15.0, 15.0, 12.0 } ); entity_set_int( g_iBall, EV_INT_iuser1, 0 ); client_print( id, print_chat, "* Successfully loaded ball!" ); } } case 3: { new iEntity; while( ( iEntity = find_ent_by_class( iEntity, g_szBallName ) ) > 0 ) remove_entity( iEntity ); client_print( id, print_chat, "* Successfully removed the balls!" ); } case 4: { new iBall, iEntity, Float:vOrigin[ 3 ]; while( ( iEntity = find_ent_by_class( iEntity, g_szBallName ) ) > 0 ) iBall = iEntity; if( iBall > 0 ) entity_get_vector( iBall, EV_VEC_origin, vOrigin ); else return PLUGIN_HANDLED; new bool:bFound, iPos, szData[ 32 ], iFile = fopen( g_szFile, "r+" ); if( !iFile ) return PLUGIN_HANDLED; while( !feof( iFile ) ) { fgets( iFile, szData, 31 ); parse( szData, szData, 31 ); iPos++; if( equal( szData, g_szMapname ) ) { bFound = true; new szString[ 256 ]; formatex( szString, 255, "%s %f %f %f", g_szMapname, vOrigin[ 0 ], vOrigin[ 1 ], vOrigin[ 2 ] ); write_file( g_szFile, szString, iPos - 1 ); break; } } if( !bFound ) fprintf( iFile, "%s %f %f %f^n", g_szMapname, vOrigin[ 0 ], vOrigin[ 1 ], vOrigin[ 2 ] ); fclose( iFile ); client_print( id, print_chat, "* Successfully saved ball!" ); } default: return PLUGIN_HANDLED; } menu_display( id, g_iButtonsMenu, 0 ); return PLUGIN_HANDLED; } public EventRoundStart( ) { if( !g_bNeedBall ) return; if( !is_valid_ent( g_iBall ) ) CreateBall( 0, g_vOrigin ); else { entity_set_vector( g_iBall, EV_VEC_velocity, Float:{ 0.0, 0.0, 0.0 } ); // To be sure ? entity_set_origin( g_iBall, g_vOrigin ); entity_set_int( g_iBall, EV_INT_solid, SOLID_BBOX ); entity_set_int( g_iBall, EV_INT_movetype, MOVETYPE_BOUNCE ); entity_set_size( g_iBall, Float:{ -15.0, -15.0, 0.0 }, Float:{ 15.0, 15.0, 12.0 } ); entity_set_int( g_iBall, EV_INT_iuser1, 0 ); } } public FwdHamObjectCaps( id ) { if( pev_valid( g_iBall ) && is_user_alive( id ) ) { static iOwner; iOwner = pev( g_iBall, pev_iuser1 ); if( iOwner == id ) KickBall( id ); } } // BALL BRAIN :) //////////////////////////////////////////////////////////// public FwdThinkBall( iEntity ) { if( !is_valid_ent( g_iBall ) ) return PLUGIN_HANDLED; entity_set_float( iEntity, EV_FL_nextthink, halflife_time( ) + 0.05 ); static Float:vOrigin[ 3 ], Float:vBallVelocity[ 3 ]; entity_get_vector( iEntity, EV_VEC_origin, vOrigin ); entity_get_vector( iEntity, EV_VEC_velocity, vBallVelocity ); static iOwner; iOwner = pev( iEntity, pev_iuser1 ); static iSolid; iSolid = pev( iEntity, pev_solid ); // Trail --- > static Float:flGametime, Float:flLastThink; flGametime = get_gametime( ); if( flLastThink < flGametime ) { if( floatround( vector_length( vBallVelocity ) ) > 10 ) { message_begin( MSG_BROADCAST, SVC_TEMPENTITY ); write_byte( TE_KILLBEAM ); write_short( g_iBall ); message_end( ); message_begin( MSG_BROADCAST, SVC_TEMPENTITY ); write_byte( TE_BEAMFOLLOW ); write_short( g_iBall ); write_short( g_iTrailSprite ); write_byte( 10 ); write_byte( 10 ); write_byte( 0 ); write_byte( 50 ); write_byte( 255 ); write_byte( 200 ); message_end( ); } flLastThink = flGametime + 3.0; } // Trail --- < if( iOwner > 0 ) { static Float:vOwnerOrigin[ 3 ]; entity_get_vector( iOwner, EV_VEC_origin, vOwnerOrigin ); static const Float:vVelocity[ 3 ] = { 1.0, 1.0, 0.0 }; if( !is_user_alive( iOwner ) ) { entity_set_int( iEntity, EV_INT_iuser1, 0 ); vOwnerOrigin[ 2 ] += 5.0; entity_set_origin( iEntity, vOwnerOrigin ); entity_set_vector( iEntity, EV_VEC_velocity, vVelocity ); return PLUGIN_CONTINUE; } if( iSolid != SOLID_NOT ) set_pev( iEntity, pev_solid, SOLID_NOT ); static Float:vAngles[ 3 ], Float:vReturn[ 3 ]; entity_get_vector( iOwner, EV_VEC_v_angle, vAngles ); vReturn[ 0 ] = ( floatcos( vAngles[ 1 ], degrees ) * 55.0 ) + vOwnerOrigin[ 0 ]; vReturn[ 1 ] = ( floatsin( vAngles[ 1 ], degrees ) * 55.0 ) + vOwnerOrigin[ 1 ]; vReturn[ 2 ] = vOwnerOrigin[ 2 ]; vReturn[ 2 ] -= ( entity_get_int( iOwner, EV_INT_flags ) & FL_DUCKING ) ? 10 : 30; entity_set_vector( iEntity, EV_VEC_velocity, vVelocity ); entity_set_origin( iEntity, vReturn ); } else { if( iSolid != SOLID_BBOX ) set_pev( iEntity, pev_solid, SOLID_BBOX ); static Float:flLastVerticalOrigin; if( vBallVelocity[ 2 ] == 0.0 ) { static iCounts; if( flLastVerticalOrigin > vOrigin[ 2 ] ) { iCounts++; if( iCounts > 10 ) { iCounts = 0; UpdateBall( 0 ); } } else { iCounts = 0; if( PointContents( vOrigin ) != CONTENTS_EMPTY ) UpdateBall( 0 ); } flLastVerticalOrigin = vOrigin[ 2 ]; } } return PLUGIN_CONTINUE; } KickBall( id ) { set_user_maxspeed(id, 230.0) static Float:vOrigin[ 3 ]; entity_get_vector( g_iBall, EV_VEC_origin, vOrigin ); if( PointContents( vOrigin ) != CONTENTS_EMPTY ) return PLUGIN_HANDLED; new Float:vVelocity[ 3 ]; velocity_by_aim( id, get_pcvar_num(cDistance), vVelocity ); set_pev( g_iBall, pev_solid, SOLID_BBOX ); entity_set_size( g_iBall, Float:{ -15.0, -15.0, 0.0 }, Float:{ 15.0, 15.0, 12.0 } ); entity_set_int( g_iBall, EV_INT_iuser1, 0 ); entity_set_vector( g_iBall, EV_VEC_velocity, vVelocity ); return PLUGIN_CONTINUE; } // BALL TOUCHES //////////////////////////////////////////////////////////// public FwdTouchPlayer( Ball, id ) { if( is_user_bot( id ) ) return PLUGIN_CONTINUE; static iOwner; iOwner = pev( Ball, pev_iuser1 ); if( iOwner == 0 ) { entity_set_int( Ball, EV_INT_iuser1, id ); set_user_maxspeed(id, get_pcvar_float(cSpeed)) } return PLUGIN_CONTINUE; } public FwdTouchWorld( Ball, World ) { static Float:vVelocity[ 3 ]; entity_get_vector( Ball, EV_VEC_velocity, vVelocity ); if( floatround( vector_length( vVelocity ) ) > 10 ) { vVelocity[ 0 ] *= 0.85; vVelocity[ 1 ] *= 0.85; vVelocity[ 2 ] *= 0.85; entity_set_vector( Ball, EV_VEC_velocity, vVelocity ); emit_sound( Ball, CHAN_ITEM, BALL_BOUNCE_GROUND, 1.0, ATTN_NORM, 0, PITCH_NORM ); } return PLUGIN_CONTINUE; } // ENTITIES CREATING //////////////////////////////////////////////////////////// CreateBall( id, Float:vOrigin[ 3 ] = { 0.0, 0.0, 0.0 } ) { if( !id && vOrigin[ 0 ] == 0.0 && vOrigin[ 1 ] == 0.0 && vOrigin[ 2 ] == 0.0 ) return 0; g_bNeedBall = true; g_iBall = create_entity( "info_target" ); if( is_valid_ent( g_iBall ) ) { entity_set_string( g_iBall, EV_SZ_classname, g_szBallName ); entity_set_int( g_iBall, EV_INT_solid, SOLID_BBOX ); entity_set_int( g_iBall, EV_INT_movetype, MOVETYPE_BOUNCE ); entity_set_model( g_iBall, g_szBallModel ); entity_set_size( g_iBall, Float:{ -15.0, -15.0, 0.0 }, Float:{ 15.0, 15.0, 12.0 } ); entity_set_float( g_iBall, EV_FL_framerate, 0.0 ); entity_set_int( g_iBall, EV_INT_sequence, 0 ); entity_set_float( g_iBall, EV_FL_nextthink, get_gametime( ) + 0.05 ); client_print( id, print_chat, "* Successfully created ball!" ); if( id > 0 ) { new iOrigin[ 3 ]; get_user_origin( id, iOrigin, 3 ); IVecFVec( iOrigin, vOrigin ); vOrigin[ 2 ] += 5.0; entity_set_origin( g_iBall, vOrigin ); } else entity_set_origin( g_iBall, vOrigin ); g_vOrigin = vOrigin; return g_iBall; } return -1; }