0 NOP 1 WAIT 2 GOTO 3 SHAKE_CAM 4 SET_VAR_INT 5 SET_VAR_FLOAT 6 SET_LVAR_INT 7 SET_LVAR_FLOAT 8 ADD_VAL_TO_INT_VAR 9 ADD_VAL_TO_FLOAT_VAR 10 ADD_VAL_TO_INT_LVAR 11 ADD_VAL_TO_FLOAT_LVAR 12 SUB_VAL_FROM_INT_VAR 13 SUB_VAL_FROM_FLOAT_VAR 14 SUB_VAL_FROM_INT_LVAR 15 SUB_VAL_FROM_FLOAT_LVAR 16 MULT_INT_VAR_BY_VAL 17 MULT_FLOAT_VAR_BY_VAL 18 MULT_INT_LVAR_BY_VAL 19 MULT_FLOAT_LVAR_BY_VAL 20 DIV_INT_VAR_BY_VAL 21 DIV_FLOAT_VAR_BY_VAL 22 DIV_INT_LVAR_BY_VAL 23 DIV_FLOAT_LVAR_BY_VAL 24 IS_INT_VAR_GREATER_THAN_NUMBER 25 IS_INT_LVAR_GREATER_THAN_NUMBER 26 IS_NUMBER_GREATER_THAN_INT_VAR 27 IS_NUMBER_GREATER_THAN_INT_LVAR 28 IS_INT_VAR_GREATER_THAN_INT_VAR 29 IS_INT_LVAR_GREATER_THAN_INT_LVAR 30 IS_INT_VAR_GREATER_THAN_INT_LVAR 31 IS_INT_LVAR_GREATER_THAN_INT_VAR 32 IS_FLOAT_VAR_GREATER_THAN_NUMBER 33 IS_FLOAT_LVAR_GREATER_THAN_NUMBER 34 IS_NUMBER_GREATER_THAN_FLOAT_VAR 35 IS_NUMBER_GREATER_THAN_FLOAT_LVAR 36 IS_FLOAT_VAR_GREATER_THAN_FLOAT_VAR 37 IS_FLOAT_LVAR_GREATER_THAN_FLOAT_LVAR 38 IS_FLOAT_VAR_GREATER_THAN_FLOAT_LVAR 39 IS_FLOAT_LVAR_GREATER_THAN_FLOAT_VAR 40 IS_INT_VAR_GREATER_OR_EQUAL_TO_NUMBER 41 IS_INT_LVAR_GREATER_OR_EQUAL_TO_NUMBER 42 IS_NUMBER_GREATER_OR_EQUAL_TO_INT_VAR 43 IS_NUMBER_GREATER_OR_EQUAL_TO_INT_LVAR 44 IS_INT_VAR_GREATER_OR_EQUAL_TO_INT_VAR 45 IS_INT_LVAR_GREATER_OR_EQUAL_TO_INT_LVAR 46 IS_INT_VAR_GREATER_OR_EQUAL_TO_INT_LVAR 47 IS_INT_LVAR_GREATER_OR_EQUAL_TO_INT_VAR 48 IS_FLOAT_VAR_GREATER_OR_EQUAL_TO_NUMBER 49 IS_FLOAT_LVAR_GREATER_OR_EQUAL_TO_NUMBER 50 IS_NUMBER_GREATER_OR_EQUAL_TO_FLOAT_VAR 51 IS_NUMBER_GREATER_OR_EQUAL_TO_FLOAT_LVAR 52 IS_FLOAT_VAR_GREATER_OR_EQUAL_TO_FLOAT_VAR 53 IS_FLOAT_LVAR_GREATER_OR_EQUAL_TO_FLOAT_LVAR 54 IS_FLOAT_VAR_GREATER_OR_EQUAL_TO_FLOAT_LVAR 55 IS_FLOAT_LVAR_GREATER_OR_EQUAL_TO_FLOAT_VAR 56 IS_INT_VAR_EQUAL_TO_NUMBER 57 IS_INT_LVAR_EQUAL_TO_NUMBER 58 IS_INT_VAR_EQUAL_TO_INT_VAR 59 IS_INT_LVAR_EQUAL_TO_INT_LVAR 60 IS_INT_VAR_EQUAL_TO_INT_LVAR 61 IS_INT_VAR_NOT_EQUAL_TO_NUMBER 62 IS_INT_LVAR_NOT_EQUAL_TO_NUMBER 63 IS_INT_VAR_NOT_EQUAL_TO_INT_VAR 64 IS_INT_LVAR_NOT_EQUAL_TO_INT_LVAR 65 IS_INT_VAR_NOT_EQUAL_TO_INT_LVAR 66 IS_FLOAT_VAR_EQUAL_TO_NUMBER 67 IS_FLOAT_LVAR_EQUAL_TO_NUMBER 68 IS_FLOAT_VAR_EQUAL_TO_FLOAT_VAR 69 IS_FLOAT_LVAR_EQUAL_TO_FLOAT_LVAR 70 IS_FLOAT_VAR_EQUAL_TO_FLOAT_LVAR 71 IS_FLOAT_VAR_NOT_EQUAL_TO_NUMBER 72 IS_FLOAT_LVAR_NOT_EQUAL_TO_NUMBER 73 IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_VAR 74 IS_FLOAT_LVAR_NOT_EQUAL_TO_FLOAT_LVAR 75 IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_LVAR 76 GOTO_IF_TRUE 77 GOTO_IF_FALSE 78 TERMINATE_THIS_SCRIPT 79 START_NEW_SCRIPT 80 GOSUB 81 RETURN 82 LINE 83 CREATE_PLAYER 84 GET_PLAYER_COORDINATES 85 SET_PLAYER_COORDINATES 86 IS_PLAYER_IN_AREA_2D 87 IS_PLAYER_IN_AREA_3D 88 ADD_INT_VAR_TO_INT_VAR 89 ADD_FLOAT_VAR_TO_FLOAT_VAR 90 ADD_INT_LVAR_TO_INT_LVAR 91 ADD_FLOAT_LVAR_TO_FLOAT_LVAR 92 ADD_INT_VAR_TO_INT_LVAR 93 ADD_FLOAT_VAR_TO_FLOAT_LVAR 94 ADD_INT_LVAR_TO_INT_VAR 95 ADD_FLOAT_LVAR_TO_FLOAT_VAR 96 SUB_INT_VAR_FROM_INT_VAR 97 SUB_FLOAT_VAR_FROM_FLOAT_VAR 98 SUB_INT_LVAR_FROM_INT_LVAR 99 SUB_FLOAT_LVAR_FROM_FLOAT_LVAR 100 SUB_INT_VAR_FROM_INT_LVAR 101 SUB_FLOAT_VAR_FROM_FLOAT_LVAR 102 SUB_INT_LVAR_FROM_INT_VAR 103 SUB_FLOAT_LVAR_FROM_FLOAT_VAR 104 MULT_INT_VAR_BY_INT_VAR 105 MULT_FLOAT_VAR_BY_FLOAT_VAR 106 MULT_INT_LVAR_BY_INT_LVAR 107 MULT_FLOAT_LVAR_BY_FLOAT_LVAR 108 MULT_INT_VAR_BY_INT_LVAR 109 MULT_FLOAT_VAR_BY_FLOAT_LVAR 110 MULT_INT_LVAR_BY_INT_VAR 111 MULT_FLOAT_LVAR_BY_FLOAT_VAR 112 DIV_INT_VAR_BY_INT_VAR 113 DIV_FLOAT_VAR_BY_FLOAT_VAR 114 DIV_INT_LVAR_BY_INT_LVAR 115 DIV_FLOAT_LVAR_BY_FLOAT_LVAR 116 DIV_INT_VAR_BY_INT_LVAR 117 DIV_FLOAT_VAR_BY_FLOAT_LVAR 118 DIV_INT_LVAR_BY_INT_VAR 119 DIV_FLOAT_LVAR_BY_FLOAT_VAR 120 ADD_TIMED_VAL_TO_FLOAT_VAR 121 ADD_TIMED_VAL_TO_FLOAT_LVAR 122 ADD_TIMED_FLOAT_VAR_TO_FLOAT_VAR 123 ADD_TIMED_FLOAT_LVAR_TO_FLOAT_LVAR 124 ADD_TIMED_FLOAT_VAR_TO_FLOAT_LVAR 125 ADD_TIMED_FLOAT_LVAR_TO_FLOAT_VAR 126 SUB_TIMED_VAL_FROM_FLOAT_VAR 127 SUB_TIMED_VAL_FROM_FLOAT_LVAR 128 SUB_TIMED_FLOAT_VAR_FROM_FLOAT_VAR 129 SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_LVAR 130 SUB_TIMED_FLOAT_VAR_FROM_FLOAT_LVAR 131 SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_VAR 132 SET_VAR_INT_TO_VAR_INT 133 SET_LVAR_INT_TO_LVAR_INT 134 SET_VAR_FLOAT_TO_VAR_FLOAT 135 SET_LVAR_FLOAT_TO_LVAR_FLOAT 136 SET_VAR_FLOAT_TO_LVAR_FLOAT 137 SET_LVAR_FLOAT_TO_VAR_FLOAT 138 SET_VAR_INT_TO_LVAR_INT 139 SET_LVAR_INT_TO_VAR_INT 140 CSET_VAR_INT_TO_VAR_FLOAT 141 CSET_VAR_FLOAT_TO_VAR_INT 142 CSET_LVAR_INT_TO_VAR_FLOAT 143 CSET_LVAR_FLOAT_TO_VAR_INT 144 CSET_VAR_INT_TO_LVAR_FLOAT 145 CSET_VAR_FLOAT_TO_LVAR_INT 146 CSET_LVAR_INT_TO_LVAR_FLOAT 147 CSET_LVAR_FLOAT_TO_LVAR_INT 148 ABS_VAR_INT 149 ABS_LVAR_INT 150 ABS_VAR_FLOAT 151 ABS_LVAR_FLOAT 152 GENERATE_RANDOM_FLOAT 153 GENERATE_RANDOM_INT 154 CREATE_CHAR 155 DELETE_CHAR 156 CHAR_WANDER_DIR 157 CHAR_WANDER_RANGE 158 CHAR_FOLLOW_PATH 159 CHAR_SET_IDLE 160 GET_CHAR_COORDINATES 161 SET_CHAR_COORDINATES 162 IS_CHAR_STILL_ALIVE 163 IS_CHAR_IN_AREA_2D 164 IS_CHAR_IN_AREA_3D 165 CREATE_CAR 166 DELETE_CAR 167 CAR_GOTO_COORDINATES 168 CAR_WANDER_RANDOMLY 169 CAR_SET_IDLE 170 GET_CAR_COORDINATES 171 SET_CAR_COORDINATES 172 IS_CAR_STILL_ALIVE 173 SET_CAR_CRUISE_SPEED 174 SET_CAR_DRIVING_STYLE 175 SET_CAR_MISSION 176 IS_CAR_IN_AREA_2D 177 IS_CAR_IN_AREA_3D 178 SPECIAL_0 179 SPECIAL_1 180 SPECIAL_2 181 SPECIAL_3 182 SPECIAL_4 183 SPECIAL_5 184 SPECIAL_6 185 SPECIAL_7 186 PRINT_BIG 187 PRINT 188 PRINT_NOW 189 PRINT_SOON 190 CLEAR_PRINTS 191 GET_TIME_OF_DAY 192 SET_TIME_OF_DAY 193 GET_MINUTES_TO_TIME_OF_DAY 194 IS_POINT_ON_SCREEN 195 DEBUG_ON 196 DEBUG_OFF 197 RETURN_TRUE 198 RETURN_FALSE 199 VAR_INT 200 VAR_FLOAT 201 LVAR_INT 202 LVAR_FLOAT 203 { 204 } 205 REPEAT 206 ENDREPEAT 207 IF 208 IFNOT 209 ELSE 210 ENDIF 211 WHILE 212 WHILENOT 213 ENDWHILE 214 ANDOR 215 LAUNCH_MISSION 216 MISSION_HAS_FINISHED 217 STORE_CAR_CHAR_IS_IN 218 STORE_CAR_PLAYER_IS_IN 219 IS_CHAR_IN_CAR 220 IS_PLAYER_IN_CAR 221 IS_CHAR_IN_MODEL 222 IS_PLAYER_IN_MODEL 223 IS_CHAR_IN_ANY_CAR 224 IS_PLAYER_IN_ANY_CAR 225 IS_BUTTON_PRESSED 226 GET_PAD_STATE 227 LOCATE_PLAYER_ANY_MEANS_2D 228 LOCATE_PLAYER_ON_FOOT_2D 229 LOCATE_PLAYER_IN_CAR_2D 230 LOCATE_STOPPED_PLAYER_ANY_MEANS_2D 231 LOCATE_STOPPED_PLAYER_ON_FOOT_2D 232 LOCATE_STOPPED_PLAYER_IN_CAR_2D 233 LOCATE_PLAYER_ANY_MEANS_CHAR_2D 234 LOCATE_PLAYER_ON_FOOT_CHAR_2D 235 LOCATE_PLAYER_IN_CAR_CHAR_2D 236 LOCATE_CHAR_ANY_MEANS_2D 237 LOCATE_CHAR_ON_FOOT_2D 238 LOCATE_CHAR_IN_CAR_2D 239 LOCATE_STOPPED_CHAR_ANY_MEANS_2D 240 LOCATE_STOPPED_CHAR_ON_FOOT_2D 241 LOCATE_STOPPED_CHAR_IN_CAR_2D 242 LOCATE_CHAR_ANY_MEANS_CHAR_2D 243 LOCATE_CHAR_ON_FOOT_CHAR_2D 244 LOCATE_CHAR_IN_CAR_CHAR_2D 245 LOCATE_PLAYER_ANY_MEANS_3D 246 LOCATE_PLAYER_ON_FOOT_3D 247 LOCATE_PLAYER_IN_CAR_3D 248 LOCATE_STOPPED_PLAYER_ANY_MEANS_3D 249 LOCATE_STOPPED_PLAYER_ON_FOOT_3D 250 LOCATE_STOPPED_PLAYER_IN_CAR_3D 251 LOCATE_PLAYER_ANY_MEANS_CHAR_3D 252 LOCATE_PLAYER_ON_FOOT_CHAR_3D 253 LOCATE_PLAYER_IN_CAR_CHAR_3D 254 LOCATE_CHAR_ANY_MEANS_3D 255 LOCATE_CHAR_ON_FOOT_3D 256 LOCATE_CHAR_IN_CAR_3D 257 LOCATE_STOPPED_CHAR_ANY_MEANS_3D 258 LOCATE_STOPPED_CHAR_ON_FOOT_3D 259 LOCATE_STOPPED_CHAR_IN_CAR_3D 260 LOCATE_CHAR_ANY_MEANS_CHAR_3D 261 LOCATE_CHAR_ON_FOOT_CHAR_3D 262 LOCATE_CHAR_IN_CAR_CHAR_3D 263 CREATE_OBJECT 264 DELETE_OBJECT 265 ADD_SCORE 266 IS_SCORE_GREATER 267 STORE_SCORE 268 GIVE_REMOTE_CONTROLLED_CAR_TO_PLAYER 269 ALTER_WANTED_LEVEL 270 ALTER_WANTED_LEVEL_NO_DROP 271 IS_WANTED_LEVEL_GREATER 272 CLEAR_WANTED_LEVEL 273 SET_DEATHARREST_STATE 274 HAS_DEATHARREST_BEEN_EXECUTED 275 ADD_AMMO_TO_PLAYER 276 ADD_AMMO_TO_CHAR 277 ADD_AMMO_TO_CAR 278 IS_PLAYER_STILL_ALIVE 279 IS_PLAYER_DEAD 280 IS_CHAR_DEAD 281 IS_CAR_DEAD 282 SET_CHAR_THREAT_SEARCH 283 SET_CHAR_THREAT_REACTION 284 SET_CHAR_OBJ_NO_OBJ 285 ORDER_DRIVER_OUT_OF_CAR 286 ORDER_CHAR_TO_DRIVE_CAR 287 ADD_PATROL_POINT 288 IS_PLAYER_IN_GANGZONE 289 IS_PLAYER_IN_ZONE 290 IS_PLAYER_PRESSING_HORN 291 HAS_CHAR_SPOTTED_PLAYER 292 ORDER_CHAR_TO_BACKDOOR 293 ADD_CHAR_TO_GANG 294 IS_CHAR_OBJECTIVE_PASSED 295 SET_CHAR_DRIVE_AGGRESSION 296 SET_CHAR_MAX_DRIVESPEED 297 CREATE_CHAR_INSIDE_CAR 298 WARP_PLAYER_FROM_CAR_TO_COORD 299 MAKE_CHAR_DO_NOTHING 300 SET_CHAR_INVINCIBLE 301 SET_PLAYER_INVINCIBLE 302 SET_CHAR_GRAPHIC_TYPE 303 SET_PLAYER_GRAPHIC_TYPE 304 HAS_PLAYER_BEEN_ARRESTED 305 STOP_CHAR_DRIVING 306 KILL_CHAR 307 SET_FAVOURITE_CAR_MODEL_FOR_CHAR 308 SET_CHAR_OCCUPATION 309 CHANGE_CAR_LOCK 310 SHAKE_CAM_WITH_POINT 311 IS_CAR_MODEL 312 IS_CAR_REMAP 313 HAS_CAR_JUST_SUNK 314 SET_CAR_NO_COLLIDE 315 IS_CAR_DEAD_IN_AREA_2D 316 IS_CAR_DEAD_IN_AREA_3D 317 IS_TRAILER_ATTACHED 318 IS_CAR_ON_TRAILER 319 HAS_CAR_GOT_WEAPON 320 PARK 321 HAS_PARK_FINISHED 322 KILL_ALL_PASSENGERS 323 SET_CAR_BULLETPROOF 324 SET_CAR_FLAMEPROOF 325 SET_CAR_ROCKETPROOF 326 IS_CARBOMB_ACTIVE 327 GIVE_CAR_ALARM 328 PUT_CAR_ON_TRAILER 329 IS_CAR_CRUSHED 330 CREATE_GANG_CAR 331 CREATE_CAR_GENERATOR 332 SWITCH_CAR_GENERATOR 333 ADD_PAGER_MESSAGE 334 DISPLAY_ONSCREEN_TIMER 335 CLEAR_ONSCREEN_TIMER 336 DISPLAY_ONSCREEN_COUNTER 337 CLEAR_ONSCREEN_COUNTER 338 SET_ZONE_CAR_INFO 339 IS_CHAR_IN_GANG_ZONE 340 IS_CHAR_IN_ZONE 341 SET_CAR_DENSITY 342 SET_PED_DENSITY 343 POINT_CAMERA_AT_PLAYER 344 POINT_CAMERA_AT_CAR 345 POINT_CAMERA_AT_CHAR 346 RESTORE_CAMERA 347 SHAKE_PAD 348 SET_ZONE_PED_INFO 349 SET_TIME_SCALE 350 IS_CAR_IN_AIR 351 SET_FIXED_CAMERA_POSITION 352 POINT_CAMERA_AT_POINT 353 ADD_BLIP_FOR_CAR_OLD 354 ADD_BLIP_FOR_CHAR_OLD 355 ADD_BLIP_FOR_OBJECT_OLD 356 REMOVE_BLIP 357 CHANGE_BLIP_COLOUR 358 DIM_BLIP 359 ADD_BLIP_FOR_COORD_OLD 360 CHANGE_BLIP_SCALE 361 SET_FADING_COLOUR 362 DO_FADE 363 GET_FADING_STATUS 364 ADD_HOSPITAL_RESTART 365 ADD_POLICE_RESTART 366 OVERRIDE_NEXT_RESTART 367 DRAW_SHADOW 368 GET_PLAYER_HEADING 369 SET_PLAYER_HEADING 370 GET_CHAR_HEADING 371 SET_CHAR_HEADING 372 GET_CAR_HEADING 373 SET_CAR_HEADING 374 GET_OBJECT_HEADING 375 SET_OBJECT_HEADING 376 IS_PLAYER_TOUCHING_OBJECT 377 IS_CHAR_TOUCHING_OBJECT 378 SET_PLAYER_AMMO 379 SET_CHAR_AMMO 380 SET_CAR_AMMO 381 LOAD_CAMERA_SPLINE 382 MOVE_CAMERA_ALONG_SPLINE 383 GET_CAMERA_POSITION_ALONG_SPLINE 384 DECLARE_MISSION_FLAG 385 DECLARE_MISSION_FLAG_FOR_CONTACT 386 DECLARE_BASE_BRIEF_ID_FOR_CONTACT 387 IS_PLAYER_HEALTH_GREATER 388 IS_CHAR_HEALTH_GREATER 389 IS_CAR_HEALTH_GREATER 390 ADD_BLIP_FOR_CAR 391 ADD_BLIP_FOR_CHAR 392 ADD_BLIP_FOR_OBJECT 393 ADD_BLIP_FOR_CONTACT_POINT 394 ADD_BLIP_FOR_COORD 395 CHANGE_BLIP_DISPLAY 396 ADD_ONE_OFF_SOUND 397 ADD_CONTINUOUS_SOUND 398 REMOVE_SOUND 399 IS_CAR_STUCK_ON_ROOF 400 ADD_UPSIDEDOWN_CAR_CHECK 401 REMOVE_UPSIDEDOWN_CAR_CHECK 402 SET_CHAR_OBJ_WAIT_ON_FOOT 403 SET_CHAR_OBJ_FLEE_ON_FOOT_TILL_SAFE 404 SET_CHAR_OBJ_GUARD_SPOT 405 SET_CHAR_OBJ_GUARD_AREA 406 SET_CHAR_OBJ_WAIT_IN_CAR 407 IS_PLAYER_IN_AREA_ON_FOOT_2D 408 IS_PLAYER_IN_AREA_IN_CAR_2D 409 IS_PLAYER_STOPPED_IN_AREA_2D 410 IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_2D 411 IS_PLAYER_STOPPED_IN_AREA_IN_CAR_2D 412 IS_PLAYER_IN_AREA_ON_FOOT_3D 413 IS_PLAYER_IN_AREA_IN_CAR_3D 414 IS_PLAYER_STOPPED_IN_AREA_3D 415 IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_3D 416 IS_PLAYER_STOPPED_IN_AREA_IN_CAR_3D 417 IS_CHAR_IN_AREA_ON_FOOT_2D 418 IS_CHAR_IN_AREA_IN_CAR_2D 419 IS_CHAR_STOPPED_IN_AREA_2D 420 IS_CHAR_STOPPED_IN_AREA_ON_FOOT_2D 421 IS_CHAR_STOPPED_IN_AREA_IN_CAR_2D 422 IS_CHAR_IN_AREA_ON_FOOT_3D 423 IS_CHAR_IN_AREA_IN_CAR_3D 424 IS_CHAR_STOPPED_IN_AREA_3D 425 IS_CHAR_STOPPED_IN_AREA_ON_FOOT_3D 426 IS_CHAR_STOPPED_IN_AREA_IN_CAR_3D 427 IS_CAR_STOPPED_IN_AREA_2D 428 IS_CAR_STOPPED_IN_AREA_3D 429 LOCATE_CAR_2D 430 LOCATE_STOPPED_CAR_2D 431 LOCATE_CAR_3D 432 LOCATE_STOPPED_CAR_3D 433 GIVE_WEAPON_TO_PLAYER 434 GIVE_WEAPON_TO_CHAR 435 GIVE_WEAPON_TO_CAR 436 SET_PLAYER_CONTROL 437 FORCE_WEATHER 438 FORCE_WEATHER_NOW 439 RELEASE_WEATHER 440 SET_CURRENT_PLAYER_WEAPON 441 SET_CURRENT_CHAR_WEAPON 442 SET_CURRENT_CAR_WEAPON 443 GET_OBJECT_COORDINATES 444 SET_OBJECT_COORDINATES 445 GET_GAME_TIMER 446 TURN_CHAR_TO_FACE_COORD 447 TURN_PLAYER_TO_FACE_COORD 448 STORE_WANTED_LEVEL 449 IS_CAR_STOPPED 450 MARK_CHAR_AS_NO_LONGER_NEEDED 451 MARK_CAR_AS_NO_LONGER_NEEDED 452 MARK_OBJECT_AS_NO_LONGER_NEEDED 453 DONT_REMOVE_CHAR 454 DONT_REMOVE_CAR 455 DONT_REMOVE_OBJECT 456 CREATE_CHAR_AS_PASSENGER 457 SET_CHAR_OBJ_KILL_CHAR_ON_FOOT 458 SET_CHAR_OBJ_KILL_PLAYER_ON_FOOT 459 SET_CHAR_OBJ_KILL_CHAR_ANY_MEANS 460 SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS 461 SET_CHAR_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE 462 SET_CHAR_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE 463 SET_CHAR_OBJ_FLEE_CHAR_ON_FOOT_ALWAYS 464 SET_CHAR_OBJ_FLEE_PLAYER_ON_FOOT_ALWAYS 465 SET_CHAR_OBJ_GOTO_CHAR_ON_FOOT 466 SET_CHAR_OBJ_GOTO_PLAYER_ON_FOOT 467 SET_CHAR_OBJ_LEAVE_CAR 468 SET_CHAR_OBJ_ENTER_CAR_AS_PASSENGER 469 SET_CHAR_OBJ_ENTER_CAR_AS_DRIVER 470 SET_CHAR_OBJ_FOLLOW_CAR_IN_CAR 471 SET_CHAR_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE 472 SET_CHAR_OBJ_DESTROY_OBJECT 473 SET_CHAR_OBJ_DESTROY_CAR 474 SET_CHAR_OBJ_GOTO_AREA_ON_FOOT 475 SET_CHAR_OBJ_GOTO_AREA_IN_CAR 476 SET_CHAR_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET 477 SET_CHAR_OBJ_GUARD_ATTACK 478 SET_CHAR_AS_LEADER 479 SET_PLAYER_AS_LEADER 480 LEAVE_GROUP 481 SET_CHAR_OBJ_FOLLOW_ROUTE 482 ADD_ROUTE_POINT 483 PRINT_WITH_NUMBER_BIG 484 PRINT_WITH_NUMBER 485 PRINT_WITH_NUMBER_NOW 486 PRINT_WITH_NUMBER_SOON 487 SWITCH_ROADS_ON 488 SWITCH_ROADS_OFF 489 GET_NUMBER_OF_PASSENGERS 490 GET_MAXIMUM_NUMBER_OF_PASSENGERS 491 SET_CAR_DENSITY_MULTIPLIER 492 SET_CAR_HEAVY 493 CLEAR_CHAR_THREAT_SEARCH 494 ACTIVATE_CRANE 495 DEACTIVATE_CRANE 496 SET_MAX_WANTED_LEVEL 497 SAVE_VAR_INT 498 SAVE_VAR_FLOAT 499 IS_CAR_IN_AIR_PROPER 500 IS_CAR_UPSIDEDOWN 501 GET_PLAYER_CHAR 502 CANCEL_OVERRIDE_RESTART 503 SET_POLICE_IGNORE_PLAYER 504 ADD_PAGER_MESSAGE_WITH_NUMBER 505 START_KILL_FRENZY 506 READ_KILL_FRENZY_STATUS 507 SQRT 508 LOCATE_PLAYER_ANY_MEANS_CAR_2D 509 LOCATE_PLAYER_ON_FOOT_CAR_2D 510 LOCATE_PLAYER_IN_CAR_CAR_2D 511 LOCATE_PLAYER_ANY_MEANS_CAR_3D 512 LOCATE_PLAYER_ON_FOOT_CAR_3D 513 LOCATE_PLAYER_IN_CAR_CAR_3D 514 LOCATE_CHAR_ANY_MEANS_CAR_2D 515 LOCATE_CHAR_ON_FOOT_CAR_2D 516 LOCATE_CHAR_IN_CAR_CAR_2D 517 LOCATE_CHAR_ANY_MEANS_CAR_3D 518 LOCATE_CHAR_ON_FOOT_CAR_3D 519 LOCATE_CHAR_IN_CAR_CAR_3D 520 GENERATE_RANDOM_FLOAT_IN_RANGE 521 GENERATE_RANDOM_INT_IN_RANGE 522 LOCK_CAR_DOORS 523 EXPLODE_CAR 524 ADD_EXPLOSION 525 IS_CAR_UPRIGHT 526 TURN_CHAR_TO_FACE_CHAR 527 TURN_CHAR_TO_FACE_PLAYER 528 TURN_PLAYER_TO_FACE_CHAR 529 SET_CHAR_OBJ_GOTO_COORD_ON_FOOT 530 SET_CHAR_OBJ_GOTO_COORD_IN_CAR 531 CREATE_PICKUP 532 HAS_PICKUP_BEEN_COLLECTED 533 REMOVE_PICKUP 534 SET_TAXI_LIGHTS 535 PRINT_BIG_Q 536 PRINT_WITH_NUMBER_BIG_Q 537 SET_GARAGE 538 SET_GARAGE_WITH_CAR_MODEL 539 SET_TARGET_CAR_FOR_MISSION_GARAGE 540 IS_CAR_IN_MISSION_GARAGE 541 SET_FREE_BOMBS 542 SET_POWERPOINT 543 SET_ALL_TAXI_LIGHTS 544 IS_CAR_ARMED_WITH_ANY_BOMB 545 APPLY_BRAKES_TO_PLAYERS_CAR 546 SET_PLAYER_HEALTH 547 SET_CHAR_HEALTH 548 SET_CAR_HEALTH 549 GET_PLAYER_HEALTH 550 GET_CHAR_HEALTH 551 GET_CAR_HEALTH 552 IS_CAR_ARMED_WITH_BOMB 553 CHANGE_CAR_COLOUR 554 SWITCH_PED_ROADS_ON 555 SWITCH_PED_ROADS_OFF 556 CHAR_LOOK_AT_CHAR_ALWAYS 557 CHAR_LOOK_AT_PLAYER_ALWAYS 558 PLAYER_LOOK_AT_CHAR_ALWAYS 559 STOP_CHAR_LOOKING 560 STOP_PLAYER_LOOKING 561 SET_SCRIPT_POLICE_HELI_TO_CHASE_CHAR 562 SET_GANG_ATTITUDE 563 SET_GANG_GANG_ATTITUDE 564 SET_GANG_PLAYER_ATTITUDE 565 SET_GANG_PED_MODELS 566 SET_GANG_CAR_MODEL 567 SET_GANG_WEAPONS 568 SET_CHAR_OBJ_RUN_TO_AREA 569 SET_CHAR_OBJ_RUN_TO_COORD 570 IS_PLAYER_TOUCHING_OBJECT_ON_FOOT 571 IS_CHAR_TOUCHING_OBJECT_ON_FOOT 572 LOAD_SPECIAL_CHARACTER 573 HAS_SPECIAL_CHARACTER_LOADED 574 FLASH_CAR 575 FLASH_CHAR 576 FLASH_OBJECT 577 IS_PLAYER_IN_REMOTE_MODE 578 ARM_CAR_WITH_BOMB 579 SET_CHAR_PERSONALITY 580 SET_CUTSCENE_OFFSET 581 SET_ANIM_GROUP_FOR_CHAR 582 SET_ANIM_GROUP_FOR_PLAYER 583 REQUEST_MODEL 584 HAS_MODEL_LOADED 585 MARK_MODEL_AS_NO_LONGER_NEEDED 586 GRAB_PHONE 587 SET_REPEATED_PHONE_MESSAGE 588 SET_PHONE_MESSAGE 589 HAS_PHONE_DISPLAYED_MESSAGE 590 TURN_PHONE_OFF 591 DRAW_CORONA 592 DRAW_LIGHT 593 STORE_WEATHER 594 RESTORE_WEATHER 595 STORE_CLOCK 596 RESTORE_CLOCK 597 RESTART_CRITICAL_MISSION 598 IS_PLAYER_PLAYING 599 SET_COLL_OBJ_NO_OBJ 600 SET_COLL_OBJ_WAIT_ON_FOOT 601 SET_COLL_OBJ_FLEE_ON_FOOT_TILL_SAFE 602 SET_COLL_OBJ_GUARD_SPOT 603 SET_COLL_OBJ_GUARD_AREA 604 SET_COLL_OBJ_WAIT_IN_CAR 605 SET_COLL_OBJ_KILL_CHAR_ON_FOOT 606 SET_COLL_OBJ_KILL_PLAYER_ON_FOOT 607 SET_COLL_OBJ_KILL_CHAR_ANY_MEANS 608 SET_COLL_OBJ_KILL_PLAYER_ANY_MEANS 609 SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE 610 SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE 611 SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_ALWAYS 612 SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_ALWAYS 613 SET_COLL_OBJ_GOTO_CHAR_ON_FOOT 614 SET_COLL_OBJ_GOTO_PLAYER_ON_FOOT 615 SET_COLL_OBJ_LEAVE_CAR 616 SET_COLL_OBJ_ENTER_CAR_AS_PASSENGER 617 SET_COLL_OBJ_ENTER_CAR_AS_DRIVER 618 SET_COLL_OBJ_FOLLOW_CAR_IN_CAR 619 SET_COLL_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE 620 SET_COLL_OBJ_DESTROY_OBJECT 621 SET_COLL_OBJ_DESTROY_CAR 622 SET_COLL_OBJ_GOTO_AREA_ON_FOOT 623 SET_COLL_OBJ_GOTO_AREA_IN_CAR 624 SET_COLL_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET 625 SET_COLL_OBJ_GUARD_ATTACK 626 SET_COLL_OBJ_FOLLOW_ROUTE 627 SET_COLL_OBJ_GOTO_COORD_ON_FOOT 628 SET_COLL_OBJ_GOTO_COORD_IN_CAR 629 SET_COLL_OBJ_RUN_TO_AREA 630 SET_COLL_OBJ_RUN_TO_COORD 631 ADD_PEDS_IN_AREA_TO_COLL 632 ADD_PEDS_IN_VEHICLE_TO_COLL 633 CLEAR_COLL 634 IS_COLL_IN_CARS 635 LOCATE_COLL_ANY_MEANS_2D 636 LOCATE_COLL_ON_FOOT_2D 637 LOCATE_COLL_IN_CAR_2D 638 LOCATE_STOPPED_COLL_ANY_MEANS_2D 639 LOCATE_STOPPED_COLL_ON_FOOT_2D 640 LOCATE_STOPPED_COLL_IN_CAR_2D 641 LOCATE_COLL_ANY_MEANS_CHAR_2D 642 LOCATE_COLL_ON_FOOT_CHAR_2D 643 LOCATE_COLL_IN_CAR_CHAR_2D 644 LOCATE_COLL_ANY_MEANS_CAR_2D 645 LOCATE_COLL_ON_FOOT_CAR_2D 646 LOCATE_COLL_IN_CAR_CAR_2D 647 LOCATE_COLL_ANY_MEANS_PLAYER_2D 648 LOCATE_COLL_ON_FOOT_PLAYER_2D 649 LOCATE_COLL_IN_CAR_PLAYER_2D 650 IS_COLL_IN_AREA_2D 651 IS_COLL_IN_AREA_ON_FOOT_2D 652 IS_COLL_IN_AREA_IN_CAR_2D 653 IS_COLL_STOPPED_IN_AREA_2D 654 IS_COLL_STOPPED_IN_AREA_ON_FOOT_2D 655 IS_COLL_STOPPED_IN_AREA_IN_CAR_2D 656 GET_NUMBER_OF_PEDS_IN_COLL 657 SET_CHAR_HEED_THREATS 658 SET_PLAYER_HEED_THREATS 659 GET_CONTROLLER_MODE 660 SET_CAN_RESPRAY_CAR 661 IS_TAXI 662 UNLOAD_SPECIAL_CHARACTER 663 RESET_NUM_OF_MODELS_KILLED_BY_PLAYER 664 GET_NUM_OF_MODELS_KILLED_BY_PLAYER 665 ACTIVATE_GARAGE 666 SWITCH_TAXI_TIMER 667 CREATE_OBJECT_NO_OFFSET 668 IS_BOAT 669 SET_CHAR_OBJ_GOTO_AREA_ANY_MEANS 670 SET_COLL_OBJ_GOTO_AREA_ANY_MEANS 671 IS_PLAYER_STOPPED 672 IS_CHAR_STOPPED 673 MESSAGE_WAIT 674 ADD_PARTICLE_EFFECT 675 SWITCH_WIDESCREEN 676 ADD_SPRITE_BLIP_FOR_CAR 677 ADD_SPRITE_BLIP_FOR_CHAR 678 ADD_SPRITE_BLIP_FOR_OBJECT 679 ADD_SPRITE_BLIP_FOR_CONTACT_POINT 680 ADD_SPRITE_BLIP_FOR_COORD 681 SET_CHAR_ONLY_DAMAGED_BY_PLAYER 682 SET_CAR_ONLY_DAMAGED_BY_PLAYER 683 SET_CHAR_PROOFS 684 SET_CAR_PROOFS 685 IS_PLAYER_IN_ANGLED_AREA_2D 686 IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_2D 687 IS_PLAYER_IN_ANGLED_AREA_IN_CAR_2D 688 IS_PLAYER_STOPPED_IN_ANGLED_AREA_2D 689 IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_2D 690 IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_2D 691 IS_PLAYER_IN_ANGLED_AREA_3D 692 IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_3D 693 IS_PLAYER_IN_ANGLED_AREA_IN_CAR_3D 694 IS_PLAYER_STOPPED_IN_ANGLED_AREA_3D 695 IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_3D 696 IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_3D 697 DEACTIVATE_GARAGE 698 GET_NUMBER_OF_CARS_COLLECTED_BY_GARAGE 699 HAS_CAR_BEEN_TAKEN_TO_GARAGE 700 SET_SWAT_REQUIRED 701 SET_FBI_REQUIRED 702 SET_ARMY_REQUIRED 703 IS_CAR_IN_WATER 704 GET_CLOSEST_CHAR_NODE 705 GET_CLOSEST_CAR_NODE 706 CAR_GOTO_COORDINATES_ACCURATE 707 START_PACMAN_RACE 708 START_PACMAN_RECORD 709 GET_NUMBER_OF_POWER_PILLS_EATEN 710 CLEAR_PACMAN 711 START_PACMAN_SCRAMBLE 712 GET_NUMBER_OF_POWER_PILLS_CARRIED 713 CLEAR_NUMBER_OF_POWER_PILLS_CARRIED 714 IS_CAR_ON_SCREEN 715 IS_CHAR_ON_SCREEN 716 IS_OBJECT_ON_SCREEN 717 GOSUB_FILE 718 GET_GROUND_Z_FOR_3D_COORD 719 START_SCRIPT_FIRE 720 IS_SCRIPT_FIRE_EXTINGUISHED 721 REMOVE_SCRIPT_FIRE 722 SET_COMEDY_CONTROLS 723 BOAT_GOTO_COORDS 724 BOAT_STOP 725 IS_PLAYER_SHOOTING_IN_AREA 726 IS_CHAR_SHOOTING_IN_AREA 727 IS_CURRENT_PLAYER_WEAPON 728 IS_CURRENT_CHAR_WEAPON 729 CLEAR_NUMBER_OF_POWER_PILLS_EATEN 730 ADD_POWER_PILL 731 SET_BOAT_CRUISE_SPEED 732 GET_RANDOM_CHAR_IN_AREA 733 GET_RANDOM_CHAR_IN_ZONE 734 IS_PLAYER_IN_TAXI 735 IS_PLAYER_SHOOTING 736 IS_CHAR_SHOOTING 737 CREATE_MONEY_PICKUP 738 SET_CHAR_ACCURACY 739 GET_CAR_SPEED 740 LOAD_CUTSCENE 741 CREATE_CUTSCENE_OBJECT 742 SET_CUTSCENE_ANIM 743 START_CUTSCENE 744 GET_CUTSCENE_TIME 745 HAS_CUTSCENE_FINISHED 746 CLEAR_CUTSCENE 747 RESTORE_CAMERA_JUMPCUT 748 CREATE_COLLECTABLE1 749 SET_COLLECTABLE1_TOTAL 750 IS_PROJECTILE_IN_AREA 751 DESTROY_PROJECTILES_IN_AREA 752 DROP_MINE 753 DROP_NAUTICAL_MINE 754 IS_CHAR_MODEL 755 LOAD_SPECIAL_MODEL 756 CREATE_CUTSCENE_HEAD 757 SET_CUTSCENE_HEAD_ANIM 758 SIN 759 COS 760 GET_CAR_FORWARD_X 761 GET_CAR_FORWARD_Y 762 CHANGE_GARAGE_TYPE 763 ACTIVATE_CRUSHER_CRANE 764 PRINT_WITH_2_NUMBERS 765 PRINT_WITH_2_NUMBERS_NOW 766 PRINT_WITH_2_NUMBERS_SOON 767 PRINT_WITH_3_NUMBERS 768 PRINT_WITH_3_NUMBERS_NOW 769 PRINT_WITH_3_NUMBERS_SOON 770 PRINT_WITH_4_NUMBERS 771 PRINT_WITH_4_NUMBERS_NOW 772 PRINT_WITH_4_NUMBERS_SOON 773 PRINT_WITH_5_NUMBERS 774 PRINT_WITH_5_NUMBERS_NOW 775 PRINT_WITH_5_NUMBERS_SOON 776 PRINT_WITH_6_NUMBERS 777 PRINT_WITH_6_NUMBERS_NOW 778 PRINT_WITH_6_NUMBERS_SOON 779 SET_CHAR_OBJ_FOLLOW_CHAR_IN_FORMATION 780 PLAYER_MADE_PROGRESS 781 SET_PROGRESS_TOTAL 782 REGISTER_JUMP_DISTANCE 783 REGISTER_JUMP_HEIGHT 784 REGISTER_JUMP_FLIPS 785 REGISTER_JUMP_SPINS 786 REGISTER_JUMP_STUNT 787 REGISTER_UNIQUE_JUMP_FOUND 788 SET_UNIQUE_JUMPS_TOTAL 789 REGISTER_PASSENGER_DROPPED_OFF_TAXI 790 REGISTER_MONEY_MADE_TAXI 791 REGISTER_MISSION_GIVEN 792 REGISTER_MISSION_PASSED 793 SET_CHAR_RUNNING 794 REMOVE_ALL_SCRIPT_FIRES 795 IS_FIRST_CAR_COLOUR 796 IS_SECOND_CAR_COLOUR 797 HAS_CHAR_BEEN_DAMAGED_BY_WEAPON 798 HAS_CAR_BEEN_DAMAGED_BY_WEAPON 799 IS_CHAR_IN_CHARS_GROUP 800 IS_CHAR_IN_PLAYERS_GROUP 801 EXPLODE_CHAR_HEAD 802 EXPLODE_PLAYER_HEAD 803 ANCHOR_BOAT 804 SET_ZONE_GROUP 805 START_CAR_FIRE 806 START_CHAR_FIRE 807 GET_RANDOM_CAR_OF_TYPE_IN_AREA 808 GET_RANDOM_CAR_OF_TYPE_IN_ZONE 809 HAS_RESPRAY_HAPPENED 810 SET_CAMERA_ZOOM 811 CREATE_PICKUP_WITH_AMMO 812 SET_CAR_RAM_CAR 813 SET_CAR_BLOCK_CAR 814 SET_CHAR_OBJ_CATCH_TRAIN 815 SET_COLL_OBJ_CATCH_TRAIN 816 SET_PLAYER_NEVER_GETS_TIRED 817 SET_PLAYER_FAST_RELOAD 818 SET_CHAR_BLEEDING 819 SET_CAR_FUNNY_SUSPENSION 820 SET_CAR_BIG_WHEELS 821 SET_FREE_RESPRAYS 822 SET_PLAYER_VISIBLE 823 SET_CHAR_VISIBLE 824 SET_CAR_VISIBLE 825 IS_AREA_OCCUPIED 826 START_DRUG_RUN 827 HAS_DRUG_RUN_BEEN_COMPLETED 828 HAS_DRUG_PLANE_BEEN_SHOT_DOWN 829 SAVE_PLAYER_FROM_FIRES 830 DISPLAY_TEXT 831 SET_TEXT_SCALE 832 SET_TEXT_COLOUR 833 SET_TEXT_JUSTIFY 834 SET_TEXT_CENTRE 835 SET_TEXT_WRAPX 836 SET_TEXT_CENTRE_SIZE 837 SET_TEXT_BACKGROUND 838 SET_TEXT_BACKGROUND_COLOUR 839 SET_TEXT_BACKGROUND_ONLY_TEXT 840 SET_TEXT_PROPORTIONAL 841 SET_TEXT_FONT 842 INDUSTRIAL_PASSED 843 COMMERCIAL_PASSED 844 SUBURBAN_PASSED 845 ROTATE_OBJECT 846 SLIDE_OBJECT 847 REMOVE_CHAR_ELEGANTLY 848 SET_CHAR_STAY_IN_SAME_PLACE 849 IS_NASTY_GAME 850 UNDRESS_CHAR 851 DRESS_CHAR 852 START_CHASE_SCENE 853 STOP_CHASE_SCENE 854 IS_EXPLOSION_IN_AREA 855 IS_EXPLOSION_IN_ZONE 856 START_DRUG_DROP_OFF 857 HAS_DROP_OFF_PLANE_BEEN_SHOT_DOWN 858 FIND_DROP_OFF_PLANE_COORDINATES 859 CREATE_FLOATING_PACKAGE 860 PLACE_OBJECT_RELATIVE_TO_CAR 861 MAKE_OBJECT_TARGETTABLE 862 ADD_ARMOUR_TO_PLAYER 863 ADD_ARMOUR_TO_CHAR 864 OPEN_GARAGE 865 CLOSE_GARAGE 866 WARP_CHAR_FROM_CAR_TO_COORD 867 SET_VISIBILITY_OF_CLOSEST_OBJECT_OF_TYPE 868 HAS_CHAR_SPOTTED_CHAR 869 SET_CHAR_OBJ_HAIL_TAXI 870 HAS_OBJECT_BEEN_DAMAGED 871 START_KILL_FRENZY_HEADSHOT 872 ACTIVATE_MILITARY_CRANE 873 WARP_PLAYER_INTO_CAR 874 WARP_CHAR_INTO_CAR 875 SWITCH_CAR_RADIO 876 SET_AUDIO_STREAM 877 PRINT_WITH_2_NUMBERS_BIG 878 PRINT_WITH_3_NUMBERS_BIG 879 PRINT_WITH_4_NUMBERS_BIG 880 PRINT_WITH_5_NUMBERS_BIG 881 PRINT_WITH_6_NUMBERS_BIG 882 SET_CHAR_WAIT_STATE 883 SET_CAMERA_BEHIND_PLAYER 884 SET_MOTION_BLUR 885 PRINT_STRING_IN_STRING 886 CREATE_RANDOM_CHAR 887 SET_CHAR_OBJ_STEAL_ANY_CAR 888 SET_2_REPEATED_PHONE_MESSAGES 889 SET_2_PHONE_MESSAGES 890 SET_3_REPEATED_PHONE_MESSAGES 891 SET_3_PHONE_MESSAGES 892 SET_4_REPEATED_PHONE_MESSAGES 893 SET_4_PHONE_MESSAGES 894 IS_SNIPER_BULLET_IN_AREA 895 GIVE_PLAYER_DETONATOR 896 SET_COLL_OBJ_STEAL_ANY_CAR 897 SET_OBJECT_VELOCITY 898 SET_OBJECT_COLLISION 899 IS_ICECREAM_JINGLE_ON 900 PRINT_STRING_IN_STRING_NOW 901 PRINT_STRING_IN_STRING_SOON 902 SET_5_REPEATED_PHONE_MESSAGES 903 SET_5_PHONE_MESSAGES 904 SET_6_REPEATED_PHONE_MESSAGES 905 SET_6_PHONE_MESSAGES 906 IS_POINT_OBSCURED_BY_A_MISSION_ENTITY 907 LOAD_ALL_MODELS_NOW 908 ADD_TO_OBJECT_VELOCITY 909 DRAW_SPRITE 910 DRAW_RECT 911 LOAD_SPRITE 912 LOAD_TEXTURE_DICTIONARY 913 REMOVE_TEXTURE_DICTIONARY 914 SET_OBJECT_DYNAMIC 915 SET_CHAR_ANIM_SPEED 916 PLAY_MISSION_PASSED_TUNE 917 CLEAR_AREA 918 FREEZE_ONSCREEN_TIMER 919 SWITCH_CAR_SIREN 920 SWITCH_PED_ROADS_ON_ANGLED 921 SWITCH_PED_ROADS_OFF_ANGLED 922 SWITCH_ROADS_ON_ANGLED 923 SWITCH_ROADS_OFF_ANGLED 924 SET_CAR_WATERTIGHT 925 ADD_MOVING_PARTICLE_EFFECT 926 SET_CHAR_CANT_BE_DRAGGED_OUT 927 TURN_CAR_TO_FACE_COORD 928 IS_CRANE_LIFTING_CAR 929 DRAW_SPHERE 930 SET_CAR_STATUS 931 IS_CHAR_MALE 932 SCRIPT_NAME 933 CHANGE_GARAGE_TYPE_WITH_CAR_MODEL 934 FIND_DRUG_PLANE_COORDINATES 935 SAVE_INT_TO_DEBUG_FILE 936 SAVE_FLOAT_TO_DEBUG_FILE 937 SAVE_NEWLINE_TO_DEBUG_FILE 938 POLICE_RADIO_MESSAGE 939 SET_CAR_STRONG 940 REMOVE_ROUTE 941 SWITCH_RUBBISH 942 REMOVE_PARTICLE_EFFECTS_IN_AREA 943 SWITCH_STREAMING 944 IS_GARAGE_OPEN 945 IS_GARAGE_CLOSED 946 START_CATALINA_HELI 947 CATALINA_HELI_TAKE_OFF 948 REMOVE_CATALINA_HELI 949 HAS_CATALINA_HELI_BEEN_SHOT_DOWN 950 SWAP_NEAREST_BUILDING_MODEL 951 SWITCH_WORLD_PROCESSING 952 REMOVE_ALL_PLAYER_WEAPONS 953 GRAB_CATALINA_HELI 954 CLEAR_AREA_OF_CARS 955 SET_ROTATING_GARAGE_DOOR 956 ADD_SPHERE 957 REMOVE_SPHERE 958 CATALINA_HELI_FLY_AWAY 959 SET_EVERYONE_IGNORE_PLAYER 960 STORE_CAR_CHAR_IS_IN_NO_SAVE 961 STORE_CAR_PLAYER_IS_IN_NO_SAVE 962 IS_PHONE_DISPLAYING_MESSAGE 963 DISPLAY_ONSCREEN_TIMER_WITH_STRING 964 DISPLAY_ONSCREEN_COUNTER_WITH_STRING 965 CREATE_RANDOM_CAR_FOR_CAR_PARK 966 IS_COLLISION_IN_MEMORY 967 SET_WANTED_MULTIPLIER 968 SET_CAMERA_IN_FRONT_OF_PLAYER 969 IS_CAR_VISIBLY_DAMAGED 970 DOES_OBJECT_EXIST 971 LOAD_SCENE 972 ADD_STUCK_CAR_CHECK 973 REMOVE_STUCK_CAR_CHECK 974 IS_CAR_STUCK 975 LOAD_MISSION_AUDIO 976 HAS_MISSION_AUDIO_LOADED 977 PLAY_MISSION_AUDIO 978 HAS_MISSION_AUDIO_FINISHED 979 GET_CLOSEST_CAR_NODE_WITH_HEADING 980 HAS_IMPORT_GARAGE_SLOT_BEEN_FILLED 981 CLEAR_THIS_PRINT 982 CLEAR_THIS_BIG_PRINT 983 SET_MISSION_AUDIO_POSITION 984 ACTIVATE_SAVE_MENU 985 HAS_SAVE_GAME_FINISHED 986 NO_SPECIAL_CAMERA_FOR_THIS_GARAGE 987 ADD_BLIP_FOR_PICKUP_OLD 988 ADD_BLIP_FOR_PICKUP 989 ADD_SPRITE_BLIP_FOR_PICKUP 990 SET_PED_DENSITY_MULTIPLIER 991 FORCE_RANDOM_PED_TYPE 992 SET_TEXT_DRAW_BEFORE_FADE 993 GET_COLLECTABLE1S_COLLECTED 994 SET_CHAR_OBJ_LEAVE_ANY_CAR 995 SET_SPRITES_DRAW_BEFORE_FADE 996 SET_TEXT_RIGHT_JUSTIFY 997 PRINT_HELP 998 CLEAR_HELP 999 FLASH_HUD_OBJECT 1000 FLASH_RADAR_BLIP 1001 IS_CHAR_IN_CONTROL 1002 SET_GENERATE_CARS_AROUND_CAMERA 1003 CLEAR_SMALL_PRINTS 1004 HAS_MILITARY_CRANE_COLLECTED_ALL_CARS 1005 SET_UPSIDEDOWN_CAR_NOT_DAMAGED 1006 CAN_PLAYER_START_MISSION 1007 MAKE_PLAYER_SAFE_FOR_CUTSCENE 1008 USE_TEXT_COMMANDS 1009 SET_THREAT_FOR_PED_TYPE 1010 CLEAR_THREAT_FOR_PED_TYPE 1011 GET_CAR_COLOURS 1012 SET_ALL_CARS_CAN_BE_DAMAGED 1013 SET_CAR_CAN_BE_DAMAGED 1014 MAKE_PLAYER_UNSAFE 1015 LOAD_COLLISION 1016 GET_BODY_CAST_HEALTH 1017 SET_CHARS_CHATTING 1018 MAKE_PLAYER_SAFE 1019 SET_CAR_STAYS_IN_CURRENT_LEVEL 1020 SET_CHAR_STAYS_IN_CURRENT_LEVEL 1021 SET_DRUNK_INPUT_DELAY 1022 SET_CHAR_MONEY 1023 INCREASE_CHAR_MONEY 1024 GET_OFFSET_FROM_OBJECT_IN_WORLD_COORDS 1025 REGISTER_LIFE_SAVED 1026 REGISTER_CRIMINAL_CAUGHT 1027 REGISTER_AMBULANCE_LEVEL 1028 REGISTER_FIRE_EXTINGUISHED 1029 TURN_PHONE_ON 1030 REGISTER_LONGEST_DODO_FLIGHT 1031 GET_OFFSET_FROM_CAR_IN_WORLD_COORDS 1032 SET_TOTAL_NUMBER_OF_KILL_FRENZIES 1033 BLOW_UP_RC_BUGGY 1034 REMOVE_CAR_FROM_CHASE 1035 IS_FRENCH_GAME 1036 IS_GERMAN_GAME 1037 CLEAR_MISSION_AUDIO 1038 SET_FADE_IN_AFTER_NEXT_ARREST 1039 SET_FADE_IN_AFTER_NEXT_DEATH 1040 SET_GANG_PED_MODEL_PREFERENCE 1041 SET_CHAR_USE_PEDNODE_SEEK 1042 SWITCH_VEHICLE_WEAPONS 1043 SET_GET_OUT_OF_JAIL_FREE 1044 SET_FREE_HEALTH_CARE 1045 IS_CAR_DOOR_CLOSED 1046 LOAD_AND_LAUNCH_MISSION 1047 LOAD_AND_LAUNCH_MISSION_INTERNAL 1048 SET_OBJECT_DRAW_LAST 1049 GET_AMMO_IN_PLAYER_WEAPON 1050 GET_AMMO_IN_CHAR_WEAPON 1051 REGISTER_KILL_FRENZY_PASSED 1052 SET_CHAR_SAY 1053 SET_NEAR_CLIP 1054 SET_RADIO_CHANNEL 1055 OVERRIDE_HOSPITAL_LEVEL 1056 OVERRIDE_POLICE_STATION_LEVEL 1057 FORCE_RAIN 1058 DOES_GARAGE_CONTAIN_CAR 1059 SET_CAR_TRACTION 1060 ARE_MEASUREMENTS_IN_METRES 1061 CONVERT_METRES_TO_FEET 1062 MARK_ROADS_BETWEEN_LEVELS 1063 MARK_PED_ROADS_BETWEEN_LEVELS 1064 SET_CAR_AVOID_LEVEL_TRANSITIONS 1065 SET_CHAR_AVOID_LEVEL_TRANSITIONS 1066 IS_THREAT_FOR_PED_TYPE 1067 CLEAR_AREA_OF_CHARS 1068 SET_TOTAL_NUMBER_OF_MISSIONS 1069 CONVERT_METRES_TO_FEET_INT 1070 REGISTER_FASTEST_TIME 1071 REGISTER_HIGHEST_SCORE 1072 WARP_CHAR_INTO_CAR_AS_PASSENGER 1073 IS_CAR_PASSENGER_SEAT_FREE 1074 GET_CHAR_IN_CAR_PASSENGER_SEAT 1075 SET_CHAR_IS_CHRIS_CRIMINAL 1076 START_CREDITS 1077 STOP_CREDITS 1078 ARE_CREDITS_FINISHED 1079 CREATE_SINGLE_PARTICLE 1080 SET_CHAR_IGNORE_LEVEL_TRANSITIONS 1081 GET_CHASE_CAR 1082 START_BOAT_FOAM_ANIMATION 1083 UPDATE_BOAT_FOAM_ANIMATION 1084 SET_MUSIC_DOES_FADE 1085 SET_INTRO_IS_PLAYING 1086 SET_PLAYER_HOOKER 1087 PLAY_END_OF_GAME_TUNE 1088 STOP_END_OF_GAME_TUNE 1089 GET_CAR_MODEL 1090 IS_PLAYER_SITTING_IN_CAR 1091 IS_PLAYER_SITTING_IN_ANY_CAR 1092 SET_SCRIPT_FIRE_AUDIO 1093 ARE_ANY_CAR_CHEATS_ACTIVATED 1094 SET_CHAR_SUFFERS_CRITICAL_HITS 1095 IS_PLAYER_LIFTING_A_PHONE 1096 IS_CHAR_SITTING_IN_CAR 1097 IS_CHAR_SITTING_IN_ANY_CAR 1098 IS_PLAYER_ON_FOOT 1099 IS_CHAR_ON_FOOT 1100 LOAD_COLLISION_WITH_SCREEN 1101 LOAD_SPLASH_SCREEN 1102 SET_CAR_IGNORE_LEVEL_TRANSITIONS 1103 MAKE_CRAIGS_CAR_A_BIT_STRONGER 1104 SET_JAMES_CAR_ON_PATH_TO_PLAYER 1105 LOAD_END_OF_GAME_TUNE 1106 ENABLE_PLAYER_CONTROL_CAMERA 1107 SET_OBJECT_ROTATION 1108 GET_DEBUG_CAMERA_COORDINATES 1109 GET_DEBUG_CAMERA_FRONT_VECTOR 1110 IS_PLAYER_TARGETTING_ANY_CHAR 1111 IS_PLAYER_TARGETTING_CHAR 1112 IS_PLAYER_TARGETTING_OBJECT 1113 TERMINATE_ALL_SCRIPTS_WITH_THIS_NAME 1114 DISPLAY_TEXT_WITH_NUMBER 1115 DISPLAY_TEXT_WITH_2_NUMBERS 1116 FAIL_CURRENT_MISSION 1117 GET_CLOSEST_OBJECT_OF_TYPE 1118 PLACE_OBJECT_RELATIVE_TO_OBJECT 1119 SET_ALL_OCCUPANTS_OF_CAR_LEAVE_CAR 1120 SET_INTERPOLATION_PARAMETERS 1121 GET_CLOSEST_CAR_NODE_WITH_HEADING_TOWARDS_POINT 1122 GET_CLOSEST_CAR_NODE_WITH_HEADING_AWAY_POINT 1123 GET_DEBUG_CAMERA_POINT_AT 1124 ATTACH_CHAR_TO_CAR 1125 DETACH_CHAR_FROM_CAR 1126 SET_CAR_STAY_IN_FAST_LANE 1127 CLEAR_CHAR_LAST_WEAPON_DAMAGE 1128 CLEAR_CAR_LAST_WEAPON_DAMAGE 1129 GET_RANDOM_COP_IN_AREA 1130 GET_RANDOM_COP_IN_ZONE 1131 SET_CHAR_OBJ_FLEE_CAR 1132 GET_DRIVER_OF_CAR 1133 GET_NUMBER_OF_FOLLOWERS 1134 GIVE_REMOTE_CONTROLLED_MODEL_TO_PLAYER 1135 GET_CURRENT_PLAYER_WEAPON 1136 GET_CURRENT_CHAR_WEAPON 1137 LOCATE_CHAR_ANY_MEANS_OBJECT_2D 1138 LOCATE_CHAR_ON_FOOT_OBJECT_2D 1139 LOCATE_CHAR_IN_CAR_OBJECT_2D 1140 LOCATE_CHAR_ANY_MEANS_OBJECT_3D 1141 LOCATE_CHAR_ON_FOOT_OBJECT_3D 1142 LOCATE_CHAR_IN_CAR_OBJECT_3D 1143 SET_CAR_TEMP_ACTION 1144 SET_CAR_HANDBRAKE_TURN_RIGHT 1145 SET_CAR_HANDBRAKE_STOP 1146 IS_CHAR_ON_ANY_BIKE 1147 LOCATE_SNIPER_BULLET_2D 1148 LOCATE_SNIPER_BULLET_3D 1149 GET_NUMBER_OF_SEATS_IN_MODEL 1150 IS_PLAYER_ON_ANY_BIKE 1151 IS_CHAR_LYING_DOWN 1152 CAN_CHAR_SEE_DEAD_CHAR 1153 SET_ENTER_CAR_RANGE_MULTIPLIER 1154 SET_THREAT_REACTION_RANGE_MULTIPLIER 1155 SET_CHAR_CEASE_ATTACK_TIMER 1156 GET_REMOTE_CONTROLLED_CAR 1157 IS_PC_VERSION 1158 REPLAY 1159 IS_REPLAY_PLAYING 1160 IS_MODEL_AVAILABLE 1161 SHUT_CHAR_UP 1162 SET_ENABLE_RC_DETONATE 1163 SET_CAR_RANDOM_ROUTE_SEED 1164 IS_ANY_PICKUP_AT_COORDS 1165 GET_FIRST_PICKUP_COORDS 1166 GET_NEXT_PICKUP_COORDS 1167 REMOVE_ALL_CHAR_WEAPONS 1168 HAS_PLAYER_GOT_WEAPON 1169 HAS_CHAR_GOT_WEAPON 1170 IS_PLAYER_FACING_CHAR 1171 SET_TANK_DETONATE_CARS 1172 GET_POSITION_OF_ANALOGUE_STICKS 1173 IS_CAR_ON_FIRE 1174 IS_CAR_TYRE_BURST 1175 SET_CAR_DRIVE_STRAIGHT_AHEAD 1176 SET_CAR_WAIT 1177 IS_PLAYER_STANDING_ON_A_VEHICLE 1178 IS_PLAYER_FOOT_DOWN 1179 IS_CHAR_FOOT_DOWN 1180 INITIALISE_OBJECT_PATH 1181 START_OBJECT_ON_PATH 1182 SET_OBJECT_PATH_SPEED 1183 SET_OBJECT_PATH_POSITION 1184 GET_OBJECT_DISTANCE_ALONG_PATH 1185 CLEAR_OBJECT_PATH 1186 HELI_GOTO_COORDS 1187 IS_INT_VAR_EQUAL_TO_CONSTANT 1188 IS_INT_LVAR_EQUAL_TO_CONSTANT 1189 GET_DEAD_CHAR_PICKUP_COORDS 1190 CREATE_PROTECTION_PICKUP 1191 IS_CHAR_IN_ANY_BOAT 1192 IS_PLAYER_IN_ANY_BOAT 1193 IS_CHAR_IN_ANY_HELI 1194 IS_PLAYER_IN_ANY_HELI 1195 IS_CHAR_IN_ANY_PLANE 1196 IS_PLAYER_IN_ANY_PLANE 1197 IS_CHAR_IN_WATER 1198 SET_VAR_INT_TO_CONSTANT 1199 SET_LVAR_INT_TO_CONSTANT 1200 IS_INT_VAR_GREATER_THAN_CONSTANT 1201 IS_INT_LVAR_GREATER_THAN_CONSTANT 1202 IS_CONSTANT_GREATER_THAN_INT_VAR 1203 IS_CONSTANT_GREATER_THAN_INT_LVAR 1204 IS_INT_VAR_GREATER_OR_EQUAL_TO_CONSTANT 1205 IS_INT_LVAR_GREATER_OR_EQUAL_TO_CONSTANT 1206 IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_VAR 1207 IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_LVAR 1208 GET_CHAR_WEAPON_IN_SLOT 1209 GET_CLOSEST_STRAIGHT_ROAD 1210 SET_CAR_FORWARD_SPEED 1211 SET_AREA_VISIBLE 1212 SET_CUTSCENE_ANIM_TO_LOOP 1213 MARK_CAR_AS_CONVOY_CAR 1214 RESET_HAVOC_CAUSED_BY_PLAYER 1215 GET_HAVOC_CAUSED_BY_PLAYER 1216 CREATE_SCRIPT_ROADBLOCK 1217 CLEAR_ALL_SCRIPT_ROADBLOCKS 1218 SET_CHAR_OBJ_WALK_TO_CHAR 1219 IS_PICKUP_IN_ZONE 1220 GET_OFFSET_FROM_CHAR_IN_WORLD_COORDS 1221 HAS_CHAR_BEEN_PHOTOGRAPHED 1222 SET_CHAR_OBJ_AIM_GUN_AT_CHAR 1223 SWITCH_SECURITY_CAMERA 1224 IS_CHAR_IN_FLYING_VEHICLE 1225 IS_PLAYER_IN_FLYING_VEHICLE 1226 HAS_SONY_CD_BEEN_READ 1227 GET_NUMBER_OF_SONY_CDS_READ 1228 ADD_SHORT_RANGE_BLIP_FOR_COORD_OLD 1229 ADD_SHORT_RANGE_BLIP_FOR_COORD 1230 ADD_SHORT_RANGE_SPRITE_BLIP_FOR_COORD 1231 ADD_MONEY_SPENT_ON_CLOTHES 1232 SET_HELI_ORIENTATION 1233 CLEAR_HELI_ORIENTATION 1234 PLANE_GOTO_COORDS 1235 GET_NTH_CLOSEST_CAR_NODE 1236 GET_NTH_CLOSEST_CHAR_NODE 1237 DRAW_WEAPONSHOP_CORONA 1238 SET_ENABLE_RC_DETONATE_ON_CONTACT 1239 FREEZE_CHAR_POSITION 1240 SET_CHAR_DROWNS_IN_WATER 1241 SET_OBJECT_RECORDS_COLLISIONS 1242 HAS_OBJECT_COLLIDED_WITH_ANYTHING 1243 REMOVE_RC_BUGGY 1244 HAS_PHOTOGRAPH_BEEN_TAKEN 1245 GET_CHAR_ARMOUR 1246 SET_CHAR_ARMOUR 1247 SET_HELI_STABILISER 1248 SET_CAR_STRAIGHT_LINE_DISTANCE 1249 POP_CAR_BOOT 1250 SHUT_PLAYER_UP 1251 SET_PLAYER_MOOD 1252 REQUEST_COLLISION 1253 LOCATE_OBJECT_2D 1254 LOCATE_OBJECT_3D 1255 IS_OBJECT_IN_WATER 1256 SET_CHAR_OBJ_STEAL_ANY_CAR_EVEN_MISSION_CAR 1257 IS_OBJECT_IN_AREA_2D 1258 IS_OBJECT_IN_AREA_3D 1259 TASK_TOGGLE_DUCK 1260 SET_ZONE_CIVILIAN_CAR_INFO 1261 REQUEST_ANIMATION 1262 HAS_ANIMATION_LOADED 1263 REMOVE_ANIMATION 1264 IS_CHAR_WAITING_FOR_WORLD_COLLISION 1265 IS_CAR_WAITING_FOR_WORLD_COLLISION 1266 IS_OBJECT_WAITING_FOR_WORLD_COLLISION 1267 SET_CHAR_SHUFFLE_INTO_DRIVERS_SEAT 1268 ATTACH_CHAR_TO_OBJECT 1269 SET_CHAR_AS_PLAYER_FRIEND 1270 DISPLAY_NTH_ONSCREEN_COUNTER 1271 DISPLAY_NTH_ONSCREEN_COUNTER_WITH_STRING 1272 ADD_SET_PIECE 1273 SET_EXTRA_COLOURS 1274 CLEAR_EXTRA_COLOURS 1275 CLOSE_CAR_BOOT 1276 GET_WHEELIE_STATS 1277 DISARM_CHAR 1278 BURST_CAR_TYRE 1279 IS_CHAR_OBJ_NO_OBJ 1280 IS_PLAYER_WEARING 1281 SET_PLAYER_CAN_DO_DRIVE_BY 1282 SET_CHAR_OBJ_SPRINT_TO_COORD 1283 CREATE_SWAT_ROPE 1284 SET_FIRST_PERSON_CONTROL_CAMERA 1285 GET_NEAREST_TYRE_TO_POINT 1286 SET_CAR_MODEL_COMPONENTS 1287 SWITCH_LIFT_CAMERA 1288 CLOSE_ALL_CAR_DOORS 1289 GET_DISTANCE_BETWEEN_COORDS_2D 1290 GET_DISTANCE_BETWEEN_COORDS_3D 1291 POP_CAR_BOOT_USING_PHYSICS 1292 SET_FIRST_PERSON_WEAPON_CAMERA 1293 IS_CHAR_LEAVING_VEHICLE_TO_DIE 1294 SORT_OUT_OBJECT_COLLISION_WITH_CAR 1295 GET_MAX_WANTED_LEVEL 1296 IS_CHAR_WANDER_PATH_CLEAR 1297 PRINT_HELP_WITH_NUMBER 1298 PRINT_HELP_FOREVER 1299 PRINT_HELP_FOREVER_WITH_NUMBER 1300 SET_CHAR_CAN_BE_DAMAGED_BY_MEMBERS_OF_GANG 1301 LOAD_AND_LAUNCH_MISSION_EXCLUSIVE 1302 IS_MISSION_AUDIO_PLAYING 1303 CREATE_LOCKED_PROPERTY_PICKUP 1304 CREATE_FORSALE_PROPERTY_PICKUP 1305 FREEZE_CAR_POSITION 1306 HAS_CHAR_BEEN_DAMAGED_BY_CHAR 1307 HAS_CHAR_BEEN_DAMAGED_BY_CAR 1308 HAS_CAR_BEEN_DAMAGED_BY_CHAR 1309 HAS_CAR_BEEN_DAMAGED_BY_CAR 1310 GET_RADIO_CHANNEL 1311 DISPLAY_TEXT_WITH_3_NUMBERS 1312 IS_CAR_DROWNING_IN_WATER 1313 IS_CHAR_DROWNING_IN_WATER 1314 DISABLE_CUTSCENE_SHADOWS 1315 HAS_GLASS_BEEN_SHATTERED_NEARBY 1316 ATTACH_CUTSCENE_OBJECT_TO_BONE 1317 ATTACH_CUTSCENE_OBJECT_TO_COMPONENT 1318 SET_CHAR_STAY_IN_CAR_WHEN_JACKED 1319 IS_MISSION_AUDIO_LOADING 1320 ADD_MONEY_SPENT_ON_WEAPONS 1321 ADD_MONEY_SPENT_ON_PROPERTY 1322 ADD_MONEY_SPENT_ON_AUTO_PAINTING 1323 SET_CHAR_ANSWERING_MOBILE 1324 SET_PLAYER_DRUNKENNESS 1325 GET_PLAYER_DRUNKENNESS 1326 SET_PLAYER_DRUG_LEVEL 1327 GET_PLAYER_DRUG_LEVEL 1328 ADD_LOAN_SHARK_VISITS 1329 ADD_STORES_KNOCKED_OFF 1330 ADD_MOVIE_STUNTS 1331 ADD_NUMBER_OF_ASSASSINATIONS 1332 ADD_PIZZAS_DELIVERED 1333 ADD_GARBAGE_PICKUPS 1334 ADD_ICE_CREAMS_SOLD 1335 SET_TOP_SHOOTING_RANGE_SCORE 1336 ADD_SHOOTING_RANGE_RANK 1337 ADD_MONEY_SPENT_ON_GAMBLING 1338 ADD_MONEY_WON_ON_GAMBLING 1339 SET_LARGEST_GAMBLING_WIN 1340 SET_CHAR_IN_PLAYERS_GROUP_CAN_FIGHT 1341 CLEAR_CHAR_WAIT_STATE 1342 GET_RANDOM_CAR_OF_TYPE_IN_AREA_NO_SAVE 1343 SET_CAN_BURST_CAR_TYRES 1344 SET_PLAYER_AUTO_AIM 1345 FIRE_HUNTER_GUN 1346 SET_PROPERTY_AS_OWNED 1347 ADD_BLOOD_RING_KILLS 1348 SET_LONGEST_TIME_IN_BLOOD_RING 1349 REMOVE_EVERYTHING_FOR_HUGE_CUTSCENE 1350 IS_PLAYER_TOUCHING_VEHICLE 1351 IS_CHAR_TOUCHING_VEHICLE 1352 CHECK_FOR_PED_MODEL_AROUND_PLAYER 1353 CLEAR_CHAR_FOLLOW_PATH 1354 SET_CHAR_CAN_BE_SHOT_IN_VEHICLE 1355 ATTACH_CUTSCENE_OBJECT_TO_VEHICLE 1356 LOAD_MISSION_TEXT 1357 SET_TONIGHTS_EVENT 1358 CLEAR_CHAR_LAST_DAMAGE_ENTITY 1359 CLEAR_CAR_LAST_DAMAGE_ENTITY 1360 FREEZE_OBJECT_POSITION 1361 SET_PLAYER_HAS_MET_DEBBIE_HARRY 1362 SET_RIOT_INTENSITY 1363 IS_CAR_IN_ANGLED_AREA_2D 1364 IS_CAR_IN_ANGLED_AREA_3D 1365 REMOVE_WEAPON_FROM_CHAR 1366 SET_UP_TAXI_SHORTCUT 1367 CLEAR_TAXI_SHORTCUT 1368 SET_CHAR_OBJ_GOTO_CAR_ON_FOOT 1369 GET_CLOSEST_WATER_NODE 1370 ADD_PORN_LEAFLET_TO_RUBBISH 1371 CREATE_CLOTHES_PICKUP 1372 CHANGE_BLIP_THRESHOLD 1373 MAKE_PLAYER_FIRE_PROOF 1374 INCREASE_PLAYER_MAX_HEALTH 1375 INCREASE_PLAYER_MAX_ARMOUR 1376 CREATE_RANDOM_CHAR_AS_DRIVER 1377 CREATE_RANDOM_CHAR_AS_PASSENGER 1378 SET_CHAR_IGNORE_THREATS_BEHIND_OBJECTS 1379 ENSURE_PLAYER_HAS_DRIVE_BY_WEAPON 1380 MAKE_HELI_COME_CRASHING_DOWN 1381 ADD_EXPLOSION_NO_SOUND 1382 SET_OBJECT_AREA_VISIBLE 1383 WAS_VEHICLE_EVER_POLICE 1384 SET_CHAR_NEVER_TARGETTED 1385 LOAD_UNCOMPRESSED_ANIM 1386 WAS_CUTSCENE_SKIPPED 1387 SET_CHAR_CROUCH_WHEN_THREATENED 1388 IS_CHAR_IN_ANY_POLICE_VEHICLE 1389 DOES_CHAR_EXIST 1390 DOES_VEHICLE_EXIST 1391 ADD_SHORT_RANGE_BLIP_FOR_CONTACT_POINT 1392 ADD_SHORT_RANGE_SPRITE_BLIP_FOR_CONTACT_POINT 1393 IS_CHAR_STUCK 1394 SET_ALL_TAXIS_HAVE_NITRO 1395 SET_CHAR_STOP_SHOOT_DONT_SEEK_ENTITY 1396 FREEZE_CAR_POSITION_AND_DONT_LOAD_COLLISION 1397 FREEZE_CHAR_POSITION_AND_DONT_LOAD_COLLISION 1398 FREEZE_OBJECT_POSITION_AND_DONT_LOAD_COLLISION 1399 SET_FADE_AND_JUMPCUT_AFTER_RC_EXPLOSION 1400 REGISTER_VIGILANTE_LEVEL 1401 CLEAR_ALL_CHAR_ANIMS 1402 SET_MAXIMUM_NUMBER_OF_CARS_IN_GARAGE 1403 WANTED_STARS_ARE_FLASHING 1404 SET_ALLOW_HURRICANES 1405 PLAY_ANNOUNCEMENT 1406 SET_PLAYER_IS_IN_STADIUM 1407 GET_BUS_FARES_COLLECTED_BY_PLAYER 1408 SET_CHAR_OBJ_BUY_ICE_CREAM 1409 DISPLAY_RADAR 1410 REGISTER_BEST_POSITION 1411 IS_PLAYER_IN_INFO_ZONE 1412 CLEAR_CHAR_ICE_CREAM_PURCHASE 1413 IS_IN_CAR_FIRE_BUTTON_PRESSED 1414 HAS_CHAR_ATTEMPTED_ATTRACTOR 1415 SET_LOAD_COLLISION_FOR_CAR_FLAG 1416 SET_LOAD_COLLISION_FOR_CHAR_FLAG 1417 SET_LOAD_COLLISION_FOR_OBJECT_FLAG 1418 ADD_BIG_GUN_FLASH 1419 HAS_CHAR_BOUGHT_ICE_CREAM 1420 GET_PROGRESS_PERCENTAGE 1421 SET_SHORTCUT_PICKUP_POINT 1422 SET_SHORTCUT_DROPOFF_POINT_FOR_MISSION 1423 GET_RANDOM_ICE_CREAM_CUSTOMER_IN_AREA 1424 GET_RANDOM_ICE_CREAM_CUSTOMER_IN_ZONE 1425 UNLOCK_ALL_CAR_DOORS_IN_AREA 1426 SET_GANG_ATTACK_PLAYER_WITH_COPS 1427 SET_CHAR_FRIGHTENED_IN_JACKED_CAR 1428 SET_VEHICLE_TO_FADE_IN 1429 REGISTER_ODDJOB_MISSION_PASSED 1430 IS_PLAYER_IN_SHORTCUT_TAXI 1431 IS_CHAR_DUCKING 1432 CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI 1433 REGISTER_FIRE_LEVEL 1434 IS_AUSTRALIAN_GAME 1435 DISARM_CAR_BOMB 1436 SET_ONSCREEN_COUNTER_FLASH_WHEN_FIRST_DISPLAYED 1437 SHUFFLE_CARD_DECKS 1438 FETCH_NEXT_CARD 1439 GET_OBJECT_VELOCITY 1440 IS_DEBUG_CAMERA_ON 1441 ADD_TO_OBJECT_ROTATION_VELOCITY 1442 SET_OBJECT_ROTATION_VELOCITY 1443 IS_OBJECT_STATIC 1444 GET_ANGLE_BETWEEN_2D_VECTORS 1445 DO_2D_RECTANGLES_COLLIDE 1446 GET_OBJECT_ROTATION_VELOCITY 1447 ADD_VELOCITY_RELATIVE_TO_OBJECT_VELOCITY 1448 GET_OBJECT_SPEED 1449 SET_VAR_TEXT_LABEL 1450 SET_LVAR_TEXT_LABEL 1451 VAR_TEXT_LABEL 1452 LVAR_TEXT_LABEL 1453 IS_VAR_TEXT_LABEL_EQUAL_TO_TEXT_LABEL 1454 IS_LVAR_TEXT_LABEL_EQUAL_TO_TEXT_LABEL 1455 DO_2D_LINES_INTERSECT 1456 GET_2D_LINES_INTERSECT_POINT 1457 IS_2D_POINT_IN_TRIANGLE 1458 IS_2D_POINT_IN_RECTANGLE_ON_LEFT_SIDE_OF_LINE 1459 IS_2D_POINT_ON_LEFT_SIDE_OF_2D_LINE 1460 CHAR_LOOK_AT_OBJECT_ALWAYS 1461 APPLY_COLLISION_ON_OBJECT 1462 SAVE_STRING_TO_DEBUG_FILE 1463 TASK_PLAYER_ON_FOOT 1464 TASK_PLAYER_IN_CAR 1465 TASK_PAUSE 1466 TASK_STAND_STILL 1467 TASK_FALL_AND_GET_UP 1468 TASK_JUMP 1469 TASK_TIRED 1470 TASK_DIE 1471 TASK_LOOK_AT_CHAR 1472 TASK_LOOK_AT_VEHICLE 1473 TASK_SAY 1474 TASK_SHAKE_FIST 1475 TASK_COWER 1476 TASK_HANDS_UP 1477 TASK_DUCK 1478 TASK_DETONATE 1479 TASK_USE_ATM 1480 TASK_SCRATCH_HEAD 1481 TASK_LOOK_ABOUT 1482 TASK_ENTER_CAR_AS_PASSENGER 1483 TASK_ENTER_CAR_AS_DRIVER 1484 TASK_STEAL_CAR 1485 TASK_LEAVE_CAR 1486 TASK_LEAVE_CAR_AND_DIE 1487 TASK_LEAVE_CAR_AND_FLEE 1488 TASK_CAR_DRIVE 1489 TASK_CAR_DRIVE_TO_COORD 1490 TASK_CAR_DRIVE_WANDER 1491 TASK_GO_STRAIGHT_TO_COORD 1492 TASK_ACHIEVE_HEADING 1493 SET_CHAR_IN_DISGUISE 1494 FLUSH_ROUTE 1495 EXTEND_ROUTE 1496 TASK_FOLLOW_POINT_ROUTE 1497 TASK_GOTO_CHAR 1498 TASK_FLEE_POINT 1499 TASK_FLEE_CHAR 1500 TASK_SMART_FLEE_POINT 1501 TASK_SMART_FLEE_CHAR 1502 TASK_WANDER_STANDARD 1503 TASK_WANDER_COP 1504 TASK_WANDER_CRIMINAL 1505 TASK_FOLLOW_LEADER_IN_FORMATION 1506 TASK_KILL_CHAR_ON_FOOT 1507 START_ADDING_STUNT_POINTS 1508 ADD_STUNT_POINT 1509 START_PLAYING_STUNT 1510 HAS_STUNT_ENDED 1511 HAS_STUNT_FAILED 1512 START_RECORDING_STUNT 1513 START_RECORDING_CAR 1514 STOP_RECORDING_CARS 1515 START_PLAYBACK_RECORDED_CAR 1516 STOP_PLAYBACK_RECORDED_CAR 1517 PAUSE_PLAYBACK_RECORDED_CAR 1518 UNPAUSE_PLAYBACK_RECORDED_CAR 1519 SET_CAR_PROTECT_CAR_REAR 1520 SET_CAR_PROTECT_CAR_FRONT 1521 SET_CAR_ESCORT_CAR_LEFT 1522 SET_CAR_ESCORT_CAR_RIGHT 1523 SET_CAR_ESCORT_CAR_REAR 1524 SET_CAR_ESCORT_CAR_FRONT 1525 TASK_FOLLOW_PATH_NODES_TO_COORD 1526 IS_CHAR_IN_ANGLED_AREA_2D 1527 IS_CHAR_IN_ANGLED_AREA_ON_FOOT_2D 1528 IS_CHAR_IN_ANGLED_AREA_IN_CAR_2D 1529 IS_CHAR_STOPPED_IN_ANGLED_AREA_2D 1530 IS_CHAR_STOPPED_IN_ANGLED_AREA_ON_FOOT_2D 1531 IS_CHAR_STOPPED_IN_ANGLED_AREA_IN_CAR_2D 1532 IS_CHAR_IN_ANGLED_AREA_3D 1533 IS_CHAR_IN_ANGLED_AREA_ON_FOOT_3D 1534 IS_CHAR_IN_ANGLED_AREA_IN_CAR_3D 1535 IS_CHAR_STOPPED_IN_ANGLED_AREA_3D 1536 IS_CHAR_STOPPED_IN_ANGLED_AREA_ON_FOOT_3D 1537 IS_CHAR_STOPPED_IN_ANGLED_AREA_IN_CAR_3D 1538 IS_CHAR_IN_TAXI 1539 TASK_GO_TO_COORD_ANY_MEANS 1540 GET_HEADING_FROM_VECTOR_2D 1541 TASK_PLAY_ANIM 1542 LOAD_PATH_NODES_IN_AREA 1543 RELEASE_PATH_NODES 1544 HAVE_PATH_NODES_BEEN_LOADED 1545 LOAD_ALL_PATH_NODES_FOR_DEBUG 1546 LOAD_CHAR_DECISION_MAKER 1547 SET_CHAR_DECISION_MAKER 1548 CLEAR_ALL_DECISION_MAKERS 1549 SET_TEXT_DROPSHADOW 1550 IS_PLAYBACK_GOING_ON_FOR_CAR 1551 SET_SENSE_RANGE 1552 SET_HEARING_RANGE 1553 IS_CHAR_PLAYING_ANIM 1554 SET_CHAR_ANIM_PLAYING_FLAG 1555 GET_CHAR_ANIM_CURRENT_TIME 1556 SET_CHAR_ANIM_CURRENT_TIME 1557 OPEN_SEQUENCE_TASK 1558 CLOSE_SEQUENCE_TASK 1559 SCRIPT_EVENT 1560 PERFORM_SEQUENCE_TASK 1561 SET_CHAR_COLLISION 1562 GET_CHAR_ANIM_TOTAL_TIME 1563 CLEAR_SEQUENCE_TASK 1564 CLEAR_ALL_SEQUENCE_TASKS 1565 ADD_ATTRACTOR 1566 CLEAR_ATTRACTOR 1567 CLEAR_ALL_ATTRACTORS 1568 TASK_PLAY_ANIM_FOR_TIME 1569 CREATE_CHAR_AT_ATTRACTOR 1570 TASK_LEAVE_CAR_IMMEDIATELY 1571 INCREMENT_INT_STAT 1572 INCREMENT_FLOAT_STAT 1573 DECREMENT_INT_STAT 1574 DECREMENT_FLOAT_STAT 1575 REGISTER_INT_STAT 1576 REGISTER_FLOAT_STAT 1577 SET_INT_STAT 1578 SET_FLOAT_STAT 1579 GET_ATTEMPTS_FOR_THIS_MISSION 1580 REGISTER_THIS_MISSION_HAS_BEEN_ATTEMPTED 1581 REGISTER_THIS_MISSION_HAS_BEEN_PASSED 1582 GET_SCRIPT_TASK_STATUS 1583 CREATE_GROUP 1584 SET_GROUP_LEADER 1585 SET_GROUP_MEMBER 1586 REMOVE_GROUP 1587 TASK_LEAVE_ANY_CAR 1588 TASK_KILL_CHAR_ON_FOOT_WHILE_DUCKING 1589 TASK_AIM_GUN_AT_CHAR 1590 TASK_SIDE_STEP_AND_SHOOT 1591 TASK_GO_TO_COORD_WHILE_SHOOTING 1592 TASK_STAY_IN_SAME_PLACE 1593 TASK_TURN_CHAR_TO_FACE_CHAR 1594 OPEN_THREAT_LIST 1595 CLOSE_THREAT_LIST 1596 SET_PEDMODEL_AS_THREAT 1597 SET_CHAR_THREAT_LIST 1598 REMOVE_THREAT_LIST 1599 PERFORM_SEQUENCE_TASK_REPEATEDLY 1600 SET_PEDTYPE_AS_THREAT 1601 CLEAR_CHAR_THREATS 1602 IS_CHAR_AT_SCRIPTED_ATTRACTOR 1603 SET_SEQUENCE_TO_REPEAT 1604 CREATE_PED_GENERATOR 1605 SWITCH_PED_GENERATOR 1606 GET_SEQUENCE_PROGRESS 1607 CLEAR_LOOK_AT 1608 SET_FOLLOW_NODE_THRESHOLD_DISTANCE 1609 SET_CHAR_ZONE_DISTANCE 1610 ADD_PEDMODEL_AS_ATTRACTOR_USER 1611 CREATE_FX_SYSTEM 1612 PLAY_FX_SYSTEM 1613 PAUSE_FX_SYSTEM 1614 STOP_FX_SYSTEM 1615 PLAY_AND_KILL_FX_SYSTEM 1616 KILL_FX_SYSTEM 1617 CREATE_FX_SYSTEM_WITH_DIRECTION 1618 GET_INT_STAT 1619 GET_FLOAT_STAT 1620 SET_OBJECT_RENDER_SCORCHED 1621 TASK_LOOK_AT_OBJECT 1622 LIMIT_ANGLE 1623 OPEN_CAR_DOOR 1624 SET_GROUP_DEFAULT_LEADER_TASK 1625 SET_ATTRACTOR_PAIR 1626 PLACE_CHAR_AT_ATTRACTOR 1627 GET_PICKUP_COORDINATES 1628 REMOVE_DECISION_MAKER 1629 VIEW_INTEGER_VARIABLE 1630 VIEW_FLOAT_VARIABLE 1631 WATCH_INTEGER_VARIABLE 1632 WATCH_FLOAT_VARIABLE 1633 BREAKPOINT 1634 WRITE_DEBUG 1635 WRITE_DEBUG_WITH_INT 1636 WRITE_DEBUG_WITH_FLOAT 1637 GET_CHAR_MODEL 1638 IS_CHAR_TOUCHING_ANY_OBJECT 1639 TASK_AIM_GUN_AT_COORD 1640 TASK_SHOOT_AT_COORD 1641 CREATE_FX_SYSTEM_ON_CHAR 1642 CREATE_FX_SYSTEM_ON_CHAR_WITH_DIRECTION 1643 CREATE_FX_SYSTEM_ON_CAR 1644 CREATE_FX_SYSTEM_ON_CAR_WITH_DIRECTION 1645 CREATE_FX_SYSTEM_ON_OBJECT 1646 CREATE_FX_SYSTEM_ON_OBJECT_WITH_DIRECTION 1647 ADD_QUEUED_DIALOGUE 1648 IS_DIALOGUE_FINISHED 1649 IS_DIALOGUE_PLAYING 1650 TASK_DESTROY_CAR 1651 TASK_DIVE_AND_GET_UP 1652 CUSTOM_PLATE_FOR_NEXT_CAR 1653 CREATE_PED_GENERATOR_AT_ATTRACTOR 1654 TASK_SHUFFLE_TO_NEXT_CAR_SEAT 1655 TASK_CHAT_WITH_CHAR 1656 GET_CHAR_AT_SCRIPTED_ATTRACTOR 1657 ATTACH_CAMERA_TO_VEHICLE 1658 ATTACH_CAMERA_TO_VEHICLE_LOOK_AT_VEHICLE 1659 ATTACH_CAMERA_TO_VEHICLE_LOOK_AT_CHAR 1660 ATTACH_CAMERA_TO_CHAR 1661 ATTACH_CAMERA_TO_CHAR_LOOK_AT_VEHICLE 1662 ATTACH_CAMERA_TO_CHAR_LOOK_AT_CHAR 1663 FORCE_CAR_LIGHTS 1664 ADD_PEDTYPE_AS_ATTRACTOR_USER 1665 ATTACH_OBJECT_TO_CAR 1666 DETACH_OBJECT 1667 ATTACH_CAR_TO_CAR 1668 DETACH_CAR 1669 IS_OBJECT_ATTACHED 1670 IS_VEHICLE_ATTACHED 1671 CLEAR_CHAR_TASKS 1672 TASK_TOGGLE_PED_THREAT_SCANNER 1673 POP_CAR_DOOR 1674 FIX_CAR_DOOR 1675 TASK_EVERYONE_LEAVE_CAR 1676 IS_PLAYER_TARGETTING_ANYTHING 1677 GET_ACTIVE_CAMERA_COORDINATES 1678 GET_ACTIVE_CAMERA_POINT_AT 1679 GET_CLOSEST_BUYABLE_OBJECT_TO_PLAYER 1680 OPEN_FRIEND_LIST 1681 CLOSE_FRIEND_LIST 1682 REMOVE_FRIEND_LIST 1683 SET_PEDMODEL_AS_FRIEND 1684 SET_PEDTYPE_AS_FRIEND 1685 CLEAR_CHAR_FRIENDS 1686 SET_CHAR_FRIEND_LIST 1687 POP_CAR_PANEL 1688 FIX_CAR_PANEL 1689 FIX_CAR_TYRE 1690 ATTACH_OBJECT_TO_OBJECT 1691 ATTACH_OBJECT_TO_CHAR 1692 ATTACH_CAMERA_TO_OBJECT 1693 ATTACH_CAMERA_TO_OBJECT_LOOK_AT_VEHICLE 1694 ATTACH_CAMERA_TO_OBJECT_LOOK_AT_CHAR 1695 ATTACH_CAMERA_TO_OBJECT_LOOK_AT_OBJECT 1696 ATTACH_CAMERA_TO_CHAR_LOOK_AT_OBJECT 1697 ATTACH_CAMERA_TO_VEHICLE_LOOK_AT_OBJECT 1698 GET_CAR_SPEED_VECTOR 1699 GET_CAR_MASS 1700 TASK_KILL_THREATS_ON_FOOT_WHILE_DUCKING 1701 TASK_DIVE_FROM_ATTACHMENT_AND_GET_UP 1702 TASK_PLAY_ANIM_WITH_VELOCITY_EXTRACTION 1703 ATTACH_CHAR_TO_BIKE 1704 TASK_GOTO_CHAR_OFFSET 1705 TASK_LOOK_AT_COORD 1706 IS_RECORDING_GOING_ON_FOR_CAR 1707 HIDE_CHAR_WEAPON_FOR_SCRIPTED_CUTSCENE 1708 GET_CHAR_SPEED 1709 SET_GROUP_DECISION_MAKER 1710 LOAD_GROUP_DECISION_MAKER 1711 DISABLE_PLAYER_SPRINT 1712 TASK_SIT_DOWN 1713 CREATE_SEARCHLIGHT 1714 DELETE_SEARCHLIGHT 1715 DOES_SEARCHLIGHT_EXIST 1716 MOVE_SEARCHLIGHT_BETWEEN_COORDS 1717 POINT_SEARCHLIGHT_AT_COORD 1718 POINT_SEARCHLIGHT_AT_CHAR 1719 IS_CHAR_IN_SEARCHLIGHT 1720 SET_GROUP_DEFAULT_TASK 1721 HAS_CUTSCENE_LOADED 1722 TASK_TURN_CHAR_TO_FACE_COORD 1723 TASK_DRIVE_POINT_ROUTE 1724 FIRE_SINGLE_BULLET 1725 IS_LINE_OF_SIGHT_CLEAR 1726 GET_CAR_ROLL 1727 POINT_SEARCHLIGHT_AT_VEHICLE 1728 IS_VEHICLE_IN_SEARCHLIGHT 1729 CREATE_SEARCHLIGHT_ON_VEHICLE 1730 TASK_GO_TO_COORD_WHILE_AIMING 1731 GET_NUMBER_OF_FIRES_IN_RANGE 1732 ADD_BLIP_FOR_SEARCHLIGHT 1733 SKIP_TO_END_AND_STOP_PLAYBACK_RECORDED_CAR 1734 TASK_OPEN_DRIVER_DOOR 1735 TASK_CAR_TEMP_ACTION 1736 SET_LA_RIOTS 1737 REMOVE_CHAR_FROM_GROUP 1738 ATTACH_SEARCHLIGHT_TO_SEARCHLIGHT_OBJECT 1739 SET_VEHICLE_RECORDS_COLLISIONS 1740 DRAW_CROSS_IN_FRONT_OF_DEBUG_CAMERA 1741 DRAW_DEBUG_CUBE 1742 GET_CAR_LAST_ROUTE_COORDS 1743 DISPLAY_TIMER_BARS 1744 SWITCH_EMERGENCY_SERVICES 1745 SET_VAR_TEXT_LABEL16 1746 SET_LVAR_TEXT_LABEL16 1747 VAR_TEXT_LABEL16 1748 LVAR_TEXT_LABEL16 1749 CREATE_CHECKPOINT 1750 DELETE_CHECKPOINT 1751 SWITCH_RANDOM_TRAINS 1752 CREATE_MISSION_TRAIN 1753 DELETE_MISSION_TRAINS 1754 MARK_MISSION_TRAINS_AS_NO_LONGER_NEEDED 1755 DELETE_ALL_TRAINS 1756 SET_TRAIN_SPEED 1757 SET_TRAIN_CRUISE_SPEED 1758 GET_TRAIN_CABOOSE 1759 DELETE_PLAYER 1760 SET_TWO_PLAYER_CAMERA_MODE 1761 TASK_CAR_MISSION 1762 TASK_GO_TO_OBJECT 1763 TASK_WEAPON_ROLL 1764 TASK_CHAR_ARREST_CHAR 1765 GET_AVAILABLE_VEHICLE_MOD 1766 GET_VEHICLE_MOD_TYPE 1767 ADD_VEHICLE_MOD 1768 REMOVE_VEHICLE_MOD 1769 REQUEST_VEHICLE_MOD 1770 HAS_VEHICLE_MOD_LOADED 1771 MARK_VEHICLE_MOD_AS_NO_LONGER_NEEDED 1772 GET_NUM_AVAILABLE_PAINTJOBS 1773 GIVE_VEHICLE_PAINTJOB 1774 IS_GROUP_MEMBER 1775 IS_GROUP_LEADER 1776 SET_GROUP_SEPARATION_RANGE 1777 LIMIT_TWO_PLAYER_DISTANCE 1778 RELEASE_TWO_PLAYER_DISTANCE 1779 SET_PLAYER_PLAYER_TARGETTING 1780 CREATE_SCRIPT_GANG_ROADBLOCK 1781 GET_SCRIPT_FIRE_COORDS 1782 CLEAR_TWO_PLAYER_CAMERA_MODE 1783 SET_PLAYER_PASSENGER_CAN_SHOOT 1784 GET_NTH_CLOSEST_CAR_NODE_WITH_HEADING 1785 GET_HEIGHT_OF_CAR_WHEELS_FROM_GROUND 1786 SET_PLAYERS_CAN_BE_IN_SEPARATE_CARS 1787 SWITCH_PLAYER_CROSSHAIR 1788 DOES_CAR_HAVE_STUCK_CAR_CHECK 1789 SET_PLAYBACK_SPEED 1790 GET_CAR_VALUE 1791 ARE_ANY_CHARS_NEAR_CHAR 1792 SKIP_CUTSCENE_START 1793 SKIP_CUTSCENE_END 1794 GET_PERCENTAGE_TAGGED_IN_AREA 1795 SET_TAG_STATUS_IN_AREA 1796 CAR_GOTO_COORDINATES_RACING 1797 START_PLAYBACK_RECORDED_CAR_USING_AI 1798 SKIP_IN_PLAYBACK_RECORDED_CAR 1799 SKIP_CUTSCENE_START_INTERNAL 1800 CLEAR_CHAR_DECISION_MAKER_EVENT_RESPONSE 1801 ADD_CHAR_DECISION_MAKER_EVENT_RESPONSE 1802 TASK_PICK_UP_OBJECT 1803 DROP_OBJECT 1804 EXPLODE_CAR_IN_CUTSCENE 1805 BUILD_PLAYER_MODEL 1806 PLANE_ATTACK_PLAYER 1807 PLANE_FLY_IN_DIRECTION 1808 PLANE_FOLLOW_ENTITY 1809 ALLOCATE_SCRIPT_TO_PED_GENERATOR 1810 ALLOCATE_SCRIPT_TO_RANDOM_PED 1811 TASK_DRIVE_BY 1812 SET_CAR_STAY_IN_SLOW_LANE 1813 TAKE_REMOTE_CONTROL_OF_CAR 1814 IS_CLOSEST_OBJECT_OF_TYPE_SMASHED_OR_DAMAGED 1815 START_SETTING_UP_CONVERSATION 1816 SET_UP_CONVERSATION_NODE 1817 FINISH_SETTING_UP_CONVERSATION 1818 IS_CONVERSATION_AT_NODE 1819 CLEAR_ALL_CONVERSATIONS 1820 GET_CHAR_LIGHTING 1821 SET_CLOSEST_OBJECT_OF_TYPE_RENDER_SCORCHED 1822 GET_OBJECT_HEALTH 1823 SET_OBJECT_HEALTH 1824 GET_VEHICLE_WHEEL_UPGRADE_CLASS 1825 GET_NUM_WHEELS_IN_UPGRADE_CLASS 1826 GET_WHEEL_IN_UPGRADE_CLASS 1827 BREAK_OBJECT 1828 HELI_ATTACK_PLAYER 1829 HELI_FLY_IN_DIRECTION 1830 HELI_FOLLOW_ENTITY 1831 POLICE_HELI_CHASE_ENTITY 1832 SET_UP_CONVERSATION_END_NODE 1833 TASK_USE_MOBILE_PHONE 1834 TASK_WARP_CHAR_INTO_CAR_AS_DRIVER 1835 TASK_WARP_CHAR_INTO_CAR_AS_PASSENGER 1836 SWITCH_COPS_ON_BIKES 1837 IS_FLAME_IN_ANGLED_AREA_2D 1838 IS_FLAME_IN_ANGLED_AREA_3D 1839 ADD_STUCK_CAR_CHECK_WITH_WARP 1840 DAMAGE_CAR_PANEL 1841 SET_CAR_ROLL 1842 SUPPRESS_CAR_MODEL 1843 DONT_SUPPRESS_CAR_MODEL 1844 DONT_SUPPRESS_ANY_CAR_MODELS 1845 IS_PS2_KEYBOARD_KEY_PRESSED 1846 IS_PS2_KEYBOARD_KEY_JUST_PRESSED 1847 IS_CHAR_HOLDING_OBJECT 1848 SET_ZONE_RADAR_COLOURS 1849 GIVE_LOWRIDER_SUSPENSION_TO_CAR 1850 DOES_CAR_HAVE_LOWRIDER_SUSPENSION 1851 SET_CAR_CAN_GO_AGAINST_TRAFFIC 1852 DAMAGE_CAR_DOOR 1853 GET_RANDOM_CAR_IN_SPHERE 1854 GET_RANDOM_CAR_IN_SPHERE_NO_SAVE 1855 GET_RANDOM_CHAR_IN_SPHERE 1856 GET_COORDS_OF_CLOSEST_COLLECTABLE1 1857 HAS_CHAR_BEEN_ARRESTED 1858 SET_PLANE_THROTTLE 1859 HELI_LAND_AT_COORDS 1860 GET_STAT_CHANGE_AMOUNT 1861 PLANE_STARTS_IN_AIR 1862 SET_RELATIONSHIP 1863 CLEAR_RELATIONSHIP 1864 CLEAR_ALL_RELATIONSHIPS 1865 CLEAR_GROUP_DECISION_MAKER_EVENT_RESPONSE 1866 ADD_GROUP_DECISION_MAKER_EVENT_RESPONSE 1867 DRAW_SPRITE_WITH_ROTATION 1868 TASK_USE_ATTRACTOR 1869 TASK_SHOOT_AT_CHAR 1870 SET_INFORM_RESPECTED_FRIENDS 1871 IS_CHAR_RESPONDING_TO_EVENT 1872 SET_OBJECT_VISIBLE 1873 TASK_FLEE_CHAR_ANY_MEANS 1874 STOP_RECORDING_CAR 1875 SET_ALERTNESS 1876 FLUSH_PATROL_ROUTE 1877 EXTEND_PATROL_ROUTE 1878 TASK_GO_ON_PATROL 1879 GET_PATROL_ALERTNESS 1880 SET_CHAR_SPECIAL_EVENT 1881 SET_ATTRACTOR_AS_COVER_NODE 1882 PLAY_OBJECT_ANIM 1883 SET_RADAR_ZOOM 1884 DOES_BLIP_EXIST 1885 LOAD_PRICES 1886 LOAD_SHOP 1887 GET_NUMBER_OF_ITEMS_IN_SHOP 1888 GET_ITEM_IN_SHOP 1889 GET_PRICE_OF_ITEM 1890 TASK_DEAD 1891 SET_CAR_AS_MISSION_CAR 1892 IS_SEARCHLIGHT_IN_ANGLED_AREA_2D 1893 IS_SEARCHLIGHT_IN_ANGLED_AREA_3D 1894 SWITCH_SEARCHLIGHT_BULB 1895 SET_ZONE_POPULATION_TYPE 1896 SET_ZONE_GANG_CAP 1897 GET_ZONE_GANG_CAP 1898 SET_ZONE_DEALER_STRENGTH 1899 GET_ZONE_DEALER_STRENGTH 1900 SET_ZONE_GANG_STRENGTH 1901 GET_ZONE_GANG_STRENGTH 1902 SET_NO_POLICE_DURING_LA_RIOTS 1903 IS_MESSAGE_BEING_DISPLAYED 1904 SET_CHAR_IS_TARGET_PRIORITY 1905 CUSTOM_PLATE_DESIGN_FOR_NEXT_CAR 1906 TASK_GOTO_CAR 1907 CLEAR_HELP_WITH_THIS_LABEL 1908 IS_SEARCHLIGHT_BULB_ON 1909 CREATE_OIL_PUDDLE 1910 REQUEST_IPL 1911 REMOVE_IPL 1912 REMOVE_IPL_DISCREETLY 1913 TASK_OPEN_PASSENGER_DOOR 1914 SET_CHAR_RELATIONSHIP 1915 CLEAR_CHAR_RELATIONSHIP 1916 CLEAR_ALL_CHAR_RELATIONSHIPS 1917 GET_CAR_PITCH 1918 GET_AREA_VISIBLE 1919 ADD_INT_TO_VAR_CONSOLE 1920 HELI_KEEP_ENTITY_IN_VIEW 1921 GET_WEAPONTYPE_MODEL 1922 GET_WEAPONTYPE_SLOT 1923 GET_SHOPPING_EXTRA_INFO 1924 GIVE_PLAYER_CLOTHES 1925 GIVE_PLAYER_TATTOO 1926 GET_NUMBER_OF_FIRES_IN_AREA 1927 SET_CHAR_TYRES_CAN_BE_BURST 1928 ATTACH_WINCH_TO_HELI 1929 RELEASE_ENTITY_FROM_WINCH 1930 GET_TRAIN_CARRIAGE 1931 GRAB_ENTITY_ON_WINCH 1932 GET_NAME_OF_ITEM 1933 ADD_FLOAT_TO_VAR_CONSOLE 1934 TASK_DRAG_CHAR_FROM_CAR 1935 TASK_CLIMB 1936 BUY_ITEM 1937 BUY_TATTOO 1938 CLEAR_CHAR_TASKS_IMMEDIATELY 1939 STORE_CLOTHES_STATE 1940 RESTORE_CLOTHES_STATE 1941 DELETE_WINCH_FOR_HELI 1942 GET_ROPE_HEIGHT_FOR_OBJECT 1943 SET_ROPE_HEIGHT_FOR_OBJECT 1944 GRAB_ENTITY_ON_ROPE_FOR_OBJECT 1945 RELEASE_ENTITY_FROM_ROPE_FOR_OBJECT 1946 ATTACH_CAR_TO_ROPE_FOR_OBJECT 1947 ATTACH_CHAR_TO_ROPE_FOR_OBJECT 1948 ATTACH_OBJECT_TO_ROPE_FOR_OBJECT 1949 PLAYER_ENTERED_DOCK_CRANE 1950 PLAYER_ENTERED_BUILDINGSITE_CRANE 1951 PLAYER_LEFT_CRANE 1952 PERFORM_SEQUENCE_TASK_FROM_PROGRESS 1953 SET_NEXT_DESIRED_MOVE_STATE 1954 SET_NEXT_EVENT_RESPONSE_SEQUENCE 1955 TASK_GOTO_CHAR_AIMING 1956 GET_SEQUENCE_PROGRESS_RECURSIVE 1957 TASK_KILL_CHAR_ON_FOOT_TIMED 1958 GET_NEAREST_TAG_POSITION 1959 TASK_JETPACK 1960 SET_AREA51_SAM_SITE 1961 IS_CHAR_IN_ANY_SEARCHLIGHT 1962 GET_SEARCHLIGHT_COORDS 1963 IS_TRAILER_ATTACHED_TO_CAB 1964 DETACH_TRAILER_FROM_CAB 1965 GET_TRAILER_ATTACHED_TO_CAB 1966 GET_CAB_ATTACHED_TO_TRAILER 1967 GET_PLAYER_GROUP 1968 GET_LOADED_SHOP 1969 GET_BEAT_PROXIMITY 1970 SET_BEAT_ZONE_SIZE 1971 SET_GROUP_DEFAULT_TASK_ALLOCATOR 1972 SET_PLAYER_GROUP_RECRUITMENT 1973 DISPLAY_TWO_ONSCREEN_COUNTERS 1974 DISPLAY_TWO_ONSCREEN_COUNTERS_WITH_STRING 1975 DISPLAY_NTH_TWO_ONSCREEN_COUNTERS 1976 DISPLAY_NTH_TWO_ONSCREEN_COUNTERS_WITH_STRING 1977 TASK_KILL_CHAR_ON_FOOT_PATROL 1978 HELI_AIM_AHEAD_OF_TARGET_ENTITY 1979 ACTIVATE_HELI_SPEED_CHEAT 1980 TASK_SET_CHAR_DECISION_MAKER 1981 DELETE_MISSION_TRAIN 1982 MARK_MISSION_TRAIN_AS_NO_LONGER_NEEDED 1983 SET_BLIP_ALWAYS_DISPLAY_ON_ZOOMED_RADAR 1984 REQUEST_CAR_RECORDING 1985 HAS_CAR_RECORDING_BEEN_LOADED 1986 DISPLAY_PLAYBACK_RECORDED_CAR 1987 GET_OBJECT_QUATERNION 1988 SET_OBJECT_QUATERNION 1989 GET_VEHICLE_QUATERNION 1990 SET_VEHICLE_QUATERNION 1991 SET_MISSION_TRAIN_COORDINATES 1992 DISPLAY_DEBUG_MESSAGE 1993 TASK_COMPLEX_PICKUP_OBJECT 1994 TASK_SIMPLE_PUTDOWN_OBJECT 1995 LISTEN_TO_PLAYER_GROUP_COMMANDS 1996 SET_PLAYER_ENTER_CAR_BUTTON 1997 TASK_CHAR_SLIDE_TO_COORD 1998 SET_BULLET_WHIZZ_BY_DISTANCE 1999 SET_TWO_PLAYER_CAM_MODE_SEPARATE_CARS 2000 GET_CURRENT_DAY_OF_WEEK 2001 SET_CURRENT_DAY_OF_WEEK 2002 ACTIVATE_INTERIORS 2003 REGISTER_SCRIPT_BRAIN_FOR_CODE_USE 2004 REGISTER_OBJECT_SCRIPT_BRAIN_FOR_CODE_USE 2005 APPLY_FORCE_TO_CAR 2006 IS_INT_LVAR_EQUAL_TO_INT_VAR 2007 IS_FLOAT_LVAR_EQUAL_TO_FLOAT_VAR 2008 IS_INT_LVAR_NOT_EQUAL_TO_INT_VAR 2009 IS_FLOAT_LVAR_NOT_EQUAL_TO_FLOAT_VAR 2010 ADD_TO_CAR_ROTATION_VELOCITY 2011 SET_CAR_ROTATION_VELOCITY 2012 GET_CAR_ROTATION_VELOCITY 2013 SET_CHAR_SHOOT_RATE 2014 IS_MODEL_IN_CDIMAGE 2015 REMOVE_OIL_PUDDLES_IN_AREA 2016 SET_BLIP_AS_FRIENDLY 2017 TASK_SWIM_TO_COORD 2018 TASK_GO_STRAIGHT_TO_COORD_WITHOUT_STOPPING 2019 GET_BEAT_INFO_FOR_CURRENT_TRACK 2020 GET_MODEL_DIMENSIONS 2021 COPY_CHAR_DECISION_MAKER 2022 COPY_GROUP_DECISION_MAKER 2023 TASK_DRIVE_POINT_ROUTE_ADVANCED 2024 IS_RELATIONSHIP_SET 2025 HAS_CHAR_SPOTTED_CAR 2026 SET_ROPE_HEIGHT_FOR_HELI 2027 GET_ROPE_HEIGHT_FOR_HELI 2028 IS_CAR_LOWRIDER 2029 IS_PERFORMANCE_CAR 2030 SET_CAR_ALWAYS_CREATE_SKIDS 2031 GET_CITY_FROM_COORDS 2032 HAS_OBJECT_OF_TYPE_BEEN_SMASHED 2033 IS_PLAYER_PERFORMING_WHEELIE 2034 IS_PLAYER_PERFORMING_STOPPIE 2035 SET_CHECKPOINT_COORDS 2036 SET_ONSCREEN_TIMER_DISPLAY 2037 CONTROL_CAR_HYDRAULICS 2038 GET_GROUP_SIZE 2039 SET_OBJECT_COLLISION_DAMAGE_EFFECT 2040 SET_CAR_FOLLOW_CAR 2041 PLAYER_ENTERED_QUARRY_CRANE 2042 PLAYER_ENTERED_LAS_VEGAS_CRANE 2043 SWITCH_ENTRY_EXIT 2044 DISPLAY_TEXT_WITH_FLOAT 2045 DOES_GROUP_EXIST 2046 GIVE_MELEE_ATTACK_TO_CHAR 2047 SET_CAR_HYDRAULICS 2048 IS_2PLAYER_GAME_GOING_ON 2049 GET_CAMERA_FOV 2050 SET_GLOBAL_PED_SEARCH_PARAMS 2051 DOES_CAR_HAVE_HYDRAULICS 2052 TASK_CHAR_SLIDE_TO_COORD_AND_PLAY_ANIM 2053 ALLOCATE_SCRIPT_TO_OBJECT 2054 GET_TOTAL_NUMBER_OF_PEDS_KILLED_BY_PLAYER 2055 SET_TWO_PLAYER_CAM_MODE_SAME_CAR_SHOOTING 2056 SET_TWO_PLAYER_CAM_MODE_SAME_CAR_NO_SHOOTING 2057 SET_TWO_PLAYER_CAM_MODE_NOT_BOTH_IN_CAR 2058 GET_LEVEL_DESIGN_COORDS_FOR_OBJECT 2059 SAVE_TEXT_LABEL_TO_DEBUG_FILE 2060 GET_CHAR_BREATH 2061 SET_CHAR_BREATH 2062 GET_CHAR_HIGHEST_PRIORITY_EVENT 2063 ARE_PATHS_LOADED_FOR_CAR 2064 GET_PARKING_NODE_IN_AREA 2065 GET_CAR_CHAR_IS_USING 2066 TASK_PLAY_ANIM_NON_INTERRUPTABLE 2067 FORCE_NEXT_DIE_ANIM 2068 ADD_STUNT_JUMP 2069 SET_OBJECT_COORDINATES_AND_VELOCITY 2070 SET_CHAR_KINDA_STAY_IN_SAME_PLACE 2071 TASK_FOLLOW_PATROL_ROUTE 2072 IS_CHAR_IN_AIR 2073 GET_CHAR_HEIGHT_ABOVE_GROUND 2074 SET_CHAR_WEAPON_SKILL 2075 ARE_PATHS_LOADED_IN_AREA 2076 SET_TEXT_EDGE 2077 SET_CAR_ENGINE_BROKEN 2078 IS_THIS_MODEL_A_BOAT 2079 IS_THIS_MODEL_A_PLANE 2080 IS_THIS_MODEL_A_HELI 2081 IS_3D_COORD_IN_ZONE 2082 SET_FIRST_PERSON_IN_CAR_CAMERA_MODE 2083 TASK_GREET_PARTNER 2084 GET_CLOSEST_PICKUP_COORDS_TO_COORD 2085 SET_HELI_BLADES_FULL_SPEED 2086 DISPLAY_HUD 2087 CONNECT_LODS 2088 SET_MAX_FIRE_GENERATIONS 2089 TASK_DIE_NAMED_ANIM 2090 SET_PLAYER_DUCK_BUTTON 2091 FIND_NEAREST_MULTIBUILDING 2092 SET_MULTIBUILDING_MODEL 2093 GET_NUMBER_MULTIBUILDING_MODELS 2094 GET_MULTIBUILDING_MODEL_INDEX 2095 SET_CURRENT_BUYABLE_PROPERTY 2096 SET_POOL_TABLE_COORDS 2097 IS_AUDIO_BUILD 2098 CLEAR_QUEUED_DIALOGUE 2099 HAS_OBJECT_BEEN_PHOTOGRAPHED 2100 DO_CAMERA_BUMP 2101 GET_CURRENT_DATE 2102 SET_OBJECT_ANIM_SPEED 2103 IS_OBJECT_PLAYING_ANIM 2104 SET_OBJECT_ANIM_PLAYING_FLAG 2105 GET_OBJECT_ANIM_CURRENT_TIME 2106 SET_OBJECT_ANIM_CURRENT_TIME 2107 GET_OBJECT_ANIM_TOTAL_TIME 2108 SET_CHAR_VELOCITY 2109 GET_CHAR_VELOCITY 2110 SET_CHAR_ROTATION 2111 GET_CAR_UPRIGHT_VALUE 2112 SET_VEHICLE_AREA_VISIBLE 2113 SELECT_WEAPONS_FOR_VEHICLE 2114 GET_CITY_PLAYER_IS_IN 2115 GET_NAME_OF_ZONE 2116 IS_VAR_TEXT_LABEL_EMPTY 2117 IS_LVAR_TEXT_LABEL_EMPTY 2118 IS_VAR_TEXT_LABEL16_EMPTY 2119 IS_LVAR_TEXT_LABEL16_EMPTY 2120 SWITCH 2121 ENDSWITCH 2122 CASE 2123 DEFAULT 2124 BREAK 2125 ACTIVATE_INTERIOR_PEDS 2126 SET_VEHICLE_CAN_BE_TARGETTED 2127 GET_GROUP_LEADER 2128 TASK_FOLLOW_FOOTSTEPS 2129 DAMAGE_CHAR 2130 SET_CAR_CAN_BE_VISIBLY_DAMAGED 2131 SET_HELI_REACHED_TARGET_DISTANCE 2132 BLOCK_NODES_IN_AREA 2133 GET_SOUND_LEVEL_AT_COORDS 2134 SET_CHAR_ALLOWED_TO_DUCK 2135 SET_WATER_CONFIGURATION 2136 SET_HEADING_FOR_ATTACHED_PLAYER 2137 TASK_WALK_ALONGSIDE_CHAR 2138 CREATE_EMERGENCY_SERVICES_CAR 2139 TASK_KINDA_STAY_IN_SAME_PLACE 2140 TASK_USE_ATTRACTOR_ADVANCED 2141 TASK_FOLLOW_PATH_NODES_TO_COORD_SHOOTING 2142 START_PLAYBACK_RECORDED_CAR_LOOPED 2143 START_PLAYBACK_RECORDED_CAR_USING_AI_LOOPED 2144 SET_CHAR_AREA_VISIBLE 2145 IS_ATTACHED_PLAYER_HEADING_ACHIEVED 2146 GET_MODEL_NAME_FOR_DEBUG_ONLY 2147 TASK_USE_NEARBY_ENTRY_EXIT 2148 ENABLE_ENTRY_EXIT_PLAYER_GROUP_WARPING 2149 FREEZE_STATE_OF_INTERIORS 2150 GET_CLOSEST_STEALABLE_OBJECT 2151 IS_PROCEDURAL_INTERIOR_ACTIVE 2152 CLEAR_THIS_VIEW_INTEGER_VARIABLE 2153 CLEAR_THIS_VIEW_FLOAT_VARIABLE 2154 CLEAR_ALL_VIEW_VARIABLES 2155 CLEAR_THIS_INTEGER_WATCHPOINT 2156 CLEAR_THIS_FLOAT_WATCHPOINT 2157 CLEAR_ALL_BREAKPOINTS 2158 CLEAR_ALL_WATCHPOINTS 2159 IS_THIS_MODEL_A_TRAIN 2160 GET_VEHICLE_CHAR_IS_STANDING_ON 2161 SWITCH_START 2162 SWITCH_CONTINUED 2163 REMOVE_CAR_RECORDING 2164 SET_ZONE_POPULATION_RACE 2165 SET_OBJECT_ONLY_DAMAGED_BY_PLAYER 2166 CREATE_BIRDS 2167 GET_VEHICLE_DIRT_LEVEL 2168 SET_VEHICLE_DIRT_LEVEL 2169 SET_GANG_WARS_ACTIVE 2170 IS_GANG_WAR_GOING_ON 2171 GIVE_PLAYER_CLOTHES_OUTSIDE_SHOP 2172 CLEAR_LOADED_SHOP 2173 SET_GROUP_SEQUENCE 2174 SET_CHAR_DROPS_WEAPONS_WHEN_DEAD 2175 SET_CHAR_NEVER_LEAVES_GROUP 2176 DRAW_RECT_WITH_TITLE 2177 SET_PLAYER_FIRE_BUTTON 2178 SET_ATTRACTOR_RADIUS 2179 ATTACH_FX_SYSTEM_TO_CHAR_BONE 2180 REGISTER_ATTRACTOR_SCRIPT_BRAIN_FOR_CODE_USE 2181 CONST_INT 2182 CONST_FLOAT 2183 SET_HEADING_LIMIT_FOR_ATTACHED_CHAR 2184 ADD_BLIP_FOR_DEAD_CHAR 2185 GET_DEAD_CHAR_COORDINATES 2186 TASK_PLAY_ANIM_WITH_FLAGS 2187 SET_VEHICLE_AIR_RESISTANCE_MULTIPLIER 2188 SET_CAR_COORDINATES_NO_OFFSET 2189 SET_USES_COLLISION_OF_CLOSEST_OBJECT_OF_TYPE 2190 SET_TIME_ONE_DAY_FORWARD 2191 SET_TIME_ONE_DAY_BACK 2192 SET_TIMER_BEEP_COUNTDOWN_TIME 2193 TASK_SIT_IN_RESTAURANT 2194 GET_RANDOM_ATTRACTOR_ON_CLOSEST_OBJECT_OF_TYPE 2195 ATTACH_TRAILER_TO_CAB 2196 ADD_INTERESTING_ENTITY_FOR_CHAR 2197 CLEAR_INTERESTING_ENTITIES_FOR_CHAR 2198 GET_CLOSEST_ATTRACTOR 2199 IS_VEHICLE_TOUCHING_OBJECT 2200 ENABLE_CRANE_CONTROLS 2201 ALLOCATE_SCRIPT_TO_ATTRACTOR 2202 GET_CLOSEST_ATTRACTOR_WITH_THIS_SCRIPT 2203 IS_PLAYER_IN_POSITION_FOR_CONVERSATION 2204 ENABLE_CONVERSATION 2205 GET_CONVERSATION_STATUS 2206 GET_RANDOM_CHAR_IN_SPHERE_ONLY_DRUGS_BUYERS 2207 GET_PED_TYPE 2208 TASK_USE_CLOSEST_MAP_ATTRACTOR 2209 GET_CHAR_MAP_ATTRACTOR_STATUS 2210 PLANE_ATTACK_PLAYER_USING_DOG_FIGHT 2211 CAN_TRIGGER_GANG_WAR_WHEN_ON_A_MISSION 2212 CONTROL_MOVABLE_VEHICLE_PART 2213 WINCH_CAN_PICK_VEHICLE_UP 2214 OPEN_CAR_DOOR_A_BIT 2215 IS_CAR_DOOR_FULLY_OPEN 2216 SET_ALWAYS_DRAW_3D_MARKERS 2217 STREAM_SCRIPT 2218 STREAM_SCRIPT_INTERNAL 2219 HAS_STREAMED_SCRIPT_LOADED 2220 SET_GANG_WARS_TRAINING_MISSION 2221 SET_CHAR_HAS_USED_ENTRY_EXIT 2222 DRAW_WINDOW_TEXT 2223 SET_CHAR_MAX_HEALTH 2224 SET_CAR_PITCH 2225 SET_NIGHT_VISION 2226 SET_INFRARED_VISION 2227 SET_ZONE_FOR_GANG_WARS_TRAINING 2228 IS_GLOBAL_VAR_BIT_SET_CONST 2229 IS_GLOBAL_VAR_BIT_SET_VAR 2230 IS_GLOBAL_VAR_BIT_SET_LVAR 2231 IS_LOCAL_VAR_BIT_SET_CONST 2232 IS_LOCAL_VAR_BIT_SET_VAR 2233 IS_LOCAL_VAR_BIT_SET_LVAR 2234 SET_GLOBAL_VAR_BIT_CONST 2235 SET_GLOBAL_VAR_BIT_VAR 2236 SET_GLOBAL_VAR_BIT_LVAR 2237 SET_LOCAL_VAR_BIT_CONST 2238 SET_LOCAL_VAR_BIT_VAR 2239 SET_LOCAL_VAR_BIT_LVAR 2240 CLEAR_GLOBAL_VAR_BIT_CONST 2241 CLEAR_GLOBAL_VAR_BIT_VAR 2242 CLEAR_GLOBAL_VAR_BIT_LVAR 2243 CLEAR_LOCAL_VAR_BIT_CONST 2244 CLEAR_LOCAL_VAR_BIT_VAR 2245 CLEAR_LOCAL_VAR_BIT_LVAR 2246 SET_CHAR_CAN_BE_KNOCKED_OFF_BIKE 2247 SET_CHAR_COORDINATES_DONT_WARP_GANG 2248 ADD_PRICE_MODIFIER 2249 REMOVE_PRICE_MODIFIER 2250 INIT_ZONE_POPULATION_SETTINGS 2251 EXPLODE_CAR_IN_CUTSCENE_SHAKE_AND_BITS 2252 PICK_UP_OBJECT_WITH_WINCH 2253 PICK_UP_VEHICLE_WITH_WINCH 2254 PICK_UP_CHAR_WITH_WINCH 2255 STORE_CAR_IN_NEAREST_IMPOUNDING_GARAGE 2256 IS_SKIP_CUTSCENE_BUTTON_PRESSED 2257 GET_CUTSCENE_OFFSET 2258 SET_OBJECT_SCALE 2259 GET_CURRENT_POPULATION_ZONE_TYPE 2260 CREATE_MENU 2261 CONSTANT_INT 2262 SET_MENU_COLUMN_ORIENTATION 2263 GET_MENU_ITEM_SELECTED 2264 GET_MENU_ITEM_ACCEPTED 2265 ACTIVATE_MENU_ITEM 2266 DELETE_MENU 2267 SET_MENU_COLUMN 2268 SET_BLIP_ENTRY_EXIT 2269 SWITCH_DEATH_PENALTIES 2270 SWITCH_ARREST_PENALTIES 2271 SET_EXTRA_HOSPITAL_RESTART_POINT 2272 SET_EXTRA_POLICE_STATION_RESTART_POINT 2273 FIND_NUMBER_TAGS_TAGGED 2274 GET_TERRITORY_UNDER_CONTROL_PERCENTAGE 2275 IS_OBJECT_IN_ANGLED_AREA_2D 2276 IS_OBJECT_IN_ANGLED_AREA_3D 2277 GET_RANDOM_CHAR_IN_SPHERE_NO_BRAIN 2278 SET_PLANE_UNDERCARRIAGE_UP 2279 DISABLE_ALL_ENTRY_EXITS 2280 ATTACH_ANIMS_TO_MODEL 2281 SET_OBJECT_AS_STEALABLE 2282 SET_CREATE_RANDOM_GANG_MEMBERS 2283 ADD_SPARKS 2284 GET_VEHICLE_CLASS 2285 CLEAR_CONVERSATION_FOR_CHAR 2286 SET_MENU_ITEM_WITH_NUMBER 2287 SET_MENU_ITEM_WITH_2_NUMBERS 2288 APPEND_TO_NEXT_CUTSCENE 2289 GET_NAME_OF_INFO_ZONE 2290 VEHICLE_CAN_BE_TARGETTED_BY_HS_MISSILE 2291 SET_FREEBIES_IN_VEHICLE 2292 SET_SCRIPT_LIMIT_TO_GANG_SIZE 2293 MAKE_PLAYER_GANG_DISAPPEAR 2294 MAKE_PLAYER_GANG_REAPPEAR 2295 GET_CLOTHES_ITEM 2296 SHOW_UPDATE_STATS 2297 IS_VAR_TEXT_LABEL16_EQUAL_TO_TEXT_LABEL 2298 IS_LVAR_TEXT_LABEL16_EQUAL_TO_TEXT_LABEL 2299 SET_COORD_BLIP_APPEARANCE 2300 GET_MENU_POSITION 2301 SET_HEATHAZE_EFFECT 2302 IS_HELP_MESSAGE_BEING_DISPLAYED 2303 HAS_OBJECT_BEEN_DAMAGED_BY_WEAPON 2304 CLEAR_OBJECT_LAST_WEAPON_DAMAGE 2305 SET_PLAYER_JUMP_BUTTON 2306 SET_OBJECT_BEEN_PHOTOGRAPHED_FLAG 2307 SET_CHAR_BEEN_PHOTOGRAPHED_FLAG 2308 GET_HUD_COLOUR 2309 LOCK_DOOR 2310 SET_OBJECT_MASS 2311 GET_OBJECT_MASS 2312 SET_OBJECT_TURN_MASS 2313 GET_OBJECT_TURN_MASS 2314 IS_PLAYBACK_FOR_CAR_PAUSED 2315 TRIGGER_PED_BOUNCE 2316 SET_SPECIFIC_ZONE_TO_TRIGGER_GANG_WAR 2317 CLEAR_SPECIFIC_ZONES_TO_TRIGGER_GANG_WAR 2318 SET_ACTIVE_MENU_ITEM 2319 MARK_STREAMED_SCRIPT_AS_NO_LONGER_NEEDED 2320 REMOVE_STREAMED_SCRIPT 2321 REGISTER_STREAMED_SCRIPT 2322 SET_MESSAGE_FORMATTING 2323 START_NEW_STREAMED_SCRIPT 2324 REGISTER_STREAMED_SCRIPT_INTERNAL 2325 SET_WEATHER_TO_APPROPRIATE_TYPE_NOW 2326 WINCH_CAN_PICK_OBJECT_UP 2327 SWITCH_AUDIO_ZONE 2328 SET_CAR_ENGINE_ON 2329 SET_CAR_LIGHTS_ON 2330 GET_LATEST_CONSOLE_COMMAND 2331 RESET_LATEST_CONSOLE_COMMAND 2332 GET_USER_OF_CLOSEST_MAP_ATTRACTOR 2333 SWITCH_ROADS_BACK_TO_ORIGINAL 2334 SWITCH_PED_ROADS_BACK_TO_ORIGINAL 2335 GET_PLANE_UNDERCARRIAGE_POSITION 2336 CAMERA_SET_VECTOR_TRACK 2337 CAMERA_SET_SHAKE_SIMULATION 2338 CAMERA_SET_LERP_FOV 2339 SWITCH_AMBIENT_PLANES 2340 SET_DARKNESS_EFFECT 2341 CAMERA_RESET_NEW_SCRIPTABLES 2342 GET_NUMBER_OF_INSTANCES_OF_STREAMED_SCRIPT 2343 ALLOCATE_STREAMED_SCRIPT_TO_PED_GENERATOR 2344 ALLOCATE_STREAMED_SCRIPT_TO_RANDOM_PED 2345 ALLOCATE_STREAMED_SCRIPT_TO_OBJECT 2346 SET_PLAYER_CAN_BE_DAMAGED 2347 GET_GROUP_MEMBER 2348 GET_PLAYERS_GANG_IN_CAR_ACTIVE 2349 SET_PLAYERS_GANG_IN_CAR_ACTIVE 2350 GET_WATER_HEIGHT_AT_COORDS 2351 CAMERA_PERSIST_TRACK 2352 CAMERA_PERSIST_POS 2353 CAMERA_PERSIST_FOV 2354 CAMERA_IS_FOV_RUNNING 2355 CAMERA_IS_VECTOR_MOVE_RUNNING 2356 CAMERA_IS_VECTOR_TRACK_RUNNING 2357 CAMERA_IS_SHAKE_RUNNING 2358 CAMERA_SET_VECTOR_MOVE 2359 DRAW_WINDOW 2360 CLEAR_ALL_QUEUED_DIALOGUE 2361 ATTACH_CAR_TO_OBJECT 2362 SET_GARAGE_RESPRAY_FREE 2363 SET_CHAR_BULLETPROOF_VEST 2364 SET_ONSCREEN_COUNTER_COLOUR 2365 SET_CINEMA_CAMERA 2366 SET_CHAR_FIRE_DAMAGE_MULTIPLIER 2367 IS_FIRE_BUTTON_PRESSED 2368 SET_GROUP_FOLLOW_STATUS 2369 SET_SEARCHLIGHT_CLIP_IF_COLLIDING 2370 HAS_PLAYER_BOUGHT_ITEM 2371 SET_CAMERA_BEHIND_CHAR 2372 SET_CAMERA_IN_FRONT_OF_CHAR 2373 GET_PLAYER_MAX_ARMOUR 2374 SET_CHAR_USES_UPPERBODY_DAMAGE_ANIMS_ONLY 2375 SET_CHAR_SAY_CONTEXT 2376 ADD_EXPLOSION_VARIABLE_SHAKE 2377 ATTACH_MISSION_AUDIO_TO_CHAR 2378 UPDATE_PICKUP_MONEY_PER_DAY 2379 GET_NAME_OF_ENTRY_EXIT_CHAR_USED 2380 GET_POSITION_OF_ENTRY_EXIT_CHAR_USED 2381 IS_CHAR_TALKING 2382 DISABLE_CHAR_SPEECH 2383 ENABLE_CHAR_SPEECH 2384 SET_UP_SKIP 2385 CLEAR_SKIP 2386 PRELOAD_BEAT_TRACK 2387 GET_BEAT_TRACK_STATUS 2388 PLAY_BEAT_TRACK 2389 STOP_BEAT_TRACK 2390 FIND_MAX_NUMBER_OF_GROUP_MEMBERS 2391 VEHICLE_DOES_PROVIDE_COVER 2392 CREATE_SNAPSHOT_PICKUP 2393 CREATE_HORSESHOE_PICKUP 2394 CREATE_OYSTER_PICKUP 2395 HAS_OBJECT_BEEN_UPROOTED 2396 ADD_SMOKE_PARTICLE 2397 IS_CHAR_STUCK_UNDER_CAR 2398 CONTROL_CAR_DOOR 2399 GET_DOOR_ANGLE_RATIO 2400 SET_PLAYER_DISPLAY_VITAL_STATS_BUTTON 2401 SET_CHAR_KEEP_TASK 2402 DOES_CAR_HAVE_ROOF 2403 SET_BLIP_FADE 2404 CREATE_MENU_GRID 2405 IS_CHAR_SWIMMING 2406 GET_CHAR_SWIM_STATE 2407 START_CHAR_FACIAL_TALK 2408 STOP_CHAR_FACIAL_TALK 2409 IS_BIG_VEHICLE 2410 SWITCH_POLICE_HELIS 2411 STORE_CAR_MOD_STATE 2412 RESTORE_CAR_MOD_STATE 2413 GET_CURRENT_CAR_MOD 2414 IS_CAR_LOW_RIDER 2415 IS_CAR_STREET_RACER 2416 FORCE_DEATH_RESTART 2417 SYNC_WATER 2418 SET_CHAR_COORDINATES_NO_OFFSET 2419 DOES_SCRIPT_FIRE_EXIST 2420 RESET_STUFF_UPON_RESURRECTION 2421 IS_EMERGENCY_SERVICES_VEHICLE 2422 KILL_FX_SYSTEM_NOW 2423 IS_OBJECT_WITHIN_BRAIN_ACTIVATION_RANGE 2424 COPY_SHARED_CHAR_DECISION_MAKER 2425 LOAD_SHARED_CHAR_DECISION_MAKER 2426 REPORT_MISSION_AUDIO_EVENT_AT_POSITION 2427 REPORT_MISSION_AUDIO_EVENT_AT_OBJECT 2428 ATTACH_MISSION_AUDIO_TO_OBJECT 2429 GET_NUM_CAR_COLOURS 2430 IS_POLICE_VEHICLE_IN_PURSUIT 2431 GET_CAR_COLOUR_FROM_MENU_INDEX 2432 EXTINGUISH_FIRE_AT_POINT 2433 HAS_TRAIN_DERAILED 2434 SET_CHAR_FORCE_DIE_IN_CAR 2435 SET_ONLY_CREATE_GANG_MEMBERS 2436 GET_OBJECT_MODEL 2437 SET_CHAR_USES_COLLISION_CLOSEST_OBJECT_OF_TYPE 2438 CLEAR_ALL_SCRIPT_FIRE_FLAGS 2439 GET_CAR_BLOCKING_CAR 2440 GET_CURRENT_VEHICLE_PAINTJOB 2441 SET_HELP_MESSAGE_BOX_SIZE 2442 SET_GUNSHOT_SENSE_RANGE_FOR_RIOT2 2443 STRING_CAT16 2444 STRING_CAT8 2445 GET_CAR_MOVING_COMPONENT_OFFSET 2446 SET_NAMED_ENTRY_EXIT_FLAG 2447 RADIANS_TO_DEGREES 2448 DEGREES_TO_RADIANS 2449 PAUSE_CURRENT_BEAT_TRACK 2450 SET_PLAYER_CYCLE_WEAPON_BUTTON 2451 SET_CHAR_AIR_RESISTANCE_MULTIPLIER 2452 MARK_ROAD_NODE_AS_DONT_WANDER 2453 UNMARK_ALL_ROAD_NODES_AS_DONT_WANDER 2454 SET_CHECKPOINT_HEADING 2455 SET_MISSION_RESPECT_TOTAL 2456 AWARD_PLAYER_MISSION_RESPECT 2457 SET_PLAYER_FIRE_WITH_SHOULDER_BUTTON 2458 SET_CAR_COLLISION 2459 CHANGE_PLAYBACK_TO_USE_AI 2460 CAMERA_SET_SHAKE_SIMULATION_SIMPLE 2461 IS_NIGHT_VISION_ACTIVE 2462 SET_CREATE_RANDOM_COPS 2463 TASK_SET_IGNORE_WEAPON_RANGE_FLAG 2464 TASK_PICK_UP_SECOND_OBJECT 2465 DROP_SECOND_OBJECT 2466 REMOVE_OBJECT_ELEGANTLY 2467 DRAW_CROSSHAIR 2468 SET_UP_CONVERSATION_NODE_WITH_SPEECH 2469 SET_CCTV_EFFECT 2470 SHOW_BLIPS_ON_ALL_LEVELS 2471 SET_CHAR_DRUGGED_UP 2472 IS_CHAR_HEAD_MISSING 2473 GET_HASH_KEY 2474 SET_UP_CONVERSATION_END_NODE_WITH_SPEECH 2475 RANDOM_PASSENGER_SAY 2476 HIDE_ALL_FRONTEND_BLIPS 2477 SET_PLAYER_IN_CAR_CAMERA_MODE 2478 IS_CHAR_IN_ANY_TRAIN 2479 SET_UP_SKIP_AFTER_MISSION 2480 SET_VEHICLE_IS_CONSIDERED_BY_PLAYER 2481 GET_CPU_LEVEL 2482 GET_RANDOM_CAR_MODEL_IN_MEMORY 2483 GET_CAR_DOOR_LOCK_STATUS 2484 SET_CLOSEST_ENTRY_EXIT_FLAG 2485 SET_CHAR_SIGNAL_AFTER_KILL 2486 SET_CHAR_WANTED_BY_POLICE 2487 SET_ZONE_NO_COPS 2488 ADD_BLOOD 2489 DISPLAY_CAR_NAMES 2490 DISPLAY_ZONE_NAMES 2491 IS_CAR_DOOR_DAMAGED 2492 SET_CHAR_COORDINATES_DONT_WARP_GANG_NO_OFFSET 2493 SET_MINIGAME_IN_PROGRESS 2494 IS_MINIGAME_IN_PROGRESS 2495 SET_FORCE_RANDOM_CAR_MODEL 2496 GET_RANDOM_CAR_OF_TYPE_IN_ANGLED_AREA_NO_SAVE 2497 ADD_NEXT_MESSAGE_TO_PREVIOUS_BRIEFS 2498 FAIL_KILL_FRENZY 2499 IS_COP_VEHICLE_IN_AREA_3D_NO_SAVE 2500 SET_PETROL_TANK_WEAKPOINT 2501 IS_CHAR_USING_MAP_ATTRACTOR 2502 SET_ALL_CARS_IN_AREA_VISIBLE 2503 SET_PLAYER_MODEL 2504 ARE_SUBTITLES_SWITCHED_ON 2505 REMOVE_CHAR_FROM_CAR_MAINTAIN_POSITION 2506 SET_OBJECT_PROOFS 2507 IS_CAR_TOUCHING_CAR 2508 DOES_OBJECT_HAVE_THIS_MODEL 2509 IS_ITALIAN_GAME 2510 IS_SPANISH_GAME 2511 SET_TRAIN_FORCED_TO_SLOW_DOWN 2512 IS_VEHICLE_ON_ALL_WHEELS 2513 DOES_PICKUP_EXIST 2514 ENABLE_AMBIENT_CRIME 2515 IS_AMBIENT_CRIME_ENABLED 2516 CLEAR_WANTED_LEVEL_IN_GARAGE 2517 SET_CHAR_SAY_CONTEXT_IMPORTANT 2518 SET_CHAR_SAY_SCRIPT 2519 FORCE_INTERIOR_LIGHTING_FOR_PLAYER 2520 DISABLE_2ND_PAD_FOR_DEBUG 2521 USE_DETONATOR 2522 IS_MONEY_PICKUP_AT_COORDS 2523 SET_MENU_COLUMN_WIDTH 2524 SET_CHAR_CAN_CLIMB_OUT_WATER 2525 MAKE_ROOM_IN_PLAYER_GANG_FOR_MISSION_PEDS 2526 IS_CHAR_GETTING_IN_TO_A_CAR 2527 RESTORE_PLAYER_AFTER_2P_GAME 2528 SET_UP_SKIP_FOR_SPECIFIC_VEHICLE 2529 GET_CAR_MODEL_VALUE 2530 CREATE_CAR_GENERATOR_WITH_PLATE 2531 FIND_TRAIN_DIRECTION 2532 SET_AIRCRAFT_CARRIER_SAM_SITE 2533 DRAW_LIGHT_WITH_RANGE 2534 ENABLE_BURGLARY_HOUSES 2535 IS_PLAYER_CONTROL_ON 2536 GET_CHAR_AREA_VISIBLE 2537 GIVE_NON_PLAYER_CAR_NITRO 2538 PLAYER_PUT_ON_GOGGLES 2539 PLAYER_TAKE_OFF_GOGGLES 2540 ALLOW_FIXED_CAMERA_COLLISION 2541 HAS_CHAR_SPOTTED_CHAR_IN_FRONT 2542 FORCE_BIG_MESSAGE_AND_COUNTER 2543 SET_VEHICLE_CAMERA_TWEAK 2544 RESET_VEHICLE_CAMERA_TWEAK 2545 REPORT_MISSION_AUDIO_EVENT_AT_CHAR 2546 DOES_DECISION_MAKER_EXIST 2547 GET_RANDOM_TRAIN_IN_SPHERE_NO_SAVE 2548 IGNORE_HEIGHT_DIFFERENCE_FOLLOWING_NODES 2549 SHUT_ALL_CHARS_UP 2550 SET_CHAR_GET_OUT_UPSIDE_DOWN_CAR 2551 REPORT_MISSION_AUDIO_EVENT_AT_CAR 2552 DO_WEAPON_STUFF_AT_START_OF_2P_GAME 2553 SET_MENU_HEADER_ORIENTATION 2554 HAS_GAME_JUST_RETURNED_FROM_FRONTEND 2555 GET_CURRENT_LANGUAGE 2556 IS_OBJECT_INTERSECTING_WORLD 2557 GET_STRING_WIDTH 2558 RESET_VEHICLE_HYDRAULICS 2559 SET_RESPAWN_POINT_FOR_DURATION_OF_MISSION 2560 IS_THIS_MODEL_A_BIKE 2561 IS_THIS_MODEL_A_CAR 2562 SWITCH_ON_GROUND_SEARCHLIGHT 2563 IS_GANG_WAR_FIGHTING_GOING_ON 2564 SET_VEHICLE_FIRING_RATE_MULTIPLIER 2565 GET_VEHICLE_FIRING_RATE_MULTIPLIER 2566 IS_NEXT_STATION_ALLOWED 2567 SKIP_TO_NEXT_ALLOWED_STATION 2568 GET_STRING_WIDTH_WITH_NUMBER 2569 SHUT_CHAR_UP_FOR_SCRIPTED_SPEECH 2570 ENABLE_DISABLED_ATTRACTORS_ON_OBJECT 2571 LOAD_SCENE_IN_DIRECTION 2572 IS_PLAYER_USING_JETPACK 2573 BLOCK_VEHICLE_MODEL 2574 CLEAR_THIS_PRINT_BIG_NOW 2575 HAS_LANGUAGE_CHANGED 2576 INCREMENT_INT_STAT_NO_MESSAGE 2577 SET_EXTRA_CAR_COLOURS 2578 GET_EXTRA_CAR_COLOURS 2579 MANAGE_ALL_POPULATION 2580 SET_NO_RESPRAYS 2581 HAS_CAR_BEEN_RESPRAYED 2582 ATTACH_MISSION_AUDIO_TO_CAR 2583 SET_HAS_BEEN_OWNED_FOR_CAR_GENERATOR 2584 SET_UP_CONVERSATION_NODE_WITH_SCRIPTED_SPEECH 2585 SET_AREA_NAME 2586 TASK_PLAY_ANIM_SECONDARY 2587 IS_CHAR_TOUCHING_CHAR 2588 DISABLE_HELI_AUDIO 2589 TASK_HAND_GESTURE 2590 TAKE_PHOTO 2591 INCREMENT_FLOAT_STAT_NO_MESSAGE 2592 SET_PLAYER_GROUP_TO_FOLLOW_ALWAYS 2593 IMPROVE_CAR_BY_CHEATING 2594 CHANGE_CAR_COLOUR_FROM_MENU 2595 HIGHLIGHT_MENU_ITEM 2596 SET_DISABLE_MILITARY_ZONES 2597 SET_CAMERA_POSITION_UNFIXED 2598 SET_RADIO_TO_PLAYERS_FAVOURITE_STATION 2599 SET_DEATH_WEAPONS_PERSIST 2600 SET_SWIM_SPEED 2601 IS_PLAYER_CLIMBING 2602 IS_THIS_HELP_MESSAGE_BEING_DISPLAYED 2603 IS_WIDESCREEN_ON_IN_OPTIONS 2604 DRAW_SUBTITLES_BEFORE_FADE 2605 DRAW_ODDJOB_TITLE_BEFORE_FADE 2606 TASK_FOLLOW_PATH_NODES_TO_COORD_WITH_RADIUS 2607 SET_PHOTO_CAMERA_EFFECT 2608 FIX_CAR 2609 SET_PLAYER_GROUP_TO_FOLLOW_NEVER 2610 IS_CHAR_ATTACHED_TO_ANY_CAR 2611 STORE_CAR_CHAR_IS_ATTACHED_TO_NO_SAVE 2612 SET_UP_SKIP_TO_BE_FINISHED_BY_SCRIPT 2613 SET_UP_SKIP_FOR_VEHICLE_FINISHED_BY_SCRIPT 2614 IS_SKIP_WAITING_FOR_SCRIPT_TO_FADE_IN 2615 FORCE_ALL_VEHICLE_LIGHTS_OFF 2616 SET_RENDER_PLAYER_WEAPON 2617 GET_PLAYER_IN_CAR_CAMERA_MODE 2618 IS_LAST_BUILDING_MODEL_SHOT_BY_PLAYER 2619 CLEAR_LAST_BUILDING_MODEL_SHOT_BY_PLAYER 2620 SET_UP_CONVERSATION_END_NODE_WITH_SCRIPTED_SPEEC 2621 ACTIVATE_PIMP_CHEAT 2622 GET_RANDOM_CHAR_IN_AREA_OFFSET_NO_SAVE 2623 SET_SCRIPT_COOP_GAME 2624 CREATE_USER_3D_MARKER 2625 REMOVE_USER_3D_MARKER 2626 REMOVE_ALLUSER_3D_MARKERS 2627 GET_RID_OF_PLAYER_PROSTITUTE 2628 DISPLAY_NON_MINIGAME_HELP_MESSAGES 2629 SET_RAILTRACK_RESISTANCE_MULT 2630 SWITCH_OBJECT_BRAINS 2631 FINISH_SETTING_UP_CONVERSATION_NO_SUBTITLES 2632 ALLOW_PAUSE_IN_WIDESCREEN 2633 IS_XBOX_VERSION 2634 GET_PC_MOUSE_MOVEMENT 2635 IS_PC_USING_JOYPAD 2636 IS_MOUSE_USING_VERTICAL_INVERSION 2637 IS_JAPANESE_VERSION 2638 DO_DEBUG_STUFF