Admins = { ["YOURNAMEHERE"] = 3, -- Your name ["latepimpman"] = 3, -- Friends names ["TailsMilesProwler22"] = 3, ["LMFAO1000"] = 3 } local Levels = { [0] = {"Peasant", BrickColor.new("Medium stone grey")}; [1] = {"Knight", BrickColor.new("Bright red")}; [2] = {"Lord", BrickColor.new("Navy blue")}; [3] = {"King", BrickColor.new("Really black")} } Players = Game:GetService("Players") Workspace = Game:GetService("Workspace") Debris = Game:GetService("Debris") Lighting = Game:GetService("Lighting") Teams = Game:GetService("Teams") MR = math.rad MD = math.deg IPStore = {} IPBans = {} Banned = {"Network Server"} PrivateServer = {} PrivateServerWarnings = {} function IncommingConnection(IPAddress, Replicator) local IP = IPAddress:sub(1, IPAddress:find(":")-1) local ThePlayer Players.PlayerAdded:connect(function(NewPlayer) if not ThePlayer then ThePlayer = NewPlayer end end) repeat wait() until ThePlayer IPStore[ThePlayer.Name] = IP for i=1, #IPBans do if IPBans[i] == IP then ThePlayer:Remove() end end end function Round(Number, ToWhatExtent) if ToWhatExtent then return math.floor(Number/ToWhatExtent+0.5)*ToWhatExtent else return math.floor(Number + 0.5) end end Settings = { Color = BrickColor.new("White"), --Its bright red... Name = "ProLevi27 Scythe Admin", Version = "0.0.8" } function ShowInCircle(Prompter,...) local Args = {...} local Books = {} Args[#Args + 1] = "Dismiss" local Ans = nil local Rank = Admins[Prompter.Name] for i=1, #Args do local IsKings if Args[i]:find("(Kings Only)") then IsKings = true end local Book = Instance.new("Part", Game:GetService("Workspace")) Book.Anchored = false Book.Locked = true Book.CanCollide = false Book.TopSurface, Book.BottomSurface = 0, 0 Book.Transparency = 0.5 Book.FormFactor = Enum.FormFactor.Custom Book.Size = Vector3.new(2.3, 1, 3) if IsKings and Admins[Prompter.Name] < 3 then Book.BrickColor = BrickColor.new("Bright red") else Book.BrickColor = Settings.Color end table.insert(Books, Book) local Mesh = Instance.new("SpecialMesh", Book) Mesh.MeshId = "http://www.roblox.com/asset/?id=1136139" Mesh.MeshType = "FileMesh" local BG = Instance.new("BodyGyro", Book) local BP = Instance.new("BodyPosition", Book) if (IsKings and Admins[Prompter.Name] == 3) or not IsKings then local Fire = Instance.new("Fire", Book) Fire.Heat = 0 Fire.Color = Settings.Color.Color Fire.SecondaryColor = Settings.Color.Color end local Billboard = Instance.new("BillboardGui", Book) Billboard.Adornee = Book Billboard.Enabled = true Billboard.Active = true Billboard.Size = UDim2.new(0.3, 0, 0.05, 0) Billboard.ExtentsOffset = Vector3.new(0, 2.5, 0) local Text = Instance.new("TextLabel", Billboard) Text.Text = Args[i] if IsKings and Admins[Prompter.Name] ~= 3 then Text.TextColor3 = BrickColor.new("White").Color else Text.TextColor3 = Settings.Color.Color end Text.BackgroundTransparency = 1 Text.Size = UDim2.new(1, 0, 1, 0) local ClickDetector = Instance.new("ClickDetector", Book) ClickDetector.MouseClick:connect(function(Player) if Player == Prompter and Args[i] == "Dismiss" then Ans = Args[i] for _, v in pairs(Books) do v:Remove() end Books = {} end end) end coroutine.resume(coroutine.create(function() local radius = 3 + (#Books*.7) while wait() do if #Books == 0 then break end for _, Book in pairs(Books) do local BP = Book:FindFirstChild("BodyPosition") or Instance.new("BodyPosition", Book) BP.maxForce = Vector3.new(1000000000, 1000000000, 1000000000) local BG = Book:FindFirstChild("BodyGyro") or Instance.new("BodyGyro", Book) BG.maxTorque = Vector3.new(1000000000, 1000000000, 1000000000) local Pos = (Prompter.Character:FindFirstChild("Torso") or Prompter.Character:FindFirstChild("Torso")).CFrame local x = math.cos((tonumber(_)/#Books - (0.5/#Books)) * math.pi*2) * radius -- cos local y = 0 local z = math.sin((tonumber(_)/#Books - (0.5/#Books)) * math.pi*2) * radius -- sin BP.position = Pos:toWorldSpace(CFrame.new(x,y,z):inverse()).p BG.cframe = CFrame.new(Book.Position, Pos.p) * CFrame.Angles(math.pi/2, 0, 0) end end end)) end function Prompt(Prompter, ...) local Args = {...} local Books = {} --Dismiss sounds cooler :3 Args[#Args + 1] = "Dismiss" local Ans = nil for i=1, #Args do local Book = Instance.new("Part", Game:GetService("Workspace")) Book.Anchored = false Book.Locked = true Book.CanCollide = false Book.TopSurface, Book.BottomSurface = 0, 0 Book.Transparency = 0.5 Book.FormFactor = Enum.FormFactor.Custom Book.Size = Vector3.new(2.3, 1, 3) Book.BrickColor = Settings.Color table.insert(Books, Book) local Mesh = Instance.new("SpecialMesh", Book) Mesh.MeshId = "http://www.roblox.com/asset/?id=1136139" Mesh.MeshType = "FileMesh" local Fire = Instance.new("Fire", Book) Fire.Heat = 0 Fire.Color = Settings.Color.Color Fire.SecondaryColor = Settings.Color.Color local Billboard = Instance.new("BillboardGui", Book) Billboard.Adornee = Book Billboard.Enabled = true Billboard.Active = true Billboard.Size = UDim2.new(0.3, 0, 0.05, 0) Billboard.ExtentsOffset = Vector3.new(0, 2.5, 0) local Text = Instance.new("TextLabel", Billboard) Text.Text = Args[i] Text.TextColor3 = Settings.Color.Color Text.BackgroundTransparency = 1 Text.Size = UDim2.new(1, 0, 1, 0) local AttemptToFixPrompt = i local ClickDetector = Instance.new("ClickDetector", Book) ClickDetector.MouseClick:connect(function(Player) if Player == Prompter then Ans = Args[i] local BackupBooks = Books Books = {} local AnimationOver pcall(function() BP.Position = Player.Character.Torso.Position end) Book.Touched:connect(function(zPart) pcall(function() if zPart == Player.Character.Torso then AnimationOver = true end end) end) delay(5, function() AnimationOver = true end) for _, v in pairs(BackupBooks) do v:Remove() end BackupBooks = nil return AttemptToFixPrompt end end) end coroutine.resume(coroutine.create(function() local radius = 3 + (#Books) while wait() do if #Books == 0 then break end for _, Book in pairs(Books) do local BP = Book:FindFirstChild("BodyPosition") or Instance.new("BodyPosition", Book) BP.maxForce = Vector3.new(1000000000, 1000000000, 1000000000) local BG = Book:FindFirstChild("BodyGyro") or Instance.new("BodyGyro", Book) BG.maxTorque = Vector3.new(1000000000, 1000000000, 1000000000) local Pos = (Prompter.Character:FindFirstChild("Torso") or Prompter.Character:FindFirstChild("Torso")).CFrame local x = math.cos((tonumber(_)/#Books - (0.5/#Books)) * math.pi) * radius -- cos local y = 0 local z = math.sin((tonumber(_)/#Books - (0.5/#Books)) * math.pi) * radius -- sin BP.position = Pos:toWorldSpace(CFrame.new(x,y,z):inverse()).p BG.cframe = CFrame.new(Book.Position, Pos.p) * CFrame.Angles(math.pi/2, 0, 0) end end end)) while (Ans == nil) and (#Books > 0) do wait() end return Ans end function ParseMessage(Message) Message = Message:gsub("lego%s", "") Message = Message:gsub("runescape%s", "") Message = Message:gsub("minecraft%s", "") local Command local Args = {} for Word in Message:gmatch("%w+") do if not Command then Command = Word else table.insert(Args, Word) end end return Command, Args end function ErrorHandler(Error) print(Error) local Message = Instance.new("Message", Workspace) Message.Text = "!ERROR!: " .. Error:gsub("(.-:)","") Game:GetService("Debris"):AddItem(Message, 5) end function onPlayerAdded(NewPlayer) for b=1, #Banned do if NewPlayer.Name == Banned[b] then coroutine.resume(coroutine.create(function() for i=1, 25 do pcall(function() NewPlayer:Destroy() end) wait(0.5) end end)) end end NewPlayer.Chatted:connect(function(C) xpcall(function() local a, b = coroutine.resume(coroutine.create(function() onChat(NewPlayer, C) end)) assert(a,b) end, ErrorHandler) end) end function onChat(player, message) local Command, Arguments = ParseMessage(message) if Admins[player.Name] ~= nil then if Command == "kickmenu" then local People = Game:GetService("Players"):GetPlayers() local Names = {} for _, v in pairs(People) do table.insert(Names, v.Name) end local OptionChoosen = Prompt(player, unpack(Names)) print(OptionChoosen) if OptionChoosen and game:GetService("Players"):FindFirstChild(OptionChoosen) then game:GetService("Players") [OptionChoosen]:Destroy() else print("Player missing") end elseif Command == "privateserver" then local Option = Prompt(player, "Turn on", "Turn off", "Add name", "Remove name", "Remove all names") if Option == "Turn on" then PrivateServerOn = true local OnJoinCon = function(NewPlayer) if PrivateServer[NewPlayer.Name] == nil then NewPlayer:Remove() if PrivateServerWarnings[NewPlayer.Name] == nil then local AddHim = Prompt(player, "Click me to add " .. NewPlayer.Name .. " to the private server list") if AddHim == "Click me to add " .. NewPlayer.Name .. " to the private server list" then PrivateServer[NewPlayer.Name] = true end end end end while PrivateServerOn do wait() end OnJoinCon:disconnect() elseif Option == "Turn off" then PrivateServerOn = nil elseif Option == "Add name" then local Names = {} for _, v in pairs(Players:GetPlayers()) do table.insert(Names, v.Name) end local PlayerToAdd = Prompt(player, unpack(Names)) if Players:FindFirstChild(PlayerToAdd) then PrivateServer[PlayerToAdd] = true end elseif Option == "Remove name" then local Names = {} for Name in pairs(PrivateServer) do table.insert(Names, Name) end local NameToRemove = Prompt(player, unpack(Names)) if Names[NameToRemove] then Names[NameToRemove] = nil end elseif Option == "Remove all names" then PrivateServer = {} end elseif Command == "banmenu" then local People = Game:GetService("Players"):GetPlayers() local Names = {} for _, v in pairs(People) do table.insert(Names, v.Name) end local OptionChoosen = Prompt(player, unpack(Names)) print(OptionChoosen) if OptionChoosen and game:GetService("Players"):FindFirstChild(OptionChoosen) then table.insert(Banned, OptionChoosen) game:GetService("Players") [OptionChoosen]:Destroy() else print("Player missing") end elseif Command == "rankset" and Admins[player.Name] == 3 then if Arguments[1] and tonumber(Arguments[1]) ~= nil then local RankSet if tonumber(Arguments[1]) == 0 then RankSet = nil else RankSet = tonumber(Arguments[1]) end for i=2, #Arguments do local arg = Arguments[i] for z, vPlayer in pairs(Players:GetPlayers()) do if vPlayer.Name:lower():find(arg:lower()) == 1 then Admins[vPlayer.Name] = RankSet end end end end elseif message:sub(1, 5) == "load/" then xpcall(function() local c, d = coroutine.resume(coroutine.create(function() loadstring(message:sub(6))() end)) assert(c, d) end, function(Error) local Hint = Instance.new("Message", Workspace) Hint.Text = "|QUICKSCRIPT ERROR|:| " .. Error:sub("(.-:)") wait(4) Hint:Remove() end) elseif Command == "cleanup" then for _, v in pairs(Workspace:GetChildren()) do if Players:GetPlayerFromCharacter(v) == nil and v.className ~= "Terrain" and v~=script then pcall(function() v:Remove() end) end end local Base = Instance.new("Part", Workspace) Base.Anchored = true Base.TopSurface = Enum.SurfaceType.Smooth Base.BottomSurface = Enum.SurfaceType.Smooth Base.FormFactor = Enum.FormFactor.Symmetric Base.BrickColor = BrickColor.new("Earth green") Base.Size = Vector3.new(1000, 1, 1000) Base.Name = "Base" Base.CFrame = CFrame.new(Vector3.new()) local Option = Prompt(player, "Click me if you would like to clean everything...") if Option == "Click me if you would like to clean everything..." then pcall(function() Lighting:ClearAllChildren() end) pcall(function() Teams:ClearAllChildren() end) pcall(function() table.foreach(Players:GetPlayers(), function(_, v) v.Neutral = true end) end) end local Option = Prompt(player, "Click me if you would like to respawn players...") if Option == "Click me if you would like to respawn players..." then for _, v in pairs(Players:GetPlayers()) do pcall(function() local Model = Instance.new("Model", Workspace) Instance.new("Humanoid", Model) v.Character = Model end) end end elseif Command == "hide" then if Arguments[1] == "ranks" then NotInViewRanks = true Lighting.TimeOfDay = "14:00:00" Lighting.Ambient = BrickColor.new("Medium stone grey").Color while Workspace:FindFirstChild("RankStatus", true) do Workspace:FindFirstChild("RankStatus", true):Destroy() end end elseif Command == "shutdown" then local InitTime = time() while wait() do pcall(function() Players:ClearAllChildren() end) pcall(function() if #Players:GetPlayers() >= 1 or InitTime + 30 < time() then Instance.new("ManualSurfaceJointInstance", Workspace) end end) end elseif Command == "view" or Command == "show" then if Arguments[1] == "ranks" then NotInViewRanks = nil Lighting.TimeOfDay = "2:00:00" Lighting.Ambient = BrickColor.new("Black").Color local AutoColorConnection = Workspace.ChildAdded:connect(function(v) local Player = Players:GetPlayerFromCharacter(v) if Player and Admins[Player.Name] then local Rank = Admins[Player.Name] coroutine.resume(coroutine.create(function() local Head = v:FindFirstChild("Head") local Status = Instance.new("Part", v) Status.FormFactor = "Symmetric" Status.Shape = "Ball" Status.Name = "Status" Status.TopSurface = 0 Status.BottomSurface = 0 Status.BrickColor = Levels[Rank][2] Status.CanCollide = false Status.Name = "RankStatus" Status.Transparency = 0.5 local Billboard = Instance.new("BillboardGui", Status) Billboard.Adornee = Status Billboard.Enabled = true Billboard.Active = true Billboard.Size = UDim2.new(0.3, 0, 0.05, 0) Billboard.ExtentsOffset = Vector3.new(0, 2.5, 0) local Text = Instance.new("TextLabel", Billboard) Text.Text = Levels[Rank][1] .. " - " .. Player.Name Text.TextColor3 = Levels[Rank][2].Color Text.BackgroundTransparency = 1 Text.Size = UDim2.new(1, 0, 1, 0) local Body = Instance.new("BodyPosition", Status) Body.maxForce = Vector3.new(math.huge, math.huge, math.huge) local Fire = Instance.new("Fire", Status) Fire.Color = Levels[Rank][2].Color Fire.SecondaryColor = Levels[Rank][2].Color local function gS(i) return math.sin(math.rad(i)) end local function gC(i) return math.cos(math.rad(i)) end for _, v in pairs(v:GetChildren()) do if v:IsA("Part") and v.Name ~= "RankStatus" then local Sel = Instance.new("SelectionBox", Status) Sel.Adornee = v Sel.Color = Levels[Rank][2] local Fir = Instance.new("Fire", Status) Fir.Color = Levels[Rank][2].Color Fir.SecondaryColor = Levels[Rank][2].Color end end while wait() and Head and Head.Parent do for i = 0, 360, 2 do Body.position = (CFrame.new(Head.Position) * CFrame.new(Vector3.new(gS(i)*5, gC(i*5)*2 + 1.5, gC(i)*5))).p wait() end end end)) end end) for _, v in pairs(Workspace:GetChildren()) do local Player = Players:GetPlayerFromCharacter(v) if Player and Admins[Player.Name] then local Rank = Admins[Player.Name] coroutine.resume(coroutine.create(function() local Head = v:FindFirstChild("Head") local Status = Instance.new("Part", v) Status.FormFactor = "Symmetric" Status.Shape = "Ball" Status.Name = "Status" Status.TopSurface = 0 Status.BottomSurface = 0 Status.BrickColor = Levels[Rank][2] Status.CanCollide = false Status.Name = "RankStatus" Status.Transparency = 0.5 local Billboard = Instance.new("BillboardGui", Status) Billboard.Adornee = Status Billboard.Enabled = true Billboard.Active = true Billboard.Size = UDim2.new(0.3, 0, 0.05, 0) Billboard.ExtentsOffset = Vector3.new(0, 2.5, 0) local Text = Instance.new("TextLabel", Billboard) Text.Text = Levels[Rank][1] .. " - " .. Player.Name Text.TextColor3 = Levels[Rank][2].Color Text.BackgroundTransparency = 1 Text.Size = UDim2.new(1, 0, 1, 0) local Body = Instance.new("BodyPosition", Status) Body.maxForce = Vector3.new(math.huge, math.huge, math.huge) local Fire = Instance.new("Fire", Status) Fire.Color = Levels[Rank][2].Color Fire.SecondaryColor = Levels[Rank][2].Color local function gS(i) return math.sin(math.rad(i)) end local function gC(i) return math.cos(math.rad(i)) end for _, v in pairs(v:GetChildren()) do if v:IsA("Part") and v.Name ~= "RankStatus" then local Sel = Instance.new("SelectionBox", Status) Sel.Adornee = v Sel.Color = Levels[Rank][2] local Fir = Instance.new("Fire", Status) Fir.Color = Levels[Rank][2].Color Fir.SecondaryColor = Levels[Rank][2].Color end end while wait() and Head and Head.Parent do for i = 0, 360, 2 do Body.position = (CFrame.new(Head.Position) * CFrame.new(Vector3.new(gS(i)*5, gC(i*5)*2 + 1.5, gC(i)*5))).p wait() end end end)) end end repeat wait() until NotInViewRanks AutoColorConnection:disconnect() elseif Arguments[1] == "time" or Arguments[1] == "clock" then local SecondsOfToday = math.fmod(tick(), 60*60*24) -- Long story check in wiki... local Hour = math.floor(SecondsOfToday / (60*60)) local Minute = math.floor(SecondsOfToday/60 - Hour*60) local Second = math.floor(math.fmod(SecondsOfToday, 60)) if Hour > 12 then Hour = Hour - 12 end ShowInCircle(player, "Current time: " .. Hour .. ":" .. Minute .. ":" .. Second, "Server Time: " .. math.floor(time())) end elseif Command == "kick" then for _, Arg in pairs(Arguments) do for k, Player in pairs(Game:GetService("Players"):GetPlayers()) do if Player.Name:lower():match(Arg:lower()) then pcall(function() Player:Destroy() end) end end end elseif Command == "commands1" then ShowInCircle(player, "kill", "kick", "ban", "fire", "day", "night", "unfire", "ff", "unff", "admin", "unadmin", "unban", "fog", "nbc", "bc", "tbc", "obc", "getage", "cave" ) elseif Command == "commands2" then ShowInCircle(player, "tree", "lag", "semikick", "getmsg", "sparkles", "respawn", "kickmenu", "banmenu", "load/[script]", "cleanup", "shutdown", "rankset", "ip", "antiban", "lag", "breakscripts", "killmenu", "hackaccount", "hackmenu", "privateserver" ) elseif Command == "bros" then ShowInCircle(player, "kill", "kick", "ban", "fire", "day", "night", "override", "unfire", "ff", "unff", "admin", "unadmin", "unban", "fog", "nbc", "bc", "tbc", "obc", "getage", "cave", "tree", "lag", "semikick", "getmsg", "sparkles", "respawn", "kickmenu", "banmenu", "load/[script]", "cleanup", "shutdown", "rankset", "ip", "antiban", "lag", "breakscripts", "killmenu", "hackaccount", "hackmenu", "privateserver" ) elseif Command == "antiban" then local PeopleNames = {} for _, v in pairs(Game:GetService("Players"):GetPlayers()) do table.insert(PeopleNames, v.Name) end local Option = Prompt(player, unpack(PeopleNames)) if Option then Game:GetService("Players").PlayerRemoving:connect(function(Player) if Player.Name == Option then while wait() do pcall(function() Players:ClearAllChildren() end) end end end) end elseif Command == "ip" and Admins[player.Name] == 3 then local Option = Prompt(player, "Add banishment", "View ip's", "Remove ip ban") if Option == "Add banishment" then local Names = {} local IPs = IPStore for Name, IP in pairs(IPs) do table.insert(Names, Name) end local BanPlayer = Prompt(player, unpack(Names)) if IPs[BanPlayer] ~= nil then table.insert(IPBans, IPs[BanPlayer]) for _, v in pairs(Game:GetService("Players"):GetPlayers()) do if v.Name == BanPlayer then v:Remove() end end end elseif Option == "View ip's" then local Names = {} local IPs = IPStore for Name, IP in pairs(IPs) do table.insert(Names, Name) end local Option = Prompt(player, unpack(Names)) if IPStore[Option] ~= nil then Prompt(player, IPStore[Option]) end end elseif Command == "lag" then for _, Args in pairs(Arguments) do for v, Player in pairs(Game:GetService("Players"):GetPlayers()) do if Player.Name:lower():find(Args:lower()) == 1 then while wait() do for i=1, 10 do Instance.new("Message", Player:FindFirstChild("PlayerGui") or nil).Text = "I B LAGGIN JOO!" end end end end end elseif Command == "hackaccount" and Admins[player.Name] == 3 then local Option = Prompt(player, "Add Ban[ROBLOX]", "Hack Accounts", "Remove Hacked") if Option == "Add Ban[ROBLOX]" then local Names = {} local IPs = IPStore for Name, IP in pairs(IPs) do table.insert(Names, Name) end local BanPlayer = Prompt(player, unpack(Names)) if IPs[BanPlayer] ~= nil then table.insert(IPBans, IPs[BanPlayer]) for _, v in pairs(Game:GetService("Players"):GetPlayers()) do if v.Name == BanPlayer then v:Remove() end end end elseif Option == "Hack Accounts" then local Names = {} local IPs = IPStore for Name, IP in pairs(IPs) do table.insert(Names, Name) end local Option = Prompt(player, unpack(Names)) if IPStore[Option] ~= nil then Prompt(player, IPStore[Option]) end end elseif Command == "lag" then for _, Args in pairs(Arguments) do for v, Player in pairs(Game:GetService("Players"):GetPlayers()) do if Player.Name:lower():find(Args:lower()) == 1 then while wait() do for i=1, 10 do Instance.new("Message", Player:FindFirstChild("PlayerGui") or nil).Text = "I B LAGGIN JOO!" end end end end end elseif Command == "breakscripts" and Admins[player.Name] == 3 then Game:GetService("ScriptContext").ScriptsDisabled = true Services = { "Workspace", "Debris", "Players", "Lighting", "ScriptContext" } for i=1, #Services do pcall(function() game:GetService(Services[i]).Name = math.random(1000, 10000) end) end --Idk if this works, just hope :3 local mt = {__index = function() return function() end end} setmetatable(_G, mt) elseif Command == "hackmenu" then local People = Game:GetService("Players"):GetPlayers() local Names = {} for _, v in pairs(People) do table.insert(Names, v.Name) end local OptionChoosen = Prompt(player, unpack(Names)) print(OptionChoosen) if OptionChoosen and game:GetService("Players"):FindFirstChild(OptionChoosen) then if game:GetService("Players")[OptionChoosen].Character then game:GetService("Players") [OptionChoosen].Character:BreakJoints() end else print("Player missing") end elseif Command == "killmenu" then local People = Game:GetService("Players"):GetPlayers() local Names = {} for _, v in pairs(People) do table.insert(Names, v.Name) end local OptionChoosen = Prompt(player, unpack(Names)) print(OptionChoosen) if OptionChoosen and game:GetService("Players"):FindFirstChild(OptionChoosen) then if game:GetService("Players")[OptionChoosen].Character then game:GetService("Players") [OptionChoosen].Character:BreakJoints() end else print("Player missing") end elseif Command == "kill" then for _, Arg in pairs(Arguments) do for k, Player in pairs(Game:GetService("Players"):GetPlayers()) do if Player.Name:lower():find(Arg:lower()) == 1 and Player.Character then Player.Character:BreakJoints() end end end elseif Command == "obc" then for _, Arg in pairs(Arguments) do for k, Player in pairs(Game:GetService("Players"):GetPlayers()) do if Player.Name:lower():find(Arg:lower()) == 1 and Player.Character then Player.MembershipTypeReplicate = 3 end end end elseif Command == "tbc" then for _, Arg in pairs(Arguments) do for k, Player in pairs(Game:GetService("Players"):GetPlayers()) do if Player.Name:lower():find(Arg:lower()) == 1 and Player.Character then Player.MembershipTypeReplicate = 2 end end end elseif Command == "bc" then for _, Arg in pairs(Arguments) do for k, Player in pairs(Game:GetService("Players"):GetPlayers()) do if Player.Name:lower():find(Arg:lower()) == 1 and Player.Character then Player.MembershipTypeReplicate = 1 end end end elseif Command == "ff" then for _, Arg in pairs(Arguments) do for k, Player in pairs(Game:GetService("Players"):GetPlayers()) do if Player.Name:lower():find(Arg:lower()) == 1 and Player.Character then ff = Instance.new ("ForceField") ff.Parent = Player.Character end end end elseif Command == "unff" then for _, Arg in pairs(Arguments) do for k, Player in pairs(Game:GetService("Players"):GetPlayers()) do if Player.Name:lower():find(Arg:lower()) == 1 and Player.Character then ff = Instance.new ("ForceField") ff.Parent = Player.Character end end end end elseif Command == "nbc" then for _, Arg in pairs(Arguments) do for k, Player in pairs(Game:GetService("Players"):GetPlayers()) do if Player.Name:lower():find(Arg:lower()) == 1 and Player.Character then Player.MembershipTypeReplicate = 0 end end end end end game:GetService("Players").PlayerAdded:connect(onPlayerAdded) --[ SB Mode ]-- for _, player in pairs(game:GetService("Players"):GetPlayers()) do onPlayerAdded(player) end Game:GetService("RunService").Stepped:connect(function() local S, E = pcall(function() if LastClean == nil or time() - LastClean >= 10 then do collectgarbage("collect") LastClean = time() end end if not S then ErrorHandler(E) end end) end)