con_enable "1" // Enables the console (default 0) developer "0" // Developer mode (default 0) cl_forcepreload "1" // Preloads some resources on game start rather then when map loads (Default "0" Enabled "1") // GAMEPLAY // BASIC SETTINGS dota_ability_quick_cast "1" // Double tapping item/ability applies it to yourself (default "0" "0" Disables "1" Enables) dota_damage_flash "0" // Flash when enemies take damage from the player (default "1" "0" Disables "1" Enables) dota_disable_range_finder "0" // If set to 0, when a spell is selected, range finder is shown (default "1" "0" Disables "1" Enables) dota_disable_unit_ring "0" // Unit ring around units (default "0" "1" Disables "0" Enabled) dota_force_right_click_attack "1" // Can now right-click to deny (default "0" "0" Disables "1" Enables) dota_hero_tooltip "1" // Style of the hero tool tip (default "1" "0" Corner "1" Overhead "2" Inline overhead) dota_minimap_misclick_time "0" // Threshold delay to accept minimap clicks (default "0.2") dota_player_add_summoned_to_selection "0" // Selects summons on spawn (Default "0" "0" Disables "1" Enables) dota_player_multipler_orders "1" // Hold ctrl to give order to all units (default "0" "0" Disables "1" Enables) dota_player_units_auto_attack "0" // Hero auto attack stance (Default "1" "0" Passive "1" Aggressive) dota_reset_camera_on_spawn "0" // Center camera on player hero on any re-spawn (default "1" "0" Disables "1" Enables) dota_remap_alt_key "" // Remap ALT key to another (default "" "" Disables "ANYKEY" Enabled) dota_screen_shake "0" // Screen will no longer shake when certain are cast (default "1" "0" Disables "1" Enabled) dota_sf_game_end_delay "0" // Make results appear immediately after game ends (default "1" "0" Appear instantly "1" Enables delay) dota_unit_fly_bonus_height "0" // Decreases height of flying units significantly (default "150" "0" Disables) dota_unit_use_player_color "1" // Unit uses player colours (Default "1" "1" Individual colors "0" Team colors) // // SHOP dota_shop_recommended_open "1" // Recommended items for hero when open shop menu (Default "1" "0" Disables "1" Enabled) dota_shop_force_hotkeys "1" // Force using shop hotkeys when buying from shops (default "0" "0" Disables "1" Enabled) hud_sticky_item_name "item_tpscroll" // Default item to be in the stick buy slot (default "item_tpscroll" Any item string works here) dota_player_auto_purchase_items "0" // Autobuys items from shop (default "0" "0" Disables "1" Enabled) // // USER INTERFACE dota_always_show_player_names "1" // Always show player names dota_killcam_show "1" // Enables information updon death (default "0") dota_hud_show_overhead_events "1" // Overhead display of CK/CD/Crits/Othe various overhead information (default "1" "0" Disables "1" Enabled) dota_map_ping_multi_key_press "1" // Able to ping while you're pressing down multiple keys dota_minimap_hero_size "580" // Increases the size of heroes on the minimap dota_minimap_ping_duration "5" // Default 3 - Leaves ping marks on the map for longer dota_minimap_ping_tag_duration "5" // Duration of shield/attack pings on structures dota_minimap_simple_colors "0” // Makes minimap colour scheme similar to WC3/Dota 1 (to turn off, set to 0) dota_minimap_tower_defend_distance "250" // Distance from tower to initiate ping tower instead of ping map dota_sf_hud_channelbar "1" // Displays the channelling bar on certain spells (Default "1" "0" Disables "1" Enabled) dota_sf_hud_voicechat "1" // Displays who is talking on hud when they talk (Default "1" "0" Disables "1" Enabled) dota_show_hero_finder "1" // Show hero indicator when alt is held down // PLAYER CAMERA CONTROL dota_camera_accelerate "50" // Decelerating map scroll (Default "49" "49" Instant stop "1" Smooth slowdown. Not sure but I think "50" is actually right.) dota_camera_follow_doublepress_time "1" // Time frame to lock onto hero when double tapped (default "0" "0" Disables "1" Enables) dota_camera_speed "6500" // Scrolling speed (Default "3000", Vanilla DotA-like is 6500, default 3000, prefer 6500 or 3682)