[URL] //modified ini by Kakkoii, various shadow and texture LOD enhancements, as well as texture streaming improvements. Protocol=unreal Name=Player Map=DishonoredGameFull_P.umap LocalMap=DishonoredGameFull_P.umap LocalOptions= TransitionMap=DishonoredGameFull_P.umap MapExt=umap EXEName=DishonoredGame.exe DebugEXEName=DEBUG-DishonoredGame.exe SaveExt=usa Port=7777 PeerPort=7778 GameName=Dishonored Game GameNameShort=EG [Engine.Engine] NetworkDevice=IpDrv.TcpNetDriver ConsoleClassName=Engine.Console GameViewportClientClassName=DishonoredGame.DishonoredViewportClient LocalPlayerClassName=DishonoredGame.DisLocalPlayer DataStoreClientClassName=Engine.DataStoreClient Language=int bAllowMatureLanguage=TRUE GameEngine=DishonoredGame.DishonoredEngine EditorEngine=DishonoredEditor.DishonoredEditorEngine UnrealEdEngine=DishonoredEditor.DishonoredUnEdEngine Client=WinDrv.WindowsClient Render=Render.Render Input=Engine.Input Canvas=Engine.Canvas TinyFontName=EngineFonts.TinyFont SmallFontName=EngineFonts.SmallFont MediumFontName=EngineFonts.MediumFont LargeFontName=EngineFonts.LargeFont SubtitleFontName=EngineFonts.SmallFont WireframeMaterialName=EngineDebugMaterials.WireframeMaterial DefaultMaterialName=EngineMaterials.DefaultMaterial DefaultDecalMaterialName=EngineMaterials.DefaultDecalMaterial DefaultTextureName=EngineMaterials.DefaultDiffuse DefaultBlackCubemapTextureName=EngineMaterials.BlackCube EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial GeomMaterialName=EngineDebugMaterials.GeomMaterial DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial TickMaterialName=EditorMaterials.Tick_Mat CrossMaterialName=EditorMaterials.Cross_Mat DefaultUICaretMaterialName=EngineMaterials.BlinkingCaret SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial ScreenDoorNoiseTextureName=EngineMaterials.ScreenDoorNoiseTexture RandomAngleTextureName=EngineMaterials.RandomAngles RandomNormalTextureName=EngineMaterials.RandomNormal2 RandomMirrorDiscTextureName=EngineMaterials.RandomMirrorDisc WeightMapPlaceholderTextureName=EngineMaterials.WeightMapPlaceholderTexture LightMapDensityTextureName=EngineMaterials.DefaultWhiteGrid LightMapDensityNormalName=EngineMaterials.DefaultNormal LevelColorationLitMaterialName=EngineDebugMaterials.LevelColorationLitMaterial LevelColorationUnlitMaterialName=EngineDebugMaterials.LevelColorationUnlitMaterial LightingTexelDensityName=EngineDebugMaterials.MAT_LevelColorationLitLightmapUVs ShadedLevelColorationUnlitMaterialName=EngineDebugMaterials.ShadedLevelColorationUnlitMaterial ShadedLevelColorationLitMaterialName=EngineDebugMaterials.ShadedLevelColorationLitMaterial ShadedLevelColorationTranslucentUnlitMaterialName=EngineDebugMaterials.ShadedLevelColorationTranslucentUnlitMaterial RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterial VertexColorMaterialName=EngineDebugMaterials.VertexColorMaterial VertexColorViewModeMaterialName_ColorOnly=EngineDebugMaterials.VertexColorViewMode_ColorOnly VertexColorViewModeMaterialName_AlphaAsColor=EngineDebugMaterials.VertexColorViewMode_AlphaAsColor VertexColorViewModeMaterialName_RedOnly=EngineDebugMaterials.VertexColorViewMode_RedOnly VertexColorViewModeMaterialName_GreenOnly=EngineDebugMaterials.VertexColorViewMode_GreenOnly VertexColorViewModeMaterialName_BlueOnly=EngineDebugMaterials.VertexColorViewMode_BlueOnly HeatmapMaterialName=EngineDebugMaterials.HeatmapMaterial BoneWeightMaterialName=EngineDebugMaterials.BoneWeightMaterial TangentColorMaterialName=EngineDebugMaterials.TangentColorMaterial EditorBrushMaterialName=EngineMaterials.EditorBrushMaterial DefaultPhysMaterialName=EngineMaterials.DefaultPhysicalMaterial TextureStreamingBoundsMaterialName=EditorMaterials.Utilities.TextureStreamingBounds_MATInst TerrainErrorMaterialName=EngineDebugMaterials.MaterialError_Mat ProcBuildingSimpleMaterialName=EngineBuildings.ProcBuildingSimpleMaterial BuildingQuadStaticMeshName=EngineBuildings.BuildingQuadMesh ProcBuildingLODColorTexelsPerWorldUnit=0.075 ProcBuildingLODLightingTexelsPerWorldUnit=0.015 MaxProcBuildingLODColorTextureSize=2048 MaxProcBuildingLODLightingTextureSize=1024 UseProcBuildingLODTextureCropping=True ForcePowerOfTwoProcBuildingLODTextures=True bCombineSimilarMappings=True MaxRMSDForCombiningMappings=6.0 TerrainMaterialMaxTextureCount=16 TerrainTessellationCheckCount=6 TerrainTessellationCheckBorder=2.0 TerrainTessellationCheckDistance=4096.0 BeginUPTryCount=200000 bStaticDecalsEnabled=True bDynamicDecalsEnabled=True bForceStaticTerrain=False LightingOnlyBrightness=(R=0.3,G=0.3,B=0.3,A=1.0) LightComplexityColors=(R=0,G=0,B=0,A=1) LightComplexityColors=(R=0,G=255,B=0,A=1) LightComplexityColors=(R=63,G=191,B=0,A=1) LightComplexityColors=(R=127,G=127,B=0,A=1) LightComplexityColors=(R=191,G=63,B=0,A=1) LightComplexityColors=(R=255,G=0,B=0,A=1) ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0) ShaderComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0) ShaderComplexityColors=(R=0.046,G=0.52,B=0.0,A=1.0) ShaderComplexityColors=(R=0.215,G=0.215,B=0.0,A=1.0) ShaderComplexityColors=(R=0.52,G=0.046,B=0.0,A=1.0) ShaderComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0) ShaderComplexityColors=(R=1.0,G=0.0,B=0.0,A=1.0) ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0) ShaderComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0) MaxPixelShaderAdditiveComplexityCount=900 TimeBetweenPurgingPendingKillObjects=300 NumberOfAllocsBetweenGC=16384 TotalAllocSizeBetweenGC=1048576 MinFadeDurationForGarbageCollectInS=0.2 AllowGarbageCollectOnScreenFadeAfterInS=30 bUseTextureStreaming=True bUseBackgroundLevelStreaming=True bSubtitlesForcedOff=FALSE ScoutClassName=DishonoredGame.DishonoredScout DefaultPostProcessName=AltScreen_Effects.PostProcessChain.Test_PPG DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess bOnScreenKismetWarnings=TRUE bEnableKismetLogging=FALSE bAllowDebugViewmodesOnConsoles=FALSE CameraRotationThreshold=45.0 CameraTranslationThreshold=10000 PrimitiveProbablyVisibleTime=8.0 PercentUnoccludedRequeries=0.125 MaxOcclusionPixelsFraction=0.001 MinTextureDensity=0.0 IdealTextureDensity=20.0 MaxTextureDensity=80.0 MinLightMapDensity=0.0 IdealLightMapDensity=1.0 MaxLightMapDensity=3.0 RenderLightMapDensityGrayscaleScale=1.0 RenderLightMapDensityColorScale=1.0 bRenderLightMapDensityGrayscale=true LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0) LightMapDensitySelectedColor=(R=1.0,G=0.2,B=1.0,A=1.0) bDisablePhysXHardwareSupport=True DemoRecordingDevice=Engine.DemoRecDriver bPauseOnLossOfFocus=TRUE MaxFluidNumVerts=1048576 FluidSimulationTimeLimit=30.0 MaxParticleResize=0 MaxParticleResizeWarn=0 bCheckParticleRenderSize=True MaxParticleVertexMemory=131972 NetClientTicksPerSecond=200 MaxTrackedOcclusionIncrement=0.10 TrackedOcclusionStepSize=0.10 MipFadeInSpeed0=0.3 MipFadeOutSpeed0=0.1 MipFadeInSpeed1=2.0 MipFadeOutSpeed1=1.0 StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255)))) StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=25.0,Out=(G=255)),(In=29.0,Out=(R=255,G=255)),(In=33.0,Out=(R=255)))) StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255)))) PhysXGpuHeapSize=32 PhysXMeshCacheSize=8 HACK_UseTickFrequency=FALSE bShouldGenerateSimpleLightmaps=TRUE bSmoothFrameRate=TRUE MinSmoothedFrameRate=30 MaxSmoothedFrameRate=130 DefaultSelectedMaterialColor=(R=0.04,G=0.02,B=0.24,A=1.0) bEnableOnScreenDebugMessages=true AllowScreenDoorFade=False AllowNvidiaStereo3d=False IgnoreSimulatedFuncWarnings=Tick bEnableColorClear=TRUE DefaultOnlineSubsystemName=OnlineSubsystemSteamworks.OnlineSubsystemSteamworks [Engine.StreamingMovies] RenderPriorityPS3=1001 SuspendGameIO=false [Engine.ISVHacks] bInitializeShadersOnDemand=False DisableATITextureFilterOptimizationChecks=True UseMinimalNVIDIADriverShaderOptimization=False PumpWindowMessagesWhenRenderThreadStalled=False [Engine.GameEngine] MaxDeltaTime=0 [Engine.DemoRecDriver] AllowDownloads=True DemoSpectatorClass=Engine.PlayerController MaxClientRate=25000 ConnectionTimeout=15.0 InitialConnectTimeout=30.0 AckTimeout=1.0 KeepAliveTime=1.0 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=30 LanServerMaxTickRate=30 MaxRewindPoints=30 RewindPointInterval=1.0 NumRecentRewindPoints=7 [Engine.PackagesToAlwaysCook] Package=UI_GamepadMapping Package=UI_ItemIcons_Large Package=UI_Mission_Small Package=UI_Mission_Large Package=UI_portraits_objectives Package=UI_Powers_Large Package=UI_GalleryImg_Small_NoSF Package=UI_Mission_DLC05 Package=UI_ItemIcons_Large_DLC06 Package=UI_Mission_Small_DLC06 Package=UI_Mission_Large_DLC06 Package=UI_portraits_objectives_DLC06 Package=UI_Powers_Large_DLC06 SeekFreePackage=DLC06_Twk_Inv_Seekfree SeekFreePackage=DLC06_Twk_Player_Daud SeekFreePackage=DisFonts SeekFreePackage=DisFonts_LCZEHUNPOL SeekFreePackage=DisFonts_LRUS SeekFreePackage=DisFonts_PC SeekFreePackage=UI_Gamma SeekFreePackage=UI_HUD SeekFreePackage=UI_HUDFX SeekFreePackage=UI_Journal SeekFreePackage=UI_Loading SeekFreePackage=UI_Loading_LCZEHUNPOL SeekFreePackage=UI_Loading_LRUS SeekFreePackage=UI_MissionStats SeekFreePackage=UI_PauseMenu SeekFreePackage=UI_PowerWheel SeekFreePackage=UI_Shop SeekFreePackage=UI_Map_Boyle SeekFreePackage=UI_Map_Bridge SeekFreePackage=UI_Map_BrothelExt SeekFreePackage=UI_Map_BrothelInt SeekFreePackage=UI_Map_LightHouseExt1 SeekFreePackage=UI_Map_LightHouseExt2 SeekFreePackage=UI_Map_LightHouseExt3 SeekFreePackage=UI_Map_OverseerExt SeekFreePackage=UI_Map_OverseerInt1 SeekFreePackage=UI_Map_OverseerInt2 SeekFreePackage=UI_Map_Streets SeekFreePackage=UI_Map_TowerReturnInt SeekFreePackage=UI_Map_TowerReturnInt2 SeekFreePackage=UI_MissionStatsBg_Boyle SeekFreePackage=UI_MissionStatsBg_Bridge SeekFreePackage=UI_MissionStatsBg_Brothel SeekFreePackage=UI_MissionStatsBg_Flooded SeekFreePackage=UI_MissionStatsBg_Hub SeekFreePackage=UI_MissionStatsBg_LightH SeekFreePackage=UI_MissionStatsBg_Overseer SeekFreePackage=UI_MissionStatsBg_Prison SeekFreePackage=UI_MissionStatsBg_TowerRet SeekFreePackage=UI_Tuto_Assassination SeekFreePackage=UI_Tuto_BendTime SeekFreePackage=UI_Tuto_Blink SeekFreePackage=UI_Tuto_Block SeekFreePackage=UI_Tuto_BloodThirsty SeekFreePackage=UI_Tuto_BluePrints SeekFreePackage=UI_Tuto_BoneCharms SeekFreePackage=UI_Tuto_Celerity SeekFreePackage=UI_Tuto_Chaos SeekFreePackage=UI_Tuto_Combat SeekFreePackage=UI_Tuto_CounterAttack SeekFreePackage=UI_Tuto_DarkVision SeekFreePackage=UI_Tuto_DevouringSwarm SeekFreePackage=UI_Tuto_DropAssassination SeekFreePackage=UI_Tuto_Heart SeekFreePackage=UI_Tuto_Journal SeekFreePackage=UI_Tuto_Lean SeekFreePackage=UI_Tuto_PerfectBlock SeekFreePackage=UI_Tuto_Possession SeekFreePackage=UI_Tuto_PYWOptions SeekFreePackage=UI_Tuto_PYWPathways SeekFreePackage=UI_Tuto_PYWPathways2 SeekFreePackage=UI_Tuto_PYWPowers SeekFreePackage=UI_Tuto_RewireTool SeekFreePackage=UI_Tuto_Runes SeekFreePackage=UI_Tuto_ShadowKill SeekFreePackage=UI_Tuto_Shop SeekFreePackage=UI_Tuto_SpringRazor SeekFreePackage=UI_Tuto_Stealth SeekFreePackage=UI_Tuto_Vitality SeekFreePackage=UI_Tuto_Wheel SeekFreePackage=UI_Tuto_Windblast SeekFreePackage=WrittenNotes_twk SeekFreePackage=AudioGraph_Twk SeekFreePackage=ChapterNotes_twk SeekFreePackage=Pickups_twk_Keys SeekFreePackage=Tutorials_twk_Abst SeekFreePackage=Blueprints_twk_Abst SeekFreePackage=Twk_Upgrades SeekFreePackage=Prison_AbstractInv_MS SeekFreePackage=Hub_AbstInv SeekFreePackage=Streets_AbsInv SeekFreePackage=Ovrsr_AbstractInv_MS SeekFreePackage=Abbey_01_Keys SeekFreePackage=Boyle_AbstractInv_MS SeekFreePackage=Tower_AbstractInv_MS SeekFreePackage=Flooded_AbstractInv_MS SeekFreePackage=Brothel_AbstractInv_MS SeekFreePackage=Money_twk_Abs SeekFreePackage=StreetSewer_AbsInv SeekFreePackage=Tower_Twk_Abs SeekFreePackage=Hub_AbstractInv_MS SeekFreePackage=Bridge_Abstract SeekFreePackage=UI_Brf_Arena SeekFreePackage=UI_Brf_AssassinsTraining SeekFreePackage=UI_Brf_BendTimeMassacre SeekFreePackage=UI_Brf_ChainKill SeekFreePackage=UI_Brf_Countdown SeekFreePackage=UI_Brf_DropAttack SeekFreePackage=UI_Brf_MysteryMan SeekFreePackage=UI_Brf_OilRain SeekFreePackage=UI_Brf_Race SeekFreePackage=UI_Brf_Thief SeekFreePackage=UI_Brief_DLC05 SeekFreePackage=UI_ChallengesImages_DLC05 SeekFreePackage=UI_GalleryImg_Small SeekFreePackage=UI_GE_Arena0_L SeekFreePackage=UI_GE_Arena1_L SeekFreePackage=UI_GE_Arena2_L SeekFreePackage=UI_GE_Countdown0_L SeekFreePackage=UI_GE_Countdown1_L SeekFreePackage=UI_GE_Countdown2_L SeekFreePackage=UI_GE_DropAttack0_L SeekFreePackage=UI_GE_DropAttack1_L SeekFreePackage=UI_GE_DropAttack2_L SeekFreePackage=UI_GE_MysteryMan0_L SeekFreePackage=UI_GE_MysteryMan1_L SeekFreePackage=UI_GE_MysteryMan2_L SeekFreePackage=UI_GE_Outsider_L SeekFreePackage=UI_GE_Race0_L SeekFreePackage=UI_GE_Race1_L SeekFreePackage=UI_GE_Race2_L SeekFreePackage=UI_GE_Thief0_L SeekFreePackage=UI_GE_Thief1_L SeekFreePackage=UI_GE_Thief2_L SeekFreePackage=UI_GN_Arena0_L SeekFreePackage=UI_GN_Arena1_L SeekFreePackage=UI_GN_AT0_L SeekFreePackage=UI_GN_AT1_L SeekFreePackage=UI_GN_AT2_L SeekFreePackage=UI_GN_BTM0_L SeekFreePackage=UI_GN_BTM1_L SeekFreePackage=UI_GN_BTM2_L SeekFreePackage=UI_GN_ChainKill0_L SeekFreePackage=UI_GN_ChainKill1_L SeekFreePackage=UI_GN_ChainKill2_L SeekFreePackage=UI_GN_Countdown0_L SeekFreePackage=UI_GN_Countdown1_L SeekFreePackage=UI_GN_DropAttack0_L SeekFreePackage=UI_GN_DropAttack1_L SeekFreePackage=UI_GN_MysteryMan0_L SeekFreePackage=UI_GN_MysteryMan1_L SeekFreePackage=UI_GN_OilRain0_L SeekFreePackage=UI_GN_OilRain1_L SeekFreePackage=UI_GN_OilRain2_L SeekFreePackage=UI_GN_Outsider_L SeekFreePackage=UI_GN_Race0_L SeekFreePackage=UI_GN_Race1_L SeekFreePackage=UI_GN_Thief0_L SeekFreePackage=UI_GN_Thief1_L SeekFreePackage=UI_HUD_DLC05 SeekFreePackage=UI_Map_MysteryMan SeekFreePackage=UI_PauseMenu_DLC05 SeekFreePackage=UI_ResBg_Arena SeekFreePackage=UI_ResBg_AssassinsTraining SeekFreePackage=UI_ResBg_BendTimeMassacre SeekFreePackage=UI_ResBg_ChainKill SeekFreePackage=UI_ResBg_Countdown SeekFreePackage=UI_ResBg_DropAttack SeekFreePackage=UI_ResBg_MysteryMan SeekFreePackage=UI_ResBg_OilRain SeekFreePackage=UI_ResBg_Race SeekFreePackage=UI_ResBg_Thief SeekFreePackage=UI_Results_DLC05 SeekFreePackage=DLC05_Twk_UI SeekFreePackage=UI_EquipmentIcons_DLC06 SeekFreePackage=UI_ItemIcons_Small_DLC06 SeekFreePackage=UI_Journal_DLC06 SeekFreePackage=UI_Map_SlaughterExt1_DLC06 SeekFreePackage=UI_Map_SlaughterInt1_DLC06 SeekFreePackage=UI_Map_SlaughterInt2_DLC06 SeekFreePackage=UI_Map_SlaughterInt3_DLC06 SeekFreePackage=UI_Map_SlaughterInt4_DLC06 SeekFreePackage=UI_Map_TimshExt1_DLC06 SeekFreePackage=UI_Map_TimshInt1_DLC06 SeekFreePackage=UI_Map_AttackPlans1_DLC06 SeekFreePackage=UI_MissionStats_DLC06 SeekFreePackage=UI_MSBg_DaudsBase_DLC06 SeekFreePackage=UI_MSBg_Slaughter_DLC06 SeekFreePackage=UI_MSBg_Timsh_DLC06 SeekFreePackage=UI_Note_DLC06 SeekFreePackage=UI_PauseMenu_DLC06 SeekFreePackage=UI_PowerWheel_DLC06 SeekFreePackage=UI_Shop_DLC06 SeekFreePackage=UI_Tuto_ArcaneBond SeekFreePackage=UI_Tuto_ArcMine SeekFreePackage=UI_Tuto_ArcMineStun SeekFreePackage=UI_Tuto_BendTime_DLC06 SeekFreePackage=UI_Tuto_BloodThirsty_DLC06 SeekFreePackage=UI_Tuto_BluePrints_DLC06 SeekFreePackage=UI_Tuto_Celerity_DLC06 SeekFreePackage=UI_Tuto_ChokeDust SeekFreePackage=UI_Tuto_DarkVision_DLC06 SeekFreePackage=UI_Tuto_Favors SeekFreePackage=UI_Tuto_ShadowKill_DLC06 SeekFreePackage=UI_Tuto_SummonAssassin SeekFreePackage=UI_Tuto_Transversal SeekFreePackage=UI_Tuto_Vitality_DLC06 SeekFreePackage=DLC06_Twk_UI SeekFreePackage=DLC06_Store_SeekFree SeekFreePackage=DLC06_Notes_Slaughter SeekFreePackage=DLC06_Blueprints_Seekfree SeekFreePackage=DLC06_Timsh_MS_Abst SeekFreePackage=DLC06_Brig_AbstInv_Seekfree SeekFreePackage=DLC06_AudioGraph_Twk SeekFreePackage=DLC06_Slaughter_MS_Abst SeekFreePackage=DLC06_DaudsBase_AbsInv_MS SeekFreePackage=DLC06_Intro_MS_Abst SeekFreePackage=DLC06_ChapterNotes_twk SeekFreePackage=DLC06_WrittenNotes_twk SeekFreePackage=DLC06_RewireTool [Engine.StartupPackages] bSerializeStartupPackagesFromMemory=TRUE bFullyCompressStartupPackages=FALSE Package=EngineMaterials Package=EngineDebugMaterials Package=EngineFonts Package=Screen_Effects Package=AltScreen_Effects Package=WwiseGlobal Package=Common_assets Package=UI_LoadGame Package=UI_OptionsMenu Package=Shr_Characters Package=UI_EquipmentIcons Package=UI_ItemIcons_Small Package=Twk_Inv_Seekfree Package=Twk_Pawn_Corvo Package=DebugMaterials [Engine.PackagesToForceCookPerMap] [Core.System] MaxObjectsNotConsideredByGC=58555 SizeOfPermanentObjectPool=0 StaleCacheDays=30 MaxStaleCacheSize=10 MaxOverallCacheSize=30 PackageSizeSoftLimit=300 AsyncIOBandwidthLimit=0 CachePath=..\..\DishonoredGame\Cache CacheExt=.uxx Paths=..\..\Engine\Content ScriptPaths=..\..\DishonoredGame\Script FRScriptPaths=..\..\DishonoredGame\ScriptFinalRelease MobileScriptPaths=..\..\DishonoredGame\ScriptMobile CutdownPaths=..\..\DishonoredGame\CutdownPackages CutdownPaths=..\..\DishonoredGame\Script ScreenShotPath=..\..\DishonoredGame\ScreenShots LocalizationPaths=..\..\Engine\Localization Extensions=upk Extensions=u SaveLocalizedCookedPackagesInSubdirectories=FALSE TextureFileCacheExtension=tfc Suppress=Dev Suppress=DevAbsorbFuncs Suppress=DevAnim Suppress=DevAssetDataBase Suppress=DevAudio Suppress=DevAudioVerbose Suppress=DevBind Suppress=DevBsp Suppress=DevCamera Suppress=DevCollision Suppress=DevCompile Suppress=DevComponents Suppress=DevConfig Suppress=DevCooking Suppress=DevCrossLevel Suppress=DevDataStore Suppress=DevDecals Suppress=DevFaceFX Suppress=DevGarbage Suppress=DevKill Suppress=DevLevelTools Suppress=DevLightmassSolver Suppress=DevLoad Suppress=DevMovie Suppress=DevNavMesh Suppress=DevNavMeshWarning Suppress=DevNet Suppress=DevNetTraffic Suppress=DevOnline Suppress=DevPath Suppress=DevReplace Suppress=DevSHA Suppress=DevSave Suppress=DevShaders Suppress=DevShadersDetailed Suppress=DevSound Suppress=DevStats Suppress=DevTick Suppress=DevUI Suppress=DevUIAnimation Suppress=DevUIFocus Suppress=DevUIStates Suppress=DevUIStyles Suppress=DevMatinee Suppress=GameStats Suppress=Init Suppress=Input Suppress=Inventory Suppress=Localization Suppress=PlayerManagement Suppress=PlayerMove Paths=..\..\DishonoredGame\Content Paths=..\..\DishonoredGame\__Trashcan LocalizationPaths=..\..\DishonoredGame\Localization Paths=..\DishonoredGameContent\Content Paths=..\DishonoredGameContent\__Trashcan Paths=..\DishonoredGameDLC06Content\Content Paths=..\DishonoredGameDLC06Content\__Trashcan SavePath=..\..\DishonoredGame\Save Extensions=umap SeekFreePCPaths=..\..\DishonoredGame\CookedPC SeekFreePCExtensions=xxx Suppress=DevAIReachability Suppress=DevContactAI Suppress=DevDialogTree Suppress=DevDifficulty Suppress=DevPowers Suppress=DevSpawners Suppress=DevCorpse Suppress=DevPawn Suppress=DevProjectile Suppress=DevAIBrain Suppress=DevAIStims Suppress=DevSaveLoad Suppress=DevSever Suppress=DevAIKnowledge Suppress=DevInventory Suppress=DevAIContext Suppress=DevGFxUI Suppress=DevCrosshair Suppress=DevAIHideout Suppress=DevDLC05_Scoring [Engine.Client] MinDesiredFrameRate=30.000000 InitialButtonRepeatDelay=0.4 ButtonRepeatDelay=0.1 [WinDrv.WindowsClient] MinAllowableResolutionX=0 MinAllowableResolutionY=0 MaxAllowableResolutionX=0 MaxAllowableResolutionY=0 MinAllowableRefreshRate=0 MaxAllowableRefreshRate=0 ParanoidDeviceLostChecking=1 AllowJoystickInput=1 [Engine.Player] ConfiguredInternetSpeed=10000 ConfiguredLanSpeed=20000 PP_DesaturationMultiplier=1.0 PP_HighlightsMultiplier=1.0 PP_MidTonesMultiplier=1.0 PP_ShadowsMultiplier=1.0 [IpDrv.TcpNetDriver] AllowDownloads=True AllowPeerConnections=False ConnectionTimeout=30.0 InitialConnectTimeout=200.0 AckTimeout=1.0 KeepAliveTime=0.2 MaxClientRate=15000 MaxInternetClientRate=10000 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=30 LanServerMaxTickRate=35 DownloadManagers=IpDrv.HTTPDownload DownloadManagers=Engine.ChannelDownload NetConnectionClassName=IpDrv.TcpipConnection [OnlineSubsystemSteamworks.IpNetDriverSteamworks] NetConnectionClassName=OnlineSubsystemSteamworks.IpNetConnectionSteamworks [IpServer.UdpServerQuery] GameName=ut [IpDrv.UdpBeacon] DoBeacon=True BeaconTime=0.50 BeaconTimeout=5.0 BeaconProduct=ut ServerBeaconPort=8777 BeaconPort=9777 [TextureStreaming] PoolSize=320 MemoryMargin=20 MemoryLoss=0 HysteresisLimit=30 DropMipLevelsLimit=24 StopIncreasingLimit=20 StopStreamingLimit=12 MinEvictSize=10 MinFudgeFactor=1 FudgeFactorIncreaseRateOfChange=0.5 FudgeFactorDecreaseRateOfChange=-0.4 MinRequestedMipsToConsider=11 MinTimeToGuaranteeMinMipCount=0 MaxTimeToGuaranteeMinMipCount=0 UseTextureFileCache=TRUE LoadMapTimeLimit=4.0 LightmapStreamingFactor=0.04 ShadowmapStreamingFactor=0.04 MaxLightmapRadius=2000.0 AllowStreamingLightmaps=True TextureFileCacheBulkDataAlignment=1 UsePriorityStreaming=True bAllowSwitchingStreamingSystem=False UseDynamicStreaming=True bEnableAsyncDefrag=False bEnableAsyncReallocation=False MaxDefragRelocations=256 MaxDefragDownShift=128 [StreamByURL] PostLoadPause=6.0 [UnrealEd.EditorEngine] LocalPlayerClassName=UnrealEd.EditorPlayer GridEnabled=True SnapScaleEnabled=True ScaleGridSize=5 SnapVertices=False SnapDistance=10.000000 GridSize=(X=16.000000,Y=16.000000,Z=16.000000) RotGridEnabled=True RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024) GameCommandLine=-log FOVAngle=90.000000 GameFOVAngle=75.000000 FaceFXFOVAngle=60.000000 FaceFXCameraDefaultDistance=512 GodMode=True AutoSaveDir=..\..\DishonoredGame\Autosaves InvertwidgetZAxis=True UseAxisIndicator=True MatineeCurveDetail=0.1 Client=WinDrv.WindowsClient CurrentGridSz=4 bUseMayaCameraControls=True bPrefabsLocked=True HeightMapExportClassName=TerrainHeightMapExporterTextT3D EditorOnlyContentPackages=EditorMeshes EditorOnlyContentPackages=EditorMaterials EditorOnlyContentPackages=EditorResources EditPackagesInPath=..\..\Development\Src EditPackages=Core EditPackages=Engine EditPackages=GFxUI EditPackages=AkAudio EditPackages=GameFramework EditPackages=UnrealEd EditPackages=GFxUIEditor EditPackages=IpDrv EditPackages=OnlineSubsystemPC EditPackages=OnlineSubsystemLive EditPackages=OnlineSubsystemSteamworks bBuildReachSpecs=FALSE MobileScriptOutputPath=..\..\DishonoredGame\ScriptMobile EditorOnlyContentPackages=DishonoredEditorResources AnimCompressionMaxEndEffectorError=0.5 EditPackagesOutPath=..\..\DishonoredGame\Script FRScriptOutputPath=..\..\DishonoredGame\ScriptFinalRelease EditPackages=DishonoredGame EditPackages=DishonoredEditor EditPackages=DishonoredGameContent EditPackages=DishonoredGameDLC06Content EditPackages=OnlineSubsystemPSN InEditorGameURLOptions= ClassMapPair=Pylon/DisPylon HiddenActorFactoryNames=ActorFactoryFracturedStaticMesh HiddenActorFactoryNames=ActorFactoryFoliage HiddenActorFactoryNames=ActorFactoryInteractiveFoliage HiddenActorFactoryNames=ActorFactoryRigidBody HiddenActorFactoryNames=ActorFactoryDecal HiddenActorFactoryNames=ActorFactoryFogVolumeConstantDensityInfo HiddenActorFactoryNames=ActorFactorySkeletalMeshCinematic HiddenActorFactoryNames=ActorFactoryAmbientSoundSimpleToggleable HiddenActorFactoryNames=ActorFactoryAmbientSoundNonLoop HiddenActorFactoryNames=ActorFactoryAmbientSoundSimple HiddenActorFactoryNames=ActorFactoryAmbientSound HiddenActorFactoryNames=ActorFactoryAmbientSoundMovable HiddenActorFactoryNames=ActorFactoryCoverLink HiddenActorFactoryNames=ActorFactoryDominantDirectionalLight HiddenActorFactoryNames=ActorFactoryDominantDirectionalLightMovable HiddenActorFactoryNames=ActorFactoryFogVolumeLinearHalfspaceDensityInfo HiddenActorFactoryNames=ActorFactoryFogVolumeSphericalDensityInfo HiddenActorFactoryNames=ActorFactoryPathNode HiddenActorFactoryNames=ActorFactoryPylon HiddenActorFactoryNames=ActorFactoryTrigger HiddenActorFactoryNames=ActorFactoryAI HiddenActorFactoryNames=ActorFactoryVehicle HiddenActorFactoryNames=PickupFactory [UnrealEd.UnrealEdEngine] AutoSaveIndex=0 PackagesToBeFullyLoadedAtStartup=EditorMaterials PackagesToBeFullyLoadedAtStartup=EditorMeshes PackagesToBeFullyLoadedAtStartup=EditorResources PackagesToBeFullyLoadedAtStartup=EngineMaterials PackagesToBeFullyLoadedAtStartup=EngineFonts PackagesToBeFullyLoadedAtStartup=EngineResources PackagesToBeFullyLoadedAtStartup=Engine_MI_Shaders SnapDistance=10.000000 CurrentGridSz=5 [Engine.DataStoreClient] GlobalDataStoreClasses=Engine.UIDataStore_Strings GlobalDataStoreClasses=Engine.UIDataStore_GameResource GlobalDataStoreClasses=Engine.UIDataStore_Fonts GlobalDataStoreClasses=Engine.UIDataStore_Registry GlobalDataStoreClasses=Engine.UIDataStore_InputAlias PlayerDataStoreClassNames=Engine.UIDataStore_OnlinePlayerData [DevOptions.Shaders] AutoReloadChangedShaders=True bAllowMultiThreadedShaderCompile=True bAllowDistributedShaderCompile=False NumUnusedShaderCompilingThreads=1 ThreadedShaderCompileThreshold=1 MaxShaderJobBatchSize=30 bDumpShaderPDBs=False bPromptToRetryFailedShaderCompiles=True [DevOptions.Debug] ShowSelectedLightmap=False [StatNotifyProviders] BinaryFileStatNotifyProvider=true XmlStatNotifyProvider=false CsvStatNotifyProvider=false StatsNotifyProvider_UDP=true PIXNamedCounterProvider=false [StatNotifyProviders.StatNotifyProvider_UDP] ListenPort=13000 [RemoteControl] SuppressRemoteControlAtStartup=False [LogFiles] PurgeLogsDays=3 LogTimes=True [AnimationCompression] CompressCommandletVersion=1 // Bump this up to trigger full recompression. Otherwise only new animations imported will be recompressed. DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_EdgeAnim TranslationCompressionFormat=7 RotationCompressionFormat=7 AlternativeCompressionThreshold=1.f ForceRecompression=False bOnlyCheckForMissingSkeletalMeshes=False [IpDrv.OnlineSubsystemCommonImpl] MaxLocalTalkers=1 MaxRemoteTalkers=16 bIsUsingSpeechRecognition=false [IpDrv.OnlineGameInterfaceImpl] LanAnnouncePort=14001 LanQueryTimeout=5.0 [OnlineSubsystemLive.OnlineSubsystemLive] LanAnnouncePort=14001 VoiceNotificationDelta=0.2 [Engine.StaticMeshCollectionActor] bCookOutStaticMeshActors=TRUE MaxStaticMeshComponents=100 [Engine.StaticLightCollectionActor] bCookOutStaticLightActors=TRUE MaxLightComponents=100 [LiveSock] bUseVDP=True bUseSecureConnections=true MaxDgramSockets=64 MaxStreamSockets=16 DefaultRecvBufsizeInK=256 DefaultSendBufsizeInK=256 SystemLinkPort=14000 [CustomStats] LD=Streaming fudge factor LD=FrameTime LD=Terrain Foliage Time LD=Foliage Render Time LD=Terrain Smooth Time LD=Terrain Render Time LD=Decal Render Time LD=Terrain Triangles LD=Foliage Instances LD=Decal Triangles LD=Decal Draw Calls LD=Static Mesh Tris LD=Skel Mesh Tris LD=Skel Verts CPU Skin LD=Skel Verts GPU Skin LD=30+ FPS LD=Total CPU rendering time LD=Total GPU rendering time LD=Occluded primitives LD=Projected shadows LD=Visible static mesh elements LD=Visible dynamic primitives LD=Texture Pool Size LD=Physical Memory Used LD=Virtual Memory Used LD=Audio Memory Used LD=Texture Memory Used LD=360 Texture Memory Used LD=Animation Memory LD=Vertex Lighting Memory LD=StaticMesh Vertex Memory LD=StaticMesh Index Memory LD=SkeletalMesh Vertex Memory LD=SkeletalMesh Index Memory LD=Decal Vertex Memory LD=Decal Index Memory LD=Decal Interaction Memory MEMLEAN=Virtual Memory Used MEMLEAN=Audio Memory Used MEMLEAN=Animation Memory MEMLEAN=FaceFX Cur Mem MEMLEAN=Vertex Lighting Memory MEMLEAN=StaticMesh Vertex Memory MEMLEAN=StaticMesh Index Memory MEMLEAN=SkeletalMesh Vertex Memory MEMLEAN=SkeletalMesh Index Memory MEMLEAN=Decal Vertex Memory MEMLEAN=Decal Index Memory MEMLEAN=Decal Interaction Memory MEMLEAN=VertexShader Memory MEMLEAN=PixelShader Memory GameThread=Async Loading Time GameThread=Audio Update Time GameThread=FrameTime GameThread=HUD Time GameThread=Input Time GameThread=Kismet Time GameThread=Move Actor Time GameThread=RHI Game Tick GameThread=RedrawViewports GameThread=Script time GameThread=Tick Time GameThread=Update Components Time GameThread=World Tick Time GameThread=Async Work Wait GameThread=PerFrameCapture GameThread=DynamicLightEnvComp Tick [MemorySplitClassesToTrack] Class=AnimSequence Class=AudioComponent Class=AudioDevice Class=BrushComponent Class=CylinderComponent Class=DecalComponent Class=DecalManager Class=DecalMaterial Class=Font Class=Level Class=Material Class=MaterialInstanceConstant Class=MaterialInstanceTimeVarying Class=Model Class=ModelComponent Class=MorphTarget Class=NavigationMeshBase Class=ParticleModule Class=ParticleSystemComponent Class=PathNode Class=ProcBuilding_SimpleLODActor Class=RB_BodyInstance Class=RB_BodySetup Class=ReachSpec Class=Sequence Class=SkeletalMesh Class=SkeletalMeshComponent Class=SoundCue Class=SoundNode Class=SoundNodeWave Class=StaticMesh Class=StaticMeshActor Class=StaticMeshCollectionActor Class=StaticMeshComponent Class=Terrain Class=TerrainComponent Class=Texture2D Class=UIRoot [MemLeakCheckExtraExecsToRun] Cmd=obj list class=StaticMesh -Alphasort -DetailedInfo Cmd=obj list class=StaticMeshActor -ALPHASORT -DetailedInfo Cmd=obj list class=StaticMeshCollectionActor -ALPHASORT -DetailedInfo Cmd=obj list class=TextureMovie -Alphasort -DetailedInfo Cmd=obj list class=Level -ALPHASORT -DetailedInfo Cmd=lightenv list volumes Cmd=lightenv list transition Cmd=ListThreads [ConfigCoalesceFilter] FilterOut=DishonoredEngine.ini FilterOut=DishonoredEditor.ini FilterOut=DishonoredInput.ini FilterOut=DishonoredLightmass.ini FilterOut=DishonoredGame.ini FilterOut=DishonoredGameDedicatedServer.ini FilterOut=DishonoredUI.ini FilterOut=DishonoredCompat.ini FilterOut=DishonoredEngineG4WLive.ini FilterOut=DishonoredEngineG4WLiveDedicatedServer.ini FilterOut=DishonoredEngineNoLive.ini FilterOut=DishonoredEngineNoLiveDedicatedServer.ini FilterOut=DishonoredEditorKeyBindings.ini FilterOut=DishonoredEditorUserSettings.ini FilterOut=Descriptions.int FilterOut=Editor.int FilterOut=EditorTips.int FilterOut=UnrealEd.int FilterOut=WinDrv.int FilterOut=XWindow.int FilterOut=DishonoredEditor.int [TaskPerfTracking] bUseTaskPerfTracking=TRUE RemoteConnectionIP=192.168.0.61 ConnectionString=provider=sqloledb;Data Source=SQL01.ARKANE-STUDIOS.LAN;Initial Catalog=PerfMem;Integrated Security=SSPI RemoteConnectionStringOverride=provider=sqloledb;Data Source=SQL01.ARKANE-STUDIOS.LAN;Initial Catalog=PerfMem;Integrated Security=SSPI;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn [TaskPerfMemDatabase] bUseTaskPerfMemDatabase=TRUE RemoteConnectionIP=192.168.0.61 ConnectionString=provider=sqloledb;Data Source=SQL01.ARKANE-STUDIOS.LAN;Initial Catalog=PerfMem;Integrated Security=SSPI RemoteConnectionStringOverride=provider=sqloledb;Data Source=SQL01.ARKANE-STUDIOS.LAN;Initial Catalog=PerfMem;Integrated Security=SSPI;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn [MemoryPools] FLightPrimitiveInteractionInitialBlockSize=1024 FModShadowPrimitiveInteractionInitialBlockSize=1024 [SystemSettings] SkeletalLODDistanceFactorMultiplier=0 //DISHONORED: bmartin (2011-08-26) - Setting for graphics quality StaticLODDistanceFactorMultiplier=0 TextureForcedLODBias=-0 //DISHONORED: bmartin (2011-08-26) - Setting for texture quality iType_AntiAlias=0 //DISHONORED: olhermite (2012-07-26) see engineArkPClasses.h, EPpAa_None=0, EPpAa_Mlaa=1, EPpAa_Fxaa=2 bUseMaxQualityMode=False StaticDecals=True DynamicDecals=True UnbatchedDecals=True DecalCullDistanceScale=10.0 DynamicLights=True DynamicShadows=True LightEnvironmentShadows=True CompositeDynamicLights=True SHSecondaryLighting=True DirectionalLightmaps=True MotionBlur=False //DISHONORED: nsilvagni (20110104) - Motion blur is unwanted MotionBlurPause=False //DISHONORED: nsilvagni (20110104) - Motion blur is unwanted DepthOfField=True AmbientOcclusion=False //DISHONORED: nsilvagni (20110104) - Ambient occlusion is unwanted Bloom=True UseHighQualityBloom=True bAllowLightShafts=True bAllowRatsShadow=True Distortion=True FilteredDistortion=True DropParticleDistortion=False bAllowDownsampledTranslucency=False SpeedTreeLeaves=True SpeedTreeFronds=True OnlyStreamInTextures=False LensFlares=True FogVolumes=True FloatingPointRenderTargets=True OneFrameThreadLag=False UseVsync=False UpscaleScreenPercentage=True Fullscreen=True AllowD3D10=False AllowRadialBlur=True SkeletalMeshLODBias=0 ParticleLODBias=0 DetailMode=4 ShadowFilterQualityBias=10 MaxAnisotropy=16 MaxMultisamples=1 MinShadowResolution=64 MinPreShadowResolution=8 MaxShadowResolution=4096 MaxWholeSceneDominantShadowResolution=1344 ShadowFadeResolution=128 PreShadowFadeResolution=16 ShadowFadeExponent=.25 ResX=1280 ResY=720 ScreenPercentage=100.000000 SceneCaptureStreamingMultiplier=1.000000 FoliageDrawRadiusMultiplier=1.000000 ShadowTexelsPerPixel=16 PreShadowResolutionFactor=.5 bEnableVSMShadows=True bEnableBranchingPCFShadows=False bAllowHardwareShadowFiltering=False bAllowBetterModulatedShadows=True bEnableForegroundShadowsOnWorld=True bEnableForegroundSelfShadowing=True bAllowWholeSceneDominantShadows=True ShadowFilterRadius=4 ShadowDepthBias=.003 CSMSplitPenumbraScale=.5 CSMSplitSoftTransitionDistanceScale=4 CSMSplitDepthBiasScale=.7 UnbuiltWholeSceneDynamicShadowRadius=20000 UnbuiltNumWholeSceneDynamicShadowCascades=3 WholeSceneShadowUnbuiltInteractionThreshold=50 bAllowFracturedDamage=True NumFracturedPartsScale=1.0 FractureDirectSpawnChanceScale=1.0 FractureRadialSpawnChanceScale=1.0 FractureCullDistanceScale=1.0 bForceCPUAccessToGPUSkinVerts=false bDisableSkeletalInstanceWeights=false SpeakerConfiguration=0 TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=2048,LODBias=0) TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0) TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0) TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=2048,LODBias=0) TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0) TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0) TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=2048,LODBias=0) TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0) TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0) TEXTUREGROUP_Vehicle=(MinLODSize=512,MaxLODSize=1024,LODBias=0) TEXTUREGROUP_VehicleNormalMap=(MinLODSize=512,MaxLODSize=1024,LODBias=0) TEXTUREGROUP_VehicleSpecular=(MinLODSize=512,MaxLODSize=1024,LODBias=0) TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=512,LODBias=0) TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=linear) TEXTUREGROUP_Skybox=(MinLODSize=512,MaxLODSize=2048,LODBias=0) TEXTUREGROUP_UI=(MinLODSize=512,MaxLODSize=1024,LODBias=0) TEXTUREGROUP_Lightmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,NumStreamedMips=0) TEXTUREGROUP_Shadowmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,NumStreamedMips=0) TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_MobileFlattened=(MinLODSize=8,MaxLODSize=256,LODBias=0) TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=linear) TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=linear) TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=linear) TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=linear) [SystemSettingsEditor] bEnableForegroundSelfShadowing=False TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point) ResX=1280 ResY=720 TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=2048,LODBias=0) TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0) TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0) TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=512,LODBias=0) TEXTUREGROUP_Lightmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_Shadowmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,NumStreamedMips=3) TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_Skybox=(MinLODSize=512,MaxLODSize=2048,LODBias=0) TEXTUREGROUP_UI=(MinLODSize=512,MaxLODSize=1024,LODBias=0) TEXTUREGROUP_Vehicle=(MinLODSize=512,MaxLODSize=1024,LODBias=0) TEXTUREGROUP_VehicleNormalMap=(MinLODSize=512,MaxLODSize=1024,LODBias=0) TEXTUREGROUP_VehicleSpecular=(MinLODSize=512,MaxLODSize=1024,LODBias=0) TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=2048,LODBias=0) TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0) TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0) TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=2048,LODBias=0) TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0) TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0) TEXTUREGROUP_MobileFlattened=(MinLODSize=128,MaxLODSize=4096,LODBias=0) [SystemSettingsSplitScreen2] bAllowWholeSceneDominantShadows=False bAllowLightShafts=False [SystemSettingsMobile] BasedOn=SystemSettings Fullscreen=True DirectionalLightmaps=False DynamicLights=False SHSecondaryLighting=False StaticDecals=True DynamicDecals=False UnbatchedDecals=False MotionBlur=FALSE MotionBlurPause=FALSE DepthOfField=FALSE AmbientOcclusion=FALSE Bloom=FALSE UseHighQualityBloom=FALSE Distortion=FALSE FilteredDistortion=FALSE DropParticleDistortion=TRUE FloatingPointRenderTargets=FALSE SkeletalMeshLODBias=1 ParticleLODBias=1 MaxAnisotropy=2 bAllowBetterModulatedShadows=FALSE [SystemSettingsMobileTextureBias] BasedOn=SystemSettingsMobile TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=point) TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3) TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=1,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) [Engine.PhysicsLODVerticalEmitter] ParticlePercentage=100 [Engine.OnlineSubsystem] NamedInterfaceDefs=(InterfaceName="RecentPlayersList",InterfaceClassName="Engine.OnlineRecentPlayersList") AsyncMinCompletionTime=0.0 [Engine.OnlineRecentPlayersList] MaxRecentPlayers=100 MaxRecentParties=5 [VoIP] VolumeThreshold=0.1 bHasVoiceEnabled=true [FullScreenMovie] bForceNoMovies=false BinkIOStreamReadBufferSize=1000000 bForceNoStartupMovies=True bShouldStopMovieAtEndOfLoadMap=true StartupMovies=Black_266ms StartupMovies=ZenimaxLegal StartupMovies=ZenimaxLegalFR StartupMovies=LogoBethesda StartupMovies=LogoArkane StartupMovies=UE3_logo StartupMovies=Legal StartupMovies=Loading LoadMapMovies=Loading SkippableMovies=Prison_Montage SkippableMovies=Intro SkippableMovies=Intro_Loc SkippableMovies=DLC06_Monologue_Rothwild_LOC SkippableMovies=DLC06_Monologue_Timsh_LOC SkippableMovies=DLC06_Monologue_DaudHQ_LOC SkippableMovies=Credits SkippableMovies=CreditsDLC05 SkippableMovies=CreditsDLC06 PlayOnce=DLC06_Slaughter_Ext_P PlayOnce=DLC06_Timsh_Streets_P PlayOnce=DLC06_DaudBase_P l_tower_p=INTRO_LOC DLC06_Slaughter_Ext_P=DLC06_Monologue_Rothwild_LOC DLC06_Timsh_Streets_P=DLC06_Monologue_Timsh_LOC DLC06_DaudBase_P=DLC06_Monologue_DaudHQ_LOC NoBGMMovies=Credits NoBGMMovies=CreditsDLC05 NoBGMMovies=Dishonored NoBGMMovies=Intro_loc NoBGMMovies=Legal NoBGMMovies=UE3_logo NoBGMMovies=LogoBethesda NoBGMMovies=LogoArkane NoBGMMovies=ZenimaxLegal NoBGMMovies=ZenimaxLegalFR NoBGMMovies=Black_266ms [IPDrv.WebConnection] MaxValueLength=512 MaxLineLength=4096 [IPDrv.WebServer] ApplicationPaths[0]=/ServerAdmin ApplicationPaths[1]=/images ListenPort=80 MaxConnections=18 ExpirationSeconds=86400 bEnabled=false [IPDrv.WebResponse] IncludePath=/Web CharSet=iso-8859-1 [TextureTracking] #TextureName=T_GD_Traffic_Crosswalk_01 [AnimNotify] Trail_MaxSampleRate=200.0 [Engine.LocalPlayer] OverridePPRecoveryTime=1.0 [MobileSupport] bShouldCachePVRTCTextures=False bShouldFlattenMaterials=False FlattenedTextureResolutionBias=1 [Engine.GameViewportClient] bDebugNoGFxUI=FALSE bUseHardwareCursorWhenWindowed=TRUE [ContentComparisonReferenceTypes] +Class=AnimSet +Class=SkeletalMesh +Class=SoundCue +Class=StaticMesh +Class=ParticleSystem +Class=Texture2D [Configuration] [Core.PoolParams] PoolParams_576=7000,100 PoolParams_336=2000,200 PoolParams_112=3500,200 PoolParams_304=500,100 PoolParams_128=3500,100 PoolParams_272=2000,200 PoolParams_96=2500,200 PoolParams_176=1000,200 PoolParams_144=2000,200 PoolParams_64=3000,100 PoolParams_160=2000,100 PoolParams_80=1500,200 PoolParams_208=2500,200 PoolParams_240=1000,100 PoolParams_224=6000,200 PoolParams_192=2000,200 PoolParams_480=500,50 PoolParams_288=500,50 PoolParams_544=500,50 PoolParams_400=300,50 PoolParams_416=400,50 PoolParams_432=200,50 PoolParams_560=300,50 PoolParams_256=800,50 PoolParams_464=300,20 PoolParams_704=100,15 PoolParams_352=200,15 PoolParams_528=50,15 PoolParams_512=100,10 PoolParams_496=100,15 PoolParams_448=100,15 PoolParams_608=150,20 PoolParams_688=100,15 PoolParams_816=50,10 PoolParams_896=75,10 PoolParams_976=100,10 PoolParams_2576=50,10 PoolParams_960=50,10 PoolParams_1104=75,10 PoolParams_720=150,50 PoolParams_672=50,10 PoolParams_320=250,10 PoolParams_880=50,5 PoolParams_1056=100,20 PoolParams_1040=10,5 PoolParams_1072=50,5 PoolParams_592=400,100 PoolParams_656=35,5 PoolParams_944=10,5 PoolParams_368=50,10 PoolParams_624=25,5 PoolParams_384=15,5 PoolParams_3200=10,5 PoolParams_1024=30,5 PoolParams_1296=10,5 PoolParams_848=10,5 PoolParams_752=10,5 PoolParams_1632=5,5 PoolParams_1504=5,5 PoolParams_928=5,5 [Engine.UIDataStore_OnlinePlayerData] ProfileSettingsClassName=Engine.ArkProfileSettings [DishonoredGame.DishonoredEngine] m_MapConfig=(m_Name=Dishonored_MainMenu,m_FriendlyName="",m_ImageName=,m_LoadingMovieName=LoadingSavingNotification,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=true,m_nRichPresenceChapter=0) m_MapConfig=(m_Name=DishonoredGameFull_P,m_FriendlyName="",m_ImageName=,m_LoadingMovieName=Loading,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=0) m_MapConfig=(m_Name=L_Tower_P,m_FriendlyName="Dunwall Tower",m_ImageName=EmpressTower,m_LoadingMovieName=LoadingEmpressTower,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=1) m_MapConfig=(m_Name=L_Prison_P,m_FriendlyName="Coldridge Prison",m_ImageName=Prison,m_LoadingMovieName=LoadingPrison,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=2) m_MapConfig=(m_Name=L_PrsnSewer_P,m_FriendlyName="Dunwall Sewers",m_ImageName=Sewer,m_LoadingMovieName=LoadingSewers,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=3) m_MapConfig=(m_Name=L_Pub_Day_P,m_FriendlyName="The Hound Pits Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=14) m_MapConfig=(m_Name=L_Pub_Dusk_P,m_FriendlyName="The Hound Pits Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=14) m_MapConfig=(m_Name=L_Pub_Night_P,m_FriendlyName="The Hound Pits Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=14) m_MapConfig=(m_Name=L_Pub_Morning_P,m_FriendlyName="The Hound Pits Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=14) m_MapConfig=(m_Name=L_Pub_Assault_P,m_FriendlyName="The Hound Pits Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=14) m_MapConfig=(m_Name=L_OutsiderDream_P,m_FriendlyName="Somewhere Else...",m_ImageName=Void,m_LoadingMovieName=LoadingVoid,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=4) m_MapConfig=(m_Name=L_Streets1_P,m_FriendlyName="Distillery District",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=5) m_MapConfig=(m_Name=L_Streets2_P,m_FriendlyName="Distillery District",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=5) m_MapConfig=(m_Name=L_Galvani1_P,m_FriendlyName="Dr. Galvani's Office",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=5) m_MapConfig=(m_Name=L_Galvani2_P,m_FriendlyName="Dr. Galvani's Office",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=5) m_MapConfig=(m_Name=L_ArtDealer_P,m_FriendlyName="Art Dealer's Apartment",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=5) m_MapConfig=(m_Name=L_Distillery_P,m_FriendlyName="Old Dunwall Distillery",m_ImageName=Distillery,m_LoadingMovieName=LoadingDistillery,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=6) m_MapConfig=(m_Name=L_Distillery2_P,m_FriendlyName="Old Dunwall Distillery",m_ImageName=Distillery,m_LoadingMovieName=LoadingDistillery,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=6) m_MapConfig=(m_Name=L_Ovrsr_P,m_FriendlyName="High Overseer's Office",m_ImageName=Overseer,m_LoadingMovieName=LoadingOverseer,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=7) m_MapConfig=(m_Name=L_Ovrsr_Back_P,m_FriendlyName="High Overseer's Office",m_ImageName=Overseer,m_LoadingMovieName=LoadingOverseer,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=7) m_MapConfig=(m_Name=L_Ovrsr_Kennel_P,m_FriendlyName="High Overseer's Office",m_ImageName=Overseer,m_LoadingMovieName=LoadingOverseer,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=7) m_MapConfig=(m_Name=L_Brothel_P,m_FriendlyName="The Golden Cat Bathhouse",m_ImageName=Brothel,m_LoadingMovieName=LoadingBrothel,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=8) m_MapConfig=(m_Name=L_Bridge_Part1a_P,m_FriendlyName="Kaldwin's Bridge",m_ImageName=Bridge,m_LoadingMovieName=LoadingBridge,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=9) m_MapConfig=(m_Name=L_Bridge_Part1b_P,m_FriendlyName="Kaldwin's Bridge",m_ImageName=Bridge,m_LoadingMovieName=LoadingBridge,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=9) m_MapConfig=(m_Name=L_Bridge_Part1c_P,m_FriendlyName="Kaldwin's Bridge",m_ImageName=Bridge,m_LoadingMovieName=LoadingBridge,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=9) m_MapConfig=(m_Name=L_Bridge_Part2_P,m_FriendlyName="Kaldwin's Bridge",m_ImageName=Bridge,m_LoadingMovieName=LoadingBridge2,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=9) m_MapConfig=(m_Name=L_Boyle_Ext_P,m_FriendlyName="The Boyle Estate",m_ImageName=Boyle,m_LoadingMovieName=LoadingBoyle,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=10) m_MapConfig=(m_Name=L_Boyle_Int_P,m_FriendlyName="The Boyle Estate",m_ImageName=Boyle,m_LoadingMovieName=LoadingBoyle,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=10) m_MapConfig=(m_Name=L_TowerRtrn_Yard_P,m_FriendlyName="Return to Dunwall Tower",m_ImageName=TowerReturn,m_LoadingMovieName=LoadingTowerReturn,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=11) m_MapConfig=(m_Name=L_TowerRtrn_Int_P,m_FriendlyName="Return to Dunwall Tower",m_ImageName=TowerReturn,m_LoadingMovieName=LoadingTowerReturn2,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=11) m_MapConfig=(m_Name=L_Flooded_FIntro_P,m_FriendlyName="Flooded District",m_ImageName=FloodedDistrict,m_LoadingMovieName=LoadingFlooded,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=12) m_MapConfig=(m_Name=L_Flooded_FRefinery_P,m_FriendlyName="Flooded District",m_ImageName=FloodedDistrict,m_LoadingMovieName=LoadingFlooded,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=12) m_MapConfig=(m_Name=L_Flooded_FStreets_P,m_FriendlyName="Flooded District",m_ImageName=FloodedDistrict,m_LoadingMovieName=LoadingFlooded,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=12) m_MapConfig=(m_Name=L_Flooded_FGate_P,m_FriendlyName="Flooded District",m_ImageName=FloodedDistrict,m_LoadingMovieName=LoadingFlooded,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=12) m_MapConfig=(m_Name=L_Flooded_FAssassins_P,m_FriendlyName="Assassin's HQ",m_ImageName=AssassinsHQ,m_LoadingMovieName=LoadingAssassinsHQ,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=12) m_MapConfig=(m_Name=L_Streetsewer_P,m_FriendlyName="Old Dunwall Sewer",m_ImageName=StreetsSewer,m_LoadingMovieName=LoadingStreetsSewers,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=13) m_MapConfig=(m_Name=L_Isl_HighChaos_P,m_FriendlyName="Kingsparrow Isle",m_ImageName=Lighthouse,m_LoadingMovieName=LoadingLighthouse,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=15) m_MapConfig=(m_Name=L_Isl_LowChaos_P,m_FriendlyName="Kingsparrow Isle",m_ImageName=Lighthouse,m_LoadingMovieName=LoadingLighthouse,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=15) m_MapConfig=(m_Name=L_LightH_HighChaos_P,m_FriendlyName="The Lighthouse",m_ImageName=Lighthouse,m_LoadingMovieName=LoadingLighthouse,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=15) m_MapConfig=(m_Name=L_LightH_LowChaos_P,m_FriendlyName="The Lighthouse",m_ImageName=Lighthouse,m_LoadingMovieName=LoadingLighthouse,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=15) m_MapConfig=(m_Name=L_Out_P,m_FriendlyName="The End",m_ImageName=Outro,m_LoadingMovieName=LoadingOutro,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=4) m_MapConfig=(m_Name=L_Out_HighChaos_emilyDead_P,m_FriendlyName="The End",m_ImageName=Outro,m_LoadingMovieName=LoadingOutro,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=4) m_MapConfig=(m_Name=L_Out_HighChaos_EmilyAlive_P,m_FriendlyName="The End",m_ImageName=Outro,m_LoadingMovieName=LoadingOutro,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=4) m_MapConfig=(m_Name=L_DLC05_Arena_P,m_LoadingMovieName=LoadingDLC05Arena,m_bShowLoadingTexts=true,m_nRichPresenceChapter=18) m_MapConfig=(m_Name=L_DLC05_ATrain_P,m_LoadingMovieName=LoadingDLC05AT,m_bShowLoadingTexts=true,m_nRichPresenceChapter=16) m_MapConfig=(m_Name=L_DLC05_BTM_P,m_LoadingMovieName=LoadingDLC05BTM,m_bShowLoadingTexts=true,m_nRichPresenceChapter=17) m_MapConfig=(m_Name=L_DLC05_ChainKill_P,m_LoadingMovieName=LoadingDLC05ChainKill,m_bShowLoadingTexts=true,m_nRichPresenceChapter=19) m_MapConfig=(m_Name=L_DLC05_Countdown_P,m_LoadingMovieName=LoadingDLC05Countdown,m_bShowLoadingTexts=true,m_nRichPresenceChapter=20) m_MapConfig=(m_Name=L_DLC05_DropAttack_P,m_LoadingMovieName=LoadingDLC05DropAttack,m_bShowLoadingTexts=true,m_nRichPresenceChapter=21) m_MapConfig=(m_Name=L_DLC05_MysteryMan_P,m_LoadingMovieName=LoadingDLC05MysteryMan,m_bShowLoadingTexts=true,m_nRichPresenceChapter=22) m_MapConfig=(m_Name=L_DLC05_OilRain_P,m_LoadingMovieName=LoadingDLC05OilRain,m_bShowLoadingTexts=true,m_nRichPresenceChapter=23) m_MapConfig=(m_Name=L_DLC05_Race_P,m_LoadingMovieName=LoadingDLC05Race,m_bShowLoadingTexts=true,m_nRichPresenceChapter=24) m_MapConfig=(m_Name=L_DLC05_Thief_P,m_LoadingMovieName=LoadingDLC05Thief,m_bShowLoadingTexts=true,m_nRichPresenceChapter=25) m_MapConfig=(m_Name=L_DLC05_MainMenu_P,m_LoadingMovieName=LoadingDLC05,m_bShowLoadingTexts=true,m_bShowMapNameOnlyOnXboxNoHDD=true,m_nRichPresenceChapter=0) m_MapConfig=(m_Name=DLC06_Dishonored_MainMenu,m_LoadingMovieName=LoadingDLC06,m_bShowLoadingTexts=true,m_bShowMapNameOnlyOnXboxNoHDD=true,m_nRichPresenceChapter=0) m_MapConfig=(m_Name=DLC06_DishonoredGameFull_P,m_LoadingMovieName=LoadingDLC06,m_bShowLoadingTexts=true,m_bShowMapNameOnlyOnXboxNoHDD=true,m_nRichPresenceChapter=0) m_MapConfig=(m_Name=DLC06_Tower_P,m_FriendlyName="Dunwall Tower",m_ImageName="UI_Mission_Size_DLC06.MissionsScreen_DLC06Tower_Size",m_LoadingMovieName=LoadingDLC06Tower,m_bShowLoadingTexts=true,m_nRichPresenceChapter=26) m_MapConfig=(m_Name=DLC06_Slaughter_Ext_P,m_FriendlyName="Rothwild Slaughterhouse",m_ImageName="UI_Mission_Size_DLC06.MissionsScreen_DLC06Slaughter_Size",m_LoadingMovieName=LoadingDLC06Slaughter,m_bShowLoadingTexts=true,m_nRichPresenceChapter=27) m_MapConfig=(m_Name=DLC06_Slaughter_Int_P,m_FriendlyName="Rothwild Slaughterhouse",m_ImageName="UI_Mission_Size_DLC06.MissionsScreen_DLC06Slaughter_Size",m_LoadingMovieName=LoadingDLC06Slaughter,m_bShowLoadingTexts=true,m_nRichPresenceChapter=27) m_MapConfig=(m_Name=DLC06_Timsh_Streets_P,m_FriendlyName="Legal District",m_ImageName="UI_Mission_Size_DLC06.MissionsScreen_DLC06LegalDistrict_Size",m_LoadingMovieName=LoadingDLC06LegalDistrict,m_bShowLoadingTexts=true,m_nRichPresenceChapter=28) m_MapConfig=(m_Name=DLC06_Timsh_Estate_P,m_FriendlyName="Timsh Estate",m_ImageName="UI_Mission_Size_DLC06.MissionsScreen_DLC06LegalDistrict_Size",m_LoadingMovieName=LoadingDLC06LegalDistrict,m_bShowLoadingTexts=true,m_nRichPresenceChapter=28) m_MapConfig=(m_Name=DLC06_DaudBase_P,m_FriendlyName="Daud's Hideout",m_ImageName="UI_Mission_Size_DLC06.MissionsScreen_DLC06DaudBase_Size",m_LoadingMovieName=LoadingDLC06DaudBase,m_bShowLoadingTexts=true,m_nRichPresenceChapter=29) m_bShowLoadingMapNameAndHints=true m_fSaveNotificationMovieMinimumDuration=3.0 m_fSaveNotificationMovieMinimumDurationNoHD=3.0 [Windows.StandardUser] MyDocumentsSubDirName=Dishonored [OnlineSubsystemPC.OnlineSubsystemPC] LoggedInPlayerName=PlayerOne ProfileDataDirectory=../../DishonoredGame/SaveData ProfileDataExtension=.disprofile [OnlineSubsystemSteamworks.OnlineSubsystemSteamworks] bUseVAC=true GameDir=unrealtest GameVersion=1.0.0.0 Region=255 CurrentNotificationPosition=NNP_BottomRight ResetStats=0 [DishonoredMods] MapInfoClass=DishonoredGame.DishonoredMapInfo AudioSystemClass=DishonoredGame.DishonoredAudioSystem [DishonoredGame.DishonoredViewportClient] bUseHardwareCursorWhenWindowed=false m_fLowFPSDisplayDuration=1.0 m_fLowFPSNeededFrameCount=10 m_HideFPSWarningInShipping=true [DisFullScreenMovieBink] fLoadingDelay=0 bAlwaysAutoStart=false MapsToAutoStart=Dishonored_MainMenu MapsToAutoStart=DishonoredGameFull_P MapsToAutoStart=L_DLC05_MainMenu_P MapsToAutoStart=L_DLC05_Arena_P MapsToAutoStart=L_DLC05_ATrain_P MapsToAutoStart=L_DLC05_BTM_P MapsToAutoStart=L_DLC05_ChainKill_P MapsToAutoStart=L_DLC05_Countdown_P MapsToAutoStart=L_DLC05_DropAttack_P MapsToAutoStart=L_DLC05_MysteryMan_P MapsToAutoStart=L_DLC05_OilRain_P MapsToAutoStart=L_DLC05_Race_P MapsToAutoStart=L_DLC05_Thief_P MapsToAutoStart=DLC06_DishonoredGameFull_P MapsToAutoStart=DLC06_Dishonored_MainMenu [IniVersion] 0=1349740196.000000 1=1366086514.000000