Game update: AppID 41070 "Serious Sam 3: BFE", ProcID 625, IP 0.0.0.0:0 ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. saving roaming config store to 'sharedconfig.vdf' roaming config store 2 saved successfully ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. INF: GameEnv API: Steam Setting breakpad minidump AppID = 41070 Steam_SetMinidumpSteamID: Caching Steam ID: 76561197970948899 [API loaded no] INF: Encoded user ID = 206b1585:64aa2c07 INF: INF: * Desktop settings... INF: Color depth: 32-bit INF: Desktop resolution: 1920 x 1080 INF: Fullscreen on primary display WRN: Failed to capture mouse INF: INF: Gfx API: OpenGL INF: Resolution: 1920 x 1080 INF: Vendor: nVidia (0x10DE) INF: Driver: NVIDIA Corporation (0x0F00) INF: Renderer: GeForce GT 630/PCIe/SSE2 INF: Version: 4.3.0 NVIDIA 310.14 INF: Video memory size: 2048 MB INF: Available for textures: 2048 MB INF: Active GPU(s): 1 AL lib: pulseaudio.c:331: PulseAudio returned minreq > tlength/2; expect break up INF: INF: Sfx API: OpenAL INF: Device: PulseAudio Default INF: Mixer frequency: 44100 Hz INF: Mixer voices: 64 INF: Max sound sources: 35 INF: Max total volume: 3 INF: Speaker config: (unknown) INF: Environment FX: not supported INF: INF: AutoDetect: Hardware values unchanged, nothing to do. Installing breakpad exception handler for appid(gameoverlayui)/version(20121120153152_client) Installing breakpad exception handler for appid(gameoverlayui)/version(1.0) Installing breakpad exception handler for appid(gameoverlayui)/version(1.0) Installing breakpad exception handler for appid(gameoverlayui)/version(1.0) [1127/131458:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation INF: Started simulation on 'Content/SeriousSam3/Levels/Menu/Intro.wld' in 0.55 seconds. INF: Started simulation on 'Content/SeriousSam3/Levels/Menu/MenuLevel.wld' in 0.04 seconds. WRN: inpSysIsMouseAccelerationEnabled: Not yet implemented INF: Current quality: CPU speed=Ultra, GPU speed=Ultra (11 customized), GPU memory=Ultra INF: Customized GPU speed cvars: INF: tex_iAnisotropy = 1 (was 16) INF: tex_iFiltering = 21 (was 22) INF: gfx_iAntiAliasingSamples = 1 (was 4) INF: gfx_iFXAA = 0 (was 4) INF: ren_fLODBias = 0.89705888 (was 0.5) INF: ren_fMirrorQuality = 0.5 (was 1) INF: shb_pixMaxShadowSize = 1536 (was 3072) INF: shb_iShadowAntialiasing = 0 (was 1) INF: efx_bBloomHQ = 0 (was 1) INF: prt_fParticleBias = 1.0676471 (was 1.2) INF: efx_fOcclusionBufferScale = 0.8 (was 1) INF: INF: Customized quality: CPU speed=Ultra, GPU speed=Ultra (11 customized), GPU memory=Ultra INF: Customized GPU speed cvars: INF: tex_iAnisotropy = 1 (was 16) INF: tex_iFiltering = 21 (was 22) INF: gfx_iAntiAliasingSamples = 1 (was 4) INF: gfx_iFXAA = 0 (was 4) INF: ren_fLODBias = 1.0220588 (was 0.5) INF: ren_fMirrorQuality = 0.5 (was 1) INF: shb_pixMaxShadowSize = 1536 (was 3072) INF: shb_iShadowAntialiasing = 0 (was 1) INF: efx_bBloomHQ = 0 (was 1) INF: prt_fParticleBias = 1.0676471 (was 1.2) INF: efx_fOcclusionBufferScale = 0.8 (was 1) INF: INF: Current quality: CPU speed=Ultra, GPU speed=Ultra (11 customized), GPU memory=Ultra INF: Customized GPU speed cvars: INF: tex_iAnisotropy = 1 (was 16) INF: tex_iFiltering = 21 (was 22) INF: gfx_iAntiAliasingSamples = 1 (was 4) INF: gfx_iFXAA = 0 (was 4) INF: ren_fLODBias = 1.0220588 (was 0.5) INF: ren_fMirrorQuality = 0.5 (was 1) INF: shb_pixMaxShadowSize = 1536 (was 3072) INF: shb_iShadowAntialiasing = 0 (was 1) INF: efx_bBloomHQ = 0 (was 1) INF: prt_fParticleBias = 1.0676471 (was 1.2) INF: efx_fOcclusionBufferScale = 0.8 (was 1) INF: INF: Current quality: CPU speed=Ultra, GPU speed=Ultra (11 customized), GPU memory=Ultra INF: Customized GPU speed cvars: INF: tex_iAnisotropy = 1 (was 16) INF: tex_iFiltering = 21 (was 22) INF: gfx_iAntiAliasingSamples = 1 (was 4) INF: gfx_iFXAA = 0 (was 4) INF: ren_fLODBias = 1.0220588 (was 0.5) INF: ren_fMirrorQuality = 0.5 (was 1) INF: shb_pixMaxShadowSize = 1536 (was 3072) INF: shb_iShadowAntialiasing = 0 (was 1) INF: efx_bBloomHQ = 0 (was 1) INF: prt_fParticleBias = 1.0676471 (was 1.2) INF: efx_fOcclusionBufferScale = 0.8 (was 1) INF: INF: Customized quality: CPU speed=Ultra, GPU speed=Ultra (12 customized), GPU memory=Ultra INF: Customized GPU speed cvars: INF: tex_iAnisotropy = 1 (was 16) INF: tex_iFiltering = 21 (was 22) INF: gfx_iAntiAliasingSamples = 1 (was 4) INF: gfx_iFXAA = 0 (was 4) INF: ren_fLODBias = 1.0220588 (was 0.5) INF: ren_fMirrorQuality = 0.5 (was 1) INF: shb_pixMaxShadowSize = 1536 (was 3072) INF: shb_pixShadowDensity = 16 (was 96) INF: shb_iShadowAntialiasing = 0 (was 1) INF: efx_bBloomHQ = 0 (was 1) INF: prt_fParticleBias = 1.0676471 (was 1.2) INF: efx_fOcclusionBufferScale = 0.8 (was 1) INF: INF: Keep settings quality: CPU speed=Ultra, GPU speed=Ultra (12 customized), GPU memory=Ultra INF: Customized GPU speed cvars: INF: tex_iAnisotropy = 1 (was 16) INF: tex_iFiltering = 21 (was 22) INF: gfx_iAntiAliasingSamples = 1 (was 4) INF: gfx_iFXAA = 0 (was 4) INF: ren_fLODBias = 1.0220588 (was 0.5) INF: ren_fMirrorQuality = 0.5 (was 1) INF: shb_pixMaxShadowSize = 1536 (was 3072) INF: shb_pixShadowDensity = 16 (was 96) INF: shb_iShadowAntialiasing = 0 (was 1) INF: efx_bBloomHQ = 0 (was 1) INF: prt_fParticleBias = 1.0676471 (was 1.2) INF: efx_fOcclusionBufferScale = 0.8 (was 1) INF: INF: Started simulation on 'Content/SeriousSam3/Levels/01_BFE/05_CairoTown/05_CairoTown.wld' in 22.56 seconds. WRN: Can't find animation 'Aim_AssaultRifle' in anim host Content/SeriousSam3/Presets/Animations/Player.anh. ERR: CSpawnerEntity id=-1, name='' #WorldLocation(-157.11508, 16.161179, 183.56832): SpawnSimple(): Spawner type change is not allowed for spawner entity (id = 4294967295)! WRN: Can't find animation 'Aim_Pistol' in anim host Content/SeriousSam3/Presets/Animations/Player.anh. ERR: State CPSRunOverFoe was deleted but it did not acknowledge it (when handling event CMeleeDamageAnimEvent)! ERR: Code guard was activated due to application malfunction. Please report. INF: UpCloseAndPersonal 13 INF: UpCloseAndPersonal 14 INF: UpCloseAndPersonal 15 Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20121127134440_1.dmp success = yes response: CrashID=bp-7d21cd70-272e-49fd-8312-1425f2121127 Assert( Assertion Failed: bRet ):/home/buildbot/buildslave_steam/steam_rel_client_ubuntu12_linux/build/src/clientdll/../common/pipes.cpp:659 Installing breakpad exception handler for appid(gameoverlayui)/version(1.0) /home/john/Steam/steam.sh: line 255: 32048 Floating point exception(core dumped) $DEBUGGER "$STEAMROOT/$PLATFORM/$STEAMEXE" "$@" Uploading dump (in-process) [proxy ''] /tmp/dumps/assert_20121127134506_1.dmp success = yes response: CrashID=bp-3751f079-6702-4d49-bb6c-7b1742121127 Assert( Assertion Failed: CClientPipe::BWriteAndReadResult: BReadResult failed ):/home/buildbot/buildslave_steam/steam_rel_client_ubuntu12_linux/build/src/clientdll/../common/pipes.cpp:730 Installing breakpad exception handler for appid(gameoverlayui)/version(1.0) Uploading dump (in-process) [proxy ''] /tmp/dumps/assert_20121127134517_2.dmp success = yes response: CrashID=bp-2688272f-5487-42b0-8416-620db2121127 Assert( Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface ):/home/buildbot/buildslave_steam/steam_rel_client_ubuntu12_linux/build/src/clientdll/interfacemap_client.h:2608 Installing breakpad exception handler for appid(gameoverlayui)/version(1.0) Uploading dump (in-process) [proxy ''] /tmp/dumps/assert_20121127134530_3.dmp