=begin Transformation States by Fomar0153 Version 1.0 ---------------------- Notes ---------------------- This script allows you to transform in battle through the application of states. ---------------------- Instructions ---------------------- Notetag the states: Where x is the class id of the class you want to use. Where x = -1 -> Use the original equipment Where x = 0 -> Blank the equipment Where x > 0 -> Use the equipment of id Note your current equipment is copied and then the changes are applied. So you only need as many entries to cover you upto the last piece of equipment you want to change. Note: Both are optional so use them as you want. for example could be used for a disarm state. ---------------------- Known bugs ---------------------- None =end class Game_Actor < Game_Battler def transform_class for state in @states if $data_states[state].transform_class > 0 return $data_states[state].transform_class end end return 0 end def transform_equips for state in @states unless $data_states[state].transform_equips == [] return $data_states[state].transform_equips end end return [] end alias ft_class class def class if transform_class > 0 $data_classes[transform_class] else ft_class end end alias ft_skills skills def skills if transform_class > 0 skills = [] self.class.learnings.each do |learning| skills.push($data_skills[learning.skill_id]) if learning.level <= @level end return skills else ft_skills end end alias ft_equips equips def equips unless transform_equips == [] equip_ids = transform_equips new_equips = ft_equips for i in 0..equip_ids.size - 1 if equip_ids[i] == -1 new_equips[i] = @equips[i].object elsif equip_ids[i] == 0 new_equips[i] = nil else if index_to_etype_id(i) == 0 new_equips[i] = $data_weapons[equip_ids[i]] else new_equips[i] = $data_armors[equip_ids[i]] end end end return new_equips else ft_equips end end end module RPG class State def transform_class if @note =~ //i return $1.to_i end return 0 end def transform_equips if @note =~ //i equips = [] for equip in $1.split(",") equips.push(equip.to_i) end return equips end return [] end end end