Log: Log file open, 05/05/12 12:19:24 Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 Log: ... running in INSTALLED mode DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini Init: Version: 8916 Init: Epic Internal: 0 Init: Compiled (32-bit): May 1 2012 16:02:23 Init: Changelist: 1009027 Init: Command line: Init: Base directory: C:\program files (x86)\steam\steamapps\common\sanctum\Binaries\Win32\ [0000.90] Init: Computer: JAREDNAGLE-PC [0000.90] Init: User: JaredNagle [0000.90] Init: CPU Page size=4096, Processors=8 [0000.90] Init: High frequency timer resolution =2.740625 MHz [0000.90] Init: Memory total: Physical=6.0GB (6GB approx) Pagefile=12.0GB Virtual=4.0GB [0000.98] Log: STEAMWORKS initialized 1 [0000.98] Init: Presizing for 33476 objects not considered by GC, pre-allocating 0 bytes. [0000.98] Init: Object subsystem initialized [0000.98] DevDataBase: Connection to "Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2" or "10.1.20.20" failed [0001.43] Log: Found D3D11 adapter 0: ATI Radeon HD 5800 Series [0001.43] Log: Adapter has 1012MB of dedicated video memory, 0MB of dedicated system memory, and 2811MB of shared system memory [0001.48] Log: Shader platform (RHI): PC-D3D-SM3 [0001.58] Log: PhysX GPU Support: DISABLED [0011.78] Log: 63023 objects as part of root set at end of initial load. [0011.78] Log: 0 out of 0 bytes used by permanent object pool. [0011.78] Log: Initializing Engine... [0011.90] Log: Working around XDK XAudio2 regression: TRUE [0012.59] Log: Initializing Steamworks [0012.59] Log: Logged in as 'Stickman_[-_-]' [0012.98] Log: LoadMap: Sanctum_Splash?Name=Player?Team=255 [0012.99] Log: [0012.99] DevMemory: Memory allocations reported by the OS: 453.53 MB (with 0.00 MB waste) [0012.99] Log: Game class is 'SanctumMenuInfo' [0013.01] Log: Primary PhysX scene will be in software. [0013.01] Log: Creating Primary PhysX Scene. [0013.01] Log: Bringing World Sanctum_Splash.TheWorld up for play (0) at 2012.05.05-12.19.36 [0013.01] Log: Bringing up level for play took: 0.008623 [0013.06] Error: Can't start an online game that hasn't been created [0013.06] Log: ########### Finished loading level: 0.081283 seconds [0013.06] Log: Initializing Engine Completed [0017.47] Log: >>>>>>>>>>>>>> Initial startup: 17.47s <<<<<<<<<<<<<<< [0020.76] Log: === Critical error: === Fatal error! Address = 0xdd97c37 (filename not found) [in C:\Windows\SYSWOW64\icf.dll]