## # AntiBuild is included with this. To disable a group from being able to build then # set the build: flag to false (build: false). If you want a group to be able to build # then set it to true. ## # Groups can contain inheritance. # To make a group inherit the permissions from another # group simply place the groups name in the "inheritance:" like so: # # Example: # inheritance: # - Default ## # Globalized Permission settings: # # If a permission contains periods (.) you can denote a globalized parameter: # # - 'foo.*' # # This will allow you to use all general commands. # ## # Single Asterisk denotes all commands: # # - '*' ## # To exempt a node use the - prefix like so: # - '-foo.bar' ## # prefix: and suffix: do not do anything on their own. You need another outside plugin # such as iChat or HeroChat in order for these to do anything. groups: Everyone: default: true info: prefix: '&f' suffix: '' build: false inheritance: permissions: - 'help' - 'version' - 'motd' - 'servertime' - 'accept' - 'players' Regulars: default: False info: prefix: '&a' suffix: '' build: True inheritance: - Everyone permissions: - 'join' - 'invite' - 'lastseen' - 'ping' - 'towny.town.claim' - 'towny.spawntp' - 'iconomy.access' Moderators: default: False info: prefix: '&1' suffix: '' build: True inheritance: - Regulars permissions: - 'delplayerdata' - 'kick' - 'ban' - 'ban-ip' - 'give' - 'giveme' - 'giveto' - 'goto' - 'summon' - 'lookup' - 'pardon' - 'pardon-ip' - 'save-all' - 'say' - 'stats' - 'tp' - 'whois' - 'towny.admin' - 'towny.town.new' - 'towny.nation.new' - 'towny.wild.*' - 'towny.wild.build' - 'towny.wild.destroy' - 'towny.wild.switch' - 'towny.publicspawntp' - 'iConomy.admin.grant' - 'iConomy.admin.set' Administrators: default: False info: prefix: '&4' suffix: '' build: True permissions: - '*'