prontera,155,181,5 script Sample 757,{ function RequiredItems; function ForgedList; mes "What you are trying to Forge ?"; next; switch( select( "Knife", // case 1 "Cutter", // case 2 "Dirk" )){ // last case... Case 1: RequiredItems( 985,1,984,1 ); set .@i,ForgedList( 1201,1202,1203,1201 ); break; Case 2: RequiredItems( 985,2,984,2,607,1 ); set .@i,ForgedList( 1204,1205,1206,1205 ); break; Case 3: RequiredItems( 985,3,984,3,607,1,608,1 ); set .@i,ForgedList( 1210,1211,1212,1206 ); break; //Case 4 or more... default: mes "Configuration's Problems.."; close; } mes "You gained 1 "+getitemname( .@i )+"."; close2; emotion e_heh; end; function RequiredItems { mes "[ ^0000FF Required Items ^000000 ]"; mes "^FFFFFF________________________________^000000"; for( set .@i,0; getarg( .@i,0 ); set .@i,.@i + 2 ){ mes (( countitem( getarg( .@i ) ) < getarg( .@i + 1 ) )?"^FF0000":"^00FF00" )+"[ "+countitem( getarg( .@i ) )+" / "+getarg( .@i + 1 )+" ] ^0000FF "+getitemname( getarg( .@i ) )+"^000000"; if( countitem( getarg( .@i ) ) < getarg( .@i + 1 ) ) set .@InComplete,.@InComplete + 1; } mes "^FFFFFF________________________________^000000"; if( .@InComplete ){ mes "[ ^FF0000InComplete^000000 ] ^FF0000"+.@InComplete+"^000000 Items "; close; } next; mes "^FF0000Success Rate^000000 :"; mes "^FFFFFF________________________________^000000"; mes "Normal : 50%"; mes "Superior : 25%"; mes "Perfect : 10%"; mes "Legendary : 5%"; mes "^FFFFFF________________________________^000000"; mes "^FF0000Else...Fail..^000000"; next; if( select("^FF0000Continue^000000:Cancel") == 2 ) close; for( set .@i,0; getarg( .@i,0 ); set .@i,.@i + 2 ) delitem getarg( .@i ),getarg( .@i + 1 ); return; } function ForgedList { set .@Rate,rand( 200 ); // 5% if( .@Rate < 5 ) return getarg(3); // 15% else if( .@Rate >= 5 && .@Rate < 15 ) return getarg(2); // 10% else if( .@Rate >= 15 && .@Rate < 40 ) return getarg(1); // 50% else if( .@Rate >= 40 && .@Rate < 90 ) return getarg(0); //other... else{ mes "You ...Failed..."; close; } } }