//############################################################ //#################Evrams modified pickit for early ladder################## //############################################################ //############### Date of update 9/5/10 ####################### //################# Version 19 ######################### //############################################################ //#################Index: Use Ctrl+F to search ########################## //################# Ev..1 Unique ######################### //################# Ev..2 Rare/Magic ########################## //################# Ev..3 White ########################## //################# Ev..4 Runes ########################## //################# Ev..5 Sets ########################## //################# Ev..6 Charms/Jewels ######################### //################# Ev..7 Misc ######################### //############################################################ //Ev..1 Unique // ##### Helms ######################### [Name] == GrimHelm && [Quality] == unique && [Flag] == ethereal // Vampire Gaze //[Name] == GrimHelm && [Quality] == unique && [Flag] != ethereal // Vampire Gaze [Name] == Shako && [Quality] == unique && [Flag] != ethereal # [Defense] >= 141 // Harlequin Crest [Name] == Demonhead && [Quality] == unique && [Flag] == ethereal # ([EnhancedDefense] >= 140 || [Strength] >= 30 || [LifeLeech] >= 10) // Andariel's Visage //[Name] == BoneVisage && [Quality] == unique // Giant Skull [Name] == SpiredHelm && [Quality] == unique # [Dexterity] >= 20 && [passivecoldmastery] == 15 // Nightwing's Veil [Name] == Corona && [Quality] == unique // Crown of ages [Name] == Basinet && [Quality] == unique # [FireResist] >= 40 // Darians ISO // ##### Armor ######################## [Name] == SerpentskinArmor && [Quality] == unique # [FireResist] >= 35 // Skin of the Vipermagi [Name] == MeshArmor && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] == 220 // Eth Shaftstop //[Name] == MeshArmor && [Quality] == unique # [EnhancedDefense] == 220 // Shaftstop //[Name] == RussetArmor && [Quality] == unique // Skullder's Ire //[Name] == TemplarCoat && [Quality] == unique // Guardian Angel [Name] == DuskShroud && [Quality] == unique && [Flag] != ethereal # ([PassiveFireMastery] == 15 && ([SkillEnchant] == 3 || [SkillFireBall] == 3 || [SkillMeteor] == 3)) || ([PassiveLtngMastery] == 15 && [SkillLightning] == 3) || ([PassiveColdMastery] == 15 && ([SkillBlizzard] == 3 || [SkillIceBlast] == 3 || [SkillFrozenOrb] == 3)) // Ormus' Robes //[Name] == BalrogSkin && [Quality] == unique # [ItemAllSkills] >= 2 // Arkaine's Valor //[Name] == KrakenShell && [Quality] == unique // Leviathan //[Name] == SacredArmor && [Quality] == unique // Tyrael's Might [Name] == SharktoothArmor && [Quality] == unique && [Flag] == ethereal # [Defense] >= 1330 //Eth Toothrow // ##### Shields #################E###### //[Name] == GrimShield && [Quality] == unique // Lidless Wall //[Name] == Monarch && [Quality] == unique // Stormshield // ##### Gloves ##################V###### //[Name] == ChainGloves && [Quality] == unique # [ItemMagicBonus] >= 40 // Chance Guards //[Name] == LightGauntlets && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 30 // Magefist [Name] == VampireboneGloves && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 120 && [Strength] >= 15 && [LifeLeech] >= 10 // Dracul's Grasp [Name] == OgreGauntlets && [Quality] == unique # [Strength] >= 20 && [EnhancedDamage] >= 60 && [Defense] >= 240 // Steelrend // ##### Boots ##################R####### //[Name] == Boots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 10 // Hotspur [Name] == SharkskinBoots && [Quality] == unique # [EnhancedDefense] >= 210 && [MaxHP] >= 65 // Waterwalk //[Name] == MeshBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 150 // Silkweave [Name] == BattleBoots && [Quality] == unique # [ItemMagicBonus] >= 50 // War Traveler [Name] == WarBoots && [Quality] == unique # [EnhancedDefense] >= 200 // Gore Rider //[Name] == ScarabshellBoots && [Quality] == unique // Sandstorm Trek [Name] == ScarabshellBoots && [Quality] == unique && [Flag] == ethereal //eTrek //[Name] == BoneweaveBoots && [Quality] == unique && [Flag] != ethereal # [Strength] >= 20 && [SkillSkeletonMastery] == 2 // Marrowwalk [Name] == MyrmidonGreaves && [Quality] == unique // Shadow Dancer // ##### Belts ###################A###### //[Name] == HeavyBelt && [Quality] == unique // Goldwrap [Name] == WarBelt && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200 // Thundergod's Vigor [Name] == SpiderwebSash && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 120 // Arachnid Mesh [Name] == MithrilCoil && [Quality] == unique && [Flag] != ethereal # [Vitality] >= 40 && [damageresist] >= 15 // Verdungo's Hearty Cord [Name] == BattleBelt && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 170 // Snowclash // ##### Barbarian Helms ###########M#### [Name] == SlayerGuard && [Quality] == unique # [EnhancedDefense] == 200 // Arreat's Face // ##### Druid Pelts ################### //[Name] == TotemicMask && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] == 200 // Jalal's Mane // ##### Paladin Shields ############### [Name] == GildedShield && [Quality] == unique # [EnhancedDefense] >= 200 // Herald Of Zakarum //[Name] == ZakarumShield && [Quality] == unique //Dragonscale //[Name] == SacredRondache && [Quality] == unique && [Flag] == ethereal // Eth Negra // ##### Necromancer Shrunken Heads #### //[Name] == HierophantTrophy && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] == 200 // Homunculus //[Name] == BloodlordSkull && [Quality] == unique && [Flag] != ethereal // Darkforce Spawn // ##### Axes ########################## //[Name] == BerserkerAxe && [Quality] == unique && [Flag] == ethereal // Death Cleaver //[Name] == Cleaver && [Quality] ==unique //Butchers Pupil // ##### Bows ########################## //[Name] == HydraBow && [Quality] == unique // Windforce // ##### Daggers ####################### //[Name] == BoneKnife && [Quality] == unique // Wizardspike // ##### Polearms ###################### [Name] == OgreAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 320 // Bonehew [Name] == Thresher && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 240 && [LifeLeech] >= 11 // The Reaper's Toll [Name] == CrypticAxe && [Quality] == unique && [Flag] == ethereal # [Sockets] >= 3 && [EnhancedDamage] >= 280 // Tomb Reaver // ##### Scepters ###################### [Name] == MightyScepter && [Quality] == unique # [Sockets] >= 2 && [EnhancedDamage] >= 300 && [PaladinSkills] >= 3 && [IAS] >= 20 // Heaven's Light //[Name] == MightyScepter && [Quality] == unique # [EnhancedDamage] >= 250 && [ItemNormalDamage] >= 70 && [ItemReqPercent] <= -60 // The Redeemer //[Name] == Caduceus && [Quality] == unique # [EnhancedDamage] >= 240 && [PaliCombatSkillTab] >= 2 // Astreon's Iron Ward // ##### Staves ######################## //[Name] == ElderStaff && [Quality] == unique // Ondal's Wisdom //[Name] == Quarterstaff && [Quality]== unique && [Flag] == ethereal # [EnhancedDamage] >= 280// Eth Ribcracker // ##### Swords ######################## //[Name] == ColossusBlade && [Quality] == unique // The Grandfather // ##### Throwing ###################### //[Name] == WingedAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] == 210 //Lacerator // ##### Wands ######################### //[Name] == UnearthedWand && [Quality] == unique // Death's Web // ##### Amazon Weapons ################ [Name] == CeremonialJavelin && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 200 // Titan's Revenge [Name] == MatriarchalJavelin && [Quality] == unique && [Flag] != ethereal # [javelinandspearskilltab] == 4 && [EnhancedDamage] == 200 // ##### Sorceress Orbs ################ //[Name] == SwirlingCrystal && [Quality] == unique // The Oculus [Name] == EldritchOrb && [Quality] == unique # [sorceressskills] == 3 && ([passivefiremastery] == 20 || [passiveltngmastery] == 20) && [Energy] >= 30 // Eschuta's Temper [Name] == DimensionalShard && [Quality] == unique # [passivecoldmastery] == 30 && [LightResist] == 40 && [FireResist] == 40 // Death's Fathom // ##### Circlets ###################### [Name] == Tiara && [Quality] == unique # [PoisonResist] >= 70 // Kira's Guardian [Name] == Diadem && [Quality] == unique // Griffon's Eye // ##### Rings ######################### //[Type] == ring && [Quality] == unique # [ItemMagicBonus] == 30 // Nagelring //[Type] == ring && [Quality] == unique # [ManaLeech] >= 4 // Manald Heal [Type] == ring && [Quality] == unique # [ItemMaxManaPercent] == 25 // Stone of Jordan //[Type] == ring && [Quality] == unique # [MaxHP] == 40 // Dwarf Star [Type] == ring && [Quality] == unique # [ToHit] >= 250 && [Dexterity] >= 20 // Raven Frost [Type] == ring && [Quality] == unique # [LifeLeech] >= 5 && [MaxStamina] == 50 // Bul-Kathos' Wedding Band //[Type] == ring && [Quality] == unique # [LifeLeech] >= 6 // Carrion Wind //[Type] == ring && [Quality] == unique # [PoisonResist] >= 20 && [NormalDamageReduction] >= 7 // Nature's Peace [Type] == ring && [Quality] == unique # [ItemAbsorbLightPercent] >= 20 // Wisp Projector // ##### Amulets ####################### //[Type] == amulet && [Quality] == unique # [FireResist] >= 50 // Nokozan Relic //[Type] == amulet && [Quality] == unique # [Strength] == 12 && [ColdResist] >= 15 // Saracen's Chance //[Type] == amulet && [Quality] == unique # [Dexterity] == 25 // The Cat's Eye //[Type] == amulet && [Quality] == unique # [LifeLeech] >= 3 && [ManaLeech] >= 11 // Crescent Moon //[Type] == amulet && [Quality] == unique # [PoisonResist] == 75 // Atma's Scarab //[Type] == amulet && [Quality] == unique # [HPRegen] == 10 // The Rising Sun //[Type] == amulet && [Quality] == unique # [LightResist] == 35 // Highlord's Wrath [Type] == amulet && [Quality] == unique # [Strength] == 5 && [ColdResist] >= 30 // Mara's Kaleidoscope //[Type] == amulet && [Quality] == unique # [DefensiveAurasSkillTab] >= 2 // Seraph's Hymn [Type] == amulet && [Quality] == unique # [ToHit] >= 450 && [ColdResist] >= 35 // Metalgrid // ##### Jewels ######################## [Type] == jewel && [Quality] == unique # [PassiveFireMastery]+[PassiveFirePierce] >= 10 // Rainbow Facet [Type] == jewel && [Quality] == unique # [PassiveLtngMastery]+[PassiveLtngPierce] >= 10 // Rainbow Facet [Type] == jewel && [Quality] == unique # [PassiveColdMastery]+[PassiveColdPierce] >= 10 // Rainbow Facet [Type] == jewel && [Quality] == unique # [PassivePoisMastery]+[PassivePoisPierce] >= 10 // Rainbow Facet // ##### Small Charms ################## //[Name] == SmallCharm && [Quality] == unique // ##### Large Charms ################## //[Name] == LargeCharm && [Quality] == unique // ##### Grand Charms ################## [Name] == GrandCharm && [Quality] == unique # [ItemReducedPrices] >= 15 && [ItemMagicBonus] >= 40 //################################################################################################################################################################# //################################################################################################################################################################# //################################################################################################################################################################# //################################################################################################################################################################# //################################################################################################################################################################# //Ev..2 Rare/Magic // ##### Helms ######################### [Name] == BoneVisage && [Quality] == magic # [MaxHp] >= 40 && [Sockets] == 3 [Type] == helm && [Quality] == rare # [EnhancedDefense] >= 100 && [FHR] >= 10 && [Sockets] >= 2 && [itemtohitpercentperlevel] >= 1 [Type] == helm && [Quality] >= magic && [Flag] == ethereal # [itemreplenishdurability] >= 1 && [itemtohitpercentperlevel] >= 1 && [EnhancedDefense] >= 100 // ##### Armor ######################### [Type] == armor && ([Name] != AncientArmor || [Name] != OrnatePlate) && [Class] >= normal && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 4 && [MaxHP] >= 90 [Type] == armor && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [FHR] >= 24 && [EnhancedDefense] >= 100 && [itemreplenishdurability] >= 1 // ##### Shields ####################### [Name] == Monarch && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 4 && [FBR] >= 30 [Name] == Monarch && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 4 && [MaxHP] >= 60 [Type] == Shield && [Quality] == rare && [Flag] != ethereal # [FHR] >= 10 && [FBR] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 45 && [Sockets] >= 2 [Type] == Shield && [Quality] == rare && [Flag] == ethereal # [FHR] >= 10 && [FBR] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 45 && [Sockets] >= 2 && [itemreplenishdurability] >= 1 // ##### Gloves ######################## //[Type] == gloves && [Quality] == magic && [Flag] != ethereal # [IAS] >= 20 && ([javelinandspearskilltab] == 3 || [bowandcrossbowskilltab] == 3) [Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && [Strength]+[Dexterity] >= 25 && [FireResist]+[LightResist]+[ColdResist] >= 45 [Type] == gloves && [Quality] == rare && [Flag] == ethereal # [IAS] >= 20 && [Strength]+[Dexterity] >= 25 && [FireResist]+[LightResist]+[ColdResist] >= 45 && [itemreplenishdurability] >= 1 [Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && [ItemAddSkillTab] >= 2 && [Strength]+[Dexterity] >= 25 && [FireResist]+[LightResist]+[ColdResist] >= 45 [Type] == gloves && [Quality] == rare && [Flag] == ethereal # [IAS] >= 20 && [ItemAddSkillTab] >= 2 && [Strength]+[Dexterity] >= 25 && [FireResist]+[LightResist]+[ColdResist] >= 45 && [itemreplenishdurability] >= 1 [Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 10 && ([Strength]+[Dexterity] >= 8 || [Strength] >= 5 || [Dexterity] >= 5) && [FireResist]+[LightResist]+[ColdResist] >= 45 && [ItemLevelReq] <= 30 [Type] == gloves && [Quality] == rare && [Flag] == ethereal # [IAS] >= 10 && ([Strength]+[Dexterity] >= 8 || [Strength] >= 5 || [Dexterity] >= 5) && [FireResist]+[LightResist]+[ColdResist] >= 45 && [ItemLevelReq] <= 30 && [itemreplenishdurability] >= 1 // ##### Boots ######################### [Type] == boots && [Quality] == rare && [Flag] != ethereal # [FRW] >= 30 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 75 [Type] == boots && [Quality] == rare && [Flag] == ethereal # [FRW] >= 30 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 75 && [itemreplenishdurability] >= 1 [Type] == boots && [Quality] == rare && [Flag] != ethereal # [FRW] >= 30 && [FHR] >= 10 && [Dexterity] >= 4 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 70 [Type] == boots && [Quality] == rare && [Flag] == ethereal # [FRW] >= 30 && [FHR] >= 10 && [Dexterity] >= 4 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 70 && [itemreplenishdurability] >= 1 // ##### Belts ######################### [Type] == belt && [Quality] == rare && [Flag] != ethereal # [FHR] >= 24 && [Strength] >= 15 && [MaxHP] >= 40 && [FireResist]+[LightResist]+[ColdResist] >= 45 [Type] == belt && [Quality] == rare && [Flag] == ethereal # [FHR] >= 24 && [Strength] >= 15 && [MaxHP] >= 40 && [FireResist]+[LightResist]+[ColdResist] >= 45 && [itemreplenishdurability] >= 1 [Type] == belt && [Quality] == rare && [Flag] != ethereal # [FHR] >= 24 && [Strength] >= 8 && [MaxHP] >= 40 && [FireResist]+[LightResist]+[ColdResist] >= 45 && [ItemLevelReq] <= 30 [Type] == belt && [Quality] == rare && [Flag] == ethereal # [FHR] >= 24 && [Strength] >= 8 && [MaxHP] >= 40 && [FireResist]+[LightResist]+[ColdResist] >= 45 && [itemreplenishdurability] >= 1 && [ItemLevelReq] <= 30 // ##### Barbarian Helms ############### [Type] == barbarianitem && [Class] >= normal && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills] >= 2 || [WarCriesSkillTab] >= 3 || ([WarCriesSkillTab] >= 2 && [ItemLevelReq] <= 30)) && [SkillBattleOrders] >= 3 && [Sockets] >= 2 [Type] == barbarianitem && [Class] >= normal && [Quality] >= magic && [Flag] == ethereal # ([BarbarianSkills] >= 2 || [WarCriesSkillTab] >= 3 || ([WarCriesSkillTab] >= 2 && [ItemLevelReq] <= 30)) && [SkillBattleOrders] >= 3 && [itemreplenishdurability] >= 1 [Type] == barbarianitem && [Class] >= normal && [Quality] == magic && [Flag] != ethereal # ([BarbarianSkills] == 2 || [Sockets] == 3 || ([WarCriesSkillTab] >= 2 && [ItemLevelReq] <= 30)) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3 [Type] == primalhelm && [Class] >= normal && [Quality] >= rare && [Flag] != ethereal # ([BarbarianSkills] >= 2 || [WarCriesSkillTab] >= 3 || ([WarCriesSkillTab] >= 2 && [ItemLevelReq] <= 30)) && [SkillBattleOrders] >= 3 && [Sockets] >= 2 [Type] == primalhelm && [Class] >= normal && [Quality] >= magic && [Flag] != ethereal # ([BarbarianSkills] >= 2 || [WarCriesSkillTab] >= 3 || ([WarCriesSkillTab] >= 2 && [ItemLevelReq] <= 30)) && [SkillBattleOrders] >= 3 && [itemreplenishdurability] >= 1 [Type] == primalhelm && [Class] >= normal && [Quality] == magic && [Flag] != ethereal # ([BarbarianSkills] == 2 || [Sockets] == 3 || ([WarCriesSkillTab] >= 2 && [ItemLevelReq] <= 30)) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3 && [MaxHp] >= 40 // ##### Druid Pelts ################### [Type] == pelt && [Quality] == magic && [Flag] != ethereal # ([ElementalSkillTab] >= 3 || ([ElementalSkillTab] >= 2 && [ItemLevelReq] <= 30)) && [SkillTornado] >= 3 [Type] == pelt && [Quality] >= magic && [Flag] != ethereal # [Sockets] >= 2 && ([DruidSkills] == 2 || [ElementalSkillTab] >= 3 || ([ElementalSkillTab] >= 2 && [ItemLevelReq] <= 30)) && ([SkillTornado] >= 3 || [SkillArmageddon] == 3 || [SkillVolcano] == 3 || [SkillFissure] == 3) [Type] == pelt && [Quality] >= magic && [Flag] != ethereal # [Sockets] >= 2 && [ElementalSkillTab] >= 2 && [SkillFissure] == 3 && [ItemLevelReq] <= 30 [Type] == pelt && [Quality] >= magic && [Flag] == ethereal # ([DruidSkills] == 2 || [ElementalSkillTab] >= 3 || ([ElementalSkillTab] >= 2 && [ItemLevelReq] <= 30)) && ([SkillTornado] >= 3 || [SkillArmageddon] == 3 || [SkillVolcano] == 3 || [SkillFissure] == 3) && [itemreplenishdurability] >= 1 [Type] == pelt && [Quality] >= magic && [Flag] != ethereal # [Sockets] >= 2 && ([DruidSkills] == 2 || [druidsummoningskilltab] >= 3 || ([druidsummoningskilltab] >= 2 && [ItemLevelReq] <= 30)) && [skillsummongrizzly] >= 3 [Type] == pelt && [Quality] >= magic && [Flag] == ethereal # [Sockets] >= 2 && ([DruidSkills] == 2 || [druidsummoningskilltab] >= 3 || ([druidsummoningskilltab] >= 2 && [ItemLevelReq] <= 30)) && [skillsummongrizzly] >= 3 && [itemreplenishdurability] >= 1 [Type] == pelt && [Quality] >= magic && [Flag] != ethereal # [Sockets] >= 2 && ([DruidSkills] == 2 || [ShapeShiftingSkillTab] >= 3 || ([ShapeShiftingSkillTab] >= 2 && [ItemLevelReq] <= 30)) && [SkillFury] >= 3 [Type] == pelt && [Quality] >= magic && [Flag] == ethereal # [Sockets] >= 2 && ([DruidSkills] == 2 || [ShapeShiftingSkillTab] >= 3 || ([ShapeShiftingSkillTab] >= 2 && [ItemLevelReq] <= 30)) && [SkillFury] >= 3 && [itemreplenishdurability] >= 1 [Type] == pelt && [Quality] == rare && [Flag] != ethereal # ([DruidSkills] == 2 || [ShapeShiftingSkillTab] >= 3 || ([ShapeShiftingSkillTab] >= 2 && [ItemLevelReq] <= 30)) && [SkillFury] >= 3 && [itemtohitpercentperlevel] >= 1 [Type] == pelt && [Quality] == rare && [Flag] == ethereal # ([DruidSkills] == 2 || [ShapeShiftingSkillTab] >= 3 || ([ShapeShiftingSkillTab] >= 2 && [ItemLevelReq] <= 30)) && [SkillFury] >= 3 && [itemtohitpercentperlevel] >= 1 && [itemreplenishdurability] >= 1 // ##### Paladin Shields ############### [Type] == auricshields && [Class] == elite && [Quality] == magic && [Flag] != ethereal # ([Sockets] == 4 || [PaladinSkills] >= 2) && [FBR] >= 15 && [FireResist]+[LightResist]+[ColdResist] >= 120 [Type] == auricshields && [Quality] == rare && [Flag] != ethereal # [FHR] >= 10 && [FBR] >= 30 && ([FireResist]+[LightResist]+[ColdResist] >= 150 || ([EnhancedDamage] >= 60 && [ToHit] >= 115)) && [Sockets] >= 2 [Type] == auricshields && [Quality] == rare && [Flag] == ethereal # [FHR] >= 10 && [FBR] >= 30 && ([FireResist]+[LightResist]+[ColdResist] >= 150 || ([EnhancedDamage] >= 60 && [ToHit] >= 115)) && [Sockets] >= 2 && [itemreplenishdurability] >= 1 // ##### Necromancer Shrunken Heads #### [Type] == voodooheads && [Quality] >= magic && [Flag] != ethereal # ([NecromancerSkills] >= 2 || [PoisonAndBoneSkillTab] >= 3 || ([PoisonAndBoneSkillTab] >= 2 && [ItemLevelReq] <= 30)) && ([SkillBoneSpear] >= 3 || [SkillBoneSpirit] >= 3 || [SkillPoisonNova] >= 3) && [FBR] >= 30 [Type] == voodooheads && [Quality] >= magic && [Flag] == ethereal # ([NecromancerSkills] >= 2 || [PoisonAndBoneSkillTab] >= 3 || ([PoisonAndBoneSkillTab] >= 2 && [ItemLevelReq] <= 30)) && ([SkillBoneSpear] >= 3 || [SkillBoneSpirit] >= 3 || [SkillPoisonNova] >= 3) && [FBR] >= 30 && [itemreplenishdurability] >= 1 // ##### Axes ########################## [Type] == axe && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20 [Type] == axe && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 10 // ##### Bows ########################## [Type] == bow && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20 [Type] == bow && [Quality] == rare # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20 // ##### Maces ######################### [Type] == club && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20 [Type] == club && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 20 [Type] == hammer && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20 [Type] == hammer && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 20 [Type] == mace && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20 [Type] == mace && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 20 // ##### Polearms ###################### [Type] == polearm && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 20 [Type] == polearm && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20 // ##### Scepters ###################### [Type] == scepter && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20 [Type] == scepter && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 20 // ##### Spears ######################## [Type] == spear && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20 [Type] == spear && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 20 // ##### Swords ######################## [Type] == sword && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20 [Type] == sword && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 20 //([Name] == CrystalSword || [Name] == GreatSword) && [Quality] == magic # [WarCriesSkillTab] >= 3 && ([LifeLeech] >= 0 || [ManaLeech] >= 0) // ##### Amazon Weapons ################ [Type] == amazonbow && [Quality] == rare # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20 [Type] == amazonbow && [Quality] == rare # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 20 [Type] == amazonjavelin && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [ItemReplenishQuantity] >= 1 [Type] == amazonjavelin && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 360 && [ItemReplenishQuantity] >= 1 [Type] == amazonjavelin && [Quality] >= magic # [IAS] >= 30 && [AmazonSkills]+[javelinandspearskilltab] >= 5 [Type] == amazonjavelin && [Quality] >= magic # [IAS] >= 30 && [AmazonSkills]+[javelinandspearskilltab] >= 4 && [ItemLevelReq] <= 30 // ##### Assassin Katars ############### ([Type] == handtohand || [Type] == assassinclaw || [Type] == assassinitem || [Type] == katars) && [Quality] >= magic && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20 ([Type] == handtohand || [Type] == assassinclaw || [Type] == assassinitem || [Type] == katars) && [Quality] >= magic # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20 ([Type] == handtohand || [Type] == assassinclaw || [Type] == assassinitem || [Type] == katars) && [Quality] >= magic && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 20 && [ItemToHitPerLevel] >= 33 ([Type] == handtohand || [Type] == assassinclaw || [Type] == assassinitem || [Type] == katars) && ([Name] == GreaterTalons || [Name] == RunicTalons) && [Quality] >= magic # [SkillLightningSentry] == 3 && [trapsskilltab] == 3 && [IAS] >= 20 ([Type] == handtohand || [Type] == assassinclaw || [Type] == assassinitem || [Type] == katars) && ([Name] == GreaterTalons || [Name] == RunicTalons) && [Quality] >= magic # [SkillLightningSentry] == 3 && [assassinskills] >= 2 && [IAS] >= 20 // ##### Sorceress Orbs ################ [Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3 || ([FireSkillTab] >= 2 && [ItemLevelReq] <= 30)) && [SkillEnchant] == 3 && [FCR] >= 20 [Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3 || ([FireSkillTab] >= 2 && [ItemLevelReq] <= 30)) && [SkillFireBall] == 3 && [FCR] >= 20 [Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3 || ([ColdSkillTab] >= 2 && [ItemLevelReq] <= 30)) && [SkillBlizzard] == 3 && [FCR] >= 20 [Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3 || ([ColdSkillTab] >= 2 && [ItemLevelReq] <= 30)) && [SkillFrozenOrb] == 3 && [FCR] >= 20 [Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3 || ([LightningSkillTab] >= 2 && [ItemLevelReq] <= 30)) && [SkillLightning] == 3 && [FCR] >= 20 [Type] == sorceressitem && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3 || ([FireSkillTab] >= 2 && [ItemLevelReq] <= 30)) && [SkillEnchant] == 3 && [FCR] >= 20 [Type] == sorceressitem && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3 || ([FireSkillTab] >= 2 && [ItemLevelReq] <= 30)) && [SkillFireBall] == 3 && [FCR] >= 20 [Type] == sorceressitem && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3 || ([ColdSkillTab] >= 2 && [ItemLevelReq] <= 30)) && [SkillBlizzard] == 3 && [FCR] >= 20 [Type] == sorceressitem && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3 || ([ColdSkillTab] >= 2 && [ItemLevelReq] <= 30)) && [SkillFrozenOrb] == 3 && [FCR] >= 20 [Type] == sorceressitem && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3 || ([LightningSkillTab] >= 2 && [ItemLevelReq] <= 30)) && [SkillLightning] == 3 && [FCR] >= 20 // ##### Wands ######################### [Type] == wand && [Quality] >= magic # [poisonandboneskilltab] == 2 && [FCR] >= 20 && ([SkillBoneSpear] >=3 || [skillbonespirit] >= 3) && [ItemLevelReq] <= 30 // ##### Circlets ###################### //[Name] == Diadem && [Quality] == rare && [Flag] != ethereal && [Level] == 99 //[Type] == circlet && [Quality] == magic && [Flag] != ethereal # ([ItemAddClassSkills] >= 2 || [ItemAddSkillTab] == 3) && [FCR] >= 20 [Type] == circlet && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 3 && ([MaxHP] >= 100 || [FRW] >= 30 || [FCR] >= 20) [Type] == circlet && [Quality] == magic && [Flag] != ethereal # [ItemAddSkillTab] == 2 && [FCR] >= 20 && [ItemLevelReq] <= 30 [Type] == circlet && [Name] != Diadem && [Quality] == rare && [Flag] != ethereal # ([ItemAddClassSkills] >= 2 || ([ItemAddSkillTab] == 2 && [Sockets] >= 2)) && ([FRW] >= 30 || [FCR] >= 20) && ([Strength] >= 15 || [Dexterity] >= 15 || [Strength]+[Dexterity] >= 20 || [MaxHP] >= 40 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60) [Type] == circlet && [Name] != Diadem && [Quality] == rare && [Flag] == ethereal # ([ItemAddClassSkills] >= 2 || ([ItemAddSkillTab] == 2 && [Sockets] >= 2)) && ([FRW] >= 30 || [FCR] >= 20) && ([Strength] >= 15 || [Dexterity] >= 15 || [Strength]+[Dexterity] >= 20 || [MaxHP] >= 40 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60) && [itemreplenishdurability] >= 1 [Type] == circlet && [Name] == Diadem && [Quality] == rare && [Flag] != ethereal # ([ItemAddClassSkills] >= 2 || [ItemAddSkillTab] == 2) && ([FRW] >= 30 || [FCR] >= 20) && ([Strength] >= 15 || [Dexterity] >= 15 || [Strength]+[Dexterity] >= 20 || [MaxHP] >= 40 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60) && [Sockets] >= 2 [Type] == circlet && [Name] == Diadem && [Quality] == rare && [Flag] == ethereal # ([ItemAddClassSkills] >= 2 || [ItemAddSkillTab] == 2) && ([FRW] >= 30 || [FCR] >= 20) && ([Strength] >= 15 || [Dexterity] >= 15 || [Strength]+[Dexterity] >= 20 || [MaxHP] >= 40 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60) && [itemreplenishdurability] >= 1 && [Sockets] >= 2 [Type] == circlet && [Quality] == rare && [Flag] != ethereal # [ItemAddSkillTab] == 2 && ([FRW] >= 30 || [FCR] >= 20) && ([Strength] >= 8 || [Dexterity] >= 8 || [Strength]+[Dexterity] >= 12 || [MaxHP] >= 30 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 44) && [ItemLevelReq] <= 30 [Type] == circlet && [Quality] == rare && [Flag] == ethereal # [ItemAddSkillTab] == 2 && ([FRW] >= 30 || [FCR] >= 20) && ([Strength] >= 8 || [Dexterity] >= 8 || [Strength]+[Dexterity] >= 12 || [MaxHP] >= 30 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 44) && [ItemLevelReq] <= 30 && [itemreplenishdurability] >= 1 [Type] == circlet && [Quality] == rare && [Flag] != ethereal # [ItemAddSkillTab] == 1 && ([FRW] == 20 || [FCR] == 10) && ([Strength] >= 5 || [Dexterity] >= 5 || [Strength]+[Dexterity] >= 8 || [MaxHP] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 36) && [ItemLevelReq] <= 18 [Type] == circlet && [Quality] == rare && [Flag] == ethereal # [ItemAddSkillTab] == 1 && ([FRW] == 20 || [FCR] == 10) && ([Strength] >= 5 || [Dexterity] >= 5 || [Strength]+[Dexterity] >= 8 || [MaxHP] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 36) && [ItemLevelReq] <= 18 && [itemreplenishdurability] >= 1 // ##### Rings ######################### //[Type] == ring && [Quality] == magic # ([FCR] >= 10 || [ItemMagicBonus] >= 20) && (([FireResist] >= 12 && [LightResist] >= 12) || [MaxMana] >= 60) [Type] == ring && [Quality] == rare # [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 40 && [Strength]+[Dexterity] >= 25 [Type] == ring && [Quality] == rare # [FCR] >= 10 && [ToHit] >= 100 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 25) [Type] == ring && [Quality] == rare # [FCR] >= 10 && [MaxHp] >= 30 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 25) [Type] == ring && [Quality] == rare # [FCR] >= 10 && [MaxHp] >= 30 && [MaxMana] >= 60 [Type] == ring && [Quality] == rare # [FCR] >= 10 && [MaxMana] >= 70 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 25) [Type] == ring && [Quality] == rare # [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 40 && [MaxMana] >= 30 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 25) [Type] == ring && [Quality] == rare # [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 40 && [MaxMana] >= 30 && [MaxHP] >= 20 && ([Strength] >= 10 || [Dexterity] >= 10) [Type] == ring && [Quality] == rare # [ToHit] >= 100 && [FireResist]+[LightResist]+[ColdResist] >= 40 && [LifeLeech]+[ManaLeech] >= 9 [Type] == ring && [Quality] == rare # [ToHit] >= 100 && [FireResist]+[LightResist]+[ColdResist] >= 40 && ([LifeLeech] >= 6 || [ManaLeech] >= 4) && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 25) [Type] == ring && [Quality] == rare # [ToHit] >= 100 && [FireResist]+[LightResist]+[ColdResist] >= 40 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 25) && ([MaxMana] >= 30 || [MaxHP] >= 20) [Type] == ring && [Quality] == rare # [ToHit] >= 100 && [FireResist]+[LightResist]+[ColdResist] >= 40 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 25) [Type] == ring && [Quality] == rare # [ToHit] >= 100 && [MaxHp] >= 30 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 25) [Type] == ring && [Quality] == rare # [FCR] >= 10 && [ToHit] >= 100 && [MaxHp] >= 25 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 25) [Type] == ring && [Quality] == rare # [FCR] >= 10 && ([Strength] >= 8 || [Dexterity] >= 8 || [Strength]+[Dexterity] >= 12) && [MaxMana] >= 50 && [FireResist]+[LightResist]+[ColdResist] >= 40 && [ItemLevelReq] <= 30 [Type] == ring && [Quality] == rare # [FCR] >= 10 && [MaxHp] >= 18 && ([Strength] >= 8 || [Dexterity] >= 8 || [Strength]+[Dexterity] >= 12) && [ItemLevelReq] <= 30 [Type] == ring && [Quality] == rare # [FCR] >= 10 && [MaxHp] >= 18 && [MaxMana] >= 50 && [ItemLevelReq] <= 30 [Type] == ring && [Quality] == rare # [ToHit] >= 90 && ([Strength] >= 8 || [Dexterity] >= 8 || [Strength]+[Dexterity] >= 12) && [MaxMana] >= 50 && [ItemLevelReq] <= 30 [Type] == ring && [Quality] == rare # [FCR] >= 10 && ([Strength] >= 5 || [Dexterity] >= 5 || [Strength]+[Dexterity] >= 8) && [MaxMp] >= 35 && [FireResist]+[LightResist]+[ColdResist] >= 40 && [ItemLevelReq] <= 18 [Type] == ring && [Quality] == rare # [FCR] >= 10 && [MaxMp] >= 35 && ([Strength] >= 5 || [Dexterity] >= 5 || [Strength]+[Dexterity] >= 8) && [ItemLevelReq] <= 18 [Type] == ring && [Quality] == rare # [ToHit] >= 90 && ([Strength] >= 5 || [Dexterity] >= 5 || [Strength]+[Dexterity] >= 8) && [MaxMp] >= 35 && [ItemLevelReq] <= 18 [Type] == ring && [Quality] == crafted # [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 40 && [Strength]+[Dexterity] >= 25 [Type] == ring && [Quality] == crafted # [FCR] >= 10 && [ToHit] >= 100 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 25) [Type] == ring && [Quality] == crafted # [FCR] >= 10 && [MaxHp] >= 30 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 25) [Type] == ring && [Quality] == crafted # [FCR] >= 10 && [MaxHp] >= 30 && [MaxMana] >= 60 [Type] == ring && [Quality] == crafted # [FCR] >= 10 && [MaxMana] >= 70 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 25) [Type] == ring && [Quality] == crafted # [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 40 && [MaxMana] >= 30 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 25) [Type] == ring && [Quality] == crafted # [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 40 && [MaxMana] >= 30 && [MaxHP] >= 20 && ([Strength] >= 10 || [Dexterity] >= 10) [Type] == ring && [Quality] == crafted # [ToHit] >= 100 && [FireResist]+[LightResist]+[ColdResist] >= 40 && [LifeLeech]+[ManaLeech] >= 9 [Type] == ring && [Quality] == crafted # [ToHit] >= 100 && [FireResist]+[LightResist]+[ColdResist] >= 40 && ([LifeLeech] >= 6 || [ManaLeech] >= 4) && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 25) [Type] == ring && [Quality] == crafted # [ToHit] >= 100 && [FireResist]+[LightResist]+[ColdResist] >= 40 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 25) && ([MaxMana] >= 30 || [MaxHP] >= 20) [Type] == ring && [Quality] == crafted # [ToHit] >= 100 && [FireResist]+[LightResist]+[ColdResist] >= 40 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 25) [Type] == ring && [Quality] == crafted # [ToHit] >= 100 && [MaxHp] >= 30 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 25) [Type] == ring && [Quality] == crafted # [FCR] >= 10 && [ToHit] >= 100 && [MaxHp] >= 25 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 25) // ##### Amulets ####################### [Type] == amulet && [Quality] == magic # [ItemAddSkillTab] >= 3 && [MaxHp] >= 100 [Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FCR] >= 10 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && ([Strength] >= 15 || [Dexterity] >= 15 || [Strength]+[Dexterity] >= 20) [Type] == amulet && [Quality] == rare # ([ItemAddClassSkills] >= 2 || ([ItemAddSkillTab] == 2 && [ItemLevelReq] <= 30)) && [FCR] >= 10 && [FireResist] >= 12 && [LightResist] >= 12 && [ColdResist] >= 12 && ([MaxMana] >= 50 || [MaxHP] >= 30) && ([Strength] >= 5 || [Dexterity] >= 5 || [Strength]+[Dexterity] >= 15) [Type] == amulet && [Quality] == rare # ([ItemAddClassSkills] >= 2 || [ItemAddSkillTab] == 2) && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && ([LifeLeech]+[ManaLeech] >= 9 || [Strength]+[Dexterity] >= 30) [Type] == amulet && [Quality] == rare # ([ItemAddClassSkills] >= 2 || [ItemAddSkillTab] == 2) && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && ([LifeLeech] >= 4 || [ManaLeech] >= 6) && ([Strength] >= 15 || [Dexterity] >= 10) [Type] == amulet && [Quality] == crafted # ([ItemAddClassSkills] >= 2 || [ItemAddSkillTab] == 2) && [FCR] >= 20 && (([FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15) || [Strength] >= 15 || [Dexterity] >= 15 || [Strength]+[Dexterity] >= 20 || [MaxHP] >= 40) [Type] == amulet && [Quality] == crafted # ([ItemAddClassSkills] >= 2 || [ItemAddSkillTab] == 2) && [FCR] >= 15 && (([FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15) || [Strength] >= 15 || [Dexterity] >= 15 || [Strength]+[Dexterity] >= 20) || (([MaxMana] >= 60 || [MaxHP] >= 30) && ([Strength] >= 5 || [Dexterity] >= 5 || [Strength]+[Dexterity] >= 15)) [Type] == amulet && [Quality] == crafted # ([ItemAddClassSkills] >= 2 || [ItemAddSkillTab] == 2) && [FCR] >= 10 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && ([Strength] >= 15 || [Dexterity] >= 15 || [Strength]+[Dexterity] >= 20) [Type] == amulet && [Quality] == crafted # ([ItemAddClassSkills] >= 2 || [ItemAddSkillTab] == 2) && [FCR] >= 10 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && ([MaxMana] >= 60 || [MaxHP] >= 30) && ([Strength] >= 5 || [Dexterity] >= 5 || [Strength]+[Dexterity] >= 15) [Type] == amulet && [Quality] == crafted # ([ItemAddClassSkills] >= 2 || [ItemAddSkillTab] == 2) && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && ([LifeLeech]+[ManaLeech] >= 9 || [Strength]+[Dexterity] >= 30) [Type] == amulet && [Quality] == crafted # ([ItemAddClassSkills] >= 2 || [ItemAddSkillTab] == 2) && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && ([LifeLeech] >= 4 || [ManaLeech] >= 6) && ([Strength] >= 15 || [Dexterity] >= 5) [Type] == amulet && [Quality] == crafted # [ItemAddSkillTab] == 2 && [FCR] >= 10 && ([MaxMana] >= 40 || [MaxHP] >= 60 || [Strength] >= 8 || [Dexterity] >= 8 || [Strength]+[Dexterity] >= 12) && [ItemLevelReq] <= 30 [Type] == amulet && [Quality] == crafted # [ItemAddSkillTab] == 1 && [FCR] >= 10 && ([Energy] >= 20 || [MaxMana] >= 40 || [MaxHP] >= 40 || [Strength] >= 5 || [Dexterity] >= 5 || [Strength]+[Dexterity] >= 8) && [ItemLevelReq] <= 18 //################################################################################################################################################################# //################################################################################################################################################################# //################################################################################################################################################################# //################################################################################################################################################################# //################################################################################################################################################################# //Ev..3 White // ##### Helms ######################### [Type] == helm && [Class] == elite && [Quality] == superior && [Flag] != ethereal # [Sockets] == 3 && [EnhancedDefense] == 15 // Delirium or Dream // ##### Armor ######################### [Name] == MagePlate && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3) && [EnhancedDefense] >= 15 // Enigma [Name] == DuskShroud && [Quality] == superior && [Flag] != ethereal # [Sockets] >= 3 && [EnhancedDefense] >= 15 // Enigma or Other [Name] == ArchonPlate && [Quality] == superior && [Flag] != ethereal # [Sockets] >= 3 && [EnhancedDefense] >= 15 // Enigma or Other [Name] == ArchonPlate && [Quality] == normal # [Defense] >= 750 && [Sockets] == 0 // Cubing to Ebug [Name] == GreatHauberk && [Quality] == normal # [Defense] >= 750 && [Sockets] == 0 // Cubing to Ebug [Name] == Boneweave && [Quality] == normal # [Defense] >= 750 && [Sockets] == 0 // Cubing to Ebug [Name] == BalrogSkin && [Quality] == normal # [Defense] >= 750 && [Sockets] == 0 // Cubing to Ebug [Name] == KrakenShell && [Quality] == normal # [Defense] >= 750 && [Sockets] == 0 // Cubing to Ebug [Name] == SacredArmor && [Quality] == normal # [Defense] >= 850 && [Sockets] == 0 // Cubing to Ebug // ##### Shields ####################### //[Type] == shield && [Class] == elite && [Quality] == superior && [Flag] != ethereal # [Sockets] == 3 && [EnhancedDefense] == 15 // Dream [Name] == Monarch && [Quality] == superior && [Flag] != ethereal # [Sockets] == 4 && [EnhancedDefense] >= 15 // Phoenix or Spirit // ##### Barbarian Helms ############### [Type] == primalhelm && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillBattleOrders]+[SkillBattleCommand] >= 6 // Delirium [Type] == primalhelm && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillBattleOrders]+[SkillFindItem] >= 6 // Delirium [Type] == primalhelm && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillBattleOrders]+[SkillShout] >= 6 // Delirium // ##### Druid Pelts ################### [Type] == pelt && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillHurricane]+[SkillTornado] >= 6 // Delirium // ##### Paladin Shields ############### [Type] == auricshields && [Class] >= normal && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 4) && [EnhancedDefense] >= 15 && [FireResist] >= 45 // Dream or Spirit [Type] == auricshields && [Class] >= normal && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 60 && [ToHit] >= 115 && [EnhancedDefense] >= 15 // Melee [Type] == auricshields && [Class] == elite && [Quality] == normal && [Flag] == ethereal # [fireresist] >= 45 && [Sockets] == 0 // Exile base // ##### Necromancer Shrunken Heads #### [Type] == voodooheads && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 2 && [SkillBoneSpear]+[SkillBoneSpirit] >= 6 // Splender [Type] == voodooheads && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 2 && [SkillPoisonExplosion]+[SkillPoisonNova] >= 6 // Splender // ##### Axes ########################## [Name] == BerserkerAxe && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 5) && [EnhancedDamage] >= 15 // Grief [Name] == BerserkerAxe && [Quality] == superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 6) && [EnhancedDamage] >= 15 // Breath of the Dying [Name] == SmallCrescent && [Quality] == superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 4) && [EnhancedDamage] >= 15 && [ToHit] >= 3 // NewZealandD2 ISO Mld Oath Base // ##### Maces ######################### [Name] == Flail && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 4 || [Sockets] == 5) && [EnhancedDamage] >= 15 // Heart of the Oak and CTA [Name] == CrystalSword && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 4 || [Sockets] == 5) && [EnhancedDamage] >= 15 // Spirit or CTA //[Name] == CrystalSword && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 5 // CTA //[Name] == Flail && [Quality] <= superior # [Sockets] == 5 // CTA //[Name] == Flail && [Quality] <= superior # [Sockets] == 4 // Hoto // ##### Polearms & Spears ###################### [Type] == polearm && [Name] != OgreAxe && [Class] == elite && [Flag] == ethereal # [EnhancedDamage] >= 1 && ([Sockets] == 4 || [Sockets] == 6) // Variable //[Type] == polearm && [Name] != OgreAxe && [Class] == elite && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 6) // Variable //[Name] == ColossusVoulge && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 0 || [Sockets] == 4 [Name] == WarPike && [Quality] == superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] >= 6) && [EnhancedDamage] >= 1 // Variable // ##### Scepters ###################### [Type] == scepter && [Quality] <= superior # [Sockets] == 5 && [SkillHolyShield] == 3 // Call to Arms [Type] == scepter && [Quality] <= superior # [Sockets] == 5 && [SkillBlessedHammer]+[SkillConcentration] >= 6 // Call to Arms [Type] == scepter && [Quality] <= superior # [Sockets] == 5 && [SkillFistOfTheHeavens]+[SkillConviction] >= 6 // Call to Arms [Name] == Caduceus && [Quality] == superior # ([Sockets] == 0 || [Sockets] == 5) && [EnhancedDamage] >= 15 && [ToHit] >= 3 // hardcorekiwi ISO // ##### Staves ######################## [Type] == staff && [Quality] <= superior # [Sockets] == 4 && [SkillEnergyShield] == 3 && ([SkillFrozenArmor] >=1 || [SkillThunderStorm] >=1) // ##### Swords ######################## //[Name] == CrystalSword && [Quality] == superior # [Sockets] >= 4 && [EnhancedDamage] == 15 && [ToHit] == 3 // Call to Arms/Spirit //([Name] == Zweihander || [Name] == ColossusBlade) && [Quality] == superior && [Flag] != ethereal # [Sockets] == 5 && [EnhancedDamage] >= 5 // Grief //[Name] == ColossusBlade && [Quality] == superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 6) && [EnhancedDamage] >= 15 // Breath of the Dying [Name] == PhaseBlade && [Quality] == superior # ([Sockets] == 0 || [Sockets] >= 5) && [EnhancedDamage] >= 15 && [ToHit] >= 3 // Last Wish/Grief //[Name] == PhaseBlade && [Quality] == superior # [Sockets] == 4 && [EnhancedDamage] >= 15 && [ToHit] >= 3 // Random [Name] == HighlandBlade && [Quality] == superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 4) && [EnhancedDamage] >= 15 && [ToHit] >= 3 // NewZealandD2 ISO Mld Oath Base [Name] == MilitaryPick && [Quality] == superior # ([Sockets] == 0 || [Sockets] == 6) && [EnhancedDamage] >= 15 && [ToHit] >= 3 // Colby's iso // ##### Wands ######################### [Type] == wand && [Quality] <= superior # [Sockets] != 1 && [SkillBoneSpear] >= 3 && ([skillrevive] >= 3 || [skillbonespirit] >= 3) // White [Type] == wand && [Quality] <= superior # [Sockets] != 1 && [skillbonespirit] == 3 && ([skillrevive] >= 3 || [SkillBoneSpear] >= 3) // White [Type] == wand && [Quality] <= superior # [Sockets] != 1 && [skillpoisonnova] == 3 && ([skillrevive] >= 3 || [skilldecrepify] >= 3) // White // ##### Amazon Weapons ################ [Type] == amazonbow && [Class] == elite && [Quality] == superior # [Sockets] == 4 && [EnhancedDamage] >= 15 && [BowAndCrossbowSkillTab] == 3 // Faith // ##### Assassin Katars ############### ([Type] == handtohand || [Type] == assassinclaw || [Type] == assassinitem || [Type] == katars) && [Quality] <= superior && [Class] == elite && [Flag] != ethereal # [skilllightningsentry] == 3 && ([skillwakeofinferno] >= 3 || [skillclawmastery] >= 3 || [skillmindblast] >= 3 || [skillvenom] >= 3 || [skillwakeoffire] >= 3) && ([Sockets] == 3 || [Sockets] == 0) ([Type] == handtohand || [Type] == assassinclaw || [Type] == assassinitem || [Type] == katars) && [Quality] <= superior && [Class] == elite && [Flag] != ethereal # [skillvenom] >= 3 && ([skillmindblast] >= 3 || [skilllightningsentry] == 3 || [skillwakeoffire] >= 3) && ([Sockets] == 3 || [Sockets] == 0) ([Type] == handtohand || [Type] == assassinclaw || [Type] == assassinitem || [Type] == katars) && [Quality] <= superior && [Class] == elite && [Flag] != ethereal # [skillwakeoffire] >= 3 && ([skillmindblast] >= 3 || [skillvenom] >= 3 || [skilllightningsentry] == 3) && ([Sockets] == 3 || [Sockets] == 0) //################################################################################################################################################################# //################################################################################################################################################################# //################################################################################################################################################################# //################################################################################################################################################################# //################################################################################################################################################################# //Ev..4 Runes // ##### Runes ######################### //[Name] == ElRune //[Name] == EldRune //[Name] == TirRune //[Name] == NefRune //[Name] == EthRune //[Name] == IthRune //[Name] == TalRune //[Name] == RalRune //[Name] == OrtRune //[Name] == ThulRune //[Name] == AmnRune //[Name] == SolRune //[Name] == ShaelRune //[Name] == DolRune //[Name] == HelRune //[Name] == IoRune //[Name] == LumRune //[Name] == KoRune //[Name] == FalRune //[Name] == LemRune //[Name] == PulRune //[Name] == UmRune //[Name] == MalRune //[Name] == IstRune //[Name] == GulRune [Name] == VexRune [Name] == OhmRune [Name] == LoRune [Name] == SurRune [Name] == BerRune [Name] == JahRune [Name] == ChamRune [Name] == ZodRune //################################################################################################################################################################# //################################################################################################################################################################# //################################################################################################################################################################# //################################################################################################################################################################# //################################################################################################################################################################# //Ev..5 Sets // ##### Angelic Raiment ############### //[Name] == RingMail && [Quality] == set // Angelic Mantle //[Name] == Sabre && [Quality] == set // Angelic Sickle //[Type] == ring && [Quality] == set # [MaxHP] == 20 // Angelic Halo //[Type] == amulet && [Quality] == set # [ItemLightRadius] == 3 && [ItemDamageToMana] == 20 // Angelic Wings // ##### Arctic Gear ################### //[Name] == QuiltedArmor && [Quality] == set // Arctic Furs //[Name] == LightBelt && [Quality] == set // Arctic Binding //[Name] == LightGauntlets && [Quality] == set # [MaxHP] == 20 && [IAS] == 10 // Arctic Mitts //[Name] == ShortWarBow && [Quality] == set // Arctic Horn // ##### Hsaru's Defense ############### //[Name] == Buckler && [Quality] == set // Hsarus' Iron Fist //[Name] == Belt && [Quality] == set # [ColdResist] == 20 && [MaxHP] == 20 // Hsarus' Iron Stay //[Name] == ChainBoots && [Quality] == set // Hsarus' Iron Heel // ##### Iratha's Finery ############### //[Name] == HeavyBelt && [Quality] == set # [MinDamage] == 5 // Iratha's Cord //[Name] == Crown && [Quality] == set # [FireResist] == 30 && [LightResist] == 30 // Iratha's Coil //[Type] == amulet && [Quality] == set # [PoisonResist] == 30 && [PoisonLength] == -75 // Iratha's Collar //[Name] == LightGauntlets && [Quality] == set # [ColdResist] == 30 // Iratha's Cuff // ##### Sigon's Steel ################# //[Name] == GreatHelm && [Quality] == set // Sigon's Visor //[Name] == GothicPlate && [Quality] == set // Sigon's Shelter //[Name] == Greaves && [Quality] == set // Sigon's Sabot //[Name] == TowerShield && [Quality] == set // Sigon's Guard //[Name] == PlatedBelt && [Quality] == set // Sigon's Warp //[Name] == Gauntlets && [Quality] == set // Sigon's Gage // ##### Cow King's Leathers ########### //[Name] == WarHat && [Quality] == set // Cow King's Horns //[Name] == StuddedLeather && [Quality] == set // Cow King's Hide //[Name] == HeavyBoots && [Quality] == set # [Dexterity] == 20 && [ItemMagicBonus] == 25 // Cow King's Hooves // ##### Griswold's Legacy ############# //[Name] == OrnatePlate && [Quality] == set # [Defense] >= 920 // Griswold's Heart //[Name] == Corona && [Quality] == set # [EnhancedDefense] >= 55 // Griswold's Valor //[Name] == Caduceus && [Quality] == set # [Sockets] >= 3 && [EnhancedDamage] >= 200 // Griswold's Redemption //[Name] == VortexShield && [Quality] == set # [Defense] >= 290 // Griswold's Honor // ##### Immortal King ################# //[Name] == WarBelt && [Quality] == set // Immortal King's Detail //[Name] == AvengerGuard && [Quality] == set // Immortal King's Will //[Name] == OgreMaul && [Quality] == set // Immortal King's Stone Crusher //[Name] == SacredArmor && [Quality] == set // Immortal King's Soul Cage //[Name] == WarGauntlets && [Quality] == set // Immortal King's Forge //[Name] == WarBoots && [Quality] == set // Immortal King's Pillar // ##### Orphan's Call ################# //[Name] == WingedHelm && [Quality] == set // Guillaume's Face //[Name] == RoundShield && [Quality] == set // Whistan's Guard //[Name] == SharkskinGloves && [Quality] == set // Magnus' Skin //[Name] == BattleBelt && [Quality] == set // Wilhelm's Pride // ##### Tal Rasha's Wrappings ######### //[Name] == SwirlingCrystal && [Quality] == set // Tal Rasha's Lidless Eye //[Name] == DeathMask && [Quality] == set // Tal Rasha's Horadric Crest //[Name] == LacqueredPlate && [Quality] == set // Tal Rasha's Guardianship //[Type] == Amulet && [Quality] == set # [SorceressSkills] == 2 // Tal Rasha's Adjucation //[Name] == MeshBelt && [Quality] == set # [ItemMagicBonus] >= 10 // Tal Rasha's Fine-Spun Cloth // ##### Trang-Oul's Avatar ############ //[Name] == BoneVisage && [Quality] == set // Trang-Oul's Guise //[Name] == ChaosArmor && [Quality] == set // Trang-Oul's Scales //[Name] == CantorTrophy && [Quality] == set // Trang-Oul's Wing //[Name] == TrollBelt && [Quality] == set // Trang-Oul's Girth //[Name] == HeavyBracers && [Quality] == set // Trang-Oul's Claws //################################################################################################################################################################# //################################################################################################################################################################# //################################################################################################################################################################# //################################################################################################################################################################# //################################################################################################################################################################# //Ev..6 Jewels/Charms // ##### Jewels ######################## [Type] == jewel && [Quality] == magic # ([EnhancedDamage] == 40 || ([FireResist] == 15 && [LightResist] == 15)) && ([IAS] == 15 || [ItemReqPercent] == -15 || [Strength] == 9 || [Dexterity] == 9 || [MaxDamage] == 15 || [MinDamage] == 15) [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 30 && [MinDamage]+[MaxDamage] >= 15 [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 30 && [MinDamage]+[MaxDamage] >= 10 && ([Strength] >= 5 || [Dexterity] >= 5) [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 30 && ([MinDamage] >= 4 || [MaxDamage] >= 4) && [Strength]+[Dexterity] >= 10 [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 30 && [ToHit] >= 50 && [Strength]+[Dexterity] >= 16 [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 30 && [ToHit] >= 50 && [Defense] >= 40 && ([Strength] >= 8 || [Dexterity] >= 8) [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 30 && [FHR] >= 7 && ([MinDamage] >= 4 || [MaxDamage] >= 4) && ([Strength] >= 5 || [Dexterity] >= 5) [Type] == jewel && [Quality] == rare # [FHR] >= 7 && [ItemReqPercent] <= -15 && ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 30 || [ItemDamageToMana] >= 7) [Type] == jewel && [Quality] == rare # [FHR] >= 7 && [Strength] >= 8 && ([ItemReqPercent] <= -15 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 30 || [ItemDamageToMana] >= 7 || [Dexterity] >= 8) [Type] == jewel && [Quality] == rare # [FHR] >= 7 && [Dexterity] >= 8 && ([ItemReqPercent] <= -15 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 30 || [ItemDamageToMana] >= 7) [Type] == jewel && [Quality] == rare # [Strength] >= 8 && [Dexterity] >= 8 && ([ItemReqPercent] <= -15 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 30 || [ItemDamageToMana] >= 7) [Type] == jewel && [Quality] >= magic # [ItemLevelReq] <= 30 && [Strength] >= 5 && ([EnhancedDamage] >= 18 || [MaxDamage] >= 14 || [ToHit] >= 50 || [ItemReqPercent] <= -15 || [Dexterity] >= 8) [Type] == jewel && [Quality] >= magic # [ItemLevelReq] <= 30 && [Dexterity] >= 8 && ([EnhancedDamage] >= 18 || [MaxDamage] >= 14 || [ToHit] >= 50 || [ItemReqPercent] <= -15) [Type] == jewel && [Quality] >= magic # [ItemLevelReq] <= 30 && [EnhancedDamage] >= 18 && ([MaxDamage] >= 14 || [ToHit] >= 50 || [ItemReqPercent] <= -15) [Type] == jewel && [Quality] >= magic # [ItemLevelReq] <= 18 && [Strength] >= 4 && ([EnhancedDamage] >= 18 || [ToHit] >= 50 || [MaxDamage] >= 14 || [Dexterity] >= 5) [Type] == jewel && [Quality] >= magic # [ItemLevelReq] <= 18 && [Dexterity] >= 5 && ([EnhancedDamage] >= 18 || [ToHit] >= 50 || [MaxDamage] >= 14) [Type] == jewel && [Quality] >= magic # [ItemLevelReq] <= 18 && [MaxDamage] >= 14 && ([EnhancedDamage] >= 18 || [ToHit] >= 50) [Type] == jewel && [Quality] >= magic # [ItemLevelReq] <= 18 && [EnhancedDamage] >= 18 && [ToHit] >= 50 [Type] == jewel && [Quality] >= magic # [ItemLevelReq] <= 9 && [EnhancedDamage] >= 18 && [MaxDamage] >= 8 [Type] == jewel && [Quality] >= magic # [ItemLevelReq] <= 9 && [MaxDamage] >= 12 && [MaxDamage] <= 14 [Type] == jewel && [Quality] >= magic # [ItemLevelReq] <= 9 && [MinDamage] >= 7 && [MinDamage] <= 8 // ##### Small Charms ################## //[Name] == SmallCharm && [Quality] == magic # ([FireMaxDam] >= 20 || [LightMaxDam] >= 45 || [ColdMaxDam] >= 15) && ([MaxHP] >= 8 || [FHR] >= 5 || [FRW] >= 3) //[Name] == SmallCharm && [Quality] == magic # [FireMaxDam] >= 30 || [LightMaxDam] >= 75 || [ColdMaxDam] >= 22 [Name] == SmallCharm && [Quality] == magic # [ItemMagicBonus] >= 7 && [FireResist] >= 5 && [LightResist] >= 5 [Name] == SmallCharm && [Quality] == magic # (([MaxDamage] >= 3 && [ToHit] >= 15) || [MaxMana] >= 15 || ([FireResist] >= 5 && [LightResist] >= 5) || [FireResist] >= 11 || [LightResist] >= 11 || [ColdResist] >= 11 || [PoisonResist] >= 11) && ([MaxHP] >= 18 || [FHR] >= 5) [Name] == SmallCharm && [Quality] == magic # [MaxHP]+[MaxMana] >= 35 || [MaxHP]+[ToHit] >= 52 || [MaxHP]+[PlusDefense] >= 50 [Name] == SmallCharm && [Quality] == magic # [FRW] >= 3 && ([FireResist] >= 5 && [LightResist] >= 5 || ([MaxDamage] >= 3 && [ToHit] >= 15)) [Name] == SmallCharm && [Quality] == magic # [PoisonMaxDam]/10.2 >= 30 [Name] == SmallCharm && [Quality] == magic # [MaxHP] >= 14 && (([FireResist] >= 5 && [LightResist] >= 5) || [MaxMana] >= 10 || ([MaxDamage] >= 3 && [ToHit] >= 15)) && [ItemLevelReq] <= 30 [Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && [MaxMana] >= 10 && [ItemLevelReq] <= 30 [Name] == SmallCharm && [Quality] == magic # [MaxHP] >= 14 && [MaxMana] >= 6 && [ItemLevelReq] <= 18 [Name] == SmallCharm && [Quality] == magic # [ItemGoldBonus] >= 10 && (([FireResist] >= 3 && [LightResist] >= 3) || [FireResist] >= 11 || [LightResist] >= 11 || [ColdResist] >= 11) // ##### Large Charms ################## [Name] == LargeCharm && [Quality] == magic # [MaxDamage] >= 6 && [ToHit] >= 40 && [MaxHP] >= 30 [Name] == LargeCharm && [Quality] == magic # [MaxDamage] >= 6 && [ToHit] >= 40 && [MaxHP] >= 18 && [ItemLevelReq] <= 30 // ##### Grand Charms ################## //[Name] == GrandCharm && [Quality] == magic && [Level] == 99 [Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [ToHit] >= 65 && [MaxHP] >= 35 //[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 12 && [ToHit] >= 75 //[Name] == GrandCharm && [Quality] == magic # [Strength] == 4 //[Name] == GrandCharm && [Quality] == magic # [ItemAddSkillTab] == 1 [Name] == GrandCharm && [Quality] == magic # [MaxHP]+[ToHit] >= 160 [Name] == GrandCharm && [Quality] == magic # [FireResist] == 15 && [LightResist] == 15 && [ItemGoldBonus] >= 40 [Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 8 && [ToHit] >= 60 && [ItemGoldBonus] >= 40 [Name] == GrandCharm && [Quality] == magic # [ToHit] >= 100 && [ItemGoldBonus] >= 40 [Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30) [Name] == GrandCharm && [Quality] == magic # [javelinandspearskilltab] == 1 && ([MaxHP] >= 30 || [FHR] >= 12) [Name] == GrandCharm && [Quality] == magic # [fireskilltab] == 1 && [MaxHP] >= 35 [Name] == GrandCharm && [Quality] == magic # [lightningskilltab] == 1 && [MaxHP] >= 35 [Name] == GrandCharm && [Quality] == magic # [coldskilltab] == 1 && [MaxHP] >= 35 [Name] == GrandCharm && [Quality] == magic # [poisonandboneskilltab] == 1 && [MaxHP] >= 35 [Name] == GrandCharm && [Quality] == magic # [necromancersummoningskilltab] == 1 && [MaxHP] >= 35 [Name] == GrandCharm && [Quality] == magic # [palicombatskilltab] == 1 && ([MaxHP] >= 30 || [FHR] >= 12) [Name] == GrandCharm && [Quality] == magic # [offensiveaurasskilltab] == 1 && [MaxHP] >= 35 [Name] == GrandCharm && [Quality] == magic # [defensiveaurasskilltab] == 1 && [MaxHP] >= 35 [Name] == GrandCharm && [Quality] == magic # [barbcombatskilltab] == 1 && [MaxHP] >= 40 [Name] == GrandCharm && [Quality] == magic # [masteriesskilltab] == 1 && [MaxHP] >= 40 [Name] == GrandCharm && [Quality] == magic # [warcriesskilltab] == 1 && ([MaxHP] >= 35 || [ItemGoldBonus] >= 40) [Name] == GrandCharm && [Quality] == magic # [druidsummoningskilltab] == 1 && [MaxHP] >= 30 [Name] == GrandCharm && [Quality] == magic # [shapeshiftingskilltab] == 1 && [MaxHP] >= 35 [Name] == GrandCharm && [Quality] == magic # [elementalskilltab] == 1 && [MaxHP] >= 35 [Name] == GrandCharm && [Quality] == magic # [trapsskilltab] == 1 && ([MaxHP] >= 30 || [FHR] >= 12) [Name] == GrandCharm && [Quality] == magic # [shadowdisciplinesskilltab] == 1 && [MaxHP] >= 40 [Name] == GrandCharm && [Quality] == magic # [martialartsskilltab] == 1 && [MaxHP] >= 40 //################################################################################################################################################################# //################################################################################################################################################################# //################################################################################################################################################################# //################################################################################################################################################################# //################################################################################################################################################################# //Ev..7 Misc // ##### Gems ########################## //[Name] == ChippedAmethyst //[Name] == ChippedDiamond //[Name] == ChippedEmerald //[Name] == ChippedRuby //[Name] == ChippedSapphire //[Name] == ChippedSkull //[Name] == ChippedTopaz //[Name] == FlawedAmethyst //[Name] == FlawedDiamond //[Name] == FlawedEmerald //[Name] == FlawedRuby //[Name] == FlawedSapphire //[Name] == FlawedSkull //[Name] == FlawedTopaz //[Name] == Amethyst //[Name] == Diamond //[Name] == Emerald //[Name] == Ruby //[Name] == Skull //[Name] == Sapphire //[Name] == Topaz //[Name] == FlawlessAmethyst //[Name] == FlawlessDiamond //[Name] == FlawlessEmerald //[Name] == FlawlessRuby //[Name] == FlawlessSapphire //[Name] == FlawlessSkull //[Name] == FlawlessTopaz [Name] == PerfectAmethyst [Name] == PerfectDiamond [Name] == PerfectEmerald [Name] == PerfectRuby [Name] == PerfectSapphire [Name] == PerfectSkull [Name] == PerfectTopaz // ##### Potions ####################### [Name] == GreaterHealingPotion [Name] == SuperHealingPotion [Name] == GreaterManaPotion [Name] == SuperManaPotion [Name] == RejuvenationPotion [Name] == FullRejuvenationPotion // ##### Keys ########################## //[Name] == KeyOfTerror //[Name] == KeyOfHate //[Name] == KeyOfDestruction // ##### Gold ########################## [Type] == gold # [Gold] >= 4000 //#####Money Maker###################### [Type] == armor && [Class] >= elite && [Quality] >= normal # [Defense] >= 10000 // Money Maker //################################################################################################################################################################# //################################################################################################################################################################# //################################################################################################################################################################# //################################################################################################################################################################# //#################################################################################################################################################################