KEMONO RACE The product of a union between man and beast-man, the Kemono is another mixture of heritage much like the half-elf or the Muld. Type: Kemono are humanoids with both the Human subtype, and the relevant subtype of their beast-man parent. (0 RP) Size: Medium (0 RP) Base Speed: Normal (0 RP) Ability Score Modifier: Human Heritage (0 RP) Languages: Linguist (1 RP) Racial Traits: Lesser Lucky: Members of this race gain a +1 racial bonus on all saving throws. (2 RP) Sociable: When members of this race attempt to change a creature’s attitude with a Diplomacy check and fail by 5 or more, they can try to influence the creature a second time even if 24 hours have not passed. (1 RP) Darkvision 60 ft: Members of this race can see in the dark up to 60 feet. (1 RP) Beastly Heritage: Specify the race of your non-human parent. You gain that race's relevant humanoid subtype, and qualify for racial archetypes that are normally limited to members of your non-human parent's race, and you can select the Favored Class Bonus of either parent's race. In addition, you qualify for one racial feat available to the non-human parent as if you were of their race. This feat is not chosen, but detailed in the list below. In the case of Kitsune, the feat can only be taken two times instead of the standard eight. - Kitsune: Magical Tail - Catfolk: Feline Grace - Ratfolk: Sharpclaw - Vanara: Tree Hanger - Grippli: Agile Tongue - Tengu: Scavenger's Eye