base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000]) import toontown def new(): return True def new2(*a,**k): return 2 base.cr.isPaid = new base.cr.isParentPasswordSet = new toontown.toon.LocalToon.LocalToon.getGameAccess = new2 Sit-base.localAvatar.enterSitStart() swim-base.localAvatar.b_setAnimState('swim') Walk through things-base.localAvatar.collisionsOff() Sellbot suit-base.cr.sendSetZoneMsg(11100) makes u die-base.localAvatar.takeDamage(500) base.localAvatar.b_setAnimState('Sad') Flip 1-base.localAvatar.setHpr(0,0,90) Flip 2-base.localAvatar.setHpr(0,0,135) Flip 3-base.localAvatar.setHpr(0,0,180) flip 4-base.localAvatar.setHpr(0,0,225) flip 5-base.localAvatar.setHpr(0,0,270) flip 6-base.localAvatar.setHpr(0,0,315) flip 7-base.localAvatar.setHpr(0,0,360) moon walk-base.localAvatar.b_setAnimState('walk') moon run- base.localAvatar.b_setAnimState('run') Weird Cringe thing-base.localAvatar.b_setAnimState('cringe') all gag tracks- base.localAvatar.setTrackAccess((1,1,1,1,1,1,1)) all gag tracks bonus-base.localAvatar.setTrackBonusLevel((1,1,1,1,1,1,1)) gives u full laff when ur not full-base.localAvatar.toonUp(137) lay on ur back- base.localAvatar.setHpr(0,90,0) lay on ur face-base.localAvatar.setHpr(0,270,0) go to funny farms-base.cr.sendSetZoneMsg(7000) leave funny farms-base.cr.sendSetZoneMsg(6000) Tp into gag shop-base.cr.sendSetZoneMsg(9504) Teleport into Toon HQ-base.cr.sendSetZoneMsg(1507) Have 137 laff, have to do both codes to work- base.localAvatar.setMaxHp(137) base.localAvatar.setHp(137) Tp into Flippys Office-base.cr.sendSetZoneMsg(2513) sorry it ok! lol :) LOL??idk, lol lol i have a question? wow so u run ur ttinjector yes and the question is: ? do what, get on your screen k?bc mine is not working These codes disconnect u but when u log back on ur in that place Donalds dock-base.cr.sendSetZoneMsg(1000) Toontown Central-base.cr.sendSetZoneMsg(2000) brrrgh-base.cr.sendSetZoneMsg(3000) Minnies Melodyland-base.cr.sendSetZoneMsg(4000) Daisy Garden- base.cr.sendSetZoneMsg(5000) Goofy Speedway-base.cr.sendSetZoneMsg(8000) Donalds Dreamland-base.cr.sendSetZoneMsg(9000) base.localAvatar.b_setAnimState(('swim')) base.localAvatar.collisionsOff() base.cr.sendSetZoneMsg(11100) base.localAvatar.takeDamage((500)) base.localAvatar.setHpr(0,0,80) base.localAvatar.setHpr(0,0,90) base.localAvatar.setHpr(0,0,160) base.localAvatar.setHpr(0,0,180) base.localAvatar.setCogIndex(2) base.cr.sendSetZoneMsg(11100) sellbot lobby base.cr.sendSetZoneMsg(509718) base.cr.sendSetZoneMsg(12100) cashbot lobby base.cr.sendSetZoneMsg(10100) bossbot lobby base.cr.sendSetZoneMsg(13100) lawbot lobby base.localAvatar.setPinkSlips((1)) base.cr.sendSetZoneMsg(7000) - funny farm base.localAvatar.b_setAnimState(('swim')) - swim in air base.localAvatar.b_setAnimState(('run')) - run in place base.localAvatar.b_setAnimState(('walk')) - walk in place base.localAvatar.b_setAnimState(('cringe')) - cringe in place lol base.localAvatar.enterSitStart()is sit - sit in air base.localAvatar.takeDamage(500) - go sad wit full laff (will say u have no laff but u rly have full) base.localAvatar.collisionsOff() - boundaries off walk through everything base.localAvatar.setHpr(0,0,315) - sideways (alter th last number for degree) base.localAvatar.setTrackAccess([1,1,1,1,1,1,1]) base.localAvatar.b_setAnimState('Squish') base.localAvatar.b_setAnimState('Push') base.localAvatar.b_setAnimState('ReadBook') base.localAvatar.b_setAnimState('CloseBook') base.localAvatar.b_setAnimState(('GolfGoodPutt')) base.localAvatar.b_setAnimState(('GolfBadPutt')) base.localAvatar.b_setAnimState(('GolfPuttSwing')) base.localAvatar.b_setAnimState(('Flattened')) base.localAvatar.b_setAnimState(('Catching')) base.localAvatar.b_setAnimState(('victory')) base.cr.sendSetZoneMsg(9505) base.localAvatar.b_setAnimState(('teleport')) base.cr.sendSetZoneMsg(2513) --- cog suit base.localAvatar.b_setAnimState(('ScientistWork')) base.localAvatar.b_setAnimState(('ScientistJealous')) ---silly meter base.cr.sendSetZoneMsg(9505) base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1]) base.cr.sendSetZoneMsg(10339) base.localAvatar.b_setAnimState(('TeleportOut')) base.localAvatar.b_setAnimState(('Died')) base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000]) base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000]) base.localAvatar.book.pages[1].showPop = 1 Fritz base.localAvatar.b_setAnimState(('victory')) base.localAvatar.b_setAnimState(('ScientistWork')) base.localAvatar.b_setAnimState(('ScientistPlay')) base.localAvatar.b_setAnimState('ScientistLessWork') base.localAvatar.b_setAnimState('ScientistEmcee') base.localAvatar.b_setAnimState(('GolfPuttLoop')) base.localAvatar.b_setAnimState(('GolfGoodPutt') base.localAvatar.b_setAnimState(('GolfPuttSwing')) base.localAvatar.b_setAnimState(('GolfBadPutt')) base.localAvatar.b_setAnimState(('Catching')) base.localAvatar.b_setAnimState('ReadBook') base.localAvatar.b_setAnimState(('Flattened')) base.localAvatar.b_setAnimState(('Died')) base.localAvatar.b_setAnimState(('dive')) base.localAvatar.b_setAnimState('CatchEating') base.localAvatar.b_setAnimState('TeleportOut') base.localAvatar.b_setAnimState('TeleportIn') base.localAvatar.b_setAnimState(('GolfRotateRight')) base.localAvatar.b_setAnimState(('GolfRotateLeft')) base.localAvatar.b_setAnimState(('CogThiefRunning')) base.localAvatar.b_setAnimState(('jumpSquat')) base.localAvatar.b_setAnimState(('OpenBook')) base.localAvatar.b_setAnimState(('FallDown')) base.localAvatar.b_setAnimState(('TeleportingOut')) base.localAvatar.b_setAnimState(('Sleep') base.localAvatar.setCheesyEffect(3,0,0) base.messenger.send('clearOutToonInterior') base.localAvatar.physControls.avatarControlForwardSpeed=200 base.localAvatar.physControls.avatarControlRotateSpeed=100 base.localAvatar.physControls.avatarControlReverseSpeed=200 base.localAvatar.physControls.avatarControlJumpForce = 150 base.localAvatar.setXYZH(-60.173, -8.817, 1.227, 99.147)-ttc gazeebo base.localAvatar.setXYZH(0.197, -1.698, 3.362, 90.737) - ttc stairs base.localAvatar.setXYZH(-118.583, 62.454, 24.603,-1219.699) - pet shop ttc base.localAvatar.setXYZH(-83.642, -90.233, 25.336, -728.746) - GAG SHOP TTC- base.localAvatar.setXYZH(33.977, -150.424, 3.025, 143.147) - S.S street ttc base.localAvatar.setXYZH(-144.263, 4.647, 0.252, 84.718 ) - loopy lane ttc base.localAvatar.setXYZH(-48.280, 87.749, 0.525, -13.600) - punchline ttc base.localAvatar.setXYZH(15.772, 44.632, 3.825, -235.062) - sitting area ttc base.localAvatar.setXYZH(-25.464, 4.378, 5.763, 278.846) - ddl island base.localAvatar.setXYZH(75.864, 32.121, 26.683, -193.404)-TTC BANK base.localAvatar.setXYZH(33.007, 30.181, 3.698, 141.066) - HQ base.localAvatar.setXYZH(-61.060, -8.576, 16.798, 119.111) on top of arch base.localAvatar.setXYZH(-90.862, -83.304, 6.955, -1819.017) - gag shop rip base.localAvatar.setXYZH(60.613, -28.162, 38.265, 811.075) - roof of library base.localAvatar.setXYZH(118.364, 1.339, 67.339, 1172.075) - very top of toon hall base.localAvatar.setXYZH(18.581, -49.105, 12.045, 1453.850) - flower pot base.localAvatar.setXYZH(75.263, 25.442, 24.960, 1193.982) - roof of bank ------------toontown estate cords---------------------------- base.localAvatar.setXYZH(44.834, 82.225, 22.190, 284.419) - pink house base.localAvatar.setXYZH(65.880, 10.842, 31.965, 262.562) - blue house base.localAvatar.setXYZH(84.289, -79.017, 24.069, 120.691) -green house base.localAvatar.setXYZH(-69.684, -125.659, 23.254, 477.882) - purple house base.localAvatar.setXYZH(-32.025, 27.665, 11.477, 105.826) - yellow house base.localAvatar.setXYZH(-56.939, -34.610, 28.106, -717.942) - red house base.localAvatar.setXYZH(17.722, -143.701, -9.975, -880.455) - estate pond base.localAvatar.setTickets(800) - ticket code change 800 - 100000 base.localAvatar.setGhostMode(2) - ghost mode change 0 not to be ghost base.localAvatar.setEmoteAccess([1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1]) - all emotes base.localAvatar.setName(('put the name here')) = cahnge name messenger.send('nameTagShowAvId') base.localAvatar.setBankMoney(10000) - jelly bean base.localAvatar.setMaxBankMoney(10000) - another jelly bean base.localAvatar.setMoney(10000) base.localAvatar.setMaxMoney(10000) base.localAvatar.setQuestCarryLimit(4) - CARRY 4 TASK base.localAvatar.setExperience('9999999999999999999') base.localAvatar.setTrackAccess([1,1,1,1,1,1,1]) - all tracks base.localAvatar.setCheesyEffect(14, 0, 0) - snow man head base.localAvatar.setCogIndex(1)--- for lawbot base.localAvatar.setCogIndex(2)---- for cash bot base.localAvatar.setCogIndex(3) ----for sellbot base.localAvatar.setCogIndex(0) --- for bossbot base.localAvatar.setCogMerits([100,60,40,20]) base.localAvatar.setCogIndex = 1 (2,3,4) base.localAvatar.setMerits(0,0,0,0) base.localAvatar.setCogLevels([49, 49, 49, 49]) base.localAvatar.setCogTypes([7, 7, 7, 7]) base.localAvatar.setCogParts([0, 0, 56447, 56411]) - BIG COG base.localAvatar.setCogParts([56444, 56447, 56447, 56411]) import toontown def new(): return True def new2(*a,**k): return 2 base.cr.isPaid = new base.cr.isParentPasswordSet = new toontown.toon.LocalToon.LocalToon.getGameAccess = new2 base.cr.isPaid base.cr.isParentPasswordSet toontown.toon.LocalToon.LocalToon.getGameAccess import toontown def enter(): return 1 base.cr.isTestServer = enter base.localAvatar.setTrackAccess([1,1,1,1,1,1,1]) base.localAvatar.setTrackBonusLevel([7,7,7,7,7,7,7]) base.localAvatar.setPetTrickPhrases([0,1,2,3,4,5,6]) base.localAvatar.setEmoteAccess([1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,0,0,0,0,21,22,23,24,25]) base.cr.sendSetZoneMsg(7000) base.cr.sendSetZoneMsg(2520) base.localAvatar.b_setAnimState('Sad') base.localAvatar.b_setAnimState('Sit') base.localAvatar.b_setAnimState('swim') base.localAvatar.b_setAnimState('Died') base.localAvatar.b_setAnimState('ScientistPlay') base.localAvatar.b_setAnimState('Catching') base.localAvatar.collisionsOff() base.localAvatar.collisionsOn() base.localAvatar.setHpr(0,0,315) base.localAvatar.setTickets(100000) base.localAvatar.b_setAnimState('Flattened') base.localAvatar.b_setAnimState('Squish') base.localAvatar.b_setAnimState('walk') base.localAvatar.b_setAnimState('run') base.localAvatar.b_setAnimState('GolfPuttLoop') base.localAvatar.b_setAnimState('GolfGoodPutt') base.localAvatar.b_setAnimState('GolfBadPutt') base.localAvatar.b_setAnimState('GolfRotateLeft') base.localAvatar.b_setAnimState('GolfRotateRight') base.localAvatar.b_setAnimState('Push') base.localAvatar.b_setAnimState('ScientistEmcee') base.localAvatar.setGhostMode(1) base.localAvatar.setGhostMode(0) base.localAvatar.setCogIndex(0) base.wireframeOn() base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 8000, 9000, 10000, 11000, 12000, 13000]) base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000, 5000, 6000, 8000, 9000, 10000, 11000, 12000, 13000]) base.localAvatar.book.pages[1].showPop = 1 base.localAvatar.teleportCheat = 1 base.localAvatar.physControls.avatarControlJumpForce = 100 base.localAvatar.numPies = 99 base.localAvatar.b_setAnimState('CatchEating') base.localAvatar.physControls.avatarControlForwardSpeed = 50 base.localAvatar.setHp(137) base.localAvatar.setMaxHp(137) base.localAvatar.setName('Green Duck') base.localAvatar.b_setAnimState('dive') base.localAvatar.b_setAnimState('ScientistLessWork') base.localAvatar.b_setAnimState('ScientistWork') base.localAvatar.b_setAnimState('ScientistJealous') base.localAvatar.b_setAnimState('FallDown') base.localAvatar.b_setAnimState('OpenBook') base.localAvatar.b_setAnimState('ReadBook') base.localAvatar.setMoney(250) base.localAvatar.setMaxMoney(999999) base.localAvatar.takeDamage(137) base.localAvatar.setExperience('73500') base.localAvatar.loop('neutral') base.localAvatar.loop('angry') base.localAvatar.loop('book') base.localAvatar.loop('conked') base.localAvatar.loop('cringe') base.localAvatar.loop('duck') base.localAvatar.loop('jump') base.localAvatar.loop('throw') base.localAvatar.loop('running-jump') base.localAvatar.loop('shrug') base.localAvatar.loop('sidestep-left') base.localAvatar.loop('sidestep-right') base.localAvatar.loop('teleport') base.localAvatar.loop('walk') base.localAvatar.loop('wave') base.localAvatar.loop('applause') base.localAvatar.loop('bored') base.localAvatar.loop('bow') base.localAvatar.loop('cast') base.localAvatar.loop('castlong') base.localAvatar.loop('reel') base.localAvatar.loop('confused') base.localAvatar.loop('down') base.localAvatar.loop('up') base.localAvatar.loop('left') base.localAvatar.loop('right') base.localAvatar.loop('pole') base.localAvatar.loop('sad-neutral') base.localAvatar.loop('sit') base.localAvatar.loop('slip-backward') base.localAvatar.loop('slip-forward') base.localAvatar.loop('swim') base.localAvatar.loop('swing') base.localAvatar.loop('think') base.localAvatar.loop('tug-o-war') base.localAvatar.loop('climb') base.localAvatar.loop('firehose') base.localAvatar.loop('happy-dance') base.localAvatar.loop('hold-bottle') base.localAvatar.loop('hold-magnet') base.localAvatar.loop('hypnotize') base.localAvatar.loop('juggle') base.localAvatar.loop('lose') base.localAvatar.loop('melt') base.localAvatar.loop('smooch') base.localAvatar.loop('spit') base.localAvatar.loop('sprinkle-dust') base.localAvatar.loop('struggle') base.localAvatar.loop('tickle') base.localAvatar.loop('toss') base.localAvatar.loop('water-gun') base.localAvatar.loop('callPet') base.localAvatar.loop('feedPet') base.localAvatar.loop('takePhone') base.localAvatar.loop('phoneBack') base.localAvatar.loop('phoneNeutral') base.localAvatar.loop('sound') base.localAvatar.loop('badloop-putt') base.localAvatar.loop('bad-putt') base.localAvatar.loop('good-putt') base.localAvatar.loop('headdown-putt') base.localAvatar.loop('into-putt') base.localAvatar.loop('lookloop-putt') base.localAvatar.loop('look-putt') base.localAvatar.loop('loop-putt') base.localAvatar.loop('rotateL-putt') base.localAvatar.loop('rotateR-putt') base.localAvatar.loop('swing-putt') base.localAvatar.loop('push') base.localAvatar.loop('leverNeutral') base.localAvatar.loop('leverPull') base.localAvatar.loop('leverReach') base.localAvatar.loop('running-jump-land') base.localAvatar.loop('pet-start') base.localAvatar.loop('pushbutton') base.localAvatar.loop('jump-land') base.localAvatar.loop('catch-eatneutral') base.localAvatar.loop('battlecast') base.localAvatar.loop('catch-run') base.localAvatar.loop('pet-loop') base.localAvatar.loop('jump-squat') base.localAvatar.loop('reel-neutral') base.localAvatar.loop('pole-neutral') base.localAvatar.loop('bank') base.localAvatar.loop('scientistGame') base.localAvatar.loop('victory') base.localAvatar.loop('fish-end') base.localAvatar.loop('scientistWork') base.localAvatar.loop('scientistJealous') base.localAvatar.loop('catch-intro-throw') base.localAvatar.loop('curtsy') base.localAvatar.loop('loop-dig') base.localAvatar.loop('start-dig') base.localAvatar.loop('running-jump-squat') base.localAvatar.loop('fish-again') base.localAvatar.loop('jump-idle') base.localAvatar.loop('sad-walk') base.localAvatar.loop('running-jump-idle') base.localAvatar.loop('catch-neutral') messenger.send('nameTagShowAvId') messenger.send('gotoAvatar', [275087539, 'Ozzie', 1]) base.localAvatar.physControls.avatarControlRotateSpeed=300 base.localAvatar.b_setSC(50205) messenger.send('gardenGame') messenger.send('clearOutToonInterior') music = loader.loadMusic("phase_13/audio/bgm/party_generic_theme.mid") music.play() music.setLoop() messenger.send('rejectTutorial') messenger.send('enterStickerBook') messenger.send('openFriendsList') messenger.send('kickToPlayground', [1]) from toontown.shtiker.MapPage import MapPage gohome = MapPage() gohome.goHome() base.oobe() base.useTrackBall() base.useDrive() base.localAvatar.setNametagStyle(11) base.localAvatar.setCogMerits([100,60,40,20]) base.localAvatar.setMaxClothes(5000) base.localAvatar.setSleepAutoReply(0) base.localAvatar.setMaxNPCFriends(5000) base.localAvatar.playSplashEffect(0,0,0) base.localAvatar.setMaxFishTank(500) base.localAvatar.setMaxFlowerBasket(500) base.localAvatar.trickOrTreatTargetMet(100) base.localAvatar.winterCarolingTargetMet(100) base.localAvatar.hitBoss(1000) base.localAvatar.destroyGoon() base.localAvatar.setVelocity(0) base.localAvatar.setAffection(1)) base.localAvatar.setPlayfullness(1)) base.localAvatar.setSCResistance(1) base.localAvatar.physControls.avatarControlReverseSpeed = 50 base.localAvatar.b_setToonWillLandInWater(int32/100) base.localAvatar.setInventory('49000') base.localAvatar.setMaxCarry('49000') base.localAvatar.cogMerits=([40, 80, 120, 200]) base.localAvatar.promoteShovel(3) base.localAvatar.promoteWateringCan(3) base.localAvatar.setWateringCanSkill(9999) base.localAvatar.setShovelSkill(9999) base.localAvatar.pageDown() base.localAvatar.pageUp() render.clearFog() base.localAvatar.setBillboardPointEye() base.localAvatar.setBillboardPointWorld() base.camLens.setNear(9) base.camLens.setFov(100, 20) base.camLens.setFov(150) base.camLens.setFar(2000) base.localAvatar.printCamPos() base.localAvatar.nextCameraPos(0) base.localAvatar.clearBillboard() base.localAvatar.lookAt(1,1,1) base.localAvatar.setTunnelIn(1, 1, 1, 1, 1, 1) base.localAvatar.setTunnelOut(1, 1, 1, 1, 1, 1) base.localAvatar.setTunnelIn(1, 10, 10, 10, 100, 100) base.localAvatar.setTunnelOut(1, 10, 10, 10, 10, 100, 100) base.disableAllAudio() base.enableAllAudio() base.enableMusic(False) base.enableSoundEffects(True) base.camLens.setNear(9) base.localAvatar.setBillboardAxis() base.localAvatar.setEmoteState(22,1) base.localAvatar.setWhisperSCCustomFrom(NPC's ID, 90) base.localAvatar.getName(285869846) base.localAvatar.receiveAcceptGetName('Flippy') base.localAvatar.addName(285869846, 'Flippy') base.localAvatar.receiveAcceptAddName(285869846) ambientlight = AmbientLight('lighting') ambientlight.setColor(VBase4(.5, .5, .5, 5)) attachlight = render.attachNewNode(ambientlight) render.setLight(attachlight) sky = loader.loadModel("phase_8/models/props/DL_sky.bam") sky.reparentTo(render) sky.setPos(9, -1, 4) sky.setHpr(0,0,0) sky.setScale(40) messenger.send('periodTimerExpired') messenger.send('shift-f1') messenger.send('shift-f6') messenger.send('minigameAbort') messenger.send('control') messenger.send('control-alt-arrow_down') messenger.send('control-alt-arrow_left') messenger.send('control-alt-arrow_up') messenger.send('control-alt-arrow_right') messenger.send('f9') messenger.send('panda3d-render-error') messenger.send('requestSkipTutorial') messenger.send('PandaRestarted') messenger.send('PandaPaused') messenger.send('arrow_right') messenger.send('arrow_up') messenger.send('arrow_down') messenger.send('arrow_left') messenger.send('updateWhilelist') messenger.send([base.localAvatar.b_setAnimState('victory', 28)]) messenger.send('end') messenger.send('end-up') messenger.send('leavingRace') messenger.send('enterNormalChat') messenger.send('escape') messenger.send('f7') messenger.send('f8') messenger.send('force-forward') messenger.send('force-forward-stop') messenger.send('force-turnLeft') messenger.send('force-turnLeft-stop') messenger.send('force-turnRight') messenger.send('force-turnRight-stop') messenger.send('jumpHardLand') messenger.send('jumpLand') messenger.send('jumpStart') messenger.send('page_up') messenger.send('page_down') messenger.send('tab') messenger.send('system message aknowledge') messenger.send('home') messenger.send('home-up') messenger.send('enterFlowerSellBox') messenger.send('DistributedBlackCatMgr-activate') base.localAvatar.setHeight(2) base.localAvatar.setRefillThrow() base.localAvatar.enterSad() base.localAvatar.enterHappy() base.localAvatar.enterDied() base.localAvatar.enterScientistEmcee() base.localAvatar.enterPush() base.localAvatar.enterScientistLessWork() base.localAvatar.enterFlattened() base.localAvatar.enterSwimHold() base.localAvatar.exitSad() base.localAvatar.exitHappy() base.localAvatar.exitDied() base.localAvatar.exitScientistEmcee() base.localAvatar.exitPush() base.localAvatar.exitScientistLessWork() base.localAvatar.exitFlattened() base.localAvatar.exitSwimHold() base.localAvatar.setSpeedChatStyleIndex(1) base.localAvatar.thinkPos() base.localAvatar.nextCameraPos(0) base.talkAssistant.sendWhisperTalk('Hello ' * 50, 285960783) base.localAvatar.b_setAnimState('jumpAirborne') base.localAvatar.b_setAnimState('jumpLand') base.localAvatar.b_setAnimState('jumpSquat') base.localAvatar.setBestHeightInfo(2000) base.localAvatar.setLastHood(2000) base.localAvatar.localAvatar.cogLevels=[49, 49, 49, 49] base.localAvatar.setCogSummonsEarned([7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7]) base.localAvatar.setCogParts([20, 80, 56447, 56411]) base.localAvatar.swapToonLegs("CatLegs250Polys") base.localAvatar.setNametagScale(2) base.localAvatar.setWalkSpeedSlow() base.localAvatar.setWalkSpeedNormal() base.localAvatar.setRenderModeWireframe() anim1 = base.localAvatar.getAnimControl('swing', 'legs') anim1.play() base.localAvatar.physControls.avatarControlJumpForce = .1 base.localAvatar.physControls.setGravity(.00001) base.cr.waitForDatabaseTimeout() base.cr.networkPlugPulled() base.cr.pullNetworkPlug() base.cr.restoreNetworkPlug() base.cr.toons.flush() messenger.send('last') messenger.send('next') messenger.send('releaseDirector') messenger.send('closetAsleep') messenger.send([base.cr.sendSetZoneMsg(7000)], [base.localAvatar.doId, 272503222, 'starkit', 1]) messenger.send('gotoAvatar', [base.localAvatar.doId, 'you', 1]) messenger.send('avatarDetails', [base.localAvatar.doId, 'Mickey', 1]) messenger.send('friendAvatar', [284720681, 'Fireball', 1]) base.localAvatar.setFishingTrophies([0,1,2,3,4,5,6]) from direct.showbase import DirectObject class Collision(DirectObject.DirectObject): def __init__(self): self.accept('f1',self.Collision) def Collision(self): base.localAvatar.collisionsOff() base.localAvatar.setSystemMessage(0, 'Collisions Off') c = Collision() gloves = loader.loadTexture("phase_5.5/maps/windowView_Stars2.jpg") base.localAvatar.findAllMatches('**/hands').setTexture(gloves, 1) gloves = loader.loadTexture("phase_5.5/maps/flakes_border.jpg") base.localAvatar.findAllMatches('**/hands').setTexture(gloves, 1) base.localAvatar.setFriendsList([(236031563, 1)]) base.localAvatar.showShovelButton() base.localAvatar.showNormalMuzzle() base.localAvatar.showAngryMuzzle() base.localAvatar.showSmileMuzzle() base.localAvatar.showSadMuzzle() base.localAvatar.showLaughMuzzle() base.localAvatar.showSurpriseMuzzle() base.localAvatar.showTightBounds() base.localAvatar.showWateringCanButton() base.localAvatar.showCS() base.localAvatar.showGardeningGui() base.localAvatar.showFurnitureGui() base.localAvatar.showAllBounds() base.localAvatar.showNametag2d() base.localAvatar.showNametag3d() base.localAvatar.showShadow() base.localAvatar.showAllDescendants() base.localAvatar.hideShovelButton() base.localAvatar.hideNormalMuzzle() base.localAvatar.hideAngryMuzzle() base.localAvatar.hideSmileMuzzle() base.localAvatar.hideSadMuzzle() base.localAvatar.hideLaughMuzzle() base.localAvatar.hideSurpriseMuzzle() base.localAvatar.hideBounds() base.localAvatar.hideWateringCanButton() base.localAvatar.hideCS() base.localAvatar.hideGardeningGui() base.localAvatar.hideFurnitureGui() base.localAvatar.hideAllBounds() base.localAvatar.hideNametag2d() base.localAvatar.hideNametag3d() base.localAvatar.clearRenderMode() base.localAvatar.hideShadow() base.localAvatar.startStareAtHeadPoint(1) base.localAvatar.forceGotoSleep() base.localAvatar.flush() base.localAvatar.enterEyelidsClosed() base.localAvatar.exitEyelidsClosed() base.localAvatar.enterEyelidsSurprised() base.localAvatar.exitEyelidsSurprised() base.localAvatar.enterEyelidsSad() base.localAvatar.exitEyelidsSad() base.localAvatar.newCatalogNotify(1) base.localAvatar.setControlEffect('sit', 0.65) base.localAvatar.setControlEffect('swim', 0.8) messenger.send('avatarDetails', [280215860, 'Toon Troop Travis', 1]) messenger.send('friendAvatar', [base.localAvatar.doId, '', 1]) messenger.send('gotoAvatar', [base.localAvatar.doId, '', 1]) Michael Boomer 0711-8756-7426-2713 #real membership base.launcher.setPaidUserLoggedIn() #fast access import toontown def new(): return True def new2(*a,**k): return 2 base.cr.isPaid = new base.cr.isParentPasswordSet = new toontown.toon.LocalToon.LocalToon.getGameAccess = new2 base.cr.isPaid base.cr.isParentPasswordSet toontown.toon.LocalToon.LocalToon.getGameAccess def white(): base.localAvatar.findAllMatches('**/hands').setColor(1.0,1.0,1.0) base.localAvatar.setSystemMessage(1,'White gloves enabled!') def black(): base.localAvatar.findAllMatches('**/hands').setColor(0.20,0.20,0.3) base.localAvatar.setSystemMessage(1,'Black gloves enabled!') def red(): base.localAvatar.findAllMatches('**/hands').setColor(0.97,0.3,0.3) base.localAvatar.setSystemMessage(1,'Red gloves enabled!') def pink(): base.localAvatar.findAllMatches('**/hands').setColor(0.96,0.7,0.7) base.localAvatar.setSystemMessage(1,'Pink gloves enabled!') def purple(): base.localAvatar.findAllMatches('**/hands').setColor(0.69,0.29,0.95) base.localAvatar.setSystemMessage(1,'Purple gloves enabled!') def green(): base.localAvatar.findAllMatches('**/hands').setColor(0.4,1,0.4) base.localAvatar.setSystemMessage(1,'Green gloves enabled!') def yellow(): base.localAvatar.findAllMatches('**/hands').setColor(1,0.95,0.3) base.localAvatar.setSystemMessage(1,'Yellow gloves enabled!') def darkblue(): base.localAvatar.findAllMatches('**/hands').setColor(0.35,0.35,0.85) base.localAvatar.setSystemMessage(1,'Dark blue gloves enabled!') def blue(): base.localAvatar.findAllMatches('**/hands').setColor(0.3,0.64,0.85) base.localAvatar.setSystemMessage(1,'Blue gloves enabled!') def orange(): base.localAvatar.findAllMatches('**/hands').setColor(1,0.5,0.18) base.localAvatar.setSystemMessage(1,'Orange gloves enabled!') def cream(): base.localAvatar.findAllMatches('**/hands').setColor(1,1,0.57) base.localAvatar.setSystemMessage(1,'Cream gloves enabled!') def perwinkle(): base.localAvatar.findAllMatches('**/hands').setColor(0.55,0.55,1) base.localAvatar.setSystemMessage(1,'Perwinkle gloves enabled!') def gray(): base.localAvatar.findAllMatches('**/hands').setColor(0.70,0.70,0.70) base.localAvatar.setSystemMessage(1,'Gray gloves enabled!') def sideways(): base.localAvatar.setHpr(0,0,315) base.localAvatar.setSystemMessage(1,'Toon rotated to sideways style.') base.accept("f2", normal, []) def normal(): base.localAvatar.setHpr(0,0,0) base.localAvatar.setSystemMessage(1,'Toon rotated to normal.') base.accept("f2", sideways, []) def aron(): messenger.send('force-forward') base.accept("insert", aroff, []) def aroff(): messenger.send('force-forward-stop') base.accept("insert", aron, []) from direct.interval.IntervalGlobal import * def nosleep(): messenger.send('wakeup') def ens(): wake = Sequence() wake.append(Func(nosleep)) wake.append(Wait(.1)) wake.append(Func(ens)) wake.start() ens() def coloff(): base.localAvatar.collisionsOff() base.localAvatar.setSystemMessage(1,'Walk over walls enabled.') base.accept("f1", colon, []) def colon(): base.localAvatar.collisionsOn() base.localAvatar.setSystemMessage(1,'Walk over walls disabled.') base.accept("f1", coloff, []) def faston(): base.localAvatar.physControls.avatarControlReverseSpeed =50 base.localAvatar.physControls.avatarControlRotateSpeed =80 base.localAvatar.physControls.avatarControlJumpForce = 35 base.localAvatar.physControls.setGravity(65) base.localAvatar.physControls.avatarControlForwardSpeed = 60 base.localAvatar.setSystemMessage(1,'Fast toon and april fools gravity enabled.') base.accept("f4", fastoff, []) def fastoff(): base.localAvatar.physControls.avatarControlReverseSpeed =10 base.localAvatar.physControls.avatarControlRotateSpeed =80 base.localAvatar.physControls.avatarControlJumpForce = 20 base.localAvatar.physControls.setGravity(50) base.localAvatar.physControls.avatarControlForwardSpeed = 17 base.localAvatar.setSystemMessage(1,'Fast toon and april fools gravity disabled.') base.accept("f4", faston, []) def resistance(): base.localAvatar.setSCResistance(1) base.localAvatar.setSCResistance(1) base.localAvatar.setSCResistance(1) base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 8000, 9000, 10000, 11000, 12000, 13000]) base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000, 5000, 6000, 8000, 9000, 10000, 11000, 12000, 13000]) base.localAvatar.book.pages[1].showPop = 1 base.localAvatar.teleportCheat = 1 base.localAvatar.physControls.avatarControlJumpForce = 50 base.localAvatar.physControls.avatarControlForwardSpeed = 50 base.localAvatar.physControls.avatarControlRotateSpeed = 50 base.localAvatar.physControls.avatarControlReverseSpeed = 50 base.localAvatar.setTrackAccess([1,1,1,1,1,1,1]) base.localAvatar.setPetTrickPhrases([0,1,2,3,4,5,6]) base.localAvatar.setEmoteAccess([1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,0,0,0,0,21,22,23,24,25]) base.localAvatar.setMaxClothes(5000) base.localAvatar.setCogMerits([100,60,40,20]) base.localAvatar.setSleepAutoReply(0) base.localAvatar.setMaxNPCFriends(5000) base.localAvatar.setMaxFishTank(500) base.localAvatar.setMaxFlowerBasket(500) base.localAvatar.setSystemMessage(1,'Everything allowed and Ban Blocker enabled.') base.localAvatar.findAllMatches('**/hands').setColor(0.97,0.3,0.3) base.localAvatar.setSystemMessage(1,'Red Gloves put at hands.') base.accept("f1", coloff, []) base.accept("f2", sideways, []) base.accept("f3", messenger.send, ['nameTagShowAvId']) base.accept("f4", faston, []) base.accept("f5", resistance, []) base.accept("f12", base.localAvatar.b_setSC, [50205]) base.accept("f11", base.localAvatar.b_setSC, [50202]) base.accept("f10", base.localAvatar.b_setSC, [50704]) base.accept("`", white, []) base.accept("0", black, []) base.accept("1", red, []) base.accept("2", pink, []) base.accept("3", purple, []) base.accept("4", green, []) base.accept("5", yellow, []) base.accept("6", darkblue, []) base.accept("7", blue, []) base.accept("8", orange, []) base.accept("9", cream, []) base.accept("f6", perwinkle, []) base.accept("f7", gray, []) base.accept("insert", aron, []) base.accept("shift", base.localAvatar.thinkPos, []) base.localAvatar.setSystemMessage(1,'Hotkeys enabled.') base.localAvatar.setNametagStyle(11) base.localAvatar.setSystemMessage(1,'Nametag font changed.') anim = base.localAvatar.b_setAnimState talk = base.talkAssistant.sendOpenTalk loop = base.localAvatar.loop coff = base.localAvatar.collisionsOff con = base.localAvatar.collisionsOn zone = base.cr.sendSetZoneMsg emote = base.localAvatar.b_setEmoteState server = messenger.send avatar = base.localAvatar local = base.cr cog = base.localAvatar.setCogIndex coords = base.localAvatar.setXYZH height = base.localAvatar.setZ findhands = base.localAvatar.findAllMatches('**/hands') findneck = base.localAvatar.findAllMatches('**/neck') findhead = base.localAvatar.findAllMatches('**/head') findhfront = base.localAvatar.findAllMatches('**/head-front') findshirt = base.localAvatar.findAllMatches('**/torso-top') findsleeves = base.localAvatar.findAllMatches('**/sleeves') findshort = base.localAvatar.findAllMatches('**/torso-bot') findskirt = base.localAvatar.findAllMatches('**/torso-bot') findfeet = base.localAvatar.findAllMatches('**/feet') findlegs = base.localAvatar.findAllMatches('**/legs') findarms = base.localAvatar.findAllMatches('**/arms') findnose = base.localAvatar.findAllMatches('**/nose') findface = base.localAvatar.findAllMatches('**/muzzle') name = base.localAvatar.setName find = base.localAvatar.findAllMatches sc = base.localAvatar.b_setSC scs = base.localAvatar.b_setSCCustom base.localAvatar.setSystemMessage(1,'Shorten codes enabled.') #scarecrow base.localAvatar.collisionsOff() base.cr.sendSetZoneMsg(7000) base.localAvatar.b_setAnimState('teleport') base.cr.sendSetZoneMsg(2000) #zone IDs base.cr.sendSetZoneMsg(1000)# - donald's dock base.cr.sendSetZoneMsg(2000)# - toontown central base.cr.sendSetZoneMsg(3000)# - the brrrgh base.cr.sendSetZoneMsg(4000)# - minnie's melodyland base.cr.sendSetZoneMsg(5000)# - daisy's gardens base.cr.sendSetZoneMsg(6000)# - chip 'n dale base.cr.sendSetZoneMsg(7000)# - funny farm base.cr.sendSetZoneMsg(8000)# - goofy speedway base.cr.sendSetZoneMsg(9000)# - donald's dreamland base.cr.sendSetZoneMsg(10000)# - bossbot hq base.cr.sendSetZoneMsg(11000)# - sellbot hq base.cr.sendSetZoneMsg(12000)# - cashbot hq base.cr.sendSetZoneMsg(13000)# - lawbot hq base.cr.sendSetZoneMsg(11100)# - sellbot lobby base.cr.sendSetZoneMsg(12100)# - cashbot lobby base.cr.sendSetZoneMsg(13100)# - lawbot lobby base.cr.sendSetZoneMsg(10100)# - bossbot clubhouse base.cr.sendSetZoneMsg(11200)# - sellbot factory base.cr.sendSetZoneMsg(9504)# - donalds dreamland gag shop base.cr.sendSetZoneMsg(2521)# - toontown central clothes shop base.cr.sendSetZoneMsg(2522)# - toontown central pet shop base.cr.sendSetZoneMsg(1508)# - donald's dock clothes shop base.cr.sendSetZoneMsg(1506)# - donald's dock gag shop base.cr.sendSetZoneMsg(2519)# - toontown central gag shop base.cr.sendSetZoneMsg(2514)# - toontown bank base.cr.sendSetZoneMsg(1507)# - donald dock toon hq base.cr.sendSetZoneMsg(3607)# - lil oldman base.cr.sendSetZoneMsg(3621)# - sticky george base.cr.sendSetZoneMsg(3621)# - hysterical harry base.cr.sendSetZoneMsg(3627)# - snooty sinjin base.cr.sendSetZoneMsg(3629)# - chicken boy base.cr.sendSetZoneMsg(3636)# - gus gooseburger base.cr.sendSetZoneMsg(3638)# - toboggan ted base.cr.sendSetZoneMsg(3643)# - lounge lassard base.cr.sendSetZoneMsg(3653)# - creepy carl base.cr.sendSetZoneMsg(3721)# - bumpy noggin base.cr.sendSetZoneMsg(3722)# - vidalia vavoom base.cr.sendSetZoneMsg(3728)# - simian sam base.cr.sendSetZoneMsg(3730)# - wynne chill base.cr.sendSetZoneMsg(3732)# - grumpy phil base.cr.sendSetZoneMsg(3808)# - johnny cashmere base.cr.sendSetZoneMsg(3813)# - march harry base.cr.sendSetZoneMsg(2513)# - flippy base.cr.sendSetZoneMsg(2518)# - librarian larry base.cr.sendSetZoneMsg(2516)# - professor pete base.cr.sendSetZoneMsg(2656)# - loony louis base.cr.sendSetZoneMsg(2629)# - honey haha base.cr.sendSetZoneMsg(2708)# - sticky lou base.cr.sendSetZoneMsg(2729)# - professor wiggle base.cr.sendSetZoneMsg(2729)# - sharky jones base.cr.sendSetZoneMsg(2655)# - woody nickel base.cr.sendSetZoneMsg(2660)# - feather duster base.cr.sendSetZoneMsg(2610)# - dr. tom base.cr.sendSetZoneMsg(2711)# - postmaster pete base.cr.sendSetZoneMsg(2705)# - will wiseacre base.cr.sendSetZoneMsg(2712)# - charlie chortle base.cr.sendSetZoneMsg(2804)# - dr. pulyurleg base.cr.sendSetZoneMsg(2520)# - toon hq base.cr.sendSetZoneMsg(1612)# - captain carl base.cr.sendSetZoneMsg(1606)# - admiral hook base.cr.sendSetZoneMsg(1617)# - doctor squall base.cr.sendSetZoneMsg(1627)# - billy budd base.cr.sendSetZoneMsg(1710)# - barnacle barbara base.cr.sendSetZoneMsg(1712)# - rocky shores base.cr.sendSetZoneMsg(1713)# - art base.cr.sendSetZoneMsg(1725)# - ahab base.cr.sendSetZoneMsg(1604)# - mrs. starch base.cr.sendSetZoneMsg(1621)# - cal estenicks base.cr.sendSetZoneMsg(1826)# - claggart base.cr.sendSetZoneMsg(1828)# - alice base.cr.sendSetZoneMsg(1832)# - melville base.cr.sendSetZoneMsg(4612)# - dr. fret base.cr.sendSetZoneMsg(4626)# - cleff #stopped at base.cr.sendSetZoneMsg(3826) #colored gloves base.localAvatar.findAllMatches('**/hands').setColor(0.97,0.3,0.3)# - red base.localAvatar.findAllMatches('**/hands').setColor(0.96,0.7,0.7)# - pink base.localAvatar.findAllMatches('**/hands').setColor(1,0.44,1)# - pinkish base.localAvatar.findAllMatches('**/hands').setColor(0.86,0.4,0.42)# - pink 2 base.localAvatar.findAllMatches('**/hands').setColor(0.69,0.29,0.95)# - purple base.localAvatar.findAllMatches('**/hands').setColor(0.44,0,1)# - neon purple base.localAvatar.findAllMatches('**/hands').setColor(0.4,1,0.4)# - green base.localAvatar.findAllMatches('**/hands').setColor(0.44,1,0)# - neon green 1 base.localAvatar.findAllMatches('**/hands').setColor(0.0,1.0,0.0)# - neon green 2 base.localAvatar.findAllMatches('**/hands').setColor(0.2,0.3,0.11)# - rusty green base.localAvatar.findAllMatches('**/hands').setColor(0.55,0.82,0.32)# - lime green base.localAvatar.findAllMatches('**/hands').setColor(1,0.95,0.3)# - yellow base.localAvatar.findAllMatches('**/hands').setColor(0.28,0.33,0.73)# - dark blue base.localAvatar.findAllMatches('**/hands').setColor(0.3,0.64,0.85)# - blue base.localAvatar.findAllMatches('**/hands').setColor(0.44,1,1)# - blue 2 base.localAvatar.findAllMatches('**/hands').setColor(0.43,0.9,0.84)# - blue 3 base.localAvatar.findAllMatches('**/hands').setColor(0,0.44,1)# - weird blue base.localAvatar.findAllMatches('**/hands').setColor(0,0.44,0.44)# - rusty aqua base.localAvatar.findAllMatches('**/hands').setColor(1,0.5,0.18)# - orange base.localAvatar.findAllMatches('**/hands').setColor(1,1,0.57)# - cream base.localAvatar.findAllMatches('**/hands').setColor(0.55,0.55,1)# - perwinkle base.localAvatar.findAllMatches('**/hands').setColor(0.70,0.70,0.70)# - gray base.localAvatar.findAllMatches('**/hands').setColor(1.0,1.0,1.0)# - white base.localAvatar.findAllMatches('**/hands').setColor(0.20,0.20,0.3)# - black base.localAvatar.findAllMatches('**/hands').setColor(0,0,0.4)# - ink base.localAvatar.findAllMatches('**/hands').setColor(0.38,0.72,0.72)# - aqua base.localAvatar.findAllMatches('**/hands').setColor(0.35,1,0.85)# - aqua 2 base.localAvatar.findAllMatches('**/hands').setColor(0.62,0.26,0.36)# - red, pinkish base.localAvatar.findAllMatches('**/hands').setColor(0.35,0,0.1)# - rusty red, pinkish base.localAvatar.findAllMatches('**/hands').setColor(0.64,0.35,0.27)# - brown base.localAvatar.findAllMatches('**/hands').setColor(0.72,1,0.36)# - olive base.localAvatar.findAllMatches('**/hands').setColor(0.57,0.45,0.16)# - swamp #ta sgcs = base.cr.doFindAll("render/Short Greencat Short") for sgcs in base.cr.doFindAll("render/Short Greencat Short"): sgcs.findAllMatches('**/hands').setColor(0.992, 0.48, 0.168, 1) mm = base.cr.doFindAll("render/Magic Maker") for mm in base.cr.doFindAll("render/Magic Maker"): mm.findAllMatches('**/hands').setColor(1,0.95,0.3, 1) fd = base.cr.doFindAll("render/Fd Green Cat Fd") for fd in base.cr.doFindAll("render/Fd Green Cat Fd"): fd.findAllMatches('**/hands').setColor(0.97,0.3,0.3, 1) d = base.cr.doFindAll("render/Disyer") for d in base.cr.doFindAll("render/Disyer"): d.findAllMatches('**/hands').setColor(0.64,0.35,0.27) cb = base.cr.doFindAll("render/Captain Butch") for cb in base.cr.doFindAll("render/Captain Butch"): cb.findAllMatches('**/hands').setColor(0.1,0.9,0.99) i = base.cr.doFindAll("render/Incorrent") for i in base.cr.doFindAll("render/Incorrect"): i.findAllMatches('**/hands').setColor(0.69,0.29,0.95) from direct.actor.Actor import Actor from pandac.PandaModules import * from direct.task import Task import math from math import pi, sin, cos from direct.showbase.ShowBase import ShowBase from direct.task import Task from direct.interval.IntervalGlobal import Sequence from pandac.PandaModules import Point3 from pandac.PandaModules import * getEmblemSource = loader.loadModel("phase_3.5/models/gui/tt_m_gui_gm_toontroop_whistle.bam") getEmblemSource.reparentTo(render) getEmblemSource.hide() emblem = getEmblemSource.find('**/whistleIcon') emblem.reparentTo(fd) emblem.show() emblem.setScale(3) emblem.setZ(1.5) emblemSpin = emblem.hprInterval(3, Vec3(360, 0, 0)) emblemSpin.loop() #talk from direct.interval.IntervalGlobal import * def intro(): base.localAvatar.b_setEmoteState(0,0) base.localAvatar.b_setSC(50701) def part2(): base.talkAssistant.sendOpenTalk('LOOK I CAN DO IT TOO') base.localAvatar.b_setEmoteState(23,1) def part3(): base.talkAssistant.sendOpenTalk('I AM NOT A ANTIS MEMBER DONT GIVE THE ANTIS CREDIT!') base.localAvatar.b_setEmoteState(22,1) def part4(): base.talkAssistant.sendOpenTalk('THE ANTIS FAIL THEY CANT DO ANYTHING DONT BE SCARED THEY CANT HOCK') base.localAvatar.b_setEmoteState(24,1) def part5(): base.talkAssistant.sendOpenTalk('YOUR FRIENDS, WE ARE FRIENDLY. OH AND...') def part6(): base.talkAssistant.sendOpenTalk('WE ARE TEAM DIS YER') base.localAvatar.b_setEmoteState(22,1) def part7(): base.localAvatar.b_setSC(50202) base.localAvatar.b_setEmoteState(0,0) def addzone(): zond = base.localAvatar.getZoneId() zond += 10 base.localAvatar.b_setLocation(base.localAvatar.defaultShard, zond) def onTime(): seq = Sequence() seq.append(Func(intro)) seq.append(Wait(5)) seq.append(Func(part2)) seq.append(Wait(1)) seq.append(Func(part2)) seq.append(Wait(1)) seq.append(Func(part2)) seq.append(Wait(1)) seq.append(Func(part2)) seq.append(Wait(1)) seq.append(Func(part2)) seq.append(Wait(1)) seq.append(Func(part3)) seq.append(Wait(5)) seq.append(Func(part4)) seq.append(Wait(5)) seq.append(Func(part5)) seq.append(Wait(5)) seq.append(Func(part6)) seq.append(Wait(5)) seq.append(Func(part7)) seq.append(Wait(4)) seq.append(Func(addzone)) seq.start() onTime() #invisible word = base.localAvatar.getZoneId() word += 10 base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word) #hotkeys def white(): base.localAvatar.findAllMatches('**/hands').setColor(1.0,1.0,1.0) base.localAvatar.setSystemMessage(1,'White gloves enabled!') def black(): base.localAvatar.findAllMatches('**/hands').setColor(0.35,0.35,0.3) base.localAvatar.setSystemMessage(1,'Black gloves enabled!') def red(): base.localAvatar.findAllMatches('**/hands').setColor(0.97,0.3,0.3) base.localAvatar.setSystemMessage(1,'Red gloves enabled!') def pink(): base.localAvatar.findAllMatches('**/hands').setColor(0.96,0.7,0.7) base.localAvatar.setSystemMessage(1,'Pink gloves enabled!') def purple(): base.localAvatar.findAllMatches('**/hands').setColor(0.69,0.29,0.95) base.localAvatar.setSystemMessage(1,'Purple gloves enabled!') def green(): base.localAvatar.findAllMatches('**/hands').setColor(0.4,1,0.4) base.localAvatar.setSystemMessage(1,'Green gloves enabled!') def yellow(): base.localAvatar.findAllMatches('**/hands').setColor(1,0.95,0.3) base.localAvatar.setSystemMessage(1,'Yellow gloves enabled!') def darkblue(): base.localAvatar.findAllMatches('**/hands').setColor(0.35,0.35,0.85) base.localAvatar.setSystemMessage(1,'Dark blue gloves enabled!') def blue(): base.localAvatar.findAllMatches('**/hands').setColor(0.3,0.64,0.85) base.localAvatar.setSystemMessage(1,'Blue gloves enabled!') def orange(): base.localAvatar.findAllMatches('**/hands').setColor(1,0.5,0.18) base.localAvatar.setSystemMessage(1,'Orange gloves enabled!') def cream(): base.localAvatar.findAllMatches('**/hands').setColor(1,1,0.57) base.localAvatar.setSystemMessage(1,'Cream gloves enabled!') def perwinkle(): base.localAvatar.findAllMatches('**/hands').setColor(0.55,0.55,1) base.localAvatar.setSystemMessage(1,'Perwinkle gloves enabled!') def gray(): base.localAvatar.findAllMatches('**/hands').setColor(0.70,0.70,0.70) base.localAvatar.setSystemMessage(1,'Gray gloves enabled!') def sideways(): base.localAvatar.setHpr(0,0,315) base.localAvatar.setSystemMessage(1,'Toon rotated to sideways style.') base.accept("f2", normal, []) def normal(): base.localAvatar.setHpr(0,0,0) base.localAvatar.setSystemMessage(1,'Toon rotated to normal.') base.accept("f2", sideways, []) def coloff(): base.localAvatar.collisionsOff() base.localAvatar.setSystemMessage(1,'Walk over walls enabled.') base.accept("f1", colon, []) def colon(): base.localAvatar.collisionsOn() base.localAvatar.setSystemMessage(1,'Walk over walls disabled.') base.accept("f1", coloff, []) def faston(): base.localAvatar.physControls.avatarControlJumpForce = 50 base.localAvatar.physControls.avatarControlForwardSpeed = 50 base.localAvatar.physControls.avatarControlRotateSpeed = 100 base.localAvatar.physControls.avatarControlReverseSpeed = 50 base.localAvatar.physControls.setGravity(75) base.localAvatar.setSystemMessage(1,'Fast toon and april fools gravity enabled.') base.accept("f4", fastoff, []) def fastoff(): base.localAvatar.physControls.avatarControlJumpForce = 20 base.localAvatar.physControls.avatarControlForwardSpeed = 20 base.localAvatar.physControls.avatarControlRotateSpeed = 50 base.localAvatar.physControls.avatarControlReverseSpeed = 10 base.localAvatar.setSystemMessage(1,'Fast toon and april fools gravity disabled.') base.accept("f4", faston, []) def aron(): messenger.send('force-forward') base.accept("insert", aroff, []) def aron(): messenger.send('force-forward-stop') base.accept("insert", aron, []) base.accept("f1", coloff, []) base.accept("f2", sideways, []) base.accept("f3", messenger.send, ['nameTagShowAvId']) base.accept("f4", faston, []) base.accept("f12", base.localAvatar.b_setSC, [50205]) base.accept("f11", base.localAvatar.b_setSC, [50202]) base.accept("f10", base.localAvatar.b_setSC, [50704]) base.accept("`", white, []) base.accept("0", black, []) base.accept("1", red, []) base.accept("2", pink, []) base.accept("3", purple, []) base.accept("4", green, []) base.accept("5", yellow, []) base.accept("6", darkblue, []) base.accept("7", blue, []) base.accept("8", orange, []) base.accept("9", cream, []) base.accept("f6", perwinkle, []) base.accept("f7", gray, []) base.accept("insert", aron, []) base.accept("shift", base.localAvatar.thinkPos, []) #toon effects base.localAvatar.setCheesyEffect(14, 0, 0)# --snowman head - base.localAvatar.setCheesyEffect(13, 0, 0)# --white 1- base.localAvatar.setCheesyEffect(12, 0, 0)# --pumpkin head- base.localAvatar.setCheesyEffect(11, 0, 0)# --no head- base.localAvatar.setCheesyEffect(10, 0, 0)# --white 2- base.localAvatar.setCheesyEffect(9, 0, 0)# --invisible- base.localAvatar.setCheesyEffect(8, 0, 0)# --sideways 1- base.localAvatar.setCheesyEffect(7, 0, 0)# --sideways 2- base.localAvatar.setCheesyEffect(6, 0, 0)# --small toon- base.localAvatar.setCheesyEffect(5, 0, 0)# --big toon- base.localAvatar.setCheesyEffect(4, 0, 0)# --small feet- base.localAvatar.setCheesyEffect(3, 0, 0)# --big feet- base.localAvatar.setCheesyEffect(1, 0, 0)# --big head- base.localAvatar.setCheesyEffect(2, 0, 0)# --small head- #rotate codes base.localAvatar.setHpr(0,0,315)# sideway 1 base.localAvatar.setHpr(0,0,0)# normal base.localAvatar.setHpr(0,0,180) base.localAvatar.collisionsOff()# upside down base.localAvatar.setHpr(0,0,80)# sideways 2 base.localAvatar.setHpr(0,0,360)# straight base.localAvatar.setHpr(315,315,315)# - flip base.localAvatar.setHpr(0,90,0)# on your back base.localAvatar.setHpr(0,270,0)# on your face base.localAvatar.setHpr(0,0,30)# sideways 3 base.localAvatar.setHpr(0,0,10)# sideways 4 #speedchat codes base.localAvatar.b_announceBingo() base.localAvatar.b_setSC(20030)# I haven't been wrong yet. base.localAvatar.b_setSC(20100)# Which face would you like to defeat you? base.localAvatar.b_setSC(20200)# I'm gonna tell the boss about you! base.localAvatar.b_setSC(20201)# I may be just a Flunky - but I'm real spunky. base.localAvatar.b_setSC(20136)# RAID! base.localAvatar.b_setSC(20237)# I can bag this. base.localAvatar.b_setSC(20229)# Let's get going - time is money. base.localAvatar.b_setSC(20220)# I'm watching every move you make. base.localAvatar.b_setSC(20219)# I'll take care of you in no time. base.localAvatar.b_setSC(20300)# You make my hair curl. base.localAvatar.b_setSC(20299)# Don't brush me aside. base.localAvatar.b_setSC(20297)# I'm prepared to close this deal quickly. base.localAvatar.b_setSC(20296)# Too bad for you -- I make house calls. base.localAvatar.b_setSC(20293)# I was planning on running into you. base.localAvatar.b_setSC(20291)# You won't be able to get rid of me now. base.localAvatar.b_setSC(20287)# Careful, I may leave a mark. base.localAvatar.b_setSC(20284)# I hate it when things get dull. base.localAvatar.b_setSC(20283)# Let's hurry, I bore easily. base.localAvatar.b_setSC(20282)# Let's get right to the point. base.localAvatar.b_setSC(20281)# I'll have to make my point more clear. base.localAvatar.b_setSC(20071)# In my opinion, your name is MUD. base.localAvatar.b_setSC(20279)# I'm No.2! base.localAvatar.b_setSC(20278)# Hey, you can't push me around. base.localAvatar.b_setSC(20266)# I hope you don't forget your lines. base.localAvatar.b_setSC(20091)# This is no laughing matter. base.localAvatar.b_setSC(20262)# I'm going to roll your end credits. base.localAvatar.b_setSC(20096)# Face it, I'm better than you. base.localAvatar.b_setSC(20258)# Today the role of defeated toon, will be played by - YOU! base.localAvatar.b_setSC(20256)# Lights, camera, action! base.localAvatar.b_setSC(20251)# Well, isn't this cozy? base.localAvatar.b_setSC(20122)# Legally, you're too small to fight me. base.localAvatar.b_setSC(20150)# I'm going to cream you. base.localAvatar.b_setSC(20133)# Let me get your back. base.localAvatar.b_setSC(20132)# Whoa, back up there toon. base.localAvatar.b_setSC(20127)# Take that back or else. base.localAvatar.b_setSC(20350)# I have my own special spin on the subject. base.localAvatar.b_setSC(20349)# Care to take a few turns with me? base.localAvatar.b_setSC(20346)# The doctor is in, the Toon is out. base.localAvatar.b_setSC(20345)# You look like you need a doctor. base.localAvatar.b_setSC(20341)# You'll never know when I'll stop. base.localAvatar.b_setSC(20320)# You've been robbed. base.localAvatar.b_setSC(20329)# You should know not to talk to strangers. base.localAvatar.b_setSC(20335)# You'll experience a shortfall. base.localAvatar.b_setSC(20113)# You are going to have such a headache. base.localAvatar.b_setSC(20107)# Oh good, I've been hunting for you. base.localAvatar.b_setSC(50101)# Blimey! base.localAvatar.b_setSC(50206)# You need a sharp sword and sharper wits. base.localAvatar.b_setSC(60103)# Yo! base.localAvatar.b_setSC(50208)# Watch yer tongue or I'll pickle it with sea salt! base.localAvatar.b_setSC(50211)# You're a canvas shy of a full sail, aren't ye mate? base.localAvatar.b_setSC(50210)# The horizon be as empty as yer head. base.localAvatar.b_setSC(50209)# Touch me loot and you get the boot! base.localAvatar.b_setSC(50300)# Fine shooting mate! base.localAvatar.b_setSC(50704)# Hey Bucko. base.localAvatar.b_setSC(50205)# Addle-minded fool! base.localAvatar.b_setSC(50202)# See ye in Davy Jones locker! base.localAvatar.b_setSC(20117)# I'm bringing down the law on you. base.localAvatar.b_setSC(50100)# Gangway! base.localAvatar.b_setSC(50102)# Well blow me down! base.localAvatar.b_setSC(50103)# Walk the plank! base.localAvatar.b_setSC(50102)# Dead men tell no tales.... base.localAvatar.b_setSC(50105)# Shiver me timbers! base.localAvatar.b_setSC(50106)# Salty as a Kraken's kiss. base.localAvatar.b_setSC(50107)# Treasure be the measure of our pleasure! base.localAvatar.b_setSC(50108)# I don't fear death - I attune it. base.localAvatar.b_setSC(50200)# Blige rat! base.localAvatar.b_setSC(50201)# Scurvy dog! base.localAvatar.b_setSC(50203)# Scoundrel! base.localAvatar.b_setSC(50204)# Landlubber! base.localAvatar.b_setSC(50203)# Ye be one doubloon short of a full hull mate! base.localAvatar.b_setSC(50301)# A well placed blow! base.localAvatar.b_setSC(50302)# Nice shot! base.localAvatar.b_setSC(50303)# Well met! base.localAvatar.b_setSC(50304)# We showed them! base.localAvatar.b_setSC(50305)# Yer not so bad yerself! base.localAvatar.b_setSC(50306)# A fine plunder haul! base.localAvatar.b_setSC(50400)# Let's set sail. base.localAvatar.b_setSC(50401)# Let's get out of here. base.localAvatar.b_setSC(51100)# I be sailing some rough waters today. base.localAvatar.b_setSC(52100)# Want to group up? base.localAvatar.b_setSC(52101)# Join me crew? base.localAvatar.b_setSC(53101)# I caught a fish! base.localAvatar.b_setSC(53102)# I saw a Legendary Fish! base.localAvatar.b_setSC(53103)# What did you catch? base.localAvatar.b_setSC(53104)# This will make a whale of a tale! base.localAvatar.b_setSC(53105)# That was a beauty! base.localAvatar.b_setSC(53106)# Arr, the sea is treacherous today. base.localAvatar.b_setSC(53107)# What a bountiful haul of fish! base.localAvatar.b_setSC(10000)# The choice is yours! base.localAvatar.b_setSC(10001)# Who are you voting for? base.localAvatar.b_setSC(10002)# I'm pickin' Chicken! base.localAvatar.b_setSC(10003)# Vote now! Vote Cow! base.localAvatar.b_setSC(10004)# Go bananas! Vote Monkey! base.localAvatar.b_setSC(10005)# Be a honey! Vote Bear! base.localAvatar.b_setSC(10006)# Think big! Vote Pig! base.localAvatar.b_setSC(10007)# Vote Goat - and that's all she wrote! base.localAvatar.b_setSC(60672)# I just found the treasure I've been searching for. base.localAvatar.b_setSC(60673)# If you were a booger, I'd pick you first. base.localAvatar.b_setSC(60674)# Come to Tortuga often? base.localAvatar.b_setSC(60675)# Do you have a map? I just keep getting lost in your eyes. base.localAvatar.b_setSC(60676)# Flirt base.localAvatar.b_setSC(60677)# Zombie dance base.localAvatar.b_setSC(60671)# Hello, I'm a Pirate, and I'm here to steal your heart. base.localAvatar.b_setSC(60678)# Noisemaker base.localAvatar.b_setSC(60670)# Dance base.localAvatar.b_setSC(60669)# Sleep base.localAvatar.b_setSC(60668)# Celebrate base.localAvatar.b_setSC(60500)# Where are you? base.localAvatar.b_setSC(60501)# Let's go to the Gateway Store. base.localAvatar.b_setSC(60502)# Let's go to the Disco Hall. base.localAvatar.b_setSC(60503)# Let's go to Toontown. base.localAvatar.b_setSC(60504)# Let's go to Pirates of the Carribean. base.localAvatar.b_setSC(60504)# Flip coin base.localAvatar.b_setSC(60401)# Doh! base.localAvatar.b_setSC(60402)# Aw man! base.localAvatar.b_setSC(60404)# Bummer! base.localAvatar.b_setSC(60301)# Have you seen the Silly Meter? base.localAvatar.b_setSC(60302)# The Silly Meter is in Toon Hall. base.localAvatar.b_setSC(60303)# Things sure are getting silly around here! base.localAvatar.b_setSC(60304)# I saw a fire hydrant moving! base.localAvatar.b_setSC(60305)# Toontown is coming to life! base.localAvatar.b_setSC(60306)# Have you been to Flippy's new office? base.localAvatar.b_setSC(60307)# I caused a Silly Surge in battle! base.localAvatar.b_setSC(60308)# Let's defeat some Cogs to make Toontown sillier! base.localAvatar.b_setSC(60309)# The Silly Meter is bigger and crazier than ever! base.localAvatar.b_setSC(60310)# Lots of hydrants have come alive! base.localAvatar.b_setSC(60311)# I saw a mail box moving! base.localAvatar.b_setSC(60312)# I watched a trash can wake up! base.localAvatar.b_setSC(60313)# How silly can it get? base.localAvatar.b_setSC(60314)# What's going to happen next? base.localAvatar.b_setSC(60315)# Something silly, I bet! base.localAvatar.b_setSC(60316)# Have you caused a Silly Surge yet? base.localAvatar.b_setSC(60318)# Cog Invasion! base.localAvatar.b_setSC(60319)# Incoming! base.localAvatar.b_setSC(60320)# Let's stop these Cogs! base.localAvatar.b_setSC(60321)# I miss the Silly Surges! base.localAvatar.b_setSC(60322)# Let's go stop an Invasion! base.localAvatar.b_setSC(60323)# Toontown is sillier than ever now! base.localAvatar.b_setSC(60324)# Have you seen something come alive? base.localAvatar.b_setSC(60200)# Deck the halls... base.localAvatar.b_setSC(60201)# Load some pies... base.localAvatar.b_setSC(60202)# Joyful toons... base.localAvatar.b_setSC(60203)# Snowman heads... base.localAvatar.b_setSC(60204)# Toontown's merry... base.localAvatar.b_setSC(60205)# Lure good cheer... base.localAvatar.b_setSC(60220)# Deck the halls with seltzer spray! Happy Winter Holiday! base.localAvatar.b_setSC(60221)# Load some pies into your sleigh! Happy Winter Holiday! base.localAvatar.b_setSC(60222)# Joyful toons bring Cogs dismay! Happy Winter Holiday! base.localAvatar.b_setSC(60223)# Snowman heads are hot today! Happy Winter Holiday! base.localAvatar.b_setSC(60224)# Toontown's merry, come what may! Happy Winter Holiday! base.localAvatar.b_setSC(60225)# Lure good cheer the Toontown way! Happy Winter Holiday! base.localAvatar.b_setSC(60100)# Happy April Toons' Week! base.localAvatar.b_setSC(60101)# Welcome to my April Toons' Week party! base.localAvatar.b_setSC(60110)# Mickey is in Daisy Garden. base.localAvatar.b_setSC(60111)# Daisy is in Toontown Central. base.localAvatar.b_setSC(60112)# Minnie is in The Brrrgh. base.localAvatar.b_setSC(60113)# Pluto is in Melodyland. base.localAvatar.b_setSC(60114)# Donald is sleepwalking at the Speedway. base.localAvatar.b_setSC(60115)# Goofy is in Dreamland. base.localAvatar.b_setSC(60120)# Mickey is acting like Daisy! base.localAvatar.b_setSC(60121)# Daisy is acting like Mickey! base.localAvatar.b_setSC(60122)# Minnie is acting like Pluto! base.localAvatar.b_setSC(60123)# Pluto is acting like Minnie! base.localAvatar.b_setSC(60124)# Pluto is talking! base.localAvatar.b_setSC(60125)# Goofy is acting like Donald! base.localAvatar.b_setSC(60126)# Donald is dreaming he is Goofy! base.localAvatar.b_setSC(51001)# May our stiff winds be at our backs, the sun on our faces and our cannons fire true! base.localAvatar.b_setSC(60350)# Welcome to my Victory Party! base.localAvatar.b_setSC(60351)# This is a great Victory Party! base.localAvatar.b_setSC(60352)# We showed those Cogs who's boss! base.localAvatar.b_setSC(60353)# Good job helping end the Cog invasions! base.localAvatar.b_setSC(60354)# I bet this is driving the Cogs crazy! base.localAvatar.b_setSC(60355)# Let's play Cog-O-War! base.localAvatar.b_setSC(60356)# My team won at Cog-O-War! base.localAvatar.b_setSC(60357)# It's nice to have fire hydrants, trash cans, and mailboxes here! base.localAvatar.b_setSC(60358)# I like the balloon of the Doodle biting the Cog! base.localAvatar.b_setSC(60359)# I like the balloon of the Cog covered in ice cream! base.localAvatar.b_setSC(60360)# I like the wavy Cog that flaps his arms! base.localAvatar.b_setSC(60361)# I jumped on a Cog's face! base.localAvatar.b_setSC(1700)# Let's split up. base.localAvatar.b_setSC(1701)# Let's stay together. base.localAvatar.b_setSC(1702)# Let's battle the Cogs. base.localAvatar.b_setSC(1703)# Step on the switch. base.localAvatar.b_setSC(1704)# Go through the door. base.localAvatar.b_setSC(1803)# I'm in the Front Entrance. base.localAvatar.b_setSC(1804)# I'm in the Lobby. base.localAvatar.b_setSC(1805)# I'm in the hallway outside the Lobby. base.localAvatar.b_setSC(1807)# I'm in the Gear Room. base.localAvatar.b_setSC(1808)# I'm in the Boiler Room. base.localAvatar.b_setSC(1809)# I'm on the East Catwalk. base.localAvatar.b_setSC(1810)# I'm in the Paint Mixer. base.localAvatar.b_setSC(1811)# I'm in the Paint Mixer Storage Room. base.localAvatar.b_setSC(1812)# I'm on the West Silo Catwalk. base.localAvatar.b_setSC(1813)# I'm in the Pipe Room. base.localAvatar.b_setSC(1814)# I'm on the stairs to the Pipe Room. base.localAvatar.b_setSC(1815)# I'm in the Duct Room. base.localAvatar.b_setSC(1816)# I'm in the Side Entrance. base.localAvatar.b_setSC(1817)# I'm in Stomper Alley. base.localAvatar.b_setSC(1818)# I'm outside the Lava Room. base.localAvatar.b_setSC(1819)# I'm in the Lava Room. base.localAvatar.b_setSC(1820)# I'm in the Lava Storage Room. base.localAvatar.b_setSC(1821)# I'm on the West Catwalk. base.localAvatar.b_setSC(1822)# I'm in the Oil Room. base.localAvatar.b_setSC(1823)# I'm on the Warehouse Lookout. base.localAvatar.b_setSC(1824)# I'm in the Warehouse. base.localAvatar.b_setSC(1825)# I'm outside the Paint Mixer. base.localAvatar.b_setSC(1827)# I'm outside the Oil Room. base.localAvatar.b_setSC(1830)# I'm in the East Silo Control Room. base.localAvatar.b_setSC(1831)# I'm in the West Silo Control Room. base.localAvatar.b_setSC(1833)# I'm at the East Silo. base.localAvatar.b_setSC(1834)# I'm on the West Silo. base.localAvatar.b_setSC(1835)# I'm on the Center Silo. base.localAvatar.b_setSC(1841)# I'm on top of the East Silo. base.localAvatar.b_setSC(1860)# I'm on the West Silo Elevator. base.localAvatar.b_setSC(1861)# I'm on the East Silo Elevator. base.localAvatar.b_setSC(2100)# Please operate the crane. base.localAvatar.b_setSC(2101)# May I operate the crane? base.localAvatar.b_setSC(2102)# I need practice operating the crane. base.localAvatar.b_setSC(2103)# Pick up a disabled goon. base.localAvatar.b_setSC(2104)# Throw the goon at the CFO. base.localAvatar.b_setSC(2105)# Throw a safe now! base.localAvatar.b_setSC(2106)# Don't throw a safe now! base.localAvatar.b_setSC(2107)# A safe will knock off his helmet. base.localAvatar.b_setSC(2108)# A safe will become his new helmet. base.localAvatar.b_setSC(2109)# I can't reach any safes. base.localAvatar.b_setSC(2110)# I can't reach any goons. base.localAvatar.b_setSC(2200)# You need to hit the scale. base.localAvatar.b_setSC(2201)# I will hit the scale. base.localAvatar.b_setSC(2202)# I need help with the scale! base.localAvatar.b_setSC(2203)# You need to stun the Cogs. base.localAvatar.b_setSC(2204)# I will stun the Cogs. base.localAvatar.b_setSC(2205)# I need help with the Cogs! base.localAvatar.b_setSC(2206)# I need more evidence! base.localAvatar.b_setSC(2207)# I'm shooting for chairs in the top row. base.localAvatar.b_setSC(2208)# I'm shooting for chairs in the bottom row. base.localAvatar.b_setSC(2209)# Move out of the way! We can't hit the pan. base.localAvatar.b_setSC(2210)# I'll do Toon-Ups for us. base.localAvatar.b_setSC(2211)# I don't have any bonus weight. base.localAvatar.b_setSC(2212)# I have a bonus weight of 1. base.localAvatar.b_setSC(2213)# I have a bonus weight of 2. base.localAvatar.b_setSC(2214)# I have a bonus weight of 3. base.localAvatar.b_setSC(2215)# I have a bonus weight of 4. base.localAvatar.b_setSC(2216)# I have a bonus weight of 5. base.localAvatar.b_setSC(2217)# I have a bonus weight of 6. base.localAvatar.b_setSC(2218)# I have a bonus weight of 7. base.localAvatar.b_setSC(2219)# I have a bonus weight of 8. base.localAvatar.b_setSC(2220)# I have a bonus weight of 9. base.localAvatar.b_setSC(2221)# I have a bonus weight of 10. base.localAvatar.b_setSC(2222)# I have a bonus weight of 11. base.localAvatar.b_setSC(2223)# I have a bonus weight of 12. base.localAvatar.b_setSC(2300)# You feed the Cogs on the left. base.localAvatar.b_setSC(2301)# I'll feed the Cogs on the left. base.localAvatar.b_setSC(2302)# You feed the Cogs on the right. base.localAvatar.b_setSC(2303)# I'll feed the Cogs on the right. base.localAvatar.b_setSC(2304)# You feed the Cogs on the front. base.localAvatar.b_setSC(2305)# I'll feed the Cogs on the front. base.localAvatar.b_setSC(2306)# You feed the Cogs on the back. base.localAvatar.b_setSC(2307)# I'll feed the Cogs on the back. base.localAvatar.b_setSC(2308)# You use the seltzer bottle. base.localAvatar.b_setSC(2309)# I'll use the seltzer bottle. base.localAvatar.b_setSC(2310)# You use the golf tee. base.localAvatar.b_setSC(2311)# I'll use the golf tee. base.localAvatar.b_setSC(2312)# I'll serve this table. base.localAvatar.b_setSC(2313)# Can you serve this table? base.localAvatar.b_setSC(2314)# Feed the same cog again. base.localAvatar.b_setSC(2315)# Hurry, your cog is hungry! base.localAvatar.b_setSC(2316)# Please save the snacks for sadder toons. base.localAvatar.b_setSC(2317)# Take the snacks before they fall. base.localAvatar.b_setSC(3600)# Which track do you want to race on? base.localAvatar.b_setSC(3601)# Pick a track! base.localAvatar.b_setSC(3602)# Can we race on a different track? base.localAvatar.b_setSC(3603)# Let's pick a different track! base.localAvatar.b_setSC(4000)# Let's play minigolf! base.localAvatar.b_setSC(4001)# Let's play again! base.localAvatar.b_setSC(4002)# Want to golf? base.localAvatar.b_setSC(4100)# Let's play 'Walk In The Par.' base.localAvatar.b_setSC(4101)# Let's play 'Hole Some Fun.' base.localAvatar.b_setSC(4102)# Let's play 'The Hole Kit and Caboodle.' base.localAvatar.b_setSC(4103)# That course is too easy. base.localAvatar.b_setSC(4104)# That course is too hard. base.localAvatar.b_setSC(4105)# That course is just right. base.localAvatar.b_setSC(4200)# Try standing more to the left. base.localAvatar.b_setSC(4201)# Try standing more to the right. base.localAvatar.b_setSC(4202)# Try standing right in the middle. base.localAvatar.b_setSC(4203)# Try hitting it harder. base.localAvatar.b_setSC(4204)# Try hitting it softer. base.localAvatar.b_setSC(4205)# Try aiming more to the left. base.localAvatar.b_setSC(4206)# Try aiming more to the right. base.localAvatar.b_setSC(4207)# Try aiming right down the middle. base.localAvatar.b_setSC(4300)# So close! base.localAvatar.b_setSC(4301)# What a great shot! base.localAvatar.b_setSC(4302)# That was a lucky shot. base.localAvatar.b_setSC(4303)# I'll take a mulligan... base.localAvatar.b_setSC(4304)# That's a gimme. base.localAvatar.b_setSC(4305)# Fore! base.localAvatar.b_setSC(4306)# Shhhh! base.localAvatar.b_setSC(4307)# Good game! base.localAvatar.b_setSC(5100)# Let's go to the Front Three. base.localAvatar.b_setSC(5101)# Let's go to the Middle Six. base.localAvatar.b_setSC(5102)# Let's go to the Back Nine. base.localAvatar.b_setSC(5103)# Let's go to the C.E.O. Battle. base.localAvatar.b_setSC(5104)# Let's go to the Senior V.P Battle. base.localAvatar.b_setSC(5105)# Let's go to the Front Entrance. base.localAvatar.b_setSC(5106)# Let's go to the Side Entrance. base.localAvatar.b_setSC(5107)# Let's go to the Coin Mint. base.localAvatar.b_setSC(5108)# Let's go to the Dollar Mint. base.localAvatar.b_setSC(5109)# Let's go to the Bullion Mint. base.localAvatar.b_setSC(5110)# Let's go to the C.F.O. Battle. base.localAvatar.b_setSC(5111)# Let's go to the Chief Justice Battle. base.localAvatar.b_setSC(5112)# Let's go to the Lawbot A Office. base.localAvatar.b_setSC(5113)# Let's go to the Lawbot B Office. base.localAvatar.b_setSC(5114)# Let's go to the Lawbot C Office. base.localAvatar.b_setSC(5115)# Let's go to the Lawbot D Office. base.localAvatar.b_setSC(5200)# We're going to the Front Three. base.localAvatar.b_setSC(5201)# We're going to the Middle Six. base.localAvatar.b_setSC(5202)# We're going to the Back Nine. base.localAvatar.b_setSC(5203)# We're going to the C.E.O. Battle. base.localAvatar.b_setSC(5204)# We're going to the Senior V.P Battle. base.localAvatar.b_setSC(5205)# We're going to the Front Entrance. base.localAvatar.b_setSC(5206)# We're going to the Side Entrance. base.localAvatar.b_setSC(5207)# We're going to the Coin Mint. base.localAvatar.b_setSC(5208)# We're going to the Dollar Mint. base.localAvatar.b_setSC(5209)# We're going to the Bullion Mint. base.localAvatar.b_setSC(5210)# We're going to the C.F.O. Battle. base.localAvatar.b_setSC(5211)# We're going to the Chief Justice Battle. base.localAvatar.b_setSC(5212)# We're going to the Lawbot A Office. base.localAvatar.b_setSC(5213)# We're going to the Lawbot B Office. base.localAvatar.b_setSC(5214)# We're going to the Lawbot C Office. base.localAvatar.b_setSC(5215)# We're going to the Lawbot D Office. base.localAvatar.b_setSC(3200)# Where do you want to race? base.localAvatar.b_setSC(3201)# Let's pick a different track. base.localAvatar.b_setSC(3300)# Wow! You are FAST! base.localAvatar.b_setSC(3301)# You're too fast for me! base.localAvatar.b_setSC(3400)# Too scared to race me? #Smile Code from direct.interval.IntervalGlobal import * def intro(): base.localAvatar.b_setEmoteState(22,1) def part2(): base.localAvatar.setCheesyEffect(13, 0, 0) def part3(): base.localAvatar.setCheesyEffect(0, 0, 0) def onTime(): seq = Sequence() seq.append(Func(intro)) seq.append(Wait(1)) seq.append(Func(part2)) seq.append(Wait(2)) seq.append(Func(part3)) seq.start() onTime() #Looping codes from direct.interval.IntervalGlobal import * def big(): base.localAvatar.setCheesyEffect(13, 0, 0) def normal(): base.localAvatar.setCheesyEffect(0, 0, 0) def onTime(): seq = Sequence() seq.append(Func(big)) seq.append(Wait(2)) seq.append(Func(normal)) seq.append(Wait(2) seq.append(Func(onTime)) seq.start() onTime() #Black cat client sided base.localAvatar.findAllMatches('**/head-short').setColor(0.35,0.35,0.3) base.localAvatar.findAllMatches('**/head-front-short').setColor(0.35,0.35,0.3) base.localAvatar.findAllMatches('**/head-long').setColor(0.35,0.35,0.3) base.localAvatar.findAllMatches('**/head-front-long').setColor(0.35,0.35,0.3) base.localAvatar.findAllMatches('**/ears-short').setColor(0.35,0.35,0.3) base.localAvatar.findAllMatches('**/ears-long').setColor(0.35,0.35,0.3) base.localAvatar.findAllMatches('**/neck').setColor(0.35,0.35,0.3) base.localAvatar.findAllMatches('**/arms').setColor(0.35,0.35,0.3) base.localAvatar.findAllMatches('**/feet').setColor(0.35,0.35,0.3) base.localAvatar.findAllMatches('**/legs').setColor(0.35,0.35,0.3) #ScientistEmcee talk from direct.interval.IntervalGlobal import * def intro(): base.localAvatar.b_setAnimState('ScientistEmcee') base.talkAssistant.sendOpenTalk('Congratulations Toons!') def part2(): base.talkAssistant.sendOpenTalk('You all successfully held off the Cog Invasions...') def part3(): base.talkAssistant.sendOpenTalk('With a little help from our newly animated friends...') def part4(): base.talkAssistant.sendOpenTalk('And brought Toontown back to its usual silly self!') def part5(): base.talkAssistant.sendOpenTalk('We hope to get the Silly Meter rising again soon...') def part6(): base.talkAssistant.sendOpenTalk('So in the meantime, keep up the Cog fight...') def part7(): base.talkAssistant.sendOpenTalk('And enjoy the silliest place ever, Toontown!') def onTime(): seq = Sequence() seq.append(Func(intro)) seq.append(Wait(5)) seq.append(Func(part2)) seq.append(Wait(5)) seq.append(Func(part3)) seq.append(Wait(5)) seq.append(Func(part4)) seq.append(Wait(5)) seq.append(Func(part5)) seq.append(Wait(5)) seq.append(Func(part6)) seq.append(Wait(5)) seq.append(Func(part7)) seq.start() onTime() #Server side cream pies from direct.interval.IntervalGlobal import * def id(): base.cr.sendSetZoneMsg(2513) def play(): messenger.send('kickToPlayground', [1]) from toontown.shtiker.MapPage import MapPage gohome = MapPage() gohome.goHome() def onTime(): seq = Sequence() seq.append(Wait(10)) seq.append(Func(id)) seq.append(Wait(2)) seq.append(Func(play)) seq.start() onTime() #teleport to funny farms from direct.interval.IntervalGlobal import * def tptohole(): base.localAvatar.b_setAnimState('TeleportOut') def id(): base.cr.sendSetZoneMsg(7000) def tpfromhole(): base.localAvatar.b_setAnimState('TeleportIn') def onTime(): seq = Sequence() seq.append(Func(tptohole)) seq.append(Wait(4.0)) seq.append(Func(id)) seq.append(Wait(2.0)) seq.append(Func(tpfromhole)) seq.start() onTime() toon troop hat: from direct.actor.Actor import Actor from pandac.PandaModules import * from direct.task import Task import math from math import pi, sin, cos from direct.showbase.ShowBase import ShowBase from direct.task import Task from direct.interval.IntervalGlobal import Sequence from pandac.PandaModules import Point3 from pandac.PandaModules import * ttHat = loader.loadModel("phase_3.5/models/gui/tt_m_gui_gm_toontroop_whistle.bam") ttHat.reparentTo(localAvatar) ttHat.setZ(4) ttHat.setColorScale(25) ttHatSpin = ttHat.find('**/whistleIcon').hprInterval(3, Vec3(360, 0, 0)) ttHatSpin.loop() The Hotkeys(Mostly client) from direct.showbase import DirectObject class Index(DirectObject.DirectObject): def __init__(self): self.accept('f1',self.Index) def Index(self): base.localAvatar.setCogIndex(0) base.localAvatar.setSystemMessage(0, 'This is your Cog Nation disguise, use it to get into the Chairmans Castle!') i = Index() from direct.showbase import DirectObject class Index(DirectObject.DirectObject): def __init__(self): self.accept('f2',self.Index) def Index(self): base.localAvatar.setCogIndex(1) base.localAvatar.setSystemMessage(0, 'This is your Cog Nation disguise, use it to get into the Chairmans Castle!') i = Index() from direct.showbase import DirectObject class Index(DirectObject.DirectObject): def __init__(self): self.accept('f3',self.Index) def Index(self): base.localAvatar.setCogIndex(2) base.localAvatar.setSystemMessage(0, 'This is your Cog Nation disguise, use it to get into the Chairmans Castle!') i = Index() from direct.showbase import DirectObject class Index(DirectObject.DirectObject): def __init__(self): self.accept('f4',self.Index) def Index(self): base.localAvatar.setCogIndex(3) base.localAvatar.setSystemMessage(0, 'This is your Cog Nation disguise, use it to get into the Chairmans Castle!') i = Index() from direct.showbase import DirectObject class Index(DirectObject.DirectObject): def __init__(self): self.accept('f5',self.Index) def Index(self): base.localAvatar.setCogIndex(-1) base.localAvatar.setSystemMessage(0, 'Cog Nation Disguise is Off.') i = Index() from direct.showbase import DirectObject class Index(DirectObject.DirectObject): def __init__(self): self.accept('f6',self.Index) def Index(self): shirt = base.localAvatar.findAllMatches('**/torso-top') shirttex = loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirt_sellbotCrusher.jpg") shirt.setTexture(shirttex, 1) short = base.localAvatar.findAllMatches('**/torso-bot') shorttex = loader.loadTexture("phase_4/maps/tt_t_chr_avt_shorts_sellbotCrusher.jpg") short.setTexture(shorttex, 1) sleeves = base.localAvatar.findAllMatches('**/sleeves') sleevestex = loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirtSleeve_sellbotCrusher.jpg") sleeves.setTexture(sleevestex, 1) base.localAvatar.setName(('RESISTANCE RANGER Yes')) base.localAvatar.setSystemMessage(0, 'RESISTANCE RANGER Yes') i = Index() from direct.showbase import DirectObject class Control(DirectObject.DirectObject): def __init__(self): self.accept('f7',self.Control) def Control(self): import toontown def new(): return True def new2(*a,**k): return 2 base.cr.isPaid = new base.cr.isParentPasswordSet = new toontown.toon.LocalToon.LocalToon.getGameAccess = new2 base.localAvatar.setSystemMessage(0, 'Membership Activated') c = Control() from direct.showbase import DirectObject class Control(DirectObject.DirectObject): def __init__(self): self.accept('f8',self.Control) def Control(self): base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000]) base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000]) base.localAvatar.book.pages[1].showPop = 1 base.localAvatar.setSystemMessage(0, 'Gloabal Teleport Activated') c = Control() from direct.showbase import DirectObject class Control(DirectObject.DirectObject): def __init__(self): self.accept('f9',self.Control) def Control(self): base.localAvatar.collisionsOff() base.cr.sendSetZoneMsg(7000) base.localAvatar.b_setAnimState('teleport') base.cr.sendSetZoneMsg(2000) base.localAvatar.setSystemMessage(0, 'ScareCrow do in TTC ONLY!') c = Control() from direct.showbase import DirectObject class Control(DirectObject.DirectObject): def __init__(self): self.accept('f10',self.Control) def Control(self): base.localAvatar.setSCResistance(201, nearbyToons=[286531738, 235326465]) base.localAvatar.setSCResistance(1, nearbyToons=[286531738, 235326465]) base.localAvatar.setSCResistance(100, nearbyToons=[286531738, 235326465]) base.localAvatar.setSCResistance(101, nearbyToons=[286531738, 235326465]) base.localAvatar.setSCResistance(102, nearbyToons=[286531738, 235326465]) base.localAvatar.setSCResistance(103, nearbyToons=[286531738, 235326465]) base.localAvatar.setSCResistance(104, nearbyToons=[286531738, 235326465]) base.localAvatar.setSCResistance(105, nearbyToons=[286531738, 235326465]) base.localAvatar.setSCResistance(106, nearbyToons=[286531738, 235326465]) base.localAvatar.setSCResistance(107, nearbyToons=[286531738, 235326465]) base.localAvatar.setSystemMessage(0, 'Many unite given!') c = Control() from direct.showbase import DirectObject class Control(DirectObject.DirectObject): def __init__(self): self.accept('f11',self.Control) def Control(self): base.localAvatar.collisionsOff() base.localAvatar.setSystemMessage(0, 'Collisions off') c = Control() from direct.showbase import DirectObject class Control(DirectObject.DirectObject): def __init__(self): self.accept('f12',self.Control) def Control(self): base.localAvatar.collisionsOn() base.localAvatar.setSystemMessage(0, 'Collisions on') c = Control() _________________________________________________________________________ f1 :Bossbot suit f2:Lawbot suit f3:Cashbot Suit f4: Sellbot f5: take off suit f6:RESISTANCE RANGER CLOTHING f7:Membership f8:Global teleports f9:SCARE CROW ITS A SERVER CLIENT WHICH MEANS THE SERVER CAN SEE BUT U CANT SEE DO IN TOONTOWN CENTRAL ONLY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! f10: Every unite f11:Collisions off f!2:Collisions on from direct.actor.Actor import Actor from pandac.PandaModules import * from direct.task import Task import math from math import pi, sin, cos from direct.showbase.ShowBase import ShowBase from direct.task import Task from direct.interval.IntervalGlobal import Sequence from pandac.PandaModules import Point3 from pandac.PandaModules import * from direct.gui.OnscreenText import OnscreenText environ = loader.loadModel("phase_3/models/props/arrow.bam") environ = loader.loadModel("phase_9/models/parties/rocket_model.bam") environ = loader.loadModel("phase_12/models/bossbotHQ/BB_Inside_Elevator.bam") environ = loader.loadModel("phase_10/models/cashbotHQ/CashBotSafe.bam") environ = loader.loadModel("phase_9/models/cogHQ/cog_sky.bam") environ = loader.loadModel("phase_9/models/cogHQ/square_stomper.bam") environ = loader.loadModel("phase_9/models/cogHQ/CogDoor_Button.bam") environ = loader.loadModel("phase_11/models/lawbotHQ/JuryBoxChair.bam") environ = loader.loadModel("phase_13/models/parties/cogPieArena_model.bam") environ = loader.loadModel("phase_13/models/parties/grass.bam") environ = loader.loadModel("phase_13/models/parties/partyLeverStick.bam") environ = loader.loadModel("phase_13/models/parties/partyCatchTree.bam") environ = loader.loadModel("phase_13/models/parties/trampolineGUI.bam") environ = loader.loadModel("phase_13/models/parties/rocket_launch.bam") environ = loader.loadModel("phase_13/models/parties/partyTugOfWar.bam") environ = loader.loadModel("phase_10/models/cashbotHQ/GoldBar.bam") environ = loader.loadModel("phase_10/models/cashbotHQ/pipes_E.bam") environ = loader.loadModel("phase_10/models/cashbotHQ/VaultDoorCover.bam") environ = loader.loadModel("phase_10/models/cashbotHQ/CBCoin1.bam") environ = loader.loadModel("phase_10/models/cashbotHQ/MoneyBag.bam") environ = loader.loadModel("phase_10/models/cashbotHQ/shelf_A1MoneyBags.bam") environ = loader.loadModel("phase_10/models/cashbotHQ/boiler_A1.bam") environ = loader.loadModel("phase_10/models/cashbotHQ/boiler_A2.bam") environ = loader.loadModel("phase_13/models/parties/danceFloor.bam") environ = loader.loadModel("phase_13/models/parties/partyGrounds.bam") environ = loader.loadModel("phase_13/models/parties/trampoline_model.bam") environ = loader.loadModel("phase_13/models/parties/cogPinata_actor.bam") environ = loader.loadModel("phase_13/models/parties/partyReskins.bam") environ = loader.loadModel("phase_3.5/models/modules/chair.bam") environ = loader.loadModel("phase_3.5/models/modules/coatrack.bam") environ = loader.loadModel("phase_3.5/models/modules/walls_basement.bam") environ = loader.loadModel("phase_3.5/models/modules/wood_fence.bam") environ = loader.loadModel("phase_3.5/models/modules/counterShort.bam") environ = loader.loadModel("phase_3/props/cog_icons.bam") base.cr.sendSetZoneMsg(215192) from direct.actor.Actor import Actor from pandac.PandaModules import * from direct.task import Task import math from math import pi, sin, cos from direct.showbase.ShowBase import ShowBase from direct.task import Task from direct.interval.IntervalGlobal import Sequence from pandac.PandaModules import Point3 from pandac.PandaModules import * environ = loader.loadModel("phase_4/models/minigames/tag_arena.bam") environ.reparentTo(render) environ.setPos(0,0,99) environ.setHpr(0,0,0) environ.setScale(2) G = loader.loadModel("phase_4/models/modules/gazebo.bam") G.reparentTo(render) G.setPos(5,53,99) G.setHpr(0,0,0) G.setScale(1) F = loader.loadModel("phase_4/models/props/toontown_central_fountain.bam") F.reparentTo(render) F.setPos(90,-60,99) F.setHpr(0,0,0) F.setScale(1) F2 = loader.loadModel("phase_4/models/props/toontown_central_fountain.bam") F2.reparentTo(render) F2.setPos(-90,-60,99) F2.setHpr(0,0,0) F2.setScale(1) TH = loader.loadModel("phase_4/models/modules/toonhall.bam") TH.reparentTo(render) TH.setPos(40,130,99) TH.setHpr(0,0,0) TH.setScale(0.7) TH2 = loader.loadModel("phase_4/models/modules/toonhall.bam") TH2.reparentTo(render) TH2.setPos(-70,130,99) TH2.setHpr(0,0,0) TH2.setScale(0.7) table = loader.loadModel("phase_12/models/bossbotHQ/BanquetTableChairs.bam") table.reparentTo(render) table.setPos(70,-27,99) table.setHpr(0,0,0) table.setScale(0.5) table2 = loader.loadModel("phase_12/models/bossbotHQ/BanquetTableChairs.bam") table2.reparentTo(render) table2.setPos(70,27,99) table2.setHpr(0,0,0) table2.setScale(0.5) table3 = loader.loadModel("phase_12/models/bossbotHQ/BanquetTableChairs.bam") table3.reparentTo(render) table3.setPos(-70,27,99) table3.setHpr(0,0,0) table3.setScale(0.5) table4 = loader.loadModel("phase_12/models/bossbotHQ/BanquetTableChairs.bam") table4.reparentTo(render) table4.setPos(-70,-27,99) table4.setHpr(0,0,0) table4.setScale(0.5) up = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up.reparentTo(render) up.setPos(0,-50,101) up.setHpr(0,0,0) up.setScale(0.5) up2 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up2.reparentTo(render) up2.setPos(0,-54,104) up2.setHpr(0,0,0) up2.setScale(0.5) up3 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up3.reparentTo(render) up3.setPos(0,-58,106) up3.setHpr(0,0,0) up3.setScale(0.5) up4 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up4.reparentTo(render) up4.setPos(0,-62,108) up4.setHpr(0,0,0) up4.setScale(0.5) up5 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up5.reparentTo(render) up5.setPos(0,-66,110) up5.setHpr(0,0,0) up5.setScale(0.5) up6 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up6.reparentTo(render) up6.setPos(0,-70,112) up6.setHpr(0,0,0) up6.setScale(0.5) up7 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up7.reparentTo(render) up7.setPos(0,-74,114) up7.setHpr(0,0,0) up7.setScale(0.5) up8 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up8.reparentTo(render) up8.setPos(0,-78,116) up8.setHpr(0,0,0) up8.setScale(0.5) up9 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up9.reparentTo(render) up9.setPos(0,-82,118) up9.setHpr(0,0,0) up9.setScale(0.5) up10 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up10.reparentTo(render) up10.setPos(0,-86,120) up10.setHpr(0,0,0) up10.setScale(0.5) up11 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up11.reparentTo(render) up11.setPos(0,-200,124) up11.setHpr(0,0,0) up11.setScale(0.5) up12 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up12.reparentTo(render) up12.setPos(0,-204,128) up12.setHpr(0,0,0) up12.setScale(0.5) up12 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up12.reparentTo(render) up12.setPos(0,-208,132) up12.setHpr(0,0,0) up12.setScale(0.5) up13 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up13.reparentTo(render) up13.setPos(0,-212,136) up13.setHpr(0,0,0) up13.setScale(0.5) up14 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up14.reparentTo(render) up14.setPos(0,-216,140) up14.setHpr(0,0,0) up14.setScale(0.5) up15 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up15.reparentTo(render) up15.setPos(0,-220,144) up15.setHpr(0,0,0) up15.setScale(0.5) up16 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up16.reparentTo(render) up16.setPos(0,-224,148) up16.setHpr(0,0,0) up16.setScale(0.5) up17 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up17.reparentTo(render) up17.setPos(0,-228,152) up17.setHpr(0,0,0) up17.setScale(0.5) up18 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up18.reparentTo(render) up18.setPos(0,-232,152) up18.setHpr(0,0,0) up18.setScale(0.5) up19 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up19.reparentTo(render) up19.setPos(0,-236,152) up19.setHpr(0,0,0) up19.setScale(0.5) up20 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up20.reparentTo(render) up20.setPos(0,-250,152) up20.setHpr(0,0,0) up20.setScale(0.5) up21 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up21.reparentTo(render) up21.setPos(0,-260,148) up21.setHpr(0,0,0) up21.setScale(0.5) up22 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up22.reparentTo(render) up22.setPos(0,-270,144) up22.setHpr(0,0,0) up22.setScale(0.5) up23 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up23.reparentTo(render) up23.setPos(0,-280,140) up23.setHpr(0,0,0) up23.setScale(0.5) up24 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up24.reparentTo(render) up24.setPos(0,-290,136) up24.setHpr(0,0,0) up24.setScale(0.5) up25 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up25.reparentTo(render) up25.setPos(0,-300,132) up25.setHpr(0,0,0) up25.setScale(0.5) up26 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up26.reparentTo(render) up26.setPos(0,-310,128) up26.setHpr(0,0,0) up26.setScale(0.5) up27 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up27.reparentTo(render) up27.setPos(0,-320,124) up27.setHpr(0,0,0) up27.setScale(0.5) room1 = loader.loadModel("phase_10/models/cashbotHQ/ZONE15a.bam") room1.reparentTo(render) room1.setPos(0,-135,121) room1.setHpr(90,0,0) room1.setScale(1.1) door1 = loader.loadModel("phase_10/models/cashbotHQ/DoorFrame.bam") door1.reparentTo(render) door1.setPos(0,-163,121) door1.setHpr(0,0,0) door1.setScale(0.6) room2 = loader.loadModel("phase_12/models/bossbotHQ/BanquetInterior_1.bam") room2.reparentTo(render) room2.setPos(0,-233,121) room2.setHpr(180,0,0) room2.setScale(0.6) trampoline3=loader.loadModel("phase_13/models/parties/trampoline_model.bam") trampoline3.reparentTo(render) trampoline3.setPos(-40,-430,121) trampoline2=loader.loadModel("phase_13/models/parties/trampoline_model.bam") trampoline2.reparentTo(render) trampoline2.setPos(0,-430,121) trampoline=loader.loadModel("phase_13/models/parties/trampoline_model.bam") trampoline.reparentTo(render) trampoline.setPos(40,-430,121) dancefloor=loader.loadModel("phase_13/models/parties/danceFloor.bam") dancefloor.reparentTo(render) dancefloor.setPos(-40,-310,121) carouselSpin=dancefloor.hprInterval(20, Vec3(360, 0, 0)) carouselSpin.loop() merrygoround=loader.loadModel("phase_13/models/parties/partyMerryGoRound.bam") merrygoround.reparentTo(render) merrygoround.setPos(-50,-400,121) merrygoround.setScale(1) carouselSpin = merrygoround.hprInterval(2, Vec3(360, 0, 0)) carouselSpin.loop() e = loader.loadModel("phase_9/models/cogHQ/Elevator.bam") e.reparentTo(render) e.setHpr(0,0,0) e.setPos(-20,57.688,0.034) pandaPosInterval22 = e.posInterval(13,Point3(-20,57.688,0.034), startPos=Point3(-20,57.688,100)) pandaPosInterval33 = e.posInterval(13,Point3(-20,57.688,100), startPos=Point3(-20,57.688,0.034)) pandaHprInterval11 = e.hprInterval(3,Point3(0,0,0), startHpr=Point3(0, 0, 0)) pandaHprInterval22 = e.hprInterval(3,Point3(0, 0, 0), startHpr=Point3(0, 0, 0)) pandaPace = Sequence(pandaPosInterval22, pandaHprInterval11, pandaPosInterval33, pandaHprInterval22, name="pandaPace") pandaPace.loop() e.find('**/wall_back').removeNode() e.find('**/wall_front').removeNode() c = loader.loadModel("phase_9/models/cogHQ/Elevator.bam") c.setPos(-9.98,139.11,117.38) c.setHpr(0,340.30,0) c.hide() c.reparentTo(render) c.find('**/wall_back').removeNode() c.find('**/wall_front').removeNode() c.find('**/wall_left').removeNode() c.find('**/wall_right').removeNode() c.find('**/ceiling').removeNode() from direct.actor.Actor import Actor from direct.interval.IntervalGlobal import * from pandac.PandaModules import Point3 from pandac.PandaModules import * e = loader.loadModel("phase_9/models/cogHQ/Elevator.bam") e.reparentTo(render) e.setHpr(0,0,0) e.setPos(29,-8,4) pandaPosInterval22 = e.posInterval(13,Point3(29,-8,4), startPos=Point3(29,-8,40)) pandaPosInterval33 = e.posInterval(13,Point3(29,-8,40), startPos=Point3(29,-8,4)) pandaHprInterval11 = e.hprInterval(3,Point3(0,0,0), startHpr=Point3(0, 0, 0)) pandaHprInterval22 = e.hprInterval(3,Point3(0, 0, 0), startHpr=Point3(0, 0, 0)) pandaPace = Sequence(pandaPosInterval22, pandaHprInterval11, pandaPosInterval33, pandaHprInterval22, name="pandaPace") pandaPace.loop() e.find('**/wall_back').removeNode() e.find('**/wall_front').removeNode() VaultLobby = loader.loadModel("phase_10/models/cashbotHQ/ZONE17a.bam") VaultLobby.reparentTo(render) VaultLobby.setPos(29,13,40) VaultLobby.setColor(0.95,0.29,0.69) zone2 = loader.loadModel("phase_10/models/cashbotHQ/ZONE03a.bam") zone2.reparentTo(render) zone2.setPos(-15,-84.5,40) zone2.setHpr(270,0,0) zone2.setColor(0.95,0.29,0.69) desk1 = loader.loadModel("phase_12/models/bossbotHQ/BanquetTableChairs.bam") desk1.reparentTo(render) desk1.setPos(-16,-85,40) desk1.setScale(.7) desk1.setHpr(45,0,0) desk1.setColor(0.69,0.29,0.95) bldg1 = loader.loadModel("phase_4/models/modules/suit_landmark_corp.bam") bldg1.reparentTo(render) bldg1.setPos(15,350,40) paint1 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') paint1.reparentTo(render) paint1.setPos(29,125,40) paint1.setHpr(0,0,0) paint1.setScale(2) paint2 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') paint2.reparentTo(render) paint2.setPos(29,135,40) paint2.setHpr(0,0,0) paint2.setScale(2) paint3 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') paint3.reparentTo(render) paint3.setPos(29,145,40) paint3.setHpr(0,0,0) paint3.setScale(2) paint4 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') paint4.reparentTo(render) paint4.setPos(29,155,40) paint4.setHpr(0,0,0) paint4.setScale(2) paint5 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') paint5.reparentTo(render) paint5.setPos(29,165,40) paint5.setHpr(0,0,0) paint5.setScale(2) paint6 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') paint6.reparentTo(render) paint6.setPos(29,175,40) paint6.setHpr(0,0,0) paint6.setScale(2) paint7 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') paint7.reparentTo(render) paint7.setPos(29,185,40) paint7.setHpr(0,0,0) paint7.setScale(2) paint8 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') paint8.reparentTo(render) paint8.setPos(29,195,40) paint8.setHpr(0,0,0) paint8.setScale(2) paint9 = loader.loadModel('phase_9/models/cogHQ/PaintMixer.bam') paint9.reparentTo(render) paint9.setPos(29,205,40) paint9.setHpr(0,0,0) paint9.setScale(2) mickey1 = Actor("phase_3/models/char/mickey-1200.bam",{"wait":"phase_3/models/char/mickey-wait.bam"}) mickey1.reparentTo(render) mickey1.loop("wait") mickey1.setPos(30,270,40) mickey1.setHpr(180,0,0) mickey1.setScale(3) mickey1.setColor(0.23,1,0.005) minnie1 = Actor("phase_3/models/char/minnie-1200.bam",{"wait":"phase_3/models/char/minnie-wait.bam"}) minnie1.reparentTo(render) minnie1.loop("wait") minnie1.setPos(40,270,40) minnie1.setHpr(180,0,0) minnie1.setScale(5) minnie1.setColor(0.5,0,0) minnie2 = Actor("phase_3/models/char/minnie-1200.bam",{"wait":"phase_3/models/char/minnie-wait.bam"}) minnie2.reparentTo(render) minnie2.loop("wait") minnie2.setPos(20,270,40) minnie2.setHpr(180,0,0) minnie2.setScale(5) minnie2.setColor(0.5,0,0) music1 = loader.loadModel("phase_6/models/props/music_treasure.bam") music1.reparentTo(render) music1.setPos(25,261,40) bldg1 = loader.loadModel("phase_7/models/modules/boss_suit_office.bam") bldg1.reparentTo(render) bldg1.setPos(30,280,40) bldg1.setColor(1,1,0) gb1 = loader.loadModel("phase_10/models/cashbotHQ/GoldBarStack.bam") gb1.reparentTo(render) gb1.setPos(30,280,40) gb1.setScale(1.5) from direct.actor.Actor import Actor from pandac.PandaModules import * from direct.task import Task import math from math import pi, sin, cos from direct.showbase.ShowBase import ShowBase from direct.task import Task from direct.interval.IntervalGlobal import Sequence from pandac.PandaModules import Point3 from pandac.PandaModules import * cake=Actor("phase_5/models/props/birthday-cake-mod.bam", {"walk":"phase_5/models/props/birthday-cake-chan.bam"}) #Loopitsanimation. cake.loop("walk") cake.reparentTo(render) cake.setScale(0.9) cake.setPos(50,88,8.3) cake.setHpr(180,0,0) cogy=Actor("phase_13/models/parties/cogPinata_actor.bam", {"move":"phase_13/models/parties/cogPinata_idle_anim.bam"}) #Loopitsanimation. cogy.loop("move") cogy.reparentTo(render) cogy.setScale(0.7) cogy.setPos(20,140,5.6) cogy.setHpr(0,0,0) #meter.setPlayRate(1.3,'move') cogy2=Actor("phase_13/models/parties/cogPinata_actor.bam", {"move":"phase_13/models/parties/cogPinata_idle_anim.bam"}) #Loopitsanimation. cogy2.loop("move") cogy2.reparentTo(render) cogy2.setScale(0.7) cogy2.setPos(-20,140,5.6) cogy2.setHpr(0,0,0) #meter.setPlayRate(1.3,'move') cogy3=Actor("phase_13/models/parties/cogPinata_actor.bam", {"move":"phase_13/models/parties/cogPinata_idle_anim.bam"}) cogy3.loop("move") cogy3.reparentTo(render) cogy3.setScale(0.7) cogy3.setPos(-25,140,5.6) cogy3.setHpr(0,0,0) cogy4=Actor("phase_13/models/parties/cogPinata_actor.bam", {"move":"phase_13/models/parties/cogPinata_idle_anim.bam"}) cogy4.loop("move") cogy4.reparentTo(render) cogy4.setScale(0.7) cogy4.setPos(25,140,5.6) cogy4.setHpr(0,0,0) meter=Actor("phase_4/models/props/tt_a_ara_ttc_sillyMeter_default.bam", {"move":"phase_4/models/props/tt_a_ara_ttc_sillyMeter_phaseFour.bam"}) meter.loop("move") meter.reparentTo(render) meter.setScale(1) meter.setPos(0,115,5.7) meter.setHpr(180,0,0) hydrant3=Actor("phase_8/models/char/tt_r_ara_dga_hydrant.bam", {"move":"phase_8/models/char/tt_a_ara_dga_hydrant_victoryDance.bam"}) hydrant3.loop("move") hydrant3.reparentTo(render) hydrant3.setScale(1) hydrant3.setPos(20,5,5.7) hydrant4=Actor("phase_8/models/char/tt_r_ara_dga_hydrant.bam", {"move":"phase_8/models/char/tt_a_ara_dga_hydrant_victoryDance.bam"}) hydrant4.loop("move") hydrant4.reparentTo(render) hydrant4.setScale(1) hydrant4.setPos(-20,5,5.7) hydrant5=Actor("phase_8/models/char/tt_r_ara_ddl_hydrant.bam", {"move":"phase_8/models/char/tt_a_ara_ddl_hydrant_fightCheer.bam"}) hydrant5.loop("move") hydrant5.reparentTo(render) hydrant5.setScale(1) hydrant5.setPos(-43,80,5.7) hydrant6=Actor("phase_8/models/char/tt_r_ara_ddl_hydrant.bam", {"move":"phase_8/models/char/tt_a_ara_ddl_hydrant_fightCheer.bam"}) hydrant6.loop("move") hydrant6.reparentTo(render) hydrant6.setScale(1) hydrant6.setPos(43,80,5.7) jukebox=Actor("phase_13/models/parties/jukebox_model.bam", {"move":"phase_13/models/parties/jukebox_dance.bam"}) #Loopitsanimation. jukebox.loop("move") jukebox.reparentTo(render) jukebox.setScale(1) jukebox.setPos(-210,120,3.525) jukebox.setHpr(55,0,0) environ = loader.loadModel("phase_4/models/minigames/tag_arena.bam") environ.reparentTo(render) environ.setPos(0,0,99) environ.setHpr(0,0,0) environ.setScale(2) G = loader.loadModel("phase_4/models/modules/gazebo.bam") G.reparentTo(render) G.setPos(5,53,99) G.setHpr(0,0,0) G.setScale(1) F = loader.loadModel("phase_4/models/props/toontown_central_fountain.bam") F.reparentTo(render) F.setPos(90,-60,99) F.setHpr(0,0,0) F.setScale(1) F2 = loader.loadModel("phase_4/models/props/toontown_central_fountain.bam") F2.reparentTo(render) F2.setPos(-90,-60,99) F2.setHpr(0,0,0) F2.setScale(1) TH = loader.loadModel("phase_4/models/modules/toonhall.bam") TH.reparentTo(render) TH.setPos(40,130,99) TH.setHpr(0,0,0) TH.setScale(0.7) TH2 = loader.loadModel("phase_4/models/modules/toonhall.bam") TH2.reparentTo(render) TH2.setPos(-70,130,99) TH2.setHpr(0,0,0) TH2.setScale(0.7) table = loader.loadModel("phase_12/models/bossbotHQ/BanquetTableChairs.bam") table.reparentTo(render) table.setPos(70,-27,99) table.setHpr(0,0,0) table.setScale(0.5) table2 = loader.loadModel("phase_12/models/bossbotHQ/BanquetTableChairs.bam") table2.reparentTo(render) table2.setPos(70,27,99) table2.setHpr(0,0,0) table2.setScale(0.5) table3 = loader.loadModel("phase_12/models/bossbotHQ/BanquetTableChairs.bam") table3.reparentTo(render) table3.setPos(-70,27,99) table3.setHpr(0,0,0) table3.setScale(0.5) table4 = loader.loadModel("phase_12/models/bossbotHQ/BanquetTableChairs.bam") table4.reparentTo(render) table4.setPos(-70,-27,99) table4.setHpr(0,0,0) table4.setScale(0.5) up = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up.reparentTo(render) up.setPos(0,-50,101) up.setHpr(0,0,0) up.setScale(0.5) up2 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up2.reparentTo(render) up2.setPos(0,-54,104) up2.setHpr(0,0,0) up2.setScale(0.5) up3 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up3.reparentTo(render) up3.setPos(0,-58,106) up3.setHpr(0,0,0) up3.setScale(0.5) up4 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up4.reparentTo(render) up4.setPos(0,-62,108) up4.setHpr(0,0,0) up4.setScale(0.5) up5 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up5.reparentTo(render) up5.setPos(0,-66,110) up5.setHpr(0,0,0) up5.setScale(0.5) up6 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up6.reparentTo(render) up6.setPos(0,-70,112) up6.setHpr(0,0,0) up6.setScale(0.5) up7 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up7.reparentTo(render) up7.setPos(0,-74,114) up7.setHpr(0,0,0) up7.setScale(0.5) up8 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up8.reparentTo(render) up8.setPos(0,-78,116) up8.setHpr(0,0,0) up8.setScale(0.5) up9 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up9.reparentTo(render) up9.setPos(0,-82,118) up9.setHpr(0,0,0) up9.setScale(0.5) up10 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up10.reparentTo(render) up10.setPos(0,-86,120) up10.setHpr(0,0,0) up10.setScale(0.5) up11 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up11.reparentTo(render) up11.setPos(0,-200,124) up11.setHpr(0,0,0) up11.setScale(0.5) up12 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up12.reparentTo(render) up12.setPos(0,-204,128) up12.setHpr(0,0,0) up12.setScale(0.5) up12 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up12.reparentTo(render) up12.setPos(0,-208,132) up12.setHpr(0,0,0) up12.setScale(0.5) up13 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up13.reparentTo(render) up13.setPos(0,-212,136) up13.setHpr(0,0,0) up13.setScale(0.5) up14 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up14.reparentTo(render) up14.setPos(0,-216,140) up14.setHpr(0,0,0) up14.setScale(0.5) up15 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up15.reparentTo(render) up15.setPos(0,-220,144) up15.setHpr(0,0,0) up15.setScale(0.5) up16 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up16.reparentTo(render) up16.setPos(0,-224,148) up16.setHpr(0,0,0) up16.setScale(0.5) up17 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up17.reparentTo(render) up17.setPos(0,-228,152) up17.setHpr(0,0,0) up17.setScale(0.5) up18 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up18.reparentTo(render) up18.setPos(0,-232,152) up18.setHpr(0,0,0) up18.setScale(0.5) up19 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up19.reparentTo(render) up19.setPos(0,-236,152) up19.setHpr(0,0,0) up19.setScale(0.5) up20 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up20.reparentTo(render) up20.setPos(0,-250,152) up20.setHpr(0,0,0) up20.setScale(0.5) up21 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up21.reparentTo(render) up21.setPos(0,-260,148) up21.setHpr(0,0,0) up21.setScale(0.5) up22 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up22.reparentTo(render) up22.setPos(0,-270,144) up22.setHpr(0,0,0) up22.setScale(0.5) up23 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up23.reparentTo(render) up23.setPos(0,-280,140) up23.setHpr(0,0,0) up23.setScale(0.5) up24 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up24.reparentTo(render) up24.setPos(0,-290,136) up24.setHpr(0,0,0) up24.setScale(0.5) up25 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up25.reparentTo(render) up25.setPos(0,-300,132) up25.setHpr(0,0,0) up25.setScale(0.5) up26 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up26.reparentTo(render) up26.setPos(0,-310,128) up26.setHpr(0,0,0) up26.setScale(0.5) up27 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up27.reparentTo(render) up27.setPos(0,-320,124) up27.setHpr(0,0,0) up27.setScale(0.5) up28 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up28.reparentTo(render) up28.setPos(0,127,103) up28.setHpr(0,0,0) up28.setScale(0.5) room1 = loader.loadModel("phase_10/models/cashbotHQ/ZONE15a.bam") room1.reparentTo(render) room1.setPos(0,-135,121) room1.setHpr(90,0,0) room1.setScale(1.1) room3 = loader.loadModel("phase_9/models/cogHQ/BossRoomHQ.bam") room3.reparentTo(render) room3.setPos(0,308,96) room3.setHpr(180,0,0) room3.setScale(0.6) shop1 = loader.loadModel("phase_8/models/modules/PetShopExterior_BR.bam") shop1.reparentTo(render) shop1.setPos(50,290,107) shop1.setHpr(180,0,0) shop1.setScale(0.6) shop2 = loader.loadModel("phase_8/models/modules/PetShopExterior_BR.bam") shop2.reparentTo(render) shop2.setPos(-50,290,107) shop2.setHpr(180,0,0) shop2.setScale(0.6) door1 = loader.loadModel("phase_10/models/cashbotHQ/DoorFrame.bam") door1.reparentTo(render) door1.setPos(0,-163,120) door1.setHpr(0,0,0) door1.setScale(0.6) room2 = loader.loadModel("phase_12/models/bossbotHQ/BanquetInterior_1.bam") room2.reparentTo(render) room2.setPos(0,-233,121) room2.setHpr(180,0,0) room2.setScale(0.6) trampoline3=loader.loadModel("phase_13/models/parties/trampoline_model.bam") trampoline3.reparentTo(render) trampoline3.setPos(-40,-430,121) trampoline2=loader.loadModel("phase_13/models/parties/trampoline_model.bam") trampoline2.reparentTo(render) trampoline2.setPos(0,-430,121) trampoline=loader.loadModel("phase_13/models/parties/trampoline_model.bam") trampoline.reparentTo(render) trampoline.setPos(40,-430,121) dancefloor=loader.loadModel("phase_13/models/parties/danceFloor.bam") dancefloor.reparentTo(render) dancefloor.setPos(-40,-310,121) carouselSpin=dancefloor.hprInterval(20, Vec3(360, 0, 0)) carouselSpin.loop() merrygoround=loader.loadModel("phase_13/models/parties/partyMerryGoRound.bam") merrygoround.reparentTo(render) merrygoround.setPos(-50,-400,121) merrygoround.setScale(1) carouselSpin = merrygoround.hprInterval(2, Vec3(360, 0, 0)) carouselSpin.loop() tunnel1 = loader.loadModel("phase_11/models/lawbotHQ/LB_Zone04a.bam") tunnel1.reparentTo(render) tunnel1.setPos(0,155,107) tunnel1.setHpr(0,0,0) tunnel1.setScale(0.3) mic=Actor("phase_3/models/char/mickey-1200.bam", {"move":"phase_3/models/char/mickey-wait.bam"}) #Loopitsanimation. mic.loop("move") mic.reparentTo(render) mic.setScale(1.5) mic.setPos(0,260,146.3) mic.setHpr(0,0,0) pond1 = loader.loadModel("phase_13/models/parties/partyTugOfWar.bam") pond1.reparentTo(render) pond1.setPos(0,270,107) pond1.setHpr(0,0,0) pond1.setScale(0.8) room4 = loader.loadModel("phase_7/models/modules/suit_interior.bam") room4.reparentTo(render) room4.setPos(0,430,92.120) room4.setHpr(0,0,0) room4.setScale(0.8) cage1 = loader.loadModel("phase_4/models/modules/tt_m_ara_int_ropes.bam") cage1.reparentTo(render) cage1.setPos(0,435,92.120) cage1.setHpr(0,0,0) cage1.setScale(0.5) duck = loader.loadModel("phase_4/models/char/daisyduck_1600.bam") duck.reparentTo(render) duck.setPos(0,435,92.120) duck.setHpr(180,0,0) duck.setScale(2) cog=Actor("phase_4/models/char/suitB-lose-mod.bam") cog.loop("walk") cog.reparentTo(render) cog.setScale(0.9) cog.setPos(0,280,107) cog.setHpr(180,0,0) up29 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up29.reparentTo(render) up29.setPos(0,150,111) up29.setHpr(0,0,0) up29.setScale(0.5) up30 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up30.reparentTo(render) up30.setPos(0,154,115) up30.setHpr(0,0,0) up30.setScale(0.5) up31 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up31.reparentTo(render) up31.setPos(0,160,111) up31.setHpr(0,0,0) up31.setScale(0.5) up32 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up32.reparentTo(render) up32.setPos(0,185,107) up32.setHpr(0,0,0) up32.setScale(0.5) up33 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up33.reparentTo(render) up33.setPos(0,190,107) up33.setHpr(0,0,0) up33.setScale(0.5) up34 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up34.reparentTo(render) up34.setPos(0,180,107) up34.setHpr(0,0,0) up34.setScale(0.5) up35 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up35.reparentTo(render) up35.setPos(0,195,107) up35.setHpr(0,0,0) up35.setScale(0.5) up36 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up36.reparentTo(render) up36.setPos(0,200,107) up36.setHpr(0,0,0) up36.setScale(0.5) up37 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up37.reparentTo(render) up37.setPos(0,205,107) up37.setHpr(0,0,0) up37.setScale(0.5) up38 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up38.reparentTo(render) up38.setPos(0,210,107) up38.setHpr(0,0,0) up38.setScale(0.5) up39 = loader.loadModel("phase_9/models/cogHQ/PaintMixer.bam") up39.reparentTo(render) up39.setPos(0,215,107) up39.setHpr(0,0,0) up39.setScale(0.5) clipboard=loader.loadModel("phase_4/models/props/tt_m_prp_acs_clipboard.bam") clipboard.reparentTo(render) clipboard.setPos(0,0,-900) clipboard.setHpr(0,0,0) clipboard.setScale(1.5) e = loader.loadModel("phase_9/models/cogHQ/Elevator.bam") e.reparentTo(render) e.setHpr(0,0,0) e.setPos(-20,57.688,5.9) pandaPosInterval22 = e.posInterval(13,Point3(-20,57.688,5.9), startPos=Point3(-20,57.688,100)) pandaPosInterval33 = e.posInterval(13,Point3(-20,57.688,100), startPos=Point3(-20,57.688,0.034)) pandaHprInterval11 = e.hprInterval(3,Point3(0,0,0), startHpr=Point3(0, 0, 0)) pandaHprInterval22 = e.hprInterval(3,Point3(0, 0, 0), startHpr=Point3(0, 0, 0)) pandaPace = Sequence(pandaPosInterval22, pandaHprInterval11, pandaPosInterval33, pandaHprInterval22, name="pandaPace") pandaPace.loop() e.find('**/wall_back').removeNode() e.find('**/wall_front').removeNode() c = loader.loadModel("phase_9/models/cogHQ/Elevator.bam") c.setPos(-9.98,139.11,117.38) c.setHpr(0,340.30,0) c.hide() c.reparentTo(render) c.find('**/wall_back').removeNode() c.find('**/wall_front').removeNode() c.find('**/wall_left').removeNode() c.find('**/wall_right').removeNode() c.find('**/ceiling').removeNode() and plenty more. here is my list (1. part, other one will come after you sent me the part AFTER b_setSC Codes) :D import toontown def new(): return True def new2(*a,**k): return 2 base.cr.isPaid = new base.cr.isParentPasswordSet = new toontown.toon.LocalToon.LocalToon.getGameAccess = new2 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setTrackAccess([1,1,1,1,1,1,1]) - All Level 1 Gags base.localAvatar.setTrackBonuslevel([7,7,7,7,7,7,7]) - Level 1-7 Gags get the "Garden-Gagup-Points" base.localAvatar.setTrackProgress(3, 9999999999999999999999999999) base.localAvatar.setExperience('9') base.localAvatar.setMaxCarry(4) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setPetTrickPhrases([0,1,2,3,4,5,6]) - All Doodle Tricks ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setHp(137) - Set Laff to 137 base.localAvatar.setMaxHp(137) - Set Laff to 137 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ #Toontown Central base.cr.sendSetZoneMsg(2000) base.cr.sendSetZoneMsg(2520) base.cr.sendSetZoneMsg(2513) base.cr.sendSetZoneMsg(2520) base.cr.sendSetZoneMsg(2521) base.cr.sendSetZoneMsg(2522) base.cr.sendSetZoneMsg(2519) base.cr.sendSetZoneMsg(2518) base.cr.sendSetZoneMsg(2516) base.cr.sendSetZoneMsg(2514) #Chip 'n' Dale's Acorn Acres base.cr.sendSetZoneMsg(6000) #Donald's Dock base.cr.sendSetZoneMsg(1507) base.cr.sendSetZoneMsg(1508) base.cr.sendSetZoneMsg(1506) #Daisy Garden base.cr.sendSetZoneMsg(5501) base.cr.sendSetZoneMsg(5502) base.cr.sendSetZoneMsg(5503) #Minnie's Melodyland base.cr.sendSetZoneMsg(4503) base.cr.sendSetZoneMsg(4504) base.cr.sendSetZoneMsg(4506) #The Burrgh base.cr.sendSetZoneMsg(3507) base.cr.sendSetZoneMsg(3508) base.cr.sendSetZoneMsg(3509) base.cr.sendSetZoneMsg(324112) #Donald's Dreamland base.cr.sendSetZoneMsg(9504) base.cr.sendSetZoneMsg(9501) base.cr.sendSetZoneMsg(9503) base.cr.sendSetZoneMsg(9505) #Sellbot HQ base.cr.sendSetZoneMsg(11200) base.cr.sendSetZoneMsg(11500) base.cr.sendSetZoneMsg(11100) #Cashbot HQ base.cr.sendSetZoneMsg(12100) #Lawbot HQ base.cr.sendSetZoneMsg(13100) base.cr.sendSetZoneMsg(13200) #Bossbot HQ base.cr.sendSetZoneMsg(14100) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.b_setAnimState(('swim')) - Swim at place base.localAvatar.b_setAnimState(('run')) - Run at place base.localAvatar.b_setAnimState(('walk')) - Walk at place base.localAvatar.b_setAnimState(('cringe')) - Cringe (like Emote) base.localAvatar.b_setAnimState(('Died')) - You will die base.localAvatar.b_setAnimState(('Push')) - Push something base.localAvatar.b_setAnimState(('Squish')) - Get squished base.localAvatar.b_setAnimState(('victory')) - Dance after Cog Battle base.localAvatar.b_setAnimState(('ScientistPlay')) - From Scientists by the Silly Meter base.localAvatar.b_setAnimState(('ScientistWork')) - From Scientists by the Silly Meter base.localAvatar.b_setAnimState(('ScientistEmcee')) - From Scientists by the Silly Meter base.localAvatar.b_setAnimState(('ScientistJealous')) - From Scientists by the Silly Meter base.localAvatar.b_setAnimState(('GolfPuttLoop')) - From Minigolf base.localAvatar.b_setAnimState(('GolfPuttSwing')) - From Minigolf base.localAvatar.b_setAnimState(('Catching')) - From Catch Game base.localAvatar.b_setAnimState(('dive')) - Dive like in "Treasure Dive"-Minigame base.localAvatar.b_setAnimState(('GolfRotateRight')) - From Minigolf base.localAvatar.b_setAnimState(('GolfRotateLeft')) - From Minigolf base.localAvatar.b_setAnimState(('TeleportOut')) - Don't Work? base.localAvatar.b_setAnimState(('CogThiefRunning')) - Weird Running base.localAvatar.b_setAnimState(('jumpSquat')) - Jump and Stuck in Air base.localAvatar.b_setAnimState(('OpenBook')) - Opens Book base.localAvatar.b_setAnimState(('CloseBook')) - Closes Book base.localAvatar.b_setAnimState(('FallDown')) - Like "Banana Peel" base.localAvatar.b_setAnimState("Sit") base.localAvatar.b_setAnimState("Push") base.localAvatar.b_setAnimState("Sad") base.localAvatar.b_setAnimState("Sleep") base.localAvatar.b_setAnimState('teleport') - Don't work? base.localAvatar.b_setAnimState('Flattened') - You're Flat base.localAvatar.b_setAnimState('ReadBook') - Open Book base.localAvatar.b_setAnimState('CatchEating') - From Catch Game base.localAvatar.b_setAnimState('TeleportOut') - Teleport base.localAvatar.b_setAnimState('TeleportIn') - Teleport base.localAvatar.b_setAnimState('CatchEating') - From Catch Game base.localAvatar.enterSitStart() - Sit in Air base.localAvatar.loop('reel') - Fishing? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setEmoteAccess([1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24]) - All Emotes ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.b_setSCSinging(4) - SPEEDCHAT PLUS (For more Speeches ask the Owner "Vanitas" at his Youtubeprofile "ImVirAs") ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setBankMoney(10000) - Get 10000 Beans into your Bean Bank base.localAvatar.setMaxBankMoney(10000) - Set Max Beans ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setColor(0) - Black Nose base.localAvatar.setColor(1) - White Nose ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setName(('I am from TheInjectedToons Clan')) - Changing Name ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setXYZH(86.419,-80.021,22.293,-10.502) - At the Roof on your Estate ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.numPies = 99 - Throwing Pie's like in VP Battle ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.find('**/hands').removeNode() - Do this one first base.localAvatar.find('**/hands').setColor(1,0,0) - Red Gloves base.localAvatar.find('**/hands').setColor(0,1,0) - Green Gloves base.localAvatar.find('**/hands').setColor(0,0,1) - Blue Gloves base.localAvatar.find('**/hands').setColor(1,1,0) - Yellow Gloves base.localAvatar.find('**/hands').setColor(0,1,1) - Cyan Gloves base.localAvatar.find('**/hands').setColor(1,0,1) - Purple Gloves base.localAvatar.find('**/hands').setColor(0,0,0) - Black Gloves base.localAvatar.find('**/hands').setColor(1,1,1) - White Gloves ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.talkAssistant.sendOpenTalk('You can enter a text - it will be as big you want') ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.physControls.avatarControlForwardSpeed=100 base.localAvatar.physControls.avatarControlRotateSpeed=130 base.localAvatar.physControls.avatarControlReverseSpeed=75 base.localAvatar.physControls.avatarControlJumpForce=50 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.book.pages[1].showPop = 1 - Showing PPL in Districts (Enter before you open Book) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setGhostMode(2) - Change yourself into a ghost (You can run into walls) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setTickets(0) - Set Race Tickets ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.toonUp(137) - Make a Toonup ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setHpr(0,0,0) - Change the numbers, then you'll see what it does. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.takeDamage((137)) - You Laff will increase ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setPinkSlips((1)) - Set your Pink Slips to 1 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.collisionsOff() - Run into everything ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setScale(1,10,1) - Makes your Toon bigger ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setMaxMoney(1230) - Set Max Jellies base.localAvatar.setMoney(1230) - Set your jellies to 1230 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setMaxClothes(100) - needs to be testing ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setSpeedChatStyleIndex(4) - changes color of speedchat ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setCogLevels([49,49,49,49]) - set's your disguise levels base.localAvatar.setCogTypes([77,77,77,77]) - needs to be testing base.localAvatar.setCogParts([0,0,0,0]) - Change the numbers = change the disguise parts base.localAvatar.setCogMerits([0,0,0,0]) - Change the numbers = change the merits base.localAvatar.setCogIndex(2) - Cog Suit Client Sided ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setMaxFishTank(255) - Changing the fish tank base.localAvatar.setFishTank([???],[???],[???]) - I have to find that out base.localAvatar.setFishingRod(3) - Changes the rod base.localAvatar.setFishingTrohpies([1,2,3,4,5,6,7]) - All fishing trohpies ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setMaxFlowerBasket(255) - Changes the Max Flowers you can wear base.localAvatar.setGardenTrophies([1,2,3,4]) - All garden trophies base.localAvatar.setShovel(3) base.localAvatar.setShovelSkill(1000) base.localAvatar.setWateringCan(3) base.localAvatar.setWateringCanSkill(1000) base.localAvatar.promoteWateringCan(3) base.localAvatar.promoteShovel(3) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.accept("f1", base.localAvatar.b_setAnimState, ['swim']) base.accept("f2", base.localAvatar.b_setAnimState, ['SitStart']) base.accept("f3", base.localAvatar.b_setAnimState, ['Died']) base.accept("f4", base.localAvatar.collisionsOff, []) base.accept("f5", base.localAvatar.b_setAnimState, ['Flattened']) base.accept("f6", base.localAvatar.b_setAnimState, ['CatchEating']) base.accept("f9", base.localAvatar.b_setAnimState, ['TeleportIn']) base.accept("f10", base.localAvatar.b_setAnimState, ['TeleportOut']) base.accept("f11", base.localAvatar.b_setAnimState, ['Push']) base.accept("f12", base.localAvatar.b_setAnimState, ['ReadBook']) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ messenger.send.('gardenGame') messenger.send('nameTagShowAvId') messenger.send('clearOutToonInterior') ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.wireframeOn() base.wireframeOff() ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word) - Spy Code ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setSystemMessage(0,'Type in any message') ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setCheesyEffect(1,0,0) - change 1 to 1-15 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setExperience('99999999999999') ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setTeleportAccess([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000]) base.localAvatar.setHoodsVisited([1000, 2000, 3000, 4000, 5000, 6000, 7000, 8000, 9000, 10000, 11000, 12000, 13000]) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.loop('firehose') base.localAvatar.loop('right-hand-start') base.localAvatar.loop('rotateL-putt') base.localAvatar.loop('slip-forward') base.localAvatar.loop('catch-eatnrun') base.localAvatar.loop('tickle') base.localAvatar.loop('water-gun') base.localAvatar.loop('leverNeutral') base.localAvatar.loop('swim') base.localAvatar.loop('catch-run') base.localAvatar.loop('sad-neutral') base.localAvatar.loop('pet-loop') base.localAvatar.loop('jump-squat') base.localAvatar.loop('wave') base.localAvatar.loop('reel-neutral') base.localAvatar.loop('pole-neutral') base.localAvatar.loop('bank') base.localAvatar.loop('down') base.localAvatar.loop('takePhone') base.localAvatar.loop('good-putt') base.localAvatar.loop('victory') base.localAvatar.loop('lose') base.localAvatar.loop('cringe') base.localAvatar.loop('right') base.localAvatar.loop('headdown-putt') base.localAvatar.loop('conked') base.localAvatar.loop('jump') base.localAvatar.loop('into-putt') base.localAvatar.loop('fish-end') base.localAvatar.loop('running-jump-land') base.localAvatar.loop('shrug') base.localAvatar.loop('sprinkle-dust') base.localAvatar.loop('hold-bottle') base.localAvatar.loop('right-hand') base.localAvatar.loop('melt') base.localAvatar.loop('pet-start') base.localAvatar.loop('look-putt') base.localAvatar.loop('loop-putt') base.localAvatar.loop('lookloop-putt') base.localAvatar.loop('juggle') base.localAvatar.loop('run') base.localAvatar.loop('pushbutton') base.localAvatar.loop('sidestep-right') base.localAvatar.loop('water') base.localAvatar.loop('right-point-start') base.localAvatar.loop('jump-land') base.localAvatar.loop('struggle') base.localAvatar.loop('running-jump') base.localAvatar.loop('callPet') base.localAvatar.loop('throw') base.localAvatar.loop('catch-eatneutral') base.localAvatar.loop('tug-o-war') base.localAvatar.loop('bow') base.localAvatar.loop('swing') base.localAvatar.loop('climb') base.localAvatar.loop('think') base.localAvatar.loop('catch-intro-throw') base.localAvatar.loop('walk') base.localAvatar.loop('leverPull') base.localAvatar.loop('pole') base.localAvatar.loop('periscope') base.localAvatar.loop('duck') base.localAvatar.loop('curtsy') base.localAvatar.loop('bad-putt') base.localAvatar.loop('loop-dig') base.localAvatar.loop('angry') base.localAvatar.loop('bored') base.localAvatar.loop('swing-putt') base.localAvatar.loop('pet-end') base.localAvatar.loop('spit') base.localAvatar.loop('right-point') base.localAvatar.loop('start-dig') base.localAvatar.loop('castlong') base.localAvatar.loop('running-jump-squat') base.localAvatar.loop('neutral') base.localAvatar.loop('jump-idle') base.localAvatar.loop('reel') base.localAvatar.loop('slip-backward') base.localAvatar.loop('sound') base.localAvatar.loop('sidestep-left') base.localAvatar.loop('up') base.localAvatar.loop('fish-again') base.localAvatar.loop('cast') base.localAvatar.loop('phoneBack') base.localAvatar.loop('phoneNeutral') base.localAvatar.loop('battlecast') base.localAvatar.loop('sit-start') base.localAvatar.loop('toss') base.localAvatar.loop('happy-dance') base.localAvatar.loop('confused') base.localAvatar.loop('teleport') base.localAvatar.loop('sit') base.localAvatar.loop('sad-walk') base.localAvatar.loop('five-props-start') base.localAvatar.loop('book') base.localAvatar.loop('fish-neutral') base.localAvatar.loop('tutorial-neutral') base.localAvatar.loop('badloop-putt') base.localAvatar.loop('give-props') base.localAvatar.loop('hold-magnet') base.localAvatar.loop('hypnotize') base.localAvatar.loop('left-point') base.localAvatar.loop('leverReach') base.localAvatar.loop('feedPet') base.localAvatar.loop('reel-H') base.localAvatar.loop('applause') base.localAvatar.loop('smooch') base.localAvatar.loop('rotateR-putt') base.localAvatar.loop('running-jump-idle') base.localAvatar.loop('push') base.localAvatar.loop('catch-neutral') base.localAvatar.loop('left') ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ TTGloves = base.localAvatar.findAllMatches('**/hands') base.accept('1', TTGloves.setColor, [0.97,0.3,0.3]) base.accept('2', TTGloves.setColor, [0.96,0.7,0.7]) base.accept('3', TTGloves.setColor, [0.69,0.29,0.95]) base.accept('4', TTGloves.setColor, [0.38,0.98,0.43]) base.accept('5', TTGloves.setColor, [1,0.90,0.30]) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setSystemMessage(0,Collisions Off') ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setCheesyEffect(1,0,0) - Change the first number 1-15 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ from direct.interval.IntervalGlobal import * def intro(): messenger.send('enterStickerBook') def part2(): from toontown.shtiker.MapPage import MapPage gohome = MapPage() gohome.goHome() def part3(): CurrentArea = base.localAvatar.getZoneId() print CurrentArea def part4(): messenger.send('kickToPlayground', [1]) def onTime(): update = Sequence() update.append(Func(intro)) update.append(Wait(10)) update.append(Func(part2)) update.append(Wait(20)) update.append(Func(part3)) update.append(Wait(5)) update.append(Func(part4)) update.append(Wait(15)) update.start() onTime() ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ from direct.interval.IntervalGlobal import * def intro(): base.localAvatar.b_setEmoteState(0,0) base.localAvatar.b_setSCSinging(50701) def part2(): base.talkAssistant.sendOpenTalk('LOOK I CAN DO IT TOO') base.localAvatar.b_setEmoteState(23,1) def part3(): base.talkAssistant.sendOpenTalk('I AM NOT THE ANTIS DONT GIVE THEM CREDIT') base.localAvatar.b_setEmoteState(22,1) def part4(): base.talkAssistant.sendOpenTalk('THE ANTIS FAIL THEY CANT DO ANYTHING DONT BE AFRAID') base.localAvatar.b_setEmoteState(24,1) def part5(): base.talkAssistant.sendOpenTalk('YOUR FRIENDS') def part6(): base.talkAssistant.sendOpenTalk('TEAM DOG') base.localAvatar.b_setEmoteState(22,1) def part7(): base.localAvatar.b_setSCSinging(50202) base.localAvatar.b_setEmoteState(0,0) def addbase.cr.sendSetZoneMsg(): word = base.localAvatar.getZoneId() word += 10 base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word) def onTime(): seq = Sequence() seq.append(Func(intro)) seq.append(Wait(5)) seq.append(Func(part2)) seq.append(Wait(1)) seq.append(Func(part2)) seq.append(Wait(1)) seq.append(Func(part2)) seq.append(Wait(1)) seq.append(Func(part2)) seq.append(Wait(1)) seq.append(Func(part2)) seq.append(Wait(1)) seq.append(Func(part3)) seq.append(Wait(5)) seq.append(Func(part4)) seq.append(Wait(5)) seq.append(Func(part5)) seq.append(Wait(5)) seq.append(Func(part6)) seq.append(Wait(5)) seq.append(Func(part7)) seq.append(Wait(4)) seq.append(Func(addZone)) seq.start() onTime() ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ from direct.interval.IntervalGlobal import * def intro(): base.localAvatar.b_setEmoteState(0,0) base.localAvatar.b_setSCSinging(50702) def part2(): base.talkAssistant.sendOpenTalk('FAKER!?!?') base.localAvatar.b_setEmoteState(23,1) def part3(): base.talkAssistant.sendOpenTalk('MUAHAHA') base.localAvatar.b_setEmoteState(22,1) def part4(): base.talkAssistant.sendOpenTalk('OOO U GOT PWNED') base.localAvatar.b_setEmoteState(24,1) def part5(): base.talkAssistant.sendOpenTalk('AND REMEMBER') def part6(): base.talkAssistant.sendOpenTalk('TOONTOWN FAILS AT STOPPING HOCK ERRS') base.localAvatar.b_setEmoteState(22,1) def part7(): base.localAvatar.b_setSCSinging(50800) base.localAvatar.b_setEmoteState(0,0) def addzone(): word = base.localAvatar.getZoneId() word += 10 base.localAvatar.b_setLocation(base.localAvatar.defaultShard, word) def onTime(): seq = Sequence() seq.append(Func(intro)) seq.append(Wait(5)) seq.append(Func(part2)) seq.append(Wait(1)) seq.append(Func(part2)) seq.append(Wait(1)) seq.append(Func(part2)) seq.append(Wait(1)) seq.append(Func(part2)) seq.append(Wait(1)) seq.append(Func(part2)) seq.append(Wait(1)) seq.append(Func(part3)) seq.append(Wait(5)) seq.append(Func(part4)) seq.append(Wait(5)) seq.append(Func(part5)) seq.append(Wait(5)) seq.append(Func(part6)) seq.append(Wait(5)) seq.append(Func(part7)) seq.append(Wait(4)) seq.append(Func(addzone)) seq.start() onTime() ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ CurrentArea = base.localAvatar.getZoneId() print CurrentArea file_path = "f:/output.txt" file_to_write_to = open(file_path, 'w') file_to_write_to.write(str(CurrentArea)) file_to_write_to.flush() file_to_write_to.close() ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ gloves = loader.loadTexture("phase_4/maps/robber-baron.jpg") gloves = loader.loadTexture("phase_10/maps/BlackWhiteChecks.jpg") gloves = loader.loadTexture("phase_13/maps/parties_palette_4amla_3.jpg") gloves = loader.loadTexture("phase_9/maps/metal_plate_256_irregular.jpg") gloves = loader.loadTexture("phase_10/maps/CBWrapperBill.jpg") gloves = loader.loadTexture("phase_11/maps/LB_WoodPanel2.jpg") gloves = loader.loadTexture("phase_4/maps/robber-baron.jpg") gloves = loader.loadTexture("phase_8/maps/snow_particle.jpg") gloves = loader.loadTexture("phase_8/maps/nightskytop.jpg") gloves = loader.loadTexture("phase_5/maps/dollar_10.jpg") gloves = loader.loadTexture("phase_4/maps/it.jpg") base.localAvatar.findAllMatches('**/hands').setTexture(gloves, 1) base.localAvatar.findAllMatches('**/torso-bot').setTexture(gloves, 1) base.localAvatar.findAllMatches('**/torso-top').setTexture(gloves, 1) base.localAvatar.findAllMatches('**/sleeves').setTexture(gloves, 1) base.localAvatar.findAllMatches('**/feet').setTexture(gloves, 1) base.localAvatar.findAllMatches('**/arms').setTexture(gloves, 1) base.localAvatar.findAllMatches('**/neck').setTexture(gloves, 1) base.localAvatar.findAllMatches('**/legs').setTexture(gloves, 1) #base.localAvatar.findAllMatches('**/top').setTexture(gloves, 1) base.localAvatar.findAllMatches('**/muzzle-short-neutral').setTexture(gloves, 1) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.Disconnect('20.20.20')322374messenger.send('<>') base.Disconnect('Enter.Ip.Addresshere') ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setFriendsList([(Toon ID here, 1)]) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.disableAllAudio() base.enableAllAudio() base.enableMusic(False) base.enableSoundEffects(True) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ #SIDEWAYS SWIM base.localAvatar.setHpr(0,0,80) base.localAvatar.collisionsOff() base.localAvatar.b_setAnimState(('swim')) base.localAvatar.collisionsOff() ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ #SCARECROW base.localAvatar.collisionsOff() base.cr.sendSetZoneMsgMsg(7000) base.localAvatar.b_setAnimState('teleport') base.cr.sendSetZoneMsgMsg(2000) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ #MUSIC (Elevator, BLDG's last Floor, Somethin Weird, LB courtyard) sfx1 = loader.loadSfx( 'phase_7/audio/bgm/tt_elevator.mid' ) base.accept('f1', sfx1.play, []) sfx2 = loader.loadSfx( 'phase_7/audio/bgm/encntr_suit_winning_indoor.mid' ) base.accept('f2', sfx2.play, []) sfx3 = loader.loadSfx( 'phase_9/audio/bgm/encntr_head_suit_theme.mid' ) base.accept('f3', sfx3.play, []) sfx4 = loader.loadSfx( 'phase_11/audio/bgm/LB_courtyard.mid' ) base.accept('f4', sfx4.play, []) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.winterCarolingTargetMet(9999) base.localAvatar.trickOrTreatTargetMet(9999) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.announceBingo() ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setQuestCarryLimit(4) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setShovelSkill(30) base.localAvatar.setWateringCanSkill(50) base.localAvatar.promoteWateringCan(3) base.localAvatar.promoteShovel(3) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ #Smile from direct.interval.IntervalGlobal import * def intro(): base.localAvatar.b_setEmoteState(22,1) def part2(): base.localAvatar.setCheesyEffect(13, 0, 0) def part3(): base.localAvatar.setCheesyEffect(0, 0, 0) def onTime(): seq = Sequence() seq.append(Func(intro)) seq.append(Wait(3)) seq.append(Func(part2)) seq.append(Wait(1)) seq.append(Func(part3)) seq.start() onTime() ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.wireframeOn() base.wireframeOff() ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.enableBlend() base.localAvatar.disableBlend() ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ #Professor Shirt shirts = loader.loadTexture("phase_4/maps/tt_t_chr_shirt_scientistB.jpg") sleeve = loader.loadTexture("phase_4/maps/tt_t_chr_shirtSleeve_scientist.jpg") shorts = loader.loadTexture("phase_4/maps/tt_t_chr_shorts_scientistB.jpg") base.localAvatar.findAllMatches('**/torso-bot').setColorScale(25) base.localAvatar.findAllMatches('**/torso-top').setColorScale(25) base.localAvatar.findAllMatches('**/sleeves').setColorScale(25) base.localAvatar.findAllMatches('**/torso-top').setTexture(shirts, 1) base.localAvatar.findAllMatches('**/torso-bot').setTexture(shorts, 1) base.localAvatar.findAllMatches('**/sleeves').setTexture(sleeve, 1) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ TTGloves = base.localAvatar.findAllMatches('**/hands') TTGloves.setColor(0.97,0.3,0.3) TTGloves.setColor(0.96,0.7,0.7) TTGloves.setColor(0.69,0.29,0.95) TTGloves.setColor(0.38,0.98,0.43) TTGloves.setColor(1,0.90,0.30) TTGloves.setColor(0.35,0.35,0.85) TTGloves.setColor(0.3,0.64,0.85) TTGloves.setColor(1,0.5,0.18) TTGloves.setColor(1,1,0.57) TTGloves.setColor(0.55,0.55,1) TTGloves.setColor(0.25,0.25,0.3) TTGloves.setColor(1,1,1) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.setFriendsList(Toon ID here) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.disableAllAudio() base.enableAllAudio() base.enableMusic(False) base.enableSoundEffects(True) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ messenger.send([base.localAvatar.b_setAnimState('victory', 1000)]) messenger.send([base.localAvatar.b_setAnimState(('swim', 1000))]) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ # No eyes (not tried yet) from direct.interval.IntervalGlobal import * def intro(): base.localAvatar.setCogIndex(0) def part2(): base.localAvatar.setGhostMode(1) def part3(): base.localAvatar.setCogIndex(4) def onTime(): s = Sequence() s.append(Func(intro)) s.append(Wait(3)) s.append(Func(part2)) s.append(Wait(3)) s.append(Func(part3)) s.start() onTime() ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ base.localAvatar.findAllMatches('**/hands').setColorScale(25) shirts = loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirt_halloween4.jpg") sleeve = loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirtSleeve_halloween4.jpg") base.localAvatar.findAllMatches('**/hands').setTexture(sleeve, 2) base.localAvatar.findAllMatches('**/torso-top').setColorScale(25) shirts =loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirt_halloween4.jpg") sleeve =loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirtSleeve_halloween4.jpg") base.localAvatar.findAllMatches('**/torso-top').setTexture(sleeve, 2) base.localAvatar.findAllMatches('**/torso-bot').setColorScale(25) shirts = loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirt_halloween4.jpg") sleeve = loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirtSleeve_halloween4.jpg") base.localAvatar.findAllMatches('**/torso-bot').setTexture(sleeve, 2) base.localAvatar.findAllMatches('**/sleeves').setColorScale(25) shirts = loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirt_halloween4.jpg") sleeve = loader.loadTexture("phase_4/maps/tt_t_chr_avt_shirtSleeve_halloween4.jpg") base.localAvatar.findAllMatches('**/sleeves').setTexture(sleeve, 2) base.localAvatar.findAllMatches('**/hands').setColor(0,1,0) base.localAvatar.findAllMatches('**/torso-bot').setColor(0,1,0) base.localAvatar.findAllMatches('**/torso-top').setColor(0,1,0) base.localAvatar.findAllMatches('**/sleeves').setColor(0,1,0) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~