# DISABLE STATUS BAR %wd # # BACKDROP %X(BACKDROP.bmp) # # PRELOAD ADDITIONAL FONT %Fl(2,18 iLike.fnt) # # PRELOAD IMAGES %xl(ALBUM_ART_BACKGROUND,ALBUM_ART_BACKGROUND.bmp,0,0) %xl(BATTERY_ICON,BATTERY_ICON.bmp,0,0,23) %xl(CHARGE_ANIMATION,CHARGE_ANIMATION.bmp,0,0,3) %xl(DISK_ACCESS_ANIMATION,DISK_ACCESS_ANIMATION.bmp,0,0,6) %xl(HOLD_ICON,HOLD_ICON.bmp,0,0) %xl(PLAY_MODE_ICON,PLAY_MODE_ICON.bmp,0,0,5) %xl(PROGRESS_BAR,PROGRESS_BAR.bmp,0,0) %xl(PROGRESS_BAR_BACKDROP,PROGRESS_BAR_BACKDROP.bmp,0,0) %xl(PROGRESS_BAR_BACKGROUND,PROGRESS_BAR_BACKGROUND.bmp,0,0) %xl(REPEAT_ICON,REPEAT_ICON.bmp,0,0,4) %xl(SHUFFLE_ICON,SHUFFLE_ICON.bmp,0,0) %xl(VOLUME_BAR,VOLUME_BAR.bmp,0,0) %xl(VOLUME_BAR_BACKDROP,VOLUME_BAR_BACKDROP.bmp,0,0) %xl(VOLUME_BAR_BACKGROUND,VOLUME_BAR_BACKGROUND.bmp,0,0) %xl(VOLUME_ICON_MAXIMUM,VOLUME_ICON_MAXIMUM.bmp,0,0) %xl(VOLUME_ICON_MINIMUM,VOLUME_ICON_MINIMUM.bmp,0,0) # # ALBUM ART AND INFORMATION HANDLING %?C<%Vd(ALBUM_ART)%Vd(ALBUM_INFORMATION_WITH_ART)|%Vd(ALBUM_INFORMATION_WITHOUT_ART)> # # DISK ACCESS AND PLAYMODE HANDLING %?lh<%Vd(DISK_ACCESS_ANIMATION)|%Vd(PLAY_MODE_ICON)> # # VOLUMEBAR AND PLAYBAR HANDLING %?mv(2.0)<%Vd(VOLUME_BAR)|%Vd(PROGRESS_BAR)> # # ALBUM ART %ax%Vl(ALBUM_ART,11,61,104,104,-) %Cl(4,0,96,96,c,c) %Cd %xd(ALBUM_ART_BACKGROUND) # # ALBUM INFORMATION WITH ART %ax%Vl(ALBUM_INFORMATION_WITH_ART,120,70,190,18,2) %s%al%?it<%it|%fn> # %ax%Vl(ALBUM_INFORMATION_WITH_ART,120,100,190,18,2) %s%al%?ia<%ia|%?d(3)<%d(2)|%?Sr>> # %ax%Vl(ALBUM_INFORMATION_WITH_ART,120,130,190,18,2) %s%al%?id<%id|%?d(3)<%d(3)|%?Sr>> # # ALBUM INFORMATION WITHOUT ART %Vl(ALBUM_INFORMATION_WITHOUT_ART,10,70,300,18,2) %s%ac%?it<%it|%fn> # %Vl(ALBUM_INFORMATION_WITHOUT_ART,10,100,300,18,2) %s%ac%?ia<%ia|%?d(3)<%d(2)|%?Sr>> # %Vl(ALBUM_INFORMATION_WITHOUT_ART,10,130,300,18,2) %s%ac%?id<%id|%?d(3)<%d(3)|%?Sr>> # # BATTERY ICON AND CHARGE ANIMATION %V(286,6,25,12,-) %?bp<%?bc<%t(1.0)%xd(CHARGE_ANIMATION,1);%t(1.0)%xdCHARGE_ANIMATION,2)|%xd(CHARGE_ANIMATION,3)>|%?bl<%xd(BATTERY_ICON,1)|%xd(BATTERY_ICON,1)|%xd(BATTERY_ICON,2)|%xd(BATTERY_ICON,3)|%xd(BATTERY_ICON,4)|%xd(BATTERY_ICON,5)|%xd(BATTERY_ICON,6)|%xd(BATTERY_ICON,7)|%xd(BATTERY_ICON,8)|%xd(BATTERY_ICON,9)|%xd(BATTERY_ICON,10)|%xd(BATTERY_ICON,11)|%xd(BATTERY_ICON,12)|%xd(BATTERY_ICON,13)|%xd(BATTERY_ICON,14)|%xd(BATTERY_ICON,15)|%xd(BATTERY_ICON,16)|%xd(BATTERY_ICON,17)|%xd(BATTERY_ICON,18)|%xd(BATTERY_ICON,19)|%xd(BATTERY_ICON,20)|%xd(BATTERY_ICON,21)|%xd(BATTERY_ICON,22)|%xd(BATTERY_ICON,23)>> # # DISK ACCESS ANIMATION %Vl(DISK_ACCESS_ANIMATION,12,4,16,16,-) %t(0.1)%xd(DISK_ACCESS_ANIMATION,1);%t(0.1)%xd(DISK_ACCESS_ANIMATION,2);%t(0.1)%xd(DISK_ACCESS_ANIMATION,3);%t(0.1)%xd(DISK_ACCESS_ANIMATION,4);%t(0.1)%xd(DISK_ACCESS_ANIMATION,5);%t(0.1)%xd(DISK_ACCESS_ANIMATION,6) # # HOLD ICON %V(36,5,10,13,-) %?mh<%xd(HOLD_ICON)|%?mr<%xd(HOLD_ICON)>> # # PLAYLIST POSITION %ax%V(15,34,160,18,2) %s%al%?Sr<%pe %Sx(of) %pp|%pp %Sx(of) %pe> # # PLAY MODE ICON %Vl(PLAY_MODE_ICON,11,4,18,15,-) %?mp<%?Tp<%xd(PLAY_MODE_ICON,1)>|%xd(PLAY_MODE_ICON,2)|%xd(PLAY_MODE_ICON,3)|%xd(PLAY_MODE_ICON,4)|%xd(PLAY_MODE_ICON,5)|%?Rp<%xd(PLAY_MODE_ICON,2)>|%?Rp<%xd(PLAY_MODE_ICON,3)>|%?tp<%xd(PLAY_MODE_ICON,2)>|%?tp<%xd(PLAY_MODE_ICON,3)>> # # PROGRESS BAR %Vl(PROGRESS_BAR,16,182,288,20,-) %pb(4,0,280,15,image,PROGRESS_BAR,backdrop,PROGRESS_BAR_BACKDROP) %xd(PROGRESS_BAR_BACKGROUND) # # REPEAT ICON %ax%V(252,31,19,20,-) %?ps<%?mm<|%xd(REPEAT_ICON,1|%xd(REPEAT_ICON,2|%xd(REPEAT_ICON,3|%xd(REPEAT_ICON,4>> # # SHUFFLE ICON %ax%V(280,31,19,20,-) %?ps<%xd(SHUFFLE_ICON)|%?mm<|%xd(REPEAT_ICON,1|%xd(REPEAT_ICON,2|%xd(REPEAT_ICON,3|%xd(REPEAT_ICON,4>> # # STATUS BAR %V(50,4,220,18,2) %s%ac%t(10.0)%Sx(Now Playing);%s%ac%t(10.0)%?cf<%cH:%cM|%cl:%cM %cP> # # TIME ELAPSED AND TIME REMAINING %V(20,206,280,18,2) %?mv(2.0)<|%al%pc%ar-%pr> # # VOLUME BAR %Vl(VOLUME_BAR,33,182,254,20,-) %pv(4,0,246,15,image,VOLUME_BAR,backdrop,VOLUME_BAR_BACKDROP) %xd(VOLUME_BAR_BACKGROUND) # # VOLUME ICON MAXIMUM %Vl(VOLUME_BAR,289,180,19,22,-) %xd(VOLUME_ICON_MAXIMUM) # # VOLUME ICON MINIMUM %Vl(VOLUME_BAR,12,180,19,22,-) %xd(VOLUME_ICON_MINIMUM)