The Witcher 3: Wild Hunt - Patch 1.03 (21-05-15) - Improves stability in gameplay and the UI - Improves performance especially in cutscenes and gameplay - Fixes grass and foliage popping that could occur after density parameters were changed - Improves Nvidia Hairworks performance - Boosted texture anisotropy sampling to 16x on Ultra preset - Sharpen Post-process settings extended from Off/On to Off/Low/High - Blood particles will now properly appear after killing enemies on the water - Corrects a bug where player was able to shoot bolts at friendly NPCs - Improves menu handling - Corrects an issue with Stamina regeneration while sprinting - Fixes a cursor lock issue that sometimes occcured when scrolling the map - Generally improves world map focus - Improves input responsiveness when using keyboard - Corrects some missing translations in the UI - Corrects an issue in dialogue selections - Rostan Muggs is back - Minor SFX improvements