-- DefaultWithClassBar.lua -- Written by Snail DefaultWithClassBar = DeepCopy(Configuration.Themes.Default) DefaultWithClassBar.Player.BurningEmbersBar = { Anchor = "TOPLEFT", Height = 24, Width = 256, X = 1, Y = 27, [1] = { Anchor = "TOPLEFT", Height = 13, Width = 127, X = 2, Y = -2 }, [2] = { Anchor = "TOP", Height = 13, Width = 128, X = -64, Y = -2 }, [3] = { Anchor = "TOP", Height = 13, Width = 128, X = 65, Y = -2 }, [4] = { Anchor = "TOPRIGHT", Height = 13, Width = 126, X = -2, Y = -2 } } DefaultWithClassBar.Player.CastingBar.Y = -30 DefaultWithClassBar.Player.ChiBar = { Anchor = "TOPLEFT", Height = 24, Width = 256, X = 0, Y = 28, [1] = { Anchor = "TOPLEFT", Height = 13, Width = 127, X = 3, Y = -3 }, [2] = { Anchor = "TOP", Height = 13, Width = 128, X = -64, Y = -3 }, [3] = { Anchor = "TOP", Height = 13, Width = 128, X = 65, Y = -3 }, [4] = { Anchor = "TOPRIGHT", Height = 13, Width = 126, X = -3, Y = -3 } } DefaultWithClassBar.Player.ComboPointsBar = { Anchor = "TOPLEFT", Height = 24, Width = 256, X = 1, Y = 27, [1] = { Anchor = "TOPLEFT", Height = 13, Width = 102, X = 2, Y = -2 }, [2] = { Anchor = "TOPLEFT", Height = 13, Width = 102, X = 105, Y = -2 }, [3] = { Anchor = "TOP", Height = 13, Width = 100, X = 0, Y = -2 }, [4] = { Anchor = "TOPRIGHT", Height = 13, Width = 102, X = -105, Y = -2 }, [5] = { Anchor = "TOPRIGHT", Height = 13, Width = 102, X = -2, Y = -2 } } DefaultWithClassBar.Player.EclipseBar = { Anchor = "TOPLEFT", Height = 24, Width = 256, X = 1, Y = 27, [1] = { Anchor = "TOP", Height = 13, Width = 252, X = 0, Y = -2 } } DefaultWithClassBar.Player.DemonicFuryBar = { Anchor = "TOPLEFT", Height = 24, Width = 256, X = 1, Y = 27, [1] = { Anchor = "TOP", Height = 13, Width = 256, X = 0, Y = -2 } } DefaultWithClassBar.Player.HealthBar.Anchor = "CENTER" DefaultWithClassBar.Player.HealthBar.Height = 20 DefaultWithClassBar.Player.HealthBar.Y = 0 DefaultWithClassBar.Player.HolyPowerBar = { Anchor = "TOPLEFT", Height = 24, Width = 256, X = 0, Y = 28, [1] = { Anchor = "TOPLEFT", Height = 13, Width = 170, X = 3, Y = -3 }, [2] = { Anchor = "TOP", Height = 13, Width = 170, X = 0, Y = -3 }, [3] = { Anchor = "TOPRIGHT", Height = 13, Width = 170, X = -3, Y = -3 } } DefaultWithClassBar.Player.PowerBar.Anchor = "TOPLEFT" DefaultWithClassBar.Player.PowerBar.Height = 6 DefaultWithClassBar.Player.PowerBar.Width = 252 DefaultWithClassBar.Player.PowerBar.X = 3 DefaultWithClassBar.Player.PowerBar.Y = 11 DefaultWithClassBar.Player.RunesBar = { Anchor = "TOPLEFT", Height = 24, Width = 256, X = 1, Y = 27, [1] = { Anchor = "TOPLEFT", Height = 13, Width = 40, X = 2, Y = -2 }, [2] = { Anchor = "TOPLEFT", Height = 13, Width = 40, X = 45, Y = -2 }, [3] = { Anchor = "TOPLEFT", Height = 13, Width = 40, X = 87, Y = -2 }, [4] = { Anchor = "TOPRIGHT", Height = 13, Width = 40, X = -87, Y = -2 }, [5] = { Anchor = "TOPRIGHT", Height = 13, Width = 40, X = -45, Y = -2 }, [6] = { Anchor = "TOPRIGHT", Height = 13, Width = 40, X = -2, Y = -2 } } DefaultWithClassBar.Player.ShadowOrbsBar = { Anchor = "TOPLEFT", Height = 24, Width = 256, X = 0, Y = 28, [1] = { Anchor = "TOPLEFT", Height = 13, Width = 170, X = 3, Y = -3 }, [2] = { Anchor = "TOP", Height = 13, Width = 170, X = 0, Y = -3 }, [3] = { Anchor = "TOPRIGHT", Height = 13, Width = 170, X = -3, Y = -3 } } DefaultWithClassBar.Player.SoulShardsBar = { Anchor = "TOPLEFT", Height = 24, Width = 256, X = 1, Y = 27, [1] = { Anchor = "TOPLEFT", Height = 13, Width = 127, X = 2, Y = -2 }, [2] = { Anchor = "TOP", Height = 13, Width = 128, X = -64, Y = -2 }, [3] = { Anchor = "TOP", Height = 13, Width = 126, X = 64, Y = -2 }, [4] = { Anchor = "TOPRIGHT", Height = 13, Width = 128, X = -2, Y = -2 } } DefaultWithClassBar.Target.CastingBar.Height = 24 DefaultWithClassBar.Target.CastingBar.Y = -30 DefaultWithClassBar.Raid.Shown = true