que_ng,28,156 script Start#ko -1,4,4,{ OnTouch: if (checkquest(5131) == -1){ mes "Secret Passage to Ninja Guild"; mes "You hear familiar voices talking to each other."; next; mes "[Unknown Voice A]"; mes "Long time, no see. How are you? How are the kids you've taken in?"; next; mes "[Unknown Voice B]"; mes "I have to hand it to you. You've picked some competitive ones."; next; mes "[Unknown Voice A]"; mes "Sounds like music to my ears. Being sent to a foreign land with air pollution was bad enough, now haunted with memories of this place..."; next; mes "[Unknown Voice A]"; mes "What do you think? Should we rotate now?"; next; mes "[Unknown Voice B]"; mes "Haven't given up, have ya. Do you really think he'll approve?"; next; mes "[Unknown Voice A]"; mes "No need to be bitter. Hey! Were any of the kids that come and go here the ones that found the place?"; next; mes "[Unknown Voice B]"; mes "Since finding the hidden place was also a part of the test."; next; mes "[Unknown Voice A]"; mes "You are as stubborn as the first time I met you. It's just a wall in some place..."; next; mes "[Unknown Voice B]"; mes "Shssh! I think someone is eavesdropping. Hurry! Go back to the mission area."; next; mes "The conversation stopped abruptly. Hidden place? Wall? Part of a test? What is all this about?"; setquest 5131; close; } end; } que_ng,21,76 script Wall with a Drawing#ko 909,{ if (checkquest(5132) == 2){ mes "Entrance to the Ninja Guild hideout."; next; switch(select("Enter.:Do not enter.")){ case 1: warp "job_ko"26,111; case 2: close; } } else if (checkquest(5131) == 1){//?$%&$%&$%????? Works with Ninjas only? mes "You found a location that resembles the hidden place."; next; mes "This wall was here ever since. How come I didn't notice it before?"; next; mes "Now that I know it's a secret passage, what do I do to get in?"; next; switch(select("Tear the drawing down.:Touch the drawing with your hand.")){ case 1: mes "I can't rip it down because I don't own it."; break; case 2: mes "You touch the drawing with the tip of your hand and felt a sudden sensation of being pulled."; close2; warp "job_ko"26,111; } } } job_ko,81,124 script Cougar#ko 909,{ mes "[Cougar]"; mes "It's been a while."; next; switch(select("Aren't you...")){ mes "[Cougar]"; mes "I remember you from before looking for the way of the ninja."; next; mes "[Cougar]"; mes "You've grown this strong already?"; next; mes "[Cougar]"; mes "Ha ha ha-"; mes "A truly determined youth! I like that."; next; mes "[Cougar]"; mes "Good! The test you are about to take is the Test of Knowledge."; next; mes "[Cougar]"; mes "I hope you haven't been lazy with your studies while focusing on getting stronger?"; next; switch(select("Yes:No")){ case 1: case 2: setquest 5139; // The NPC Gived me this quest when i clicked No.. this affects the quest so i need to test it again =) (goes directly to "I'm ready at my end. Are you ready for the test?") mes "[Cougar]"; mes "So you were all talk? Well, let me know when you are ready then."; close; //Questions part -- Not finished This isn't your first test, is it? next; [Cougar] You only need to choose the correct answer to my questions. next; [Cougar] Let's start. //Questions part -- Not finished switch(rand(50)) { case 1: mes "What is the attack effect for Haze Slasher level 4?"; 0 140% 1 150% 2 160% 3 170% case 2: mes "How many hits does a Throw Kunai give to a monster?"; 0 2 1 3 2 4 3 5 case 3: mes "Which of the following correctly matches material needed to make a Icicle Kunai?"; 0 Nimbus Shuriken 4, Ice Stone 2 1 Nimbus Shuriken 8, Ice Stone 2 2 Nimbus Shuriken 2, Ice Stone 1 3 Nimbus Shuriken 1, Ice Stone 2 case 4: mes "You are creating a weapon for huge monsters. What is the best card to use?"; 0 Hydra Card 1 Minorous Card 2 Skel Woker Card 3 Desert Wolf Card case 5: mes "What is the basic attack range for Throw Shuriken?"; 0 7 blocks 1 8 blocks 2 9 blocks 3 10 blocks case 6: mes "What is not the effect you get after reaching the STR status?"; 0 Close range attack increase 1 Weight limit increase 2 Magic attack increase 3 Weapon attack increase case 7: mes "What is not the effect you get after reaching the AGI status?"; 0 Accuracy increase 1 Flee increase 2 Attack speed increase 3 Delay after attack decrease case 8: mes "What is not the effect you get after reaching the VIT status?"; 0 Weapon defense increase 1 MAXHP increase 2 Magic defense increase 3 Attack increase case 9: mes "What is not the effect you get after reaching the INT status?"; 0 MAXSP increase 1 MATK increase 2 Magic damage increase 3 Staff attack increase case 10: mes "What is not the effect you get after reaching the DEX status?"; 0 Casting time decrease 1 Evasion increase 2 Accuracy increase 3 Long range attack increase case 11: mes "What is not the effect you get after reaching the LUK status?"; 0 Accuracy increase 1 Complete evasion increase 2 Magic damage decrease 3 Critical rate increase case 12: mes "How much money is used for Throw Coins level 6?"; 0 2000-8000 1 1000-6000 2 3000-8000 3 3000-6000 case 13: mes "Which of the following Kunai will give the most damage to the ground property monster, Porcellio?"; 0 Heat Wave Kunai 1 Icicle Kunai 2 Fell Poison Kunai 3 High Wind Kunai case 14: mes "How long is the effect time for the Watery Evasion level 7 skill?"; 0 40 seconds 1 45 seconds 2 50 seconds 3 55 seconds case 15: mes "What is the attack range when you master Flip Tatami?"; 0 5 1 7 2 3 3 1 case 16: mes "What is the maximum moving range of Shadow Leap?"; 0 6 blocks 1 7 blocks 2 8 blocks 3 9 blocks case 17: mes "What weapon cannot be made by the blacksmith Khaibara?"; 0 Khukri 1 Murasame 2 Hakujin 3 Humma Wing Shuriken case 18: mes "What level do you have to be in Dagger Throwing Practice in order to learn the Throw Coins skill?"; 0 4 1 6 2 8 3 10 case 19: mes "Which of the following is not an effect of the Watery Evasion skill?"; 0 Movement speed decrease 1 Waterball availability 2 Holy Water craftability 3 VIT decrease case 20: mes "What is the highest job level for a ninja?"; 0 70 1 50 2 99 3 100 case 21: mes "What is the property of the Lightning Jolt?"; 0 Fire 1 Water 2 Ground 3 Wind case 22: mes "How much does STR/INT go up when Ninja Aura level 5 is used?"; 0 4 1 5 2 6 3 7 case 23: mes "What is the maximum hit number for Blaze Shield level 10?"; 0 7 1 8 2 9 3 10 case 24: mes "You are creating a weapon for mid-sized monsters. What is the best card to use?"; 0 Hydra Card 1 Minorous Card 2 Skel Woker Card 3 Desert Wolf Card case 25: mes "When your First Wind is at level4, what will go with the MATK and range?"; 0 MATK400, 8 blocks 1 MATK500, 7 blocks 2 MATK500, 8 blocks 3 MATK400, 7 blocks case 26: mes "You need a catalyst to use ninja skills. Which of the following skills does not need a catalyst?"; 0 Blaze Shield 1 Watery Evasion 2 Flaming Petals 3 Snow Flake Draft case 27: mes "Which of the following blacksmiths do not create ninja items?"; 0 Khaibara 1 Aiku 2 Tetsu 3 Toshu case 28: mes "What is the attack range for the Exploding Dragon?"; 0 3*3 1 4*4 2 5*5 3 6*6 case 29: mes "How many skill points do you need to master the Throw Coins skill?"; 0 25 1 30 2 35 3 37 case 30: mes "Which of the following skills can't you learn at Dagger Throwing Practice level 7?"; 0 Throw Kunai 1 Throw Huuma Shuriken 2 Killing Strike 3 Throw Coins case 31: mes "If Dagger Throwing Practice is at 7, how much ATK is added to Shuriken attacks?"; 0 18 1 21 2 27 3 30 case 32: mes "Which NPC promotes you?"; 0 Valkyrie 1 Val Kiwi 2 Balp Hiri 3 Elephant case 33: mes "How much power is in the Huuma Blaze Shuriken weapon?"; 0 Fireball 5 , DEX-2 1 Fireball 5 , DEX-3 2 Fireball 4 , DEX-2 3 Fireball 4 , DEX-3 case 34: mes "How many skill points do you need to master the Cicada Skin Shed?"; 0 5 1 3 2 1 3 4 case 35: mes "You are hunting the Orc Warrior. Which Kunai would you use? "; 0 Heat Wave Kunai 1 Icicle Kunai 2 Fell Poison Kunai 3 High Wind Kunai case 36: mes "Which of the following is the best skill to use when attacking a ground property enemy?"; 0 First Wind 1 Exploding Dragon 2 Snow Flake Draft 3 Wind Blade case 37: mes "How do Ninjas get promoted?"; 0 By Val Kiwi 1 By Randgris 2 None 3 By Valkyrie case 38: mes "What is the name of the suspicious man you can meet during the Ninja job change quest?"; 0 Red Leopard Jack 1 Black Leopard Jack 2 Red Leopard Joe 3 Black Leopard Joe case 39: mes "Which Ninja Mastery skill level do you need to learn the Exploding Dragon skill?"; 0 10 1 9 2 8 3 1 case 40: mes "What is the level of Dagger Throwing Practice you have to reach to learn the Killing Strike skill?"; 0 7 1 5 2 6 3 8 case 41: mes "Which catalyst do you need to use the Blaze Shield skill?"; 0 Ice Stone 1 Flame Stone 2 Wind Stone 3 Earth Stone case 42: mes "Which of the following is the correct number of Evasion and effect duration for Mirror Image level 10?"; 0 Up to 7 and 200 seconds 1 Up to 5 and 220 seconds 2 Up to 6 and 240 seconds 3 Up to 5 and 240 seconds case 43: mes "Which of the following matches are incorrect for skill and property?"; 0 Flaming Petals-Fire 1 Snow Flake Draft-Water 2 Freezing Spear-Ground 3 Lightning Jolt-Wind case 44: mes "How much power is in the Murasame weapon?"; 0 Human attack 10% 1 Human critical +10 2 Demon attack 10% 3 Demon critical +10 case 45: mes "Which village is the Ninja Guild located in?"; 0 Lutie 1 Amatsu 2 Dewata 3 Comodo case 46: mes "You are creating a weapon for small monsters. What is the best card to use?"; 0 Hydra Card 1 Minorous Card 2 Skel Woker Card 3 Desert Wolf Card case 47: mes "What is the most important aspect of increasing ATK for the Killing Strike skill?"; 0 VIT 1 MAXHP 2 INT 3 MAXSP case 48: mes "You need to equip a card to your shoes to enhance Killing Strike attack. Which of the following is the appropriate card to equip?"; 0 Gold Acidus Card 1 Matyr Card 2 Odium of Thantos Card 3 Eddga Card case 49: mes "What was next to me when you first met me?"; 0 A cushion 1 A folding screen 2 A flowerpot 3 A brazier case 50: mes "What is the DEX + LUK total for a Job Master?"; 0 8 1 10 2 12 3 14 } } job_ko,25,115 script Old Man#ko 909,{ if (checkquest(5136) == 1 && checkquest(5135) == 1 ){ mes "[Guide Gion]"; mes "I see you are in the middle of the Test of Knowledge. Will you go back to the test site?"; switch(select("Go back to the test site.:Visit the village.")) case 1: mes "Test of Knowledge The test site is over here."; sleep2 2000; warp "job_ko",72,128; case 2: mes "[Guide Gion]"; mes "The village is over here."; warp "amatsu",147,136; } else if (checkquest(5135) == 1){ mes "[Guide Gion]"; mes "It's been a while."; next; mes "[Guide Gion]"; mes "Since I felt happy like this. I feel young and energetic seeing young people like you challenge themselves with a new path."; next; mes "[Guide Gion]"; mes "We're done with explaining about the tests, now should I tell you my family story?"; next; mes "[Guide Gion]"; mes "My family started from two warriors."; next; mes "[Guide Gion]"; mes "Kagerou a warrior like the dancing flames of the sun."; next; mes "[Guide Gion]"; mes "Oboro a warrior like the misty moonlight."; next; mes "[Guide Gion]"; mes "The Sun and the Moon."; mes "The sunlight that lights up the world and the moonlight that lights up the night. Both were very similar but different warriors."; next; mes "[Guide Gion]"; mes "There was a time there was an enmity between both warriors."; next; mes "[Guide Gion]"; mes "But it didn't take long for them to become one as a family."; next; switch(select("How did it go afterwards?")){ mes "[Guide Gion]"; mes "Ha ha ha. It is never fun to listen to the whole story all at once, no? Come back after passing a test and I'll continue my story."; next; mes "[Guide Gion]"; mes "Which test will you select as your first test?"; next; switch(select("Test of Knowledge:Test of Survival:Test of Weaponry")){ case 1: mes "[Guide Gion]"; mes "You are starting with the Test of Knowledge? Then I will get to see a familiar face after so long."; next; switch(select("Familiar face?")) setquest 5136; mes "[Guide Gion]"; mes "Ha ha ha. You'll know when we get there. The Test of Knowledge is taken over here."; sleep2 2000; warp "job_ko",72,128; case 2: } } if (checkquest(5134) == 1){ mes "[Guide Gion]"; mes "I thought you were afraid of the path of the Oboro and wouldn't come back."; next; mes "[Guide Gion]"; mes "But from the look of your eyes, I guess I misjudged you."; next; mes "[Guide Gion]"; mes "You will have to train your mind and body to walk steadily in the unknown world and never fall into temptation to stay on the path."; next; mes "[Guide Gion]"; mes "Our ancestors had 4 tests to train our people."; next; switch(select("4 tests?")){ mes "[Guide Gion]"; mes "Yes, there are 4 tests."; mes "My ancestors trained my people with 4 tests that involve knowledge, survival, weapons, and battle."; next; mes "[Guide Gion]"; mes "I know you are curious what these tests are. Let me explain one by one."; while (1) { if (KO_Q>3){ completequest 5134; setquest 5135; mes "[Guide Gion]"; mes "Let's start right away after you are done with preparations."; } next; switch(select("Test of Knowledge:Test of Survival:Test of Weaponry:Test of Battle")){ case 1: mes "[Guide Gion]"; mes "We need to be knowledgeable in order to assist the lord. This test is for this purpose."; next; mes "[Guide Gion]"; mes "You can pass the test if you successfully solve more than 9 out of 10 questions."; next; mes "[Guide Gion]"; mes "The test will be easy to pass if you've been steady in your studies. Now what other test are you curious about?"; set KO_Q,KO_Q+1; break; case 2: mes "[Guide Gion]"; mes "Missions aren't always easy and safe. That is why survival instincts are vital to us."; next; mes "[Guide Gion]"; mes "My ancestors call this test the dice test. It is a test to advance forward depending on the dice results."; next; mes "[Guide Gion]"; mes "Think of it as the simple dice games people play."; next; mes "[Guide Gion]"; mes "But never let your guard down during the test because it isn't called the survival test for nothing."; next; mes "[Guide Gion]"; mes "There will be blocks that help you while there are blocks that will interrupt you."; next; mes "[Guide Gion]"; mes "If you deal with various situations wisely, you will be able to pass the test. Now what other test are you curious about?"; set KO_Q,KO_Q+1; break; case 3: mes "[Guide Gion]"; mes "My family was famous for using unique weapons that we created."; next; mes "[Guide Gion]"; mes "You would be considered blessed if you created your own unique weapon."; next; mes "[Guide Gion]"; mes "Creating a weapon for yourself and refining it is the purpose of this test."; next; mes "[Guide Gion]"; mes "I hope you will be blessed and find the best weapon for yourself. Now what other test are you curious about?"; set KO_Q,KO_Q+1; break; case 4: mes "[Guide Gion]"; mes "Missions are not always done alone. You will often work in teams of 2 or 3 for a common goal."; next; mes "[Guide Gion]"; mes "The battle test is only for those that pass that knowledge, survival and weapon tests. So! It is the very last test."; next; mes "[Guide Gion]"; mes "Unlike the other three tests that are done alone, you will have to compete with others in this final test."; next; mes "[Guide Gion]"; mes "There is only one target!!"; mes "And only the first to get to the target passes the test."; next; mes "[Guide Gion]"; mes "You'll be lucky if you have no competitors during your test."; next; mes "[Guide Gion]"; mes "This will be enough about the battle test. Now what other test are you curious about?"; set KO_Q,KO_Q+1; break; } } } } else if (checkquest(5133) == 1){ mes "[Old Man]"; mes "The family has been living in hiding for so long since the old days. The current lord didn't even know of their existence."; next; switch(select(".........")){ case 1: mes "[Old Man]"; mes "I'm Guide Gion, the last of the dark ninja family."; next; switch(select("I think your time has ended.:I need your teaching.")){ case 1: mes "[Guide Gion]"; mes "Are you an assassin to end this old man's life?"; next; mes "[Guide Gion]"; mes "So that is why you've shown interest in my family. I won't give up easily."; next; mes "Pow!!"; mes "You lose conscience with the great impact."; sleep2 2000; warp "amatsu",147,136; close; case 2: mes "[Guide Gion]"; mes "Teaching..."; mes "Been a long time since I last heard that word."; next; mes "[Guide Gion]"; mes "I guess this little visit was not by coincidence but a start of a connection."; next; mes "[Guide Gion]"; mes "Sorry I am not a teacher. But!"; next; mes "[Guide Gion]"; mes "I can help you on the path you've chosen, the Oboro path."; next; mes "You hear Guide Gion's voice faintly as you slip away."; next; completequest 5133; setquest 5134; mes "[Guide Gion]"; mes "If you are prepared to follow me, Guide Gion, on the Oboro path, we will meet again."; warp "amatsu",147,136; } } } else if (checkquest(5132) == 1){ mes "The Old Man starts the story with a very soothing tone as if he is telling his grandchild a story."; next; mes "[Old Man]"; mes "This goes way back to ancient times and nobody in Amatsu remembers about it."; next; mes "[Old Man]"; mes "The family worked behind the scenes and basically lived their lives for their lord."; next; mes "[Old Man]"; mes "They were very loyal doing whatever deed their lord asked for."; next; mes "[Old Man]"; mes "Ninja, the family was known as the dark family but that doesn't mean they wanted to be hidden in the darkness."; next; mes "[Old Man]"; mes "They were loyal enough to be satisfied as the lord's servants but their loyalty became the problem."; next; switch(select("Problem?")){ mes "[Old Man]"; mes "They are a secret organization that even the lord didn't know much about."; next; mes "[Old Man]"; mes "The few that knew about the family's existence, tried to investigate them but nobody was able to reveal their true identity."; next; mes "[Old Man]"; mes "That is why this family has grown from loyal servants to a group feared for its secrets."; next; mes "[Old Man]"; mes "The lord shunned the family and didn't call them for their service any more but they never betrayed him."; next; switch(select("They were really loyal people.")){ mes "[Old Man]"; mes "Yes, they were. Very loyal."; next; completequest 5132; setquest 5133; mes "The old man looks even more forlorn."; close; } } } else mes "An old man looking hale and hearty is sitting and gazing vacantly."; next; switch(select("Ignore.:Talk to him.")){ case 1: close; case 2: mes "["+strcharinfo(0)+"]"; mes "Excuse me..."; next; mes "You tried to talk to the old man but there is no response. Just when you are about to turn away..."; next; mes "[Old Man]"; mes "At last, a customer! Hmm... and a live one, too!"; switch(select("Excuse me... where am I?")){ case 1: mes "He keeps talking and doesn't stop to answer your question."; next; mes "[Old Man]"; mes "There once was a quiet family living in ancient Amatsu times that is never mentioned in history books or stories."; next; mes "[Old Man]"; mes "They lived beneath shadows but always yearned for the bright sun, like a sunflower."; next; mes "[Old Man]"; mes "A family that was loyal to their lord who they served as their bright sun."; next; mes "[Old Man]"; mes "...a very trustworthy family..."; next; mes "[Old Man]"; mes "....loyal to their core..."; next; mes "[Old Man]"; mes "...a family of integrity..."; next; switch(select("What happened to them?")){ case 1: mes "The old man looks at you with a melancholy face."; next; mes "[Old Man]"; mes "Why are you interested in a family that was abandoned by their lord and disappeared from history itself?"; next; switch(select("I'm a Ninja.:I'm bored.")){ case 1: mes "[Old Man]"; mes "Ninja! There was a time when the family was called ninjas, too."; next; completequest 5131; setquest 5132; mes "[Old Man]"; mes "You'll have to lend me your ear for I have so much to tell you about the family story."; close; case 2: mes "[Old Man]"; mes "Was nice to meet you."; sleep2 2000; warp "amatsu",147,136; } } } } }