////////////////////////////////////////////////////////////////////// // OpenTibia - an opensource roleplaying game ////////////////////////////////////////////////////////////////////// // ////////////////////////////////////////////////////////////////////// // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. ////////////////////////////////////////////////////////////////////// #ifndef __OTSERV_OTSYSTEM_H__ #define __OTSERV_OTSYSTEM_H__ #include "definitions.h" #include #include typedef std::vector< std::pair > IPList; typedef int socklen_t; inline int64_t OTSYS_TIME() { timeb t; ftime(&t); return int64_t(t.millitm) + int64_t(t.time) * 1000; } #endif