#ifndef HERO_H #define HERO_H class person: public gameboard { private: int hp, attackPwr, xCo, yCo; public: person() : hp(100), attackPwr(0), xCo(5), yCo(5) {} person(int hp, int pwr, int x, int y) : hp(hp), attackPwr(pwr), xCo(x), yCo(y) {} void move(); void currentCords(); }; #endif // HERO_H