Section 1: Prefixes Section 2: Suffixes Prefixes Enhanced Defense: Sturdy: 10-20%ED alvl=1 clvl=1 Armors Sturdy: 21-30%ED alvl=4 clvl=3 Armors Strong: 31-40%ED alvl=9 clvl=6 Armors Glorious: 41-50%ED alvl=19 clvl=14 Armors Blessed: 51-60%ED alvl=25 clvl=18 Armors Saintly: 66-80%ED alvl=31 clvl=23 Armors Holy: 81-100%ED alvl=36 clvl=27 Armors Enhanced Damage: Jagged: 10-20%ED alvl=1 clvl=1 Weapons (excluding staves and wands) Deadly: 21-30%ED alvl=5 clvl=3 Weapons (excluding staves and wands) Vicious: 31-40%ED alvl=8 clvl=6 Weapons (excluding staves and wands) Brutal: 41-50%ED alvl=14 clvl=10 Weapons (excluding staves and wands) Massive: 51-65%ED alvl=20 clvl=15 Weapons (excluding staves and wands) Savage: 66-80%ED alvl=26 clvl=19 Weapons (excluding staves and wands) Merciless: 81-100%ED alvl=32 clvl=24 Weapons (excluding staves and wands) Attack Rating: Bronze: +10-20AR alvl=1 clvl=1 Rings, Gloves, Amulets, Weapons (excluding staves and wands) Iron: +21-40AR alvl=4 clvl=3 Rings, Weapons (excluding staves and wands) Steel: +41-60AR alvl=8 clvl=6 Rings, Weapons (excluding staves and wands) Silver: +61-80AR alvl=12 clvl=9 Rings, Weapons (excluding staves and wands) Gold: +81-100AR alvl=17 clvl=12 Rings, Weapons (excluding staves and wands) Platinum: +101-120AR alvl=22 clvl=16 Rings, Weapons (excluding staves and wands) Meteoric: +121-150AR alvl=27 clvl=20 Weapons (excluding staves and wands) Enhanced Damage + Attack Rating: Sharp: 10-20%ED, +10-20AR alvl=5 clvl=3 Weapons (excluding staves and wands) Fine: 21-30%ED, +21-30AR alvl=12 clvl=9 Weapons (excluding staves and wands) Warrior's: 31-40%ED, +41-60AR alvl=19 clvl=13 Weapons (excluding staves and wands) Soldier's: 41-50%ED, +61-80AR alvl=27 clvl=19 Weapons (excluding staves and wands) Knight's: 51-65%ED, +81-100AR alvl=38 clvl=30 Weapons (excluding staves and wands) Lord's: 66-80%ED, +101-120AR alvl=47 clvl=39 Weapons (excluding staves and wands) King's: 81-100%ED, +121-150AR alvl=56 clvl=48 Weapons (excluding staves and wands) +Mana Lizard's: +1-2 Mana alvl=1 clvl=1 Rings, Amulets, Scepters, Wands, Staves, Armor (excluding Boots, Gloves) * Lizard's: +3-5 Mana alvl=3 clvl=2 Rings, Amulets, Scepters, Wands, Staves, Armor (excluding Boots, Gloves) Snake's: +5-10 Mana alvl=6 clvl=4 Shields, Scepters, Wands, Staves, Belts, Rings, Amulets Serpent's: +11-20 Mana alvl=14 clvl=10 Shields, Scepters, Wands, Staves, Belts, Rings, Amulets Serpent's: +11-20 Mana alvl=37 clvl=27 Body Armor, Boots, Gloves, Weapons (excluding Wands, Staves and Scepters) Drake's: +21-30 Mana alvl=20 clvl=15 Scepters, Wands, Staves, Rings, Amulets Dragon's: +31-40 Mana alvl=24 clvl=18 Scepters, Wands, Staves, Rings, Amulets Dragon's: +31-40 Mana alvl=52 clvl=39 Body Armor, Boots, Gloves Wyrm's: +41-60 Mana alvl=30 clvl=22 Scepters, Wands, Staves, Rings, Amulets Resist All: Prismatic: +16-20 Resists alvl=39 clvl=31 Shields Prismatic: +16-20 Resists alvl=41 clvl=31 Amulets Cold Resist: Azure: +5 ColdRes alvl=1 clvl=1 Armor, Rings, Amulets * Azure: +5-10 ColdRes alvl=5 clvl=3 Armor, Weapons, Rings, Amulets, Lapis: +11-20 ColdRes alvl=12 clvl=9 Armor, Rings, Amulets Lapis: +11-20 ColdRes alvl=35 clvl=26 Weapons Cobalt: +21-30 ColdRes alvl=18 clvl=13 Armor, Rings, Amulets Cobalt: +21-30 ColdRes alvl=55 clvl=41 Weapons Sapphire: +31-40 ColdRes alvl=25 clvl=18 Scepters, Staves, Wands, Boots, Amulets Fire Resist: Crimson: +5 FireRes clvl=1 alvl=1 Armor, Rings, Amulets * Crimson: +5-10 FireRes alvl=5 clvl=3 Armor, Weapons, Rings, Amulets Russet: +11-20 FireRes alvl=12 clvl=9 Armor, Rings, Amulets Russet: +11-20 FireRes alvl=35 clvl=26 Weapons Garnet: +21-30 FireRes alvl=18 clvl=13 Armor, Rings, Amulets Garnet: +21-30 FireRes alvl=55 clvl=41 Weapons Ruby: +31-40 FireRes alvl=25 clvl=18 Scepters, Staves, Wands, Boots, Amulets Lightning Resist: Tangerine: +5 LightRes alvl=1 clvl=1 Armor, Rings, Amulets Tangerine: +5-10 LightRes alvl=5 clvl=3 Armor, Weapons, Rings, Amulets Ocher: +11-20 LightRes alvl=12 clvl=9 Armor, Rings, Amulets Ocher: +11-20 LightRes alvl=35 clvl=26 Weapons Coral: +21-30 LightRes alvl=18 clvl=13 Armor, Rings, Amulets Coral: +21-30 LightRes alvl=55 clvl=41 Weapons Amber: +31-40 LightRes alvl=25 clvl=18 Scepters, Staves, Wands, Boots, Amulets Poison Resist: Beryl: +5 PoisRes alvl=1 clvl=1 Armor, Rings, Amulets, Beryl: +5-10 PoisRes alvl=5 clvl=3 Armor, Weapons, Rings, Amulets Viridian: +11-20 PoisRes alvl=12 clvl=9 Armor, Rings, Amulets Veridian: +11-20 PoisRes alvl=35 clvl=26 Weapons Jade: +21-30 PoisRes alvl=18 clvl=13 Armor, Rings, Amulets Jade: +21-30 PoisRes alvl=55 clvl=41 Weapons Emerald: +31-40 PoisRes alvl=25 clvl=18 Scepters, Staves, Wands, Boots, Amulets +Skills: Maiden's: +1 Ama Skills alvl=36 clvl=27 Amulets Maiden's: +1 Ama Skills alvl=30 clvl=22 Missile Weapons, Spears Valkyrie's: +2 Ama Skills alvl=90 clvl=67 Amulets Valkyrie's: +2 Ama Skills alvl=50 clvl=42 Missile Weapons, Spears Monk's: +1 Pal Skills alvl=36 clvl=27 Amulets Monk's: +1 Pal Skills alvl=30 clvl=22 Scepters Monk's: +1 Pal Skills alvl=35 clvl=27 Swords, Maces, Hammers, Shields Priest's: +2 Pal Skills alvl=90 clvl=67 Amulets Priest's: +2 Pal Skills alvl=50 clvl=42 Scepters Priest's: +2 Pal Skills alvl=65 clvl=58 Swords, Maces, Hammers, Shields Summoner's: +1 Nec Skills alvl=36 clvl=27 Amulets Summoner's: +1 Nec Skills alvl=30 clvl=22 Wands, Daggers Necromancer's: +2 Nec Skills alvl=90 clvl=67 Amulets Necromancer's: +2 Nec Skills alvl=50 clvl=42 Wands, Daggers Angel's: +1 Sor Skills alvl=36 clvl=27 Amulets Angel's: +1 Sor Skills alvl=30 clvl=22 Staves Arch-Angel's: +2 Sor Skills alvl=90 clvl=67 Amulets Arch-Angel's: +2 Sor Skills alvl=50 clvl=42 Staves Slayer's: +1 Bar Skills alvl=36 clvl=27 Amulets Slayer's: +1 Bar Skills alvl=30 clvl=22 Throwing Weapons, Axes, Clubs, Swords, Hammers, Maces, Spears (excluding Javelins) Berserker's: +2 Bar Skills alvl=90 clvl=67 Amulets Berserker's: +2 Bar Skills alvl=50 clvl=42 Throwing Weapons, Axes, Clubs, Swords, Hammers, Maces, Spears (excluding Javelins) Damage to Mana: Vulpine: 7-12%DTM alvl=9 clvl=6 Shields, Amulets, Staves Stamina Regeneration: Tireless: 10% alvl=1 clvl=1 Boots * Tireless: 25% alvl=6 clvl=4 Boots Increased Stamina: Rugged: 5-10% alvl=1 clvl=1 Boots, Gloves, Belt, Rings, Amulets Rugged: 11-20% alvl=8 clvl=6 Boots, Belt, Rings, Amulets Light Radius: Glimmering: +1 radius alvl=1 clvl=1 Armor, Wands, Staves, Rings, Amulets Glowing: +2 radius alvl=6 clvl=4 Armor, Wands, Staves, Rings, Amulets Hit Causes Monsters to Flee: Howling: 50% chance alvl=16 clvl=12 Weapon (excluding Bows, Crossbows, Swords, Axes, Polearms, Spears) Magic Find: Fortuitous(M): 11-15%MF alvl=12 clvl=8 Rings, Amulets +Mana After Each Kill: Triumphant: +1 Mana alvl=3 clvl=2 Weapons, Rings Suffixes +Life of the Jackel: +1-5 Life alvl=1 clvl=1 Body Armors, Belts, Amulets of the Jackel: +1-5 Life alvl=8 clvl=6 Clubs, Hammers, Maces, Rings, Helms of the Fox: +6-10 Life alvl=7 clvl=5 Body Armors, Belts, Amulets of the Fox: +6-10 Life alvl=17 clvl=13 Clubs, Hammers, Maces, Rings, Helms of the Wolf: +11-20 Life alvl=15 clvl=11 Body Armors, Belts, Amulets of the Wolf: +11-20 Life alvl-34 clvl=26 Clubs, Hammers, Maces, Rings, Helms of the Tiger: +21-30 Life alvl=20 clvl=15 Body Armors, Belts, Amulets of the Tiger: +21-30 Life alvl=51 clvl=43 Clubs, Hammers, Maces, Rings, Helms of the Mammoth: +31-40 Life alvl=25 clvl=18 Body Armors, Belts, Amulets of the Mammoth: +31-40 Life alvl=68 clvl=60 Clubs, Hammers, Maces, Rings, Helms of the Colosuss +41-60 Life alvl=30 clvl=22 Body Armors, Belts, Amulets +Strength: of Strength: +1-2 Strength alvl=1 clvl=1 Amulets, Belts, Clubs, Hammers of Strength: +1 Strength alvl=1 clvl=1 Gloves, Rings * of Strength: +1-2 Strength alvl=5 clvl=3 Rings, Scepters, Maces, Body Armors of Strength: +1-2 Strength alvl=12 clvl=8 Gloves, Shields, Melee Weapons (excluding Blunt Weapons) of Might: +3-5 Strength alvl=10 clvl=8 Amulets, Belts, Clubs, Hammers of Might: +3-5 Strength alvl=21 clvl=15 Rings, Scepters, Maces, Body Armors of Might: +3-5 Strength alvl=33 clvl=25 Gloves, Shields, Melee Weapons (excluding Blunt Weapons) of the Ox: +6-9 Strength alvl=26 clvl=19 Amulets, Belts, Clubs, Hammers of the Ox: +6-9 Strength alvl=38 clvl=30 Rings, Scepters, Maces, Body Armors of the Ox: +6-9 Strength alvl=45 clvl=37 Gloves, Shields, Melee Weapons (excluding Blunt Weapons) of the Giant: +10-15 Strength alvl=42 clvl=34 Gloves, Amulets, Belts, Clubs, Hammers of the Giant: +10-15 Strength alvl=55 clvl=47 Rings, Scepters, Maces, Body Armors of the Titan: +16-20 Strength alvl=58 clvl=50 Amulets, Belts, Clubs, Hammers +Energy: of Energy: +1 Energy alvl=1 clvl=1 Helms, Rings of Energy: +1-3 Energy alvl=1 clvl=1 Amulets, Wand, Staves of Energy: +1-3 Energy alvl=7 clvl=5 Rings of Energy: +1-3 Energy alvl=4 clvl=3 Helms, Scepters of the Mind: +4-6 Energy alvl=7 clvl=3 Amulet, Wand, Staves of the Mind: +4-6 Energy alvl=13 clvl=9 Rings of the Mind: +4-6 Energy alvl=10 clvl=7 Helms, Scepters of Brilliance: +7-10 Energy alvl=13 clvl=9 Amulet, Wand, Staves of Brilliance: +7-10 Energy alvl=21 clvl=16 Rings of Brilliance: +7-10 Energy alvl=15 clvl=12 Helms, Scepters of Sorcery: +11-15 Energy alvl=21 clvl=16 Amulet, Wand, Staves of Sorcery: +11-15 Energy alvl=31 clvl=23 Rings of Wizardry +16-20 Energy alvl=31 clvl=23 Amulet, Wand, Staves +Dexterity: of Dexterity: +1-2 Dex alvl=1 clvl=1 Amulets, Missile Weapons of Dexterity: +1 Dex alvl=1 clvl=1 Boots, Gloves, Rings * of Dexterity: +1-2 Dex alvl=6 clvl=4 Rings, Gloves of Dexterity: +2-3 Dex alvl=13 clvl=9 Body Armors, Boots of Skill: +3-5 Dex alvl=11 clvl=8 Amulets, Missile Weapons of Skill: +3-5 Dex alvl=22 clvl=16 Rings, Gloves of Skill: +4-5 Dex alvl=31 clvl=26 Body Armor, Boots of Accuracy: +6-9 Dex alvl=27 clv=20 Amulets, Missile Weapons of Accuracy: +6-9 Dex alvl=39 clvl=31 Rings, Gloves of Accuracy: +6-9 Dex alvl=45 clvl=38 Body Armors, Boots of Precision: +10-15 Dex alvl=41 clvl=35 Amulets, Missile Weapons of Precision: +10-15 Dex alvl=56 clvl=48 Rings of Perfection: +16-20 Dex alvl=59 clvl=51 Amulets, Missile Weapons +Max Damage of Craftsmanship: +1 Max alvl=1 clvl=1 Rings, Amulets, Weapons (excluding Wands, Staves) of Quality: +2 Max alvl=4 clvl=3 Weapons (excluding Wands, Staves) of Maiming: +3-4 Max alvl=7 clvl=5 Weapons (excluding Wands, Staves) of Maiming: +3-4 Max alvl=42 clvl=34 Shields, Rings, Amulets of Slaying: +5-7 Max alvl=11 clvl=8 Weapons (excluding Wands, Staves) of Gore: +8-10 Max alvl=14 clvl=10 Weapons (excluding Wands, Staves) of Carnage: +11-14 Max alvl=19 clvl=14 Weapons (excluding Wands, Staves) of Slaughter: +15-20 Max alvl=25 clvl=18 Weapons (excluding Wands, Staves) +Min Damage of Worth: +1-2 Min alvl=1 clvl=1 Weapons (excluding Wands, Staves) of Worth: +2-3 Min alvl=15 clvl=11 Rings, Amulets of Measure: +3-4 Min alvl=12 clvl=9 Weapons (excluding Wands, Staves) of Measure: +4-5 Min alvl=37 clvl=29 Rings, Amulets of Excellence: +5-8 Min alvl=24 clvl=18 Weapons (excluding Wands, Staves) of Excellence: +6-9 Min alvl=59 clvl=51 Rings, Amulets of Performance: +9-14 Min alvl=48 clvl=40 Weapons (excluding Wands, Staves) Life Leech: of the Leech: 4-5% Leech alvl=6 clvl=4 Weapons of the Leech: 3-4% Leech alvl=14 clvl=10 Rings of the Leech: 3-3% Leech alvl=34 clvl=26 Gloves of the Locust: 6-7% Leech alvl=20 clvl=15 Melee Weapons of the Locust: 5-6% Leech alvl=47 clvl=35 Rings Mana Leech: of the Bat: 4-5% Leech alvl=7 clvl=4 Weapons of the Bat: 2-3% Leech alvl=25 clvl=21 Rings of the Bat: 3-4% Leech alvl=15 clvl=11 Amulets of the Bat: 3% Leech alvl=35 clvl=27 Gloves of the Wraith: 6-7% Leech alvl=21 clvl=16 Melee Weapons of the Wraith: 5-6% Leech alvl=58 clvl=40 Amulets of the Wraith: 4-5% Leech alvl=58 clvl=46 Rings Attack Speed: of Readiness: 10% IAS alvl=5 clvl=3 Weapons (excluding Wands) of Readiness: 10% IAS alvl=20 clvl=15 Gloves of Alacrity: 20% IAS alvl=25 clvl=17 Weapons (excluding Wands) of Swiftness: 30% IAS alvl=34 clvl=26 Melee Weapons (excluding Wands, Staves) of Quickness: 40% IAS alvl=46 clvl=38 Melee Weapons (excluding Wands, Staves) Faster Hit Recovery: of Balance: 10% FHR alvl=5 clvl=3 Armor (excluding Gloves) of Equilibrium: 17% FHR alvl=9 clvl=6 Body Armor, Belt, Shield of Stability: 24% FHR alvl=18 clvl=13 Body Armor, Belt Block Rate: of Blocking: 10%IBC, 15%FBR alvl=1 clvl=1 Shields of Deflecting: 20%IBC, 30%FBR alvl=11 clvl=8 Shields Faster Cast Rate: of Apprentice: 10% FCR alvl=5 clvl=3 Scepters, Wands, Staves, Rings, Amulets of Magus: 20% FCR alvl=29 clvl=21 Wands, Staves Cold Damage: of Frost: +1 Cold 1sec alvl=1 clvl=1 Weapons (excluding Staves, Wands) * of Frost: +1-(1-2) Cold 2sec alvl=4 clvl=3 Weapons (excluding Wands) of Frost: +1-(3-6) Cold 2sec alvl=55 clvl=41 Belts, Amulets of Glacier: +(2-4)-(4-15) Cold 4sec alvl=27 clvl=20 Weapons (excluding Wands) Fire Damage: of Flame: +1-2 Fire alvl=1 clvl=1 Weapons (excluding Staves, Wands) * of Flame: +1-(2-5) Fire alvl=4 clvl=3 Weapons (excluding Wands) of Fire: +(1-4)-(6-11) Fire alvl=15 clvl=11 Weapons (excluding Wands) of Burning: +(5-9)-(10-20) Fire alvl=25 clvl=18 Weapons (excluding Wands) Lightning Damage: of Shock: +1-3 Lightning alvl=1 clvl=1 Weapons (excluding Staves, Wands) * of Shock: +1-(6-8) Lightning alvl=4 clvl=3 Weapons (excluding Wands) of Lightning: +1-(9-16) Lightning alvl=15 clvl=11 Weapons (excluding Wands) of Thunder: +1-(17-40) Lightning alvl=25 clvl=18 Weapons (excluding Wands) Poison Damage: of Blight: 1 poison 2 seconds alvl=1 clvl=1 Weapons (excluding Scepters, Stave) * of Blight: 7 poison 3 seconds alvl=5 clvl=3 Weapons (excluding Wands, Staves, Scepters) of Venom: 21 poison 4 seconds alvl=15 clvl=11 Weapons (excluding Wands, Staves, Scepters) of Pestilence: 50 poison 5 seconds alvl=25 clvl=18 Weapons (excluding Wands, Staves, Scepters) Faster Run/Walk: of Pacing: 10% FRW alvl=12 clvl=8 Boots of Haste: 20% FRW alvl=22 clvl=16 Boots of Speed: 30% FRW alvl=37 clvl=29 Boots Gold Find: of Greed: 25-40% GF alvl=1 clvl=1 Rings, Amulets of Wealth: 41-80% GF alvl=17 clvl=12 Boots, Gloves, Belt, Amulets Magic Find: of Chance: 5-15% MF alvl=12 clvl=9 Boots, Gloves, Rings, Amulets of Fortune: 16-25% MF alvl=16 clvl=12 Boots, Gloves, Amulets of Fortune(M): 16-25% MF alvl=42 clvl=31 Rings Freeze Duration: of Warmth: Half Freeze alvl=10 clvl=7 Shields, Boots, Gloves, Rings, Amulets Prevent Monster Heal: of Vileness: PMH alvl=9 clvl=6 Melee Weapons (excluding Scepters, Staves and Wands) Poison Length Reduced: of Defiance: Reduced 75% alvl=25 clvl=18 Body Armors, Shields, Amulets of Amelioration: Reduced 50% alvl=18 clvl=13 Body Armors, Shields, Amulets -Requirements: of Simplicty: -30% req alvl=25 clvl=18 Body Armors, Shields, Weapons (excluding Scepters, Staves, Wands) of Ease: -20% req alvl=15 clvl=11 Body Armors, Shields, Weapons (excluding Scepters, Staves, Wands) Life Regeneration: Regeneration: Rep Life 2 alvl=1 clvl=1 Amulets * Regeneration: Rep Life 3-5 alvl=10 clvl=7 Scepters, Belts, Rings, Amulets Regeneration: Rep Life 3-5 alvl=40 clvl=30 Shields, Gloves Regeneration: Rep Life 3-5 alvl=70 clvl=52 Body Armors, Boots, Weapons (excluding Scepters) Regrowth: Rep Life 6-10 alvl=17 clvl=12 Scepters, Amulets Regrowth: Rep Life 6-9 alvl=55 clvl=41 Belts, Rings Damage Reduction: of Health: Damage Reduc 1 alvl=7 clvl=5 Body Armors, Shields, Rings, Amulets of Protection: Damage Reduc 2 alvl=18 clvl=13 Rings, Amulets of Protection: Damage Reduc 2 alvl=24 clvl=18 Body Armors, Shields of Absorption: Damage Reduc 3 alvl=26 clvl=19 Amulets of Absorption: Damage Reduc 3 alvl=32 clvl=24 Body Armors, Shields of Life: Damage Reduc 4-? alvl=35 clvl=26 Amulets of Life: Damage Reduc 4-7 alvl=41 clvl=33 Body Armors, Shields of Warding: Magic Reduc 1 alvl=7 clvl=5 Body Armors, Shields, Rings, Amulets of Sentinel: Magic Reduc 2 alvl=18 clvl=12 Rings, Amulets of Sentinel: Magic Reduc 2 alvl=24 clvl=18 Body Armors, Shields of Guarding: Magic Reduc 3 alvl=26 clvl=19 Amulets of Guarding: Magic Reduc 3 alvl=32 clvl=24 Body Armors, Shields Ignores Target Defense: of Piercing: ITD alvl=25 clvl=18 Scepters, Staves, Wands, Daggers Knockback: of the BearL Knockback alvl=8 clvl=6 Melee Weapons Attacker Takes Damage: of Thorns: ATD 1 alvl=1 clvl=1 Body Armor, Shields, Belts * of Thorns: ATD 1-3 alvl=14 clvl=10 Body Armor, Shields, Belts of Spikes: ATD 4-6 alvl=21 clvl=15 Body Armor, Shields, Belts Light Radius & Attack Rating: of Light: +1 Radius 10AR alvl=1 clvl=1 Ring, Amulets * of Light: +1 Radius 15AR alvl=6 clvl=4 Armor, Scepters, Wands, Staves, Rings, Amulets of Radiance: +3 Radius 30AR alvl=15 clvl=11 Scepters, Wands, Staves, Missile Weapons, Rings, Amulets, Helms of the Sun: +5 Radius 5AR% alvl=17 clvl=12 Scepters, Wands, Staves, Missile Weapons, Gloves, Rings, Amulets, Helms[