4F, 57, 22, 89, 99, 37, 62, 68, 63, 81, 2A, 1C, 1F, 65, 64, 66, 86, 50, 4B, 40, 43, 23, 39, 67, 3B, 3A, 9D, BC, AF, AC, AD, B7, B8, BB, 51, 7A Jumping Pirhana Plant. Checkerboard platform, vertical. (SP4=GFX05) Green vertical net Koopa, below/above (X&1). (SP3=GFX12) Layer 3 smash (set FG/BG=1, use low tides). Volcano Lotus. (SP4=GFX09) Boo. (SP4=GFX11) Brown platform, line-guided. (SP3=GFX13) Fuzz Ball, line-guided, right/left (X&1). (SP4=GFX05) Checker/brown platform, line-guided (X&1). (SP4=GFX05) Changing item from a translucent block. Upside down Piranha Plant. (SP4=GFX04) Bullet Bill. [Only when shot from cannon] Magikoopa. (SP4=GFX03) Chainsaw, line-guided, right/left (X&1). (SP4=GFX05) Rope mechanism, line-guided (X&1). (SP4=GFX05) Upside down chainsaw, line-guided, null/left (X&1). (SP4=GFX05) Wiggler. (SP4=GFX02) Jumping Pirhana Plant, spit fire. Pipe dwelling Lakitu. (SP4=GFX02) Para-Bomb. (SP4=GFX02) Dolphin, vertical. (SP4=GFX06) Red fast vertical net Koopa, below/above (X&1). (SP3=GFX12) Eerie, wave motion. (SP4=GFX11) Grinder, line-guided, right/left (X&1). (SP3=GFX12) Urchin, wall detect v/h (X&1). (SP4=GFX06) Urchin, fixed vertical/horizontal (X&1). (SP4=GFX06) Bubble with Goomba/bomb/fish/mushroom (X&3). (SP3=GFX13, SP4=GFX02) Bowser statue, normal/fire/leap (X&3). (SP3=GFX12) Boo Block. (SP4=GFX11) Wooden Spike, moving down and up. (SP3=GFX12) Wooden Spike, moving up/down first (X&1). (SP3=GFX12) Carrot Top lift, upper right. (SP4=GFX20) Carrot Top lift, upper left. (SP4=GFX20 Grey moving castle block, horizontal. (SP4=GFX03) Ninji. (SP4=GFX0E) Firework, makes Mario temporarily invisible. (SP3=GFX24, SP4=GFX22)