Program terminated with signal 11, Segmentation fault. #0 0x00000000005ffaa1 in unit_animation::pause_animation() () (gdb) bt #0 0x00000000005ffaa1 in unit_animation::pause_animation() () #1 0x00000000008fda0d in unit_display::unit_mover::proceed_to(unit&, unsigned long, bool) () #2 0x000000000067de4c in move_unit(std::vector > const&, replay*, std::vector >*, bool, bool, bool*, move_unit_spectator*, map_location const*) () #3 0x0000000000910c13 in ai::move_result::do_execute() () #4 0x000000000090d081 in ai::action_result::execute() () #5 0x000000000090d724 in ai::actions::execute_move_action(int, bool, map_location const&, map_location const&, bool, bool) () #6 0x000000000092bca6 in ai::readwrite_context_impl::execute_move_action(map_location const&, map_location const&, bool) () #7 0x0000000000699ca5 in ai::readwrite_context_proxy::execute_move_action(map_location const&, map_location const&, bool) () #8 0x000000000071735b in ai::testing_ai_default::testing_move_to_targets_phase::execute() () #9 0x0000000000723d98 in ai::testing_ai_default::candidate_action_evaluation_loop::do_play_stage() () #10 0x0000000000917d09 in ai::ai_composite::play_turn() () #11 0x00000000006b5d87 in ai::manager::play_turn(int) () #12 0x000000000057dcd2 in playsingle_controller::play_ai_turn() () #13 0x000000000057dfd0 in playsingle_controller::play_side(unsigned int, bool) () ---Type to continue, or q to quit--- #14 0x000000000057e4fe in playsingle_controller::play_turn(bool) () #15 0x0000000000580970 in playsingle_controller::play_scenario(std::pair const&, bool) () #16 0x0000000000570f62 in playsingle_scenario(config const&, config const*, display&, game_state&, std::pair const&, bool, end_level_data&) () #17 0x0000000000572551 in play_game(display&, game_state&, config const&, io_type_t, bool) () #18 0x00000000004737bf in game_controller::play_multiplayer_mode() () #19 0x000000000043ae6e in do_gameloop(int, char**) () #20 0x0000000000425285 in main ()