#include #include #include #define PI 3.14159265 #define DEG2RAD(x) (x*PI/180) #define RAD2DEG(x) (x*180/PI) #define dt 0.00001 #define w 15 #define maxBoat 5.0 #define riverDrag 3.0 int main(void) { float t = 0; float x = 0, y = 0; float vx = -riverDrag, vy = maxBoat; float cx = 0, cy = 0; float theta = 0; for(t = 0;y