TagPro: Turning Speed Science Lab All measurements are taken in seconds. All measurements are rounded to the nearest quarter of a second. Please remember that I did not adjust for lag or reaction speed. Take this information as you will. Please feel free to conduct a more accurate experiment. • Test 1: Regular Reverse - Turn 180 degrees. No speed boosts, bombs, powerups, or team tiles. > Result A: 2.5 > Result B: 2.25 > Result C: 3 > Result D: 3 > Result E: 2 * Average: ~2.55 seconds * (2.5+ seconds is very slow in a fast-paced environment.) • Test 2: Speed Reverse - Turn 180 degrees with speed boosts. No team tiles. > Result A: 2.5 > Result B: 2.25 > Result C: 2.5 > Result D: 2.25 > Result E: 2.5 * Average: ~2.4 seconds * (Faster than Regular Reverse… strange. Possible faulty results?) • Test 3: Team Tiles Reverse - Turn 180 degrees with team tiles. > Result A: 2.5 > Result B: 2 > Result C: 2.5 > Result D: 2.5 > Result E: 2.5 * Average: ~2.4 seconds * • Test 4: Juke Juice Reverse - Turn 180 degrees with the Juke Juice powerup. > Result A: 2.25 > Result B: 2.25 > Result C: 2.25 > Result D: 2.5 > Result E: 2.5 * Average: ~2.35 seconds * (Only a few tenths of a second faster is noticable by players.) • Test 5: Bomb Reverse - Turn 180 degrees after hitting a bomb. > Result A: 4.75 > Result B: 5.25 > Result C: 4.5 > Result D: 5 * Average: ~4.875 seconds * (Only 4 results instead of 5; possibly less accurate.) Map: http://i.imgur.com/QwQrDlg.png