DebugMessage: Version 1.08b[b].092 last updated on: 08-23-2010 08:10 DebugMessage: Entering WinMain DebugMessage: ******* Starting Game Shell ******* DebugMessage: *********DXDiag info follows.********* System Info Time: 9/18/2010, 21:24:21 DirectX Version: DirectX 11 Machine Name: DESKTOP-DEN Operating System: Windows 7 Professional 64-bit (6.1, Build 7600) (7600.win7_gdr.100618-1621) Languages: English (Regional Setting: English) System Manufacturer: System manufacturer System Model: System Product Name BIOS: BIOS Date: 03/27/09 10:36:05 Ver: 16.02 Processor: AMD Athlon(tm) 7750 Dual-Core Processor (2 CPUs), ~2.7GHz Physical Memory: 4096MB RAM Page File: 1783MB used, 6404MB available Windows Dir: C:\Windows Display Info Display device 1: Device Name: \\.\DISPLAY1 Card Name: ATI Radeon HD 4600 Series Manufacturer: ATI Technologies Inc. Chip Type: ATI display adapter (0x9490) DAC Type: Internal DAC(400MHz) Key Device: Enum\PCI\VEN_1002&DEV_9490&SUBSYS_E107174B&REV_00 Display Memory: 2296 MB Current Display Mode: 1440 x 900 (32 bit) (60Hz) Monitor Name: ACER X193W (Analog) Monitor Max Resolution: Driver Name: aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atiumdag,atidxx32,atiumdva,at Driver Version: 8.17.0010.1043 Driver Date: 8/25/2010 21:00:02 DirectX Acceleration Enabled: Yes Sound info Sound device 1: Description: Speakers (High Definition Audio Device) Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_104382FE&REV_1001 Manufacturer ID: 1 Product ID: 65535 Driver Name: HdAudio.sys Provider: Microsoft Driver Version: 6.01.7600.16385 Driver Date: 7/13/2009 19:07:00 Type: WDM Other Drivers: Acceleration Level: 1 Cap Flags: 0 Min/Max Sample Rate: 0, 0 Sound device 1: Description: Digital Audio (S/PDIF) (High Definition Audio Device) Default Sound Playback: No Default Voice Playback: No Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_104382FE&REV_1001 Manufacturer ID: 1 Product ID: 65535 Driver Name: HdAudio.sys Provider: Microsoft Driver Version: 6.01.7600.16385 Driver Date: 7/13/2009 19:07:00 Type: WDM Other Drivers: Acceleration Level: 1 Cap Flags: 0 Min/Max Sample Rate: 0, 0 Sound device 1: Description: Digital Audio (S/PDIF) (High Definition Audio Device) Default Sound Playback: No Default Voice Playback: No Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_104382FE&REV_1001 Manufacturer ID: 1 Product ID: 65535 Driver Name: HdAudio.sys Provider: Microsoft Driver Version: 6.01.7600.16385 Driver Date: 7/13/2009 19:07:00 Type: WDM Other Drivers: Acceleration Level: 1 Cap Flags: 0 Min/Max Sample Rate: 0, 0 Sound device 1: Description: Headphones (High Definition Audio Device) Default Sound Playback: No Default Voice Playback: No Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_104382FE&REV_1001 Manufacturer ID: 1 Product ID: 65535 Driver Name: HdAudio.sys Provider: Microsoft Driver Version: 6.01.7600.16385 Driver Date: 7/13/2009 19:07:00 Type: WDM Other Drivers: Acceleration Level: 1 Cap Flags: 0 Min/Max Sample Rate: 0, 0 DebugMessage: *********END dxdiag info.********* DebugMessage: No files found matching mask C:\Program Files (x86)\Stardock Games\Elemental\Fonts\*.ttf DebugMessage: Using 0 samples for multisampling. DebugMessage: Game Resolution: 1440 x 900 (full screen mode) DebugMessage: HAL (hardware vertex processing)ATI Radeon HD 4600 Series DebugMessage: Presentation Interval: Immediate. DebugMessage: Refresh Rate: 0hz. DebugMessage: Back Buffer Bit Depth: X8R8G8B8. DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel. DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************ DebugMessage: A full-color cursor is supported in hardware at high resolution modes. DebugMessage: Bump mapping is supported. Debug Message: Device is now ready Debug Message: GFX-THREAD: DISABLED DebugMessage: Shell initialization complete DebugMessage: Elemental: War of Magic is activated. DebugMessage: ***** Initializing Game ***** DebugMessage: Loaded font Arial-13 DebugMessage: Timer Frequency is 0 2873ae DebugMessage: Initializing sound card. DebugMessage: initailizing bink DebugMessage: Create anchor mwin DebugMessage: Load texture atlas. DebugMessage: InitializeWorld DebugMessage: Loaded font Trajan Pro-13Bold DebugMessage: Loaded font Trajan Pro-16Bold DebugMessage: Create popup manager. DebugMessage: InitializeMWinStripEngine DebugMessage: InitializeMWinDeferredTextRenderer DebugMessage: Initialize effect system. DebugMessage: InitializeSpellRepository DebugMessage: InitializeTriggerManager DebugMessage: InitializeMusicLayerGroupManager DebugMessage: InitializeMultiplayerClient DebugMessage: Loaded font Trajan Pro-19Bold DebugMessage: Loaded font Tahoma-13Bold DebugMessage: Loaded font Tahoma-19 DebugMessage: Begin LoadCoreXMLData3 DebugMessage: No files found matching mask C:\Users\Eric\Documents\My Games\Elemental\Items\*.xml DebugMessage: No files found matching mask C:\Users\Eric\Documents\My Games\Elemental\Race\*.xml DebugMessage: No files found matching mask C:\Users\Eric\Documents\My Games\Elemental\Stamps\*.xml DebugMessage: No files found matching mask C:\Users\Eric\Documents\My Games\Elemental\Tiles\*.xml DebugMessage: No files found matching mask C:\Users\Eric\Documents\My Games\Elemental\Tiles\Shadows\*.xml DebugMessage: No files found matching mask C:\Users\Eric\Documents\My Games\Elemental\RaceTypes\*.xml DebugMessage: No files found matching mask C:\Users\Eric\Documents\My Games\Elemental\Effects\*.xml DebugMessage: No files found matching mask C:\Users\Eric\Documents\My Games\Elemental\Quests\*.xml DebugMessage: LoadCoreXMLData finished 3 Debug Message: MapManager registered 46 files on disk Debug Message: MapManager registered 67 files on disk Debug Message: MapManager registered 9 files in the data zip DebugMessage: No files found matching mask C:\Users\Eric\Documents\My Games\Elemental\Maps\*.xml Debug Message: MapManager registered 0 files on disk DebugMessage: No files found matching mask C:\Users\Eric\Documents\My Games\Elemental\Maps\TacticalMaps\*.xml Debug Message: MapManager registered 0 files on disk DebugMessage: LoadCoreXMLData finished DebugMessage: Create setup screens. DebugMessage: Loaded font Trajan Pro-27Bold DebugMessage: Loaded font Tahoma-13 DebugMessage: Loaded font Trajan Pro-21Bold DebugMessage: Loaded font Tahoma-16 DebugMessage: Loaded font Trajan Pro-13 DebugMessage: Loaded font Trajan Pro-24Bold DebugMessage: Loaded font Trajan Pro-16 DebugMessage: Loaded font Times New Roman-16 DebugMessage: Loaded font Tahoma-21 DebugMessage: Loaded font Trajan Pro-15Bold DebugMessage: Loaded font Arial-11 DebugMessage: Loaded font Trajan Pro-32Bold DebugMessage: Loaded font Times New Roman-24Bold DebugMessage: Loaded font Tahoma-16Bold DebugMessage: Loaded font Trajan Pro-24 DebugMessage: Loaded font Trajan Pro-19 DebugMessage: Loaded font BankGothic Md BT-12 DebugMessage: No string tables in C:\Program Files (x86)\Stardock Games\Elemental\Data\English\*.tips DebugMessage: Set mouse. DebugMessage: Set update timer. DebugMessage: Popup Manager Update: Unhiding FullScreenBink DebugMessage: Popup Manager Update: Unhiding FullScreenBink Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. DebugMessage: Loaded font Trajan Pro-29Bold DebugMessage: Loaded font Times New Roman-16Bold DebugMessage: Loaded font Trajan Pro-11 DebugMessage: Loaded font Tahoma-13Italic DebugMessage: Tried to enter unprintable character: 8 DebugMessage: Tried to enter unprintable character: 8 DebugMessage: Tried to enter unprintable character: 8 DebugMessage: Tried to enter unprintable character: 8 DebugMessage: Tried to enter unprintable character: 8 DebugMessage: Tried to enter unprintable character: 8 DebugMessage: Tried to enter unprintable character: 8 DebugMessage: Tried to enter unprintable character: 8 DebugMessage: Tried to enter unprintable character: 8 DebugMessage: Tried to enter unprintable character: 8 DebugMessage: Tried to enter unprintable character: 8 DebugMessage: Tried to enter unprintable character: 8 DebugMessage: Tried to enter unprintable character: 8 DebugMessage: Tried to enter unprintable character: 8 DebugMessage: Tried to enter unprintable character: 8 DebugMessage: Tried to enter unprintable character: 8 DebugMessage: Tried to enter unprintable character: 8 Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'blinn1SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'blinn1SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: - Current Game Settings - Debug Message: Selected local player faction: KingdomOfTarth Debug Message: Selected local player sovereign: Al Korin_-727705875-108 Debug Message: AI factions: Debug Message: KingdomOfAltar Debug Message: KingdomOfCapitar Debug Message: EmpireOfKraxis Debug Message: EmpireOfMagnar DebugMessage: Loaded font Verdana-13 DebugMessage: Loaded font Trajan Pro-11Bold DebugMessage: Loaded font Tahoma-19Bold Debug Message: Picking a random map of type SmallMaps and style OneContinent Debug Message: Stamp Quantity: 9 Debug Message: Land Mass Size: 0 Debug Message: Land Mass Min Spawns: 0 Debug Message: Land Mass Max Spawns: 0 Debug Message: Forest Quantity: 4 Debug Message: Mountain Generation Option: 1 Debug Message: Map Random Seed: 1284863091 Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: Map Size: Debug Message: Sectors: 6 x 5 Debug Message: Tiles: 96 x 80 Debug Message: Tile Vertex Resolution: 5 x 5 vertices Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point. Debug Message: Map Generation Complete Debug Message: Creating terrain objects... Debug Message: Terrain objects created. Debug Message: Placing random elemental shards... Debug Message: Placing random elemental shards... Debug Message: Placing random resources... Debug Message: Placing random resources near player at 34, 61... Debug Message: Placing random resources near player at 14, 11... Debug Message: Placing random resources near player at 45, 43... Debug Message: Placing random resources near player at 76, 20... Debug Message: Placing random resources near player at 29, 45... DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 25 tile(s) had their environments updated. DebugMessage: Loaded font Tahoma-24 DebugMessage: Loaded font Trajan Pro-12 DebugMessage: Loaded font Greenowic Narrow-19 DebugMessage: Loaded font ZapfHumnst BT-16 DebugMessage: Loaded font ZapfHumnst BT-15 DebugMessage: Loaded font ZapfHumnst BT-19 DebugMessage: Loaded font ZapfHumnst BT-11 DebugMessage: Loaded font Tahoma-11Bold DebugMessage: Loaded font Tahoma-15 DebugMessage: Loaded font Trajan Pro-37Bold Debug Message: CMapViewWindow failed to set DXSAS UI parameter: Threshhold in effect: edgedetect becuase the DXSAS engine was not initialized DebugMessage: Player_List setting size 181 x 0 Debug Message: InitMapGfx Started... Debug Message: InitMapGfx finished. Debug Message: Creating terrain gfx... Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: InitMapGfx Started... Debug Message: FinishInitMapGfx started. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used) Debug Message: FinishInitMapGfx finished. DebugMessage: Loaded font Tahoma-16Italic DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd DebugMessage: Loaded font Tahoma-15Bold DebugMessage: Loaded font Tahoma-11Italic DebugMessage: Popup Manager Update: Unhiding AIMessageWnd DebugMessage: Loaded font Tahoma-20 DebugMessage: Popup Manager Update: Unhiding MessageBoxNameWnd DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd DebugMessage: Loaded font Trajan Pro72Bold Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'. DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'. DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ------------------------- Debug Message: - Ending Turn 1 - Debug Message: Current Memory Usage: 604672 KB Debug Message: Cities in World: 2 Debug Message: Units in World: 27 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'. DebugMessage: AI: Looking for a place to build a city. DebugMessage: AI: Looking for a place to build a city. DebugMessage: AI: Looking for a place to build a city. DebugMessage: AI: Looking for a place to build a city. Debug Message: Janusk: Janusk_Introduction DebugMessage: Popup Manager Update: Unhiding AIMessageWnd Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. DebugMessage: Loaded font Tahoma-18 DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd Debug Message: ------------------------- Debug Message: - Ending Turn 2 - Debug Message: Current Memory Usage: 619304 KB Debug Message: Cities in World: 5 Debug Message: Units in World: 27 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 18 tile(s) had their environments updated. DebugMessage: AI: Looking for a place to build a city. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: ------------------------- Debug Message: - Ending Turn 3 - Debug Message: Current Memory Usage: 622224 KB Debug Message: Cities in World: 5 Debug Message: Units in World: 27 DebugMessage: Updating ZOC. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd DebugMessage: Loaded font Trajan Pro-27 DebugMessage: Loaded font Times New Roman-21Bold DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd Debug Message: Unit Janusk traded from NPC Player to Kingdom of Tarth. Debug Message: ------------------------- Debug Message: - Ending Turn 4 - Debug Message: Current Memory Usage: 672060 KB Debug Message: Cities in World: 5 Debug Message: Units in World: 27 DebugMessage: Updating ZOC. DebugMessage: AI: Looking for a place to build a city. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: ------------------------- Debug Message: - Ending Turn 5 - Debug Message: Current Memory Usage: 689364 KB Debug Message: Cities in World: 5 Debug Message: Units in World: 52 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding AIMessageWnd Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ------------------------- Debug Message: - Ending Turn 6 - Debug Message: Current Memory Usage: 701556 KB Debug Message: Cities in World: 5 Debug Message: Units in World: 55 DebugMessage: Updating ZOC. DebugMessage: AI: Looking for a place to build a city. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd Debug Message: ------------------------- Debug Message: - Ending Turn 7 - Debug Message: Current Memory Usage: 707132 KB Debug Message: Cities in World: 5 Debug Message: Units in World: 54 DebugMessage: Updating ZOC. Debug Message: ------------------------- Debug Message: - Ending Turn 8 - Debug Message: Current Memory Usage: 707276 KB Debug Message: Cities in World: 5 Debug Message: Units in World: 55 DebugMessage: Updating ZOC. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'. DebugMessage: AI: Looking for a place to build a city. Debug Message: ------------------------- Debug Message: - Ending Turn 9 - Debug Message: Current Memory Usage: 709460 KB Debug Message: Cities in World: 5 Debug Message: Units in World: 55 DebugMessage: Updating ZOC. DebugMessage: AI: Looking for a place to build a city. DebugMessage: Popup Manager Update: Unhiding ItemShopWnd DebugMessage: Popup Manager Update: Unhiding UnitDetailsEquipWnd DebugMessage: Popup Manager Update: Unhiding ItemShopWnd DebugMessage: Popup Manager Update: Unhiding UnitDetailsEquipWnd Debug Message: ------------------------- Debug Message: - Ending Turn 10 - Debug Message: Current Memory Usage: 718344 KB Debug Message: Cities in World: 6 Debug Message: Units in World: 55 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. DebugMessage: Loaded font Trajan Pro-26 DebugMessage: Popup Manager Update: Unhiding CutSceneWnd DebugMessage: Popup Manager Update: Unhiding QuestPopupWnd Debug Message: ------------------------- Debug Message: - Ending Turn 11 - Debug Message: Current Memory Usage: 729364 KB Debug Message: Cities in World: 6 Debug Message: Units in World: 56 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'. DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd DebugMessage: Loaded font Tahoma-14 DebugMessage: Loaded font Tahoma-12 Debug Message: ------------------------- Debug Message: - Ending Turn 12 - Debug Message: Current Memory Usage: 741212 KB Debug Message: Cities in World: 6 Debug Message: Units in World: 56 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 36 tile(s) had their environments updated. DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'. Debug Message: ------------------------- Debug Message: - Ending Turn 13 - Debug Message: Current Memory Usage: 761488 KB Debug Message: Cities in World: 6 Debug Message: Units in World: 56 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 33 tile(s) had their environments updated. Debug Message: ------------------------- Debug Message: - Ending Turn 14 - Debug Message: Current Memory Usage: 761220 KB Debug Message: Cities in World: 6 Debug Message: Units in World: 56 DebugMessage: Updating ZOC. DebugMessage: Loaded font Trajan Pro-28Bold DebugMessage: Loaded font Trajan Pro-26Bold DebugMessage: Loaded font Trajan Pro-22Bold DebugMessage: Loaded font Trajan Pro-20Bold DebugMessage: Loaded font Trajan Pro-18Bold DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd DebugMessage: Popup Manager Update: Unhiding AIMessageWnd DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd Debug Message: Stamp Quantity: 1 Debug Message: Land Mass Size: 0 Debug Message: Land Mass Min Spawns: 0 Debug Message: Land Mass Max Spawns: 0 Debug Message: Forest Quantity: 1 Debug Message: Mountain Generation Option: 0 Debug Message: Map Random Seed: 1284863091 Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: Map Size: Debug Message: Sectors: 1 x 1 Debug Message: Tiles: 16 x 16 Debug Message: Tile Vertex Resolution: 5 x 5 vertices Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point. Debug Message: Map Generation Complete Debug Message: InitMapGfx Started... Debug Message: InitMapGfx finished. DebugMessage: Popup Manager Update: Unhiding TacticalWnd Debug Message: CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: Bloom becuase the DXSAS engine was not initialized Debug Message: CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: HDRLighting becuase the DXSAS engine was not initialized Debug Message: Creating tactical terrain gfx... Debug Message: CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: Bloom becuase the DXSAS engine was not initialized Debug Message: CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: HDRLighting becuase the DXSAS engine was not initialized Debug Message: TacticalMapViewWindow::FinishInitMapGfx started. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used) Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished. Debug Message: MISS - Darkling missed Al Korin. Al Korin counter-attacks Darkling for 5 points damage. Darkling falls. Debug Message: Annotation state is attack hit for unit 61 Darkling Debug Message: Annotation state is true for unit 61 Debug Message: COMBAT TEXT: Attempting to show combat text Miss Debug Message: COMBAT TEXT: Constructing combat text Miss Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully? Debug Message: COMBAT TEXT: Adding combat text Miss to the queue Debug Message: COMBAT TEXT: Popping combat text Miss from the queue Debug Message: Annotation state is attack hit for unit 61 Darkling Debug Message: Defender 0 Al Korin is starting their counter swing Debug Message: Annotation state is attack hit for unit 0 Al Korin Debug Message: Annotation state is true for unit 0 Debug Message: COMBAT TEXT: Attempting to show combat text -5 Debug Message: COMBAT TEXT: Constructing combat text -5 Debug Message: COMBAT TEXT: Looks like combat text -5 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -5 to the queue Debug Message: COMBAT TEXT: Popping combat text -5 from the queue Debug Message: Darkling Leader strikes Al Korin for 1 points damage. Al Korin counter-attacks Darkling Leader for 3 points damage. Debug Message: Annotation state is attack hit for unit 60 Darkling Leader Debug Message: Annotation state is true for unit 60 Debug Message: COMBAT TEXT: Attempting to show combat text -1 Debug Message: COMBAT TEXT: Constructing combat text -1 Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -1 to the queue Debug Message: COMBAT TEXT: Popping combat text -1 from the queue Debug Message: Defender 0 Al Korin is starting their counter swing Debug Message: Annotation state is attack hit for unit 0 Al Korin Debug Message: Annotation state is true for unit 0 Debug Message: COMBAT TEXT: Attempting to show combat text -3 Debug Message: COMBAT TEXT: Constructing combat text -3 Debug Message: COMBAT TEXT: Looks like combat text -3 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -3 to the queue Debug Message: COMBAT TEXT: Popping combat text -3 from the queue Debug Message: Annotation state is attack hit for unit 0 Al Korin Debug Message: Al Korin strikes Darkling Leader for 6 points damage. Darkling Leader falls. Debug Message: Annotation state is attack hit for unit 0 Al Korin Debug Message: Annotation state is true for unit 0 Debug Message: COMBAT TEXT: Attempting to show combat text -6 Debug Message: COMBAT TEXT: Constructing combat text -6 Debug Message: COMBAT TEXT: Looks like combat text -6 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -6 to the queue Debug Message: COMBAT TEXT: Popping combat text -6 from the queue DebugMessage: Loaded font Times New Roman-19Bold DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd DebugMessage: Popup Manager Update: Unhiding CutSceneWnd DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd Debug Message: ------------------------- Debug Message: - Ending Turn 15 - Debug Message: Current Memory Usage: 797432 KB Debug Message: Cities in World: 6 Debug Message: Units in World: 58 DebugMessage: Updating ZOC. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. DebugMessage: Loaded font Trajan Pro-22 DebugMessage: Loaded font Trajan Pro-20 DebugMessage: Popup Manager Update: Unhiding CutSceneWnd DebugMessage: Popup Manager Update: Unhiding QuestPopupWnd Debug Message: ------------------------- Debug Message: - Ending Turn 16 - Debug Message: Current Memory Usage: 807484 KB Debug Message: Cities in World: 6 Debug Message: Units in World: 56 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding AIMessageWnd DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd Debug Message: ------------------------- Debug Message: - Ending Turn 17 - Debug Message: Current Memory Usage: 808332 KB Debug Message: Cities in World: 6 Debug Message: Units in World: 56 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd Debug Message: Unit Ciyeay traded from NPC Player to Kingdom of Tarth. Debug Message: ------------------------- Debug Message: - Ending Turn 18 - Debug Message: Current Memory Usage: 808484 KB Debug Message: Cities in World: 6 Debug Message: Units in World: 56 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd Debug Message: ------------------------- Debug Message: - Ending Turn 19 - Debug Message: Current Memory Usage: 812752 KB Debug Message: Cities in World: 6 Debug Message: Units in World: 56 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd Debug Message: ------------------------- Debug Message: - Ending Turn 20 - Debug Message: Current Memory Usage: 813900 KB Debug Message: Cities in World: 6 Debug Message: Units in World: 57 DebugMessage: Updating ZOC. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd Debug Message: ------------------------- Debug Message: - Ending Turn 21 - Debug Message: Current Memory Usage: 813296 KB Debug Message: Cities in World: 6 Debug Message: Units in World: 57 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 16 tile(s) had their environments updated. DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd Debug Message: ------------------------- Debug Message: - Ending Turn 22 - Debug Message: Current Memory Usage: 808512 KB Debug Message: Cities in World: 6 Debug Message: Units in World: 57 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 20 tile(s) had their environments updated. Debug Message: ------------------------- Debug Message: - Ending Turn 23 - Debug Message: Current Memory Usage: 812668 KB Debug Message: Cities in World: 6 Debug Message: Units in World: 57 DebugMessage: Updating ZOC. Debug Message: Unit Viy traded from NPC Player to Kingdom of Capitar. DebugMessage: Popup Manager Update: Unhiding LevelUpWnd DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd Debug Message: ------------------------- Debug Message: - Ending Turn 24 - Debug Message: Current Memory Usage: 814384 KB Debug Message: Cities in World: 6 Debug Message: Units in World: 57 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'. DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd DebugMessage: Popup Manager Update: Unhiding CutSceneWnd Debug Message: ------------------------- Debug Message: - Ending Turn 25 - Debug Message: Current Memory Usage: 830592 KB Debug Message: Cities in World: 6 Debug Message: Units in World: 57 DebugMessage: Updating ZOC. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ------------------------- Debug Message: - Ending Turn 26 - Debug Message: Current Memory Usage: 830484 KB Debug Message: Cities in World: 6 Debug Message: Units in World: 57 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 23 tile(s) had their environments updated. Debug Message: ------------------------- Debug Message: - Ending Turn 27 - Debug Message: Current Memory Usage: 831236 KB Debug Message: Cities in World: 6 Debug Message: Units in World: 57 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding AIMessageWnd Debug Message: ------------------------- Debug Message: - Ending Turn 28 - Debug Message: Current Memory Usage: 831516 KB Debug Message: Cities in World: 6 Debug Message: Units in World: 56 DebugMessage: Updating ZOC. Debug Message: ------------------------- Debug Message: - Ending Turn 29 - Debug Message: Current Memory Usage: 832732 KB Debug Message: Cities in World: 6 Debug Message: Units in World: 58 DebugMessage: Updating ZOC. Debug Message: Unit Ratek traded from NPC Player to Kingdom of Capitar. DebugMessage: Popup Manager Update: Unhiding DiplomacyWnd Debug Message: WARNING: Flavor Text Manager cannot find any text for the topic . Debug Message: ------------------------- Debug Message: - Ending Turn 30 - Debug Message: Current Memory Usage: 844536 KB Debug Message: Cities in World: 6 Debug Message: Units in World: 58 DebugMessage: Updating ZOC. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd Debug Message: Unit Ihasovial traded from NPC Player to Empire of Kraxis. DebugMessage: Popup Manager Update: Unhiding AIMessageWnd DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hetinogn'. Debug Message: ------------------------- Debug Message: - Ending Turn 31 - Debug Message: Current Memory Usage: 858060 KB Debug Message: Cities in World: 6 Debug Message: Units in World: 58 DebugMessage: Updating ZOC. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hetinogn'. Debug Message: ------------------------- Debug Message: - Ending Turn 32 - Debug Message: Current Memory Usage: 859756 KB Debug Message: Cities in World: 6 Debug Message: Units in World: 59 DebugMessage: Updating ZOC. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hetinogn'. Debug Message: ------------------------- Debug Message: - Ending Turn 33 - Debug Message: Current Memory Usage: 862364 KB Debug Message: Cities in World: 6 Debug Message: Units in World: 61 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd Debug Message: Unit Raline the Weaver traded from NPC Player to Kingdom of Tarth. Debug Message: ------------------------- Debug Message: - Ending Turn 34 - Debug Message: Current Memory Usage: 872660 KB Debug Message: Cities in World: 6 Debug Message: Units in World: 61 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd Debug Message: ------------------------- Debug Message: - Ending Turn 35 - Debug Message: Current Memory Usage: 871308 KB Debug Message: Cities in World: 6 Debug Message: Units in World: 61 DebugMessage: Updating ZOC. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. DebugMessage: Popup Manager Update: Unhiding CityLevelUpWnd Debug Message: ------------------------- Debug Message: - Ending Turn 36 - Debug Message: Current Memory Usage: 878040 KB Debug Message: Cities in World: 6 Debug Message: Units in World: 61 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 20 tile(s) had their environments updated. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hetinogn'. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hetinogn'. Debug Message: ------------------------- Debug Message: - Ending Turn 37 - Debug Message: Current Memory Usage: 882080 KB Debug Message: Cities in World: 6 Debug Message: Units in World: 63 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 20 tile(s) had their environments updated. Debug Message: ------------------------- Debug Message: - Ending Turn 38 - Debug Message: Current Memory Usage: 886448 KB Debug Message: Cities in World: 6 Debug Message: Units in World: 63 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding AIMessageWnd Debug Message: World Prop: World Prop 635 Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: ------------------------- Debug Message: - Ending Turn 39 - Debug Message: Current Memory Usage: 886520 KB Debug Message: Cities in World: 6 Debug Message: Units in World: 63 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd Debug Message: ------------------------- Debug Message: - Ending Turn 40 - Debug Message: Current Memory Usage: 888256 KB Debug Message: Cities in World: 6 Debug Message: Units in World: 63 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 24 tile(s) had their environments updated. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. Debug Message: Unit Arvix traded from NPC Player to Empire of Kraxis. DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ------------------------- Debug Message: - Ending Turn 41 - Debug Message: Current Memory Usage: 894604 KB Debug Message: Cities in World: 6 Debug Message: Units in World: 63 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 24 tile(s) had their environments updated. Debug Message: ------------------------- Debug Message: - Ending Turn 42 - Debug Message: Current Memory Usage: 894944 KB Debug Message: Cities in World: 6 Debug Message: Units in World: 65 DebugMessage: Updating ZOC. Debug Message: ------------------------- Debug Message: - Ending Turn 43 - Debug Message: Current Memory Usage: 895784 KB Debug Message: Cities in World: 6 Debug Message: Units in World: 65 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 20 tile(s) had their environments updated. Debug Message: Unit Gara traded from NPC Player to Kingdom of Capitar. Debug Message: ------------------------- Debug Message: - Ending Turn 44 - Debug Message: Current Memory Usage: 897728 KB Debug Message: Cities in World: 6 Debug Message: Units in World: 66 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd Debug Message: ------------------------- Debug Message: - Ending Turn 45 - Debug Message: Current Memory Usage: 892840 KB Debug Message: Cities in World: 6 Debug Message: Units in World: 68 DebugMessage: Updating ZOC. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. Debug Message: ------------------------- Debug Message: - Ending Turn 46 - Debug Message: Current Memory Usage: 892392 KB Debug Message: Cities in World: 6 Debug Message: Units in World: 68 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding MessageBoxNameWnd DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Olechrehad'. Debug Message: ------------------------- Debug Message: - Ending Turn 47 - Debug Message: Current Memory Usage: 894480 KB Debug Message: Cities in World: 8 Debug Message: Units in World: 69 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 32 tile(s) had their environments updated. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Olechrehad'. DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Olechrehad'. DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ERROR: Could not find decal texture: k_market_02_shadow_256.png DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'. Debug Message: ERROR: Could not find decal texture: k_market_02_shadow_256.png Debug Message: ------------------------- Debug Message: - Ending Turn 48 - Debug Message: Current Memory Usage: 897776 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 67 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 7 tile(s) had their environments updated. DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ------------------------- Debug Message: - Ending Turn 49 - Debug Message: Current Memory Usage: 897816 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 66 DebugMessage: Updating ZOC. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Olechrehad'. DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd Debug Message: ------------------------- Debug Message: - Ending Turn 50 - Debug Message: Current Memory Usage: 907404 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 66 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding AIMessageWnd DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. Debug Message: ------------------------- Debug Message: - Ending Turn 51 - Debug Message: Current Memory Usage: 907952 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 66 DebugMessage: Updating ZOC. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Olechrehad'. Debug Message: ------------------------- Debug Message: - Ending Turn 52 - Debug Message: Current Memory Usage: 909640 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 66 DebugMessage: Updating ZOC. Debug Message: Unit Lewooz traded from NPC Player to Kingdom of Capitar. Debug Message: Unit Nalueha traded from NPC Player to Empire of Magnar. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd Debug Message: ------------------------- Debug Message: - Ending Turn 53 - Debug Message: Current Memory Usage: 910872 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 65 DebugMessage: Updating ZOC. Debug Message: ------------------------- Debug Message: - Ending Turn 54 - Debug Message: Current Memory Usage: 910864 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 67 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Olechrehad'. DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd Debug Message: ------------------------- Debug Message: - Ending Turn 55 - Debug Message: Current Memory Usage: 910920 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 67 DebugMessage: Updating ZOC. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd Debug Message: ------------------------- Debug Message: - Ending Turn 56 - Debug Message: Current Memory Usage: 911512 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 67 DebugMessage: Updating ZOC. Debug Message: ------------------------- Debug Message: - Ending Turn 57 - Debug Message: Current Memory Usage: 912004 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 68 DebugMessage: Updating ZOC. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Olechrehad'. Debug Message: ------------------------- Debug Message: - Ending Turn 58 - Debug Message: Current Memory Usage: 912828 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 68 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 13 tile(s) had their environments updated. DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Olechrehad'. DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Olechrehad'. DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd Debug Message: ------------------------- Debug Message: - Ending Turn 59 - Debug Message: Current Memory Usage: 926128 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 70 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 16 tile(s) had their environments updated. Debug Message: ------------------------- Debug Message: - Ending Turn 60 - Debug Message: Current Memory Usage: 926488 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 70 DebugMessage: Updating ZOC. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'. Debug Message: ERROR: Could not find decal texture: k_market_02_shadow_256.png Debug Message: ------------------------- Debug Message: - Ending Turn 61 - Debug Message: Current Memory Usage: 944772 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 70 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 36 tile(s) had their environments updated. DebugMessage: Popup Manager Update: Unhiding AIMessageWnd Debug Message: ------------------------- Debug Message: - Ending Turn 62 - Debug Message: Current Memory Usage: 945332 KB Debug Message: Cities in World: 10 Debug Message: Units in World: 70 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated. DebugMessage: Popup Manager Update: Unhiding AIMessageWnd Debug Message: ------------------------- Debug Message: - Ending Turn 63 - Debug Message: Current Memory Usage: 946212 KB Debug Message: Cities in World: 10 Debug Message: Units in World: 70 DebugMessage: Updating ZOC. Debug Message: ------------------------- Debug Message: - Ending Turn 64 - Debug Message: Current Memory Usage: 946076 KB Debug Message: Cities in World: 10 Debug Message: Units in World: 73 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 9 DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd Debug Message: ------------------------- Debug Message: - Ending Turn 65 - Debug Message: Current Memory Usage: 946384 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 73 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 29 tile(s) had their environments updated. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Olechrehad'. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. Debug Message: ------------------------- Debug Message: - Ending Turn 66 - Debug Message: Current Memory Usage: 948404 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 73 DebugMessage: Updating ZOC. Debug Message: Trade route created between cities Iyana and Hetinogn Debug Message: Caravan successfully retrieved path Debug Message: Caravan remains a horse and wagon for long trade route Debug Message: ------------------------- Debug Message: - Ending Turn 67 - Debug Message: Current Memory Usage: 948740 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 74 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd Debug Message: ------------------------- Debug Message: - Ending Turn 68 - Debug Message: Current Memory Usage: 954136 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 74 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding AIMessageWnd DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: Forest: Forest 304 | Tile Direction: 5 Debug Message: ------------------------- Debug Message: - Ending Turn 69 - Debug Message: Current Memory Usage: 956180 KB Debug Message: Cities in World: 10 Debug Message: Units in World: 75 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 39 tile(s) had their environments updated. Debug Message: Trade route created between cities Pilara and Erino Debug Message: Caravan successfully retrieved path Debug Message: Caravan changed into on-foot trader DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ------------------------- Debug Message: - Ending Turn 70 - Debug Message: Current Memory Usage: 960524 KB Debug Message: Cities in World: 10 Debug Message: Units in World: 75 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd DebugMessage: Popup Manager Update: Unhiding AIMessageWnd Debug Message: ------------------------- Debug Message: - Ending Turn 71 - Debug Message: Current Memory Usage: 955620 KB Debug Message: Cities in World: 10 Debug Message: Units in World: 74 DebugMessage: Updating ZOC. Debug Message: ------------------------- Debug Message: - Ending Turn 72 - Debug Message: Current Memory Usage: 956256 KB Debug Message: Cities in World: 10 Debug Message: Units in World: 75 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd Debug Message: ------------------------- Debug Message: - Ending Turn 73 - Debug Message: Current Memory Usage: 955896 KB Debug Message: Cities in World: 10 Debug Message: Units in World: 74 DebugMessage: Updating ZOC. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hetinogn'. Debug Message: Unit Etojish traded from NPC Player to Empire of Kraxis. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hetinogn'. DebugMessage: Popup Manager Update: Unhiding AIMessageWnd DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd DebugMessage: Popup Manager Update: Unhiding CutSceneWnd Debug Message: ------------------------- Debug Message: - Ending Turn 74 - Debug Message: Current Memory Usage: 953404 KB Debug Message: Cities in World: 10 Debug Message: Units in World: 76 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 45 tile(s) had their environments updated. DebugMessage: Popup Manager Update: Unhiding ItemShopWnd Debug Message: ------------------------- Debug Message: - Ending Turn 75 - Debug Message: Current Memory Usage: 954988 KB Debug Message: Cities in World: 10 Debug Message: Units in World: 78 DebugMessage: Updating ZOC. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. DebugMessage: Popup Manager Update: Unhiding UnitDetailsEquipWnd DebugMessage: Popup Manager Update: Unhiding ItemShopWnd Debug Message: ------------------------- Debug Message: - Ending Turn 76 - Debug Message: Current Memory Usage: 956032 KB Debug Message: Cities in World: 10 Debug Message: Units in World: 79 DebugMessage: Updating ZOC. Debug Message: Trade route created between cities Iyana and Pilara Debug Message: Caravan successfully retrieved path Debug Message: Caravan remains a horse and wagon for long trade route Debug Message: ------------------------- Debug Message: - Ending Turn 77 - Debug Message: Current Memory Usage: 955976 KB Debug Message: Cities in World: 10 Debug Message: Units in World: 79 DebugMessage: Updating ZOC. Debug Message: ERROR: Could not find decal texture: k_harbor_02_shadow_256.png DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ERROR: Could not find decal texture: p_fallen_hillside_05.png Debug Message: ------------------------- Debug Message: - Ending Turn 78 - Debug Message: Current Memory Usage: 960148 KB Debug Message: Cities in World: 11 Debug Message: Units in World: 79 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 45 tile(s) had their environments updated. DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Popup Manager Update: Unhiding UnitDetailsEquipWnd DebugMessage: Popup Manager Update: Unhiding ItemShopWnd DebugMessage: Popup Manager Update: Unhiding UnitDetailsEquipWnd DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd Debug Message: ------------------------- Debug Message: - Ending Turn 79 - Debug Message: Current Memory Usage: 966260 KB Debug Message: Cities in World: 11 Debug Message: Units in World: 80 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Olechrehad'. DebugMessage: Popup Manager Update: Unhiding CityLevelUpWnd DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Popup Manager Update: Unhiding MessageBoxNameWnd DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ararueka'. Debug Message: ------------------------- Debug Message: - Ending Turn 80 - Debug Message: Current Memory Usage: 971160 KB Debug Message: Cities in World: 12 Debug Message: Units in World: 84 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 32 tile(s) had their environments updated. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ararueka'. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ararueka'. Debug Message: ------------------------- Debug Message: - Ending Turn 81 - Debug Message: Current Memory Usage: 971904 KB Debug Message: Cities in World: 12 Debug Message: Units in World: 82 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd Debug Message: ------------------------- Debug Message: - Ending Turn 82 - Debug Message: Current Memory Usage: 978068 KB Debug Message: Cities in World: 12 Debug Message: Units in World: 82 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 48 tile(s) had their environments updated. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ararueka'. Debug Message: ------------------------- Debug Message: - Ending Turn 83 - Debug Message: Current Memory Usage: 978948 KB Debug Message: Cities in World: 12 Debug Message: Units in World: 83 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 12 tile(s) had their environments updated. Debug Message: Trade route created between cities Pilara and Ihatavad Debug Message: Caravan successfully retrieved path Debug Message: Caravan changed into on-foot trader DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd Debug Message: ------------------------- Debug Message: - Ending Turn 84 - Debug Message: Current Memory Usage: 978788 KB Debug Message: Cities in World: 12 Debug Message: Units in World: 85 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 23 tile(s) had their environments updated. DebugMessage: Popup Manager Update: Unhiding AIMessageWnd Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ararueka'. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd Debug Message: ------------------------- Debug Message: - Ending Turn 85 - Debug Message: Current Memory Usage: 979388 KB Debug Message: Cities in World: 13 Debug Message: Units in World: 84 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. Debug Message: ------------------------- Debug Message: - Ending Turn 86 - Debug Message: Current Memory Usage: 976684 KB Debug Message: Cities in World: 13 Debug Message: Units in World: 84 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd Debug Message: ------------------------- Debug Message: - Ending Turn 87 - Debug Message: Current Memory Usage: 980152 KB Debug Message: Cities in World: 13 Debug Message: Units in World: 82 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 14 tile(s) had their environments updated. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ararueka'. Debug Message: Caravan successfully retrieved path Debug Message: Caravan changed into on-foot trader Debug Message: Unit Iradema traded from NPC Player to Empire of Magnar. DebugMessage: Popup Manager Update: Unhiding AIMessageWnd DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd Debug Message: ------------------------- Debug Message: - Ending Turn 88 - Debug Message: Current Memory Usage: 983608 KB Debug Message: Cities in World: 14 Debug Message: Units in World: 82 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 2 tile(s) had their environments updated. DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ------------------------- Debug Message: - Ending Turn 89 - Debug Message: Current Memory Usage: 989312 KB Debug Message: Cities in World: 14 Debug Message: Units in World: 85 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 16 tile(s) had their environments updated. DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ------------------------- Debug Message: - Ending Turn 90 - Debug Message: Current Memory Usage: 992264 KB Debug Message: Cities in World: 14 Debug Message: Units in World: 86 DebugMessage: Updating ZOC. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ararueka'. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. Debug Message: ------------------------- Debug Message: - Ending Turn 91 - Debug Message: Current Memory Usage: 994008 KB Debug Message: Cities in World: 14 Debug Message: Units in World: 87 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 16 tile(s) had their environments updated. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again Debug Message: ------------------------- Debug Message: - Ending Turn 92 - Debug Message: Current Memory Usage: 994796 KB Debug Message: Cities in World: 14 Debug Message: Units in World: 86 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd Debug Message: WARNING: Could not find animation 'K_Wagon_Idle_01' in animation sub pack 'K_Wagon_Idle_Animations' for animation pack 'WagonAnimationPack' Debug Message: WARNING: Could not find animation 'K_Wagon_Walk_01' in animation sub pack 'K_Wagon_Walk_Animations' for animation pack 'WagonAnimationPack' Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'. DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd Debug Message: ------------------------- Debug Message: - Ending Turn 93 - Debug Message: Current Memory Usage: 994252 KB Debug Message: Cities in World: 15 Debug Message: Units in World: 87 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'. DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd Debug Message: ------------------------- Debug Message: - Ending Turn 94 - Debug Message: Current Memory Usage: 996564 KB Debug Message: Cities in World: 16 Debug Message: Units in World: 88 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ararueka'. Debug Message: ------------------------- Debug Message: - Ending Turn 95 - Debug Message: Current Memory Usage: 997228 KB Debug Message: Cities in World: 16 Debug Message: Units in World: 89 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 12 tile(s) had their environments updated. DebugMessage: Popup Manager Update: Unhiding AIMessageWnd Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. Debug Message: Caravan placed back on trade route path DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd Debug Message: ------------------------- Debug Message: - Ending Turn 96 - Debug Message: Current Memory Usage: 1000860 KB Debug Message: Cities in World: 16 Debug Message: Units in World: 90 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 16 tile(s) had their environments updated. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'. DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd Debug Message: ------------------------- Debug Message: - Ending Turn 97 - Debug Message: Current Memory Usage: 999784 KB Debug Message: Cities in World: 16 Debug Message: Units in World: 91 DebugMessage: Updating ZOC. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'. DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd DebugMessage: Popup Manager Update: Unhiding AIMessageWnd Debug Message: ------------------------- Debug Message: - Ending Turn 98 - Debug Message: Current Memory Usage: 1002092 KB Debug Message: Cities in World: 16 Debug Message: Units in World: 94 DebugMessage: Updating ZOC. Debug Message: ------------------------- Debug Message: - Ending Turn 99 - Debug Message: Current Memory Usage: 1002604 KB Debug Message: Cities in World: 16 Debug Message: Units in World: 95 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 16 tile(s) had their environments updated. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'. Debug Message: ------------------------- Debug Message: - Ending Turn 100 - Debug Message: Current Memory Usage: 1004360 KB Debug Message: Cities in World: 16 Debug Message: Units in World: 97 DebugMessage: Updating ZOC. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. Debug Message: Trade route created between cities Pilara and Edidenah Debug Message: Caravan successfully retrieved path Debug Message: Caravan remains a horse and wagon for long trade route Debug Message: ------------------------- Debug Message: - Ending Turn 101 - Debug Message: Current Memory Usage: 1003552 KB Debug Message: Cities in World: 16 Debug Message: Units in World: 100 DebugMessage: Updating ZOC. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again DebugMessage: Popup Manager Update: Unhiding LevelUpWnd Debug Message: ------------------------- Debug Message: - Ending Turn 102 - Debug Message: Current Memory Usage: 1004068 KB Debug Message: Cities in World: 16 Debug Message: Units in World: 100 DebugMessage: Updating ZOC. Debug Message: Caravan placed back on trade route path DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd Debug Message: ------------------------- Debug Message: - Ending Turn 103 - Debug Message: Current Memory Usage: 1008552 KB Debug Message: Cities in World: 16 Debug Message: Units in World: 103 DebugMessage: Updating ZOC. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'. DebugMessage: Popup Manager Update: Unhiding DiplomacyWnd DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ------------------------- Debug Message: - Ending Turn 104 - Debug Message: Current Memory Usage: 1016288 KB Debug Message: Cities in World: 16 Debug Message: Units in World: 111 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 16 tile(s) had their environments updated. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ararueka'. DebugMessage: Popup Manager Update: Unhiding CityLevelUpWnd Debug Message: ERROR: Could not find decal texture: k_market_02_shadow_256.png DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd Debug Message: ------------------------- Debug Message: - Ending Turn 105 - Debug Message: Current Memory Usage: 1023928 KB Debug Message: Cities in World: 16 Debug Message: Units in World: 111 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 36 tile(s) had their environments updated. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. Debug Message: ------------------------- Debug Message: - Ending Turn 106 - Debug Message: Current Memory Usage: 1025492 KB Debug Message: Cities in World: 16 Debug Message: Units in World: 112 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 20 tile(s) had their environments updated. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: ------------------------- Debug Message: - Ending Turn 107 - Debug Message: Current Memory Usage: 1026980 KB Debug Message: Cities in World: 16 Debug Message: Units in World: 112 DebugMessage: Updating ZOC. DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1055571 kb. Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1055801 kb. Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1057198 kb. Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1057595 kb. DebugMessage: Tried to enter unprintable character: 8 DebugMessage: Tried to enter unprintable character: 8 DebugMessage: Tried to enter unprintable character: 8 DebugMessage: Tried to enter unprintable character: 8 DebugMessage: Tried to enter unprintable character: 8 DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd Debug Message: ------------------------- Debug Message: - Ending Turn 108 - Debug Message: Current Memory Usage: 1035552 KB Debug Message: Cities in World: 16 Debug Message: Units in World: 112 DebugMessage: Updating ZOC. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'. DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd Debug Message: ------------------------- Debug Message: - Ending Turn 109 - Debug Message: Current Memory Usage: 1040072 KB Debug Message: Cities in World: 18 Debug Message: Units in World: 116 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 24 tile(s) had their environments updated. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'. DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd Debug Message: Caravan placed back on trade route path Debug Message: ------------------------- Debug Message: - Ending Turn 110 - Debug Message: Current Memory Usage: 1036892 KB Debug Message: Cities in World: 18 Debug Message: Units in World: 114 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 24 tile(s) had their environments updated. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. Debug Message: ------------------------- Debug Message: - Ending Turn 111 - Debug Message: Current Memory Usage: 1036920 KB Debug Message: Cities in World: 18 Debug Message: Units in World: 119 DebugMessage: Updating ZOC. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'. DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: ------------------------- Debug Message: - Ending Turn 112 - Debug Message: Current Memory Usage: 1039964 KB Debug Message: Cities in World: 18 Debug Message: Units in World: 119 DebugMessage: Updating ZOC. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'. DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ------------------------- Debug Message: - Ending Turn 113 - Debug Message: Current Memory Usage: 1047524 KB Debug Message: Cities in World: 18 Debug Message: Units in World: 122 DebugMessage: Updating ZOC. DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ararueka'. DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ararueka'. DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ararueka'. DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ------------------------- Debug Message: - Ending Turn 114 - Debug Message: Current Memory Usage: 1053956 KB Debug Message: Cities in World: 18 Debug Message: Units in World: 123 DebugMessage: Updating ZOC. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Yuerobross'. DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ------------------------- Debug Message: - Ending Turn 115 - Debug Message: Current Memory Usage: 1057040 KB Debug Message: Cities in World: 19 Debug Message: Units in World: 123 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 8 tile(s) had their environments updated. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Yuerobross'. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. Debug Message: ------------------------- Debug Message: - Ending Turn 116 - Debug Message: Current Memory Usage: 1061836 KB Debug Message: Cities in World: 19 Debug Message: Units in World: 123 DebugMessage: Updating ZOC. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Yuerobross'. Debug Message: Trade route created between cities Licra and Caxtoomb Debug Message: Caravan successfully retrieved path Debug Message: Caravan changed into on-foot trader Debug Message: Caravan placed back on trade route path Debug Message: ------------------------- Debug Message: - Ending Turn 117 - Debug Message: Current Memory Usage: 1063688 KB Debug Message: Cities in World: 19 Debug Message: Units in World: 124 DebugMessage: Updating ZOC. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Yuerobross'. Debug Message: Trade route created between cities Pilara and Egurabra Debug Message: Caravan successfully retrieved path Debug Message: Caravan changed into on-foot trader Debug Message: ------------------------- Debug Message: - Ending Turn 118 - Debug Message: Current Memory Usage: 1065168 KB Debug Message: Cities in World: 19 Debug Message: Units in World: 125 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd Debug Message: ------------------------- Debug Message: - Ending Turn 119 - Debug Message: Current Memory Usage: 1064804 KB Debug Message: Cities in World: 19 Debug Message: Units in World: 128 DebugMessage: Updating ZOC. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Yuerobross'. Debug Message: ------------------------- Debug Message: - Ending Turn 120 - Debug Message: Current Memory Usage: 1066396 KB Debug Message: Cities in World: 19 Debug Message: Units in World: 127 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 4 tile(s) had their environments updated. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. Debug Message: ------------------------- Debug Message: - Ending Turn 121 - Debug Message: Current Memory Usage: 1066752 KB Debug Message: Cities in World: 19 Debug Message: Units in World: 130 DebugMessage: Updating ZOC. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Yuerobross'. DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Yuerobross'. Debug Message: ------------------------- Debug Message: - Ending Turn 122 - Debug Message: Current Memory Usage: 1073404 KB Debug Message: Cities in World: 19 Debug Message: Units in World: 132 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Yuerobross'. DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Popup Manager Update: Unhiding ItemShopWnd DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ------------------------- Debug Message: - Ending Turn 123 - Debug Message: Current Memory Usage: 1076384 KB Debug Message: Cities in World: 20 Debug Message: Units in World: 131 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Osoon'. DebugMessage: Popup Manager Update: Unhiding CityLevelUpWnd Debug Message: Caravan placed back on trade route path Debug Message: Trade route created between cities Pilara and Salo Debug Message: Caravan successfully retrieved path Debug Message: Caravan placed back on trade route path Debug Message: Caravan remains a horse and wagon for long trade route Debug Message: Unit Kueru traded from NPC Player to Empire of Magnar. DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd Debug Message: ERROR: Could not find decal texture: p_fallen_hillside_05.png Debug Message: ------------------------- Debug Message: - Ending Turn 124 - Debug Message: Current Memory Usage: 1094304 KB Debug Message: Cities in World: 20 Debug Message: Units in World: 133 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 40 tile(s) had their environments updated. DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd DebugMessage: Popup Manager Update: Unhiding DiplomacyWnd DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd Debug Message: ------------------------- Debug Message: - Ending Turn 125 - Debug Message: Current Memory Usage: 1095316 KB Debug Message: Cities in World: 20 Debug Message: Units in World: 133 DebugMessage: Updating ZOC. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hetinogn'. DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd Debug Message: Stamp Quantity: 1 Debug Message: Land Mass Size: 0 Debug Message: Land Mass Min Spawns: 0 Debug Message: Land Mass Max Spawns: 0 Debug Message: Forest Quantity: 1 Debug Message: Mountain Generation Option: 0 Debug Message: Map Random Seed: 1284863091 Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: Map Size: Debug Message: Sectors: 1 x 1 Debug Message: Tiles: 16 x 16 Debug Message: Tile Vertex Resolution: 5 x 5 vertices Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point. Debug Message: Map Generation Complete Debug Message: InitMapGfx Started... Debug Message: InitMapGfx finished. DebugMessage: Popup Manager Update: Unhiding TacticalWnd Debug Message: Creating tactical terrain gfx... Debug Message: TacticalMapViewWindow::FinishInitMapGfx started. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used) Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished. Debug Message: Uled strikes Observers for 1 points damage. MISS - Observers's counter-attack missed Uled. Debug Message: Annotation state is attack hit for unit 112 Uled Debug Message: Annotation state is true for unit 112 Debug Message: COMBAT TEXT: Attempting to show combat text -1 Debug Message: COMBAT TEXT: Constructing combat text -1 Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -1 to the queue Debug Message: COMBAT TEXT: Popping combat text -1 from the queue Debug Message: Defender 161 Observers is starting their counter swing Debug Message: Annotation state is attack hit for unit 161 Observers Debug Message: Annotation state is true for unit 161 Debug Message: COMBAT TEXT: Attempting to show combat text Miss Debug Message: COMBAT TEXT: Constructing combat text Miss Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully? Debug Message: COMBAT TEXT: Adding combat text Miss to the queue Debug Message: COMBAT TEXT: Popping combat text Miss from the queue Debug Message: Isoldirn strikes Ciyeay for 2 points damage. MISS - Ciyeay's counter-attack missed Isoldirn. Debug Message: Annotation state is attack hit for unit 136 Isoldirn Debug Message: Annotation state is true for unit 136 Debug Message: COMBAT TEXT: Attempting to show combat text -2 Debug Message: COMBAT TEXT: Constructing combat text -2 Debug Message: COMBAT TEXT: Looks like combat text -2 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -2 to the queue Debug Message: COMBAT TEXT: Popping combat text -2 from the queue Debug Message: Defender 13 Ciyeay is starting their counter swing Debug Message: Annotation state is attack hit for unit 13 Ciyeay Debug Message: Annotation state is true for unit 13 Debug Message: COMBAT TEXT: Attempting to show combat text Miss Debug Message: COMBAT TEXT: Constructing combat text Miss Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully? Debug Message: COMBAT TEXT: Adding combat text Miss to the queue Debug Message: COMBAT TEXT: Popping combat text Miss from the queue Debug Message: Observers strikes Uled for 4 points damage. Uled counter-attacks Observers for 1 points damage. Debug Message: Annotation state is attack hit for unit 161 Observers Debug Message: Annotation state is true for unit 161 Debug Message: COMBAT TEXT: Attempting to show combat text -4 Debug Message: COMBAT TEXT: Constructing combat text -4 Debug Message: COMBAT TEXT: Looks like combat text -4 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -4 to the queue Debug Message: COMBAT TEXT: Popping combat text -4 from the queue Debug Message: Defender 112 Uled is starting their counter swing Debug Message: Annotation state is attack hit for unit 112 Uled Debug Message: Annotation state is true for unit 112 Debug Message: COMBAT TEXT: Attempting to show combat text -1 Debug Message: COMBAT TEXT: Constructing combat text -1 Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -1 to the queue Debug Message: COMBAT TEXT: Popping combat text -1 from the queue Debug Message: Observers strikes Uled for 4 points damage. Uled falls. Debug Message: Annotation state is attack hit for unit 161 Observers Debug Message: Annotation state is true for unit 161 Debug Message: COMBAT TEXT: Attempting to show combat text -4 Debug Message: COMBAT TEXT: Constructing combat text -4 Debug Message: COMBAT TEXT: Looks like combat text -4 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -4 to the queue Debug Message: COMBAT TEXT: Popping combat text -4 from the queue Debug Message: Observers strikes Isoldirn for 2 points damage. Isoldirn counter-attacks Observers for 3 points damage. Debug Message: Annotation state is attack hit for unit 161 Observers Debug Message: Annotation state is true for unit 161 Debug Message: COMBAT TEXT: Attempting to show combat text -2 Debug Message: COMBAT TEXT: Constructing combat text -2 Debug Message: COMBAT TEXT: Looks like combat text -2 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -2 to the queue Debug Message: COMBAT TEXT: Popping combat text -2 from the queue Debug Message: Defender 136 Isoldirn is starting their counter swing Debug Message: Annotation state is attack hit for unit 136 Isoldirn Debug Message: Annotation state is true for unit 136 Debug Message: COMBAT TEXT: Attempting to show combat text -3 Debug Message: COMBAT TEXT: Constructing combat text -3 Debug Message: COMBAT TEXT: Looks like combat text -3 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -3 to the queue Debug Message: COMBAT TEXT: Popping combat text -3 from the queue Debug Message: Observers strikes Isoldirn for 8 points damage. Isoldirn falls. Debug Message: Annotation state is attack hit for unit 161 Observers Debug Message: Annotation state is true for unit 161 Debug Message: COMBAT TEXT: Attempting to show combat text -8 Debug Message: COMBAT TEXT: Constructing combat text -8 Debug Message: COMBAT TEXT: Looks like combat text -8 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -8 to the queue Debug Message: COMBAT TEXT: Popping combat text -8 from the queue Debug Message: Guards strikes Doodie for 12 points damage. Doodie falls. Debug Message: Annotation state is attack hit for unit 209 Guards Debug Message: Annotation state is true for unit 209 Debug Message: COMBAT TEXT: Attempting to show combat text -12 Debug Message: COMBAT TEXT: Constructing combat text -12 Debug Message: COMBAT TEXT: Looks like combat text -12 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -12 to the queue Debug Message: COMBAT TEXT: Popping combat text -12 from the queue Debug Message: Annotation state is attack hit for unit 209 Guards Debug Message: Guards strikes Orat for 13 points damage. Orat falls. Debug Message: Annotation state is attack hit for unit 209 Guards Debug Message: Annotation state is true for unit 209 Debug Message: COMBAT TEXT: Attempting to show combat text -13 Debug Message: COMBAT TEXT: Constructing combat text -13 Debug Message: COMBAT TEXT: Looks like combat text -13 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -13 to the queue Debug Message: COMBAT TEXT: Popping combat text -13 from the queue Debug Message: Annotation state is attack hit for unit 209 Guards Debug Message: Ciyeay strikes Areyihechr for 3 points damage. Areyihechr counter-attacks Ciyeay for 1 points damage. Debug Message: Annotation state is attack hit for unit 13 Ciyeay Debug Message: Annotation state is true for unit 13 Debug Message: COMBAT TEXT: Attempting to show combat text -3 Debug Message: COMBAT TEXT: Constructing combat text -3 Debug Message: COMBAT TEXT: Looks like combat text -3 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -3 to the queue Debug Message: COMBAT TEXT: Popping combat text -3 from the queue Debug Message: Annotation state is attack hit for unit 13 Ciyeay Debug Message: Defender 174 Areyihechr is starting their counter swing Debug Message: Annotation state is attack hit for unit 174 Areyihechr Debug Message: Annotation state is true for unit 174 Debug Message: COMBAT TEXT: Attempting to show combat text -1 Debug Message: COMBAT TEXT: Constructing combat text -1 Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -1 to the queue Debug Message: COMBAT TEXT: Popping combat text -1 from the queue Debug Message: Annotation state is attack hit for unit 174 Areyihechr Debug Message: Ciyeay strikes Areyihechr for 2 points damage. Areyihechr counter-attacks Ciyeay for 3 points damage. Debug Message: Annotation state is attack hit for unit 13 Ciyeay Debug Message: Annotation state is true for unit 13 Debug Message: COMBAT TEXT: Attempting to show combat text -2 Debug Message: COMBAT TEXT: Constructing combat text -2 Debug Message: COMBAT TEXT: Looks like combat text -2 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -2 to the queue Debug Message: COMBAT TEXT: Popping combat text -2 from the queue Debug Message: Defender 174 Areyihechr is starting their counter swing Debug Message: Annotation state is attack hit for unit 174 Areyihechr Debug Message: Annotation state is true for unit 174 Debug Message: COMBAT TEXT: Attempting to show combat text -3 Debug Message: COMBAT TEXT: Constructing combat text -3 Debug Message: COMBAT TEXT: Looks like combat text -3 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -3 to the queue Debug Message: COMBAT TEXT: Popping combat text -3 from the queue Debug Message: Annotation state is attack hit for unit 174 Areyihechr Debug Message: Ciyeay strikes Areyihechr for 1 points damage. Areyihechr counter-attacks Ciyeay for 1 points damage. Debug Message: Annotation state is attack hit for unit 13 Ciyeay Debug Message: Annotation state is true for unit 13 Debug Message: COMBAT TEXT: Attempting to show combat text -1 Debug Message: COMBAT TEXT: Constructing combat text -1 Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -1 to the queue Debug Message: COMBAT TEXT: Popping combat text -1 from the queue Debug Message: Defender 174 Areyihechr is starting their counter swing Debug Message: Annotation state is attack hit for unit 174 Areyihechr Debug Message: Annotation state is true for unit 174 Debug Message: COMBAT TEXT: Attempting to show combat text -1 Debug Message: COMBAT TEXT: Constructing combat text -1 Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -1 to the queue Debug Message: COMBAT TEXT: Popping combat text -1 from the queue Debug Message: Annotation state is attack hit for unit 174 Areyihechr Debug Message: MISS - Ciyeay missed Areyihechr. Debug Message: Annotation state is attack hit for unit 13 Ciyeay Debug Message: Annotation state is true for unit 13 Debug Message: COMBAT TEXT: Attempting to show combat text Miss Debug Message: COMBAT TEXT: Constructing combat text Miss Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully? Debug Message: COMBAT TEXT: Adding combat text Miss to the queue Debug Message: COMBAT TEXT: Popping combat text Miss from the queue Debug Message: Annotation state is attack hit for unit 13 Ciyeay Debug Message: Areyihechr strikes Ciyeay for 1 points damage. Ciyeay counter-attacks Areyihechr for 3 points damage. Areyihechr falls. Debug Message: Annotation state is attack hit for unit 174 Areyihechr Debug Message: Annotation state is true for unit 174 Debug Message: COMBAT TEXT: Attempting to show combat text -1 Debug Message: COMBAT TEXT: Constructing combat text -1 Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -1 to the queue Debug Message: COMBAT TEXT: Popping combat text -1 from the queue Debug Message: Annotation state is attack hit for unit 174 Areyihechr Debug Message: Defender 13 Ciyeay is starting their counter swing Debug Message: Annotation state is attack hit for unit 13 Ciyeay Debug Message: Annotation state is true for unit 13 Debug Message: COMBAT TEXT: Attempting to show combat text -3 Debug Message: COMBAT TEXT: Constructing combat text -3 Debug Message: COMBAT TEXT: Looks like combat text -3 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -3 to the queue Debug Message: COMBAT TEXT: Popping combat text -3 from the queue Debug Message: Guards strikes Brigand Mob for 22 points damage. Brigand Mob falls. Debug Message: Annotation state is attack hit for unit 209 Guards Debug Message: Annotation state is true for unit 209 Debug Message: COMBAT TEXT: Attempting to show combat text -22 Debug Message: COMBAT TEXT: Constructing combat text -22 Debug Message: COMBAT TEXT: Looks like combat text -22 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -22 to the queue Debug Message: COMBAT TEXT: Popping combat text -22 from the queue Debug Message: Annotation state is attack hit for unit 209 Guards DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd DebugMessage: Popup Manager Update: Unhiding LevelUpWnd DebugMessage: Popup Manager Update: Unhiding LevelUpWnd DebugMessage: Popup Manager Update: Unhiding LevelUpWnd DebugMessage: Popup Manager Update: Unhiding DiplomacyWnd Debug Message: WARNING: Flavor Text Manager cannot find any text for the topic . Debug Message: ------------------------- Debug Message: - Ending Turn 126 - Debug Message: Current Memory Usage: 1113216 KB Debug Message: Cities in World: 20 Debug Message: Units in World: 133 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 50 tile(s) had their environments updated. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again DebugMessage: Popup Manager Update: Unhiding AIMessageWnd Debug Message: Unit Myrimahus traded from NPC Player to Empire of Magnar. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd Debug Message: Stamp Quantity: 1 Debug Message: Land Mass Size: 0 Debug Message: Land Mass Min Spawns: 0 Debug Message: Land Mass Max Spawns: 0 Debug Message: Forest Quantity: 1 Debug Message: Mountain Generation Option: 0 Debug Message: Map Random Seed: 1284863091 Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: Map Size: Debug Message: Sectors: 1 x 1 Debug Message: Tiles: 16 x 16 Debug Message: Tile Vertex Resolution: 5 x 5 vertices Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point. Debug Message: Map Generation Complete Debug Message: InitMapGfx Started... Debug Message: InitMapGfx finished. DebugMessage: Popup Manager Update: Unhiding TacticalWnd Debug Message: Creating tactical terrain gfx... Debug Message: TacticalMapViewWindow::FinishInitMapGfx started. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used) Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: ERROR: Could not find decal texture: t_fallen_plants_02_shadow_256.png Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: ERROR: Could not find decal texture: t_fallen_plants_04_shadow_256.png Debug Message: ERROR: Could not find decal texture: t_fallen_plants_04_shadow_256.png Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: ERROR: Could not find decal texture: t_fallen_plants_02_shadow_256.png Debug Message: ERROR: Could not find decal texture: t_fallen_plants_03_shadow_256.png Debug Message: ERROR: Could not find decal texture: t_fallen_plants_03_shadow_256.png Debug Message: ERROR: Could not find decal texture: t_fallen_plants_01_shadow_256.png Debug Message: ERROR: Could not find decal texture: t_fallen_plants_03_shadow_256.png Debug Message: ERROR: Could not find decal texture: t_fallen_plants_03_shadow_256.png Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: ERROR: Could not find decal texture: t_fallen_plants_05_shadow_256.png Debug Message: ERROR: Could not find decal texture: t_fallen_plants_04_shadow_256.png Debug Message: ERROR: Could not find decal texture: t_fallen_plants_04_shadow_256.png Debug Message: ERROR: Could not find decal texture: t_fallen_plants_04_shadow_256.png Debug Message: COMBAT TEXT: Attempting to show combat text -5 Debug Message: COMBAT TEXT: Constructing combat text -5 Debug Message: COMBAT TEXT: Looks like combat text -5 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -5 to the queue Debug Message: COMBAT TEXT: Popping combat text -5 from the queue DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd Debug Message: ------------------------- Debug Message: - Ending Turn 127 - Debug Message: Current Memory Usage: 1121744 KB Debug Message: Cities in World: 20 Debug Message: Units in World: 131 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 25 tile(s) had their environments updated. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'. Debug Message: ERROR: Could not find decal texture: k_market_02_shadow_256.png DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'. DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'. DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ------------------------- Debug Message: - Ending Turn 128 - Debug Message: Current Memory Usage: 1126884 KB Debug Message: Cities in World: 20 Debug Message: Units in World: 131 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 33 tile(s) had their environments updated. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'. Debug Message: Caravan placed back on trade route path Debug Message: Unit Dosid traded from NPC Player to Empire of Magnar. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd Debug Message: ------------------------- Debug Message: - Ending Turn 129 - Debug Message: Current Memory Usage: 1128668 KB Debug Message: Cities in World: 20 Debug Message: Units in World: 132 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'. Debug Message: Caravan placed back on trade route path DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ------------------------- Debug Message: - Ending Turn 130 - Debug Message: Current Memory Usage: 1136116 KB Debug Message: Cities in World: 20 Debug Message: Units in World: 132 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 28 tile(s) had their environments updated. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. Debug Message: ------------------------- Debug Message: - Ending Turn 131 - Debug Message: Current Memory Usage: 1137660 KB Debug Message: Cities in World: 20 Debug Message: Units in World: 134 DebugMessage: Updating ZOC. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'. Debug Message: ------------------------- Debug Message: - Ending Turn 132 - Debug Message: Current Memory Usage: 1138052 KB Debug Message: Cities in World: 21 Debug Message: Units in World: 134 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 46 tile(s) had their environments updated. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'. DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd Debug Message: Stamp Quantity: 1 Debug Message: Land Mass Size: 0 Debug Message: Land Mass Min Spawns: 0 Debug Message: Land Mass Max Spawns: 0 Debug Message: Forest Quantity: 1 Debug Message: Mountain Generation Option: 0 Debug Message: Map Random Seed: 1284863091 Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: Map Size: Debug Message: Sectors: 1 x 1 Debug Message: Tiles: 16 x 16 Debug Message: Tile Vertex Resolution: 5 x 5 vertices Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point. Debug Message: Map Generation Complete Debug Message: InitMapGfx Started... Debug Message: InitMapGfx finished. DebugMessage: Popup Manager Update: Unhiding TacticalWnd Debug Message: Creating tactical terrain gfx... Debug Message: TacticalMapViewWindow::FinishInitMapGfx started. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used) Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished. Debug Message: Raline the Weaver strikes Dluskunab for 1 points damage. Dluskunab counter-attacks Raline the Weaver for 1 points damage. Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver Debug Message: Annotation state is true for unit 18 Debug Message: COMBAT TEXT: Attempting to show combat text -1 Debug Message: COMBAT TEXT: Constructing combat text -1 Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -1 to the queue Debug Message: COMBAT TEXT: Popping combat text -1 from the queue Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver Debug Message: Defender 155 Dluskunab is starting their counter swing Debug Message: Annotation state is attack hit for unit 155 Dluskunab Debug Message: Annotation state is true for unit 155 Debug Message: COMBAT TEXT: Attempting to show combat text -1 Debug Message: COMBAT TEXT: Constructing combat text -1 Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -1 to the queue Debug Message: COMBAT TEXT: Popping combat text -1 from the queue Debug Message: Annotation state is attack hit for unit 155 Dluskunab Debug Message: MISS - Raline the Weaver missed Dluskunab. Dluskunab counter-attacks Raline the Weaver for 1 points damage. Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver Debug Message: Annotation state is true for unit 18 Debug Message: COMBAT TEXT: Attempting to show combat text Miss Debug Message: COMBAT TEXT: Constructing combat text Miss Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully? Debug Message: COMBAT TEXT: Adding combat text Miss to the queue Debug Message: COMBAT TEXT: Popping combat text Miss from the queue Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver Debug Message: Defender 155 Dluskunab is starting their counter swing Debug Message: Annotation state is attack hit for unit 155 Dluskunab Debug Message: Annotation state is true for unit 155 Debug Message: COMBAT TEXT: Attempting to show combat text -1 Debug Message: COMBAT TEXT: Constructing combat text -1 Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -1 to the queue Debug Message: COMBAT TEXT: Popping combat text -1 from the queue Debug Message: Annotation state is attack hit for unit 155 Dluskunab Debug Message: MISS - Raline the Weaver missed Dluskunab. Dluskunab counter-attacks Raline the Weaver for 3 points damage. Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver Debug Message: Annotation state is true for unit 18 Debug Message: COMBAT TEXT: Attempting to show combat text Miss Debug Message: COMBAT TEXT: Constructing combat text Miss Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully? Debug Message: COMBAT TEXT: Adding combat text Miss to the queue Debug Message: COMBAT TEXT: Popping combat text Miss from the queue Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver Debug Message: Defender 155 Dluskunab is starting their counter swing Debug Message: Annotation state is attack hit for unit 155 Dluskunab Debug Message: Annotation state is true for unit 155 Debug Message: COMBAT TEXT: Attempting to show combat text -3 Debug Message: COMBAT TEXT: Constructing combat text -3 Debug Message: COMBAT TEXT: Looks like combat text -3 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -3 to the queue Debug Message: COMBAT TEXT: Popping combat text -3 from the queue Debug Message: Annotation state is attack hit for unit 155 Dluskunab Debug Message: Raline the Weaver strikes Dluskunab for 1 points damage. Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver Debug Message: Annotation state is true for unit 18 Debug Message: COMBAT TEXT: Attempting to show combat text -1 Debug Message: COMBAT TEXT: Constructing combat text -1 Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -1 to the queue Debug Message: COMBAT TEXT: Popping combat text -1 from the queue Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver Debug Message: MISS - Janusk missed Dluskunab. Debug Message: Annotation state is attack hit for unit 7 Janusk Debug Message: Annotation state is true for unit 7 Debug Message: COMBAT TEXT: Attempting to show combat text Miss Debug Message: COMBAT TEXT: Constructing combat text Miss Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully? Debug Message: COMBAT TEXT: Adding combat text Miss to the queue Debug Message: COMBAT TEXT: Popping combat text Miss from the queue Debug Message: Annotation state is attack hit for unit 7 Janusk Debug Message: MISS - Janusk missed Dluskunab. Debug Message: Annotation state is attack hit for unit 7 Janusk Debug Message: Annotation state is true for unit 7 Debug Message: COMBAT TEXT: Attempting to show combat text Miss Debug Message: COMBAT TEXT: Constructing combat text Miss Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully? Debug Message: COMBAT TEXT: Adding combat text Miss to the queue Debug Message: COMBAT TEXT: Popping combat text Miss from the queue Debug Message: Annotation state is attack hit for unit 7 Janusk Debug Message: MISS - Janusk missed Dluskunab. Debug Message: Annotation state is attack hit for unit 7 Janusk Debug Message: Annotation state is true for unit 7 Debug Message: COMBAT TEXT: Attempting to show combat text Miss Debug Message: COMBAT TEXT: Constructing combat text Miss Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully? Debug Message: COMBAT TEXT: Adding combat text Miss to the queue Debug Message: COMBAT TEXT: Popping combat text Miss from the queue Debug Message: MISS - Janusk missed Dluskunab. Debug Message: Annotation state is attack hit for unit 7 Janusk Debug Message: Annotation state is true for unit 7 Debug Message: COMBAT TEXT: Attempting to show combat text Miss Debug Message: COMBAT TEXT: Constructing combat text Miss Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully? Debug Message: COMBAT TEXT: Adding combat text Miss to the queue Debug Message: COMBAT TEXT: Popping combat text Miss from the queue Debug Message: Annotation state is attack hit for unit 7 Janusk Debug Message: Ciyeay strikes Dluskunab for 1 points damage. Debug Message: Annotation state is attack hit for unit 13 Ciyeay Debug Message: Annotation state is true for unit 13 Debug Message: COMBAT TEXT: Attempting to show combat text -1 Debug Message: COMBAT TEXT: Constructing combat text -1 Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -1 to the queue Debug Message: COMBAT TEXT: Popping combat text -1 from the queue Debug Message: Annotation state is attack hit for unit 13 Ciyeay Debug Message: MISS - Ciyeay missed Dluskunab. Debug Message: Annotation state is attack hit for unit 13 Ciyeay Debug Message: Annotation state is true for unit 13 Debug Message: COMBAT TEXT: Attempting to show combat text Miss Debug Message: COMBAT TEXT: Constructing combat text Miss Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully? Debug Message: COMBAT TEXT: Adding combat text Miss to the queue Debug Message: COMBAT TEXT: Popping combat text Miss from the queue Debug Message: Annotation state is attack hit for unit 13 Ciyeay Debug Message: Dluskunab strikes Raline the Weaver for 3 points damage. Raline the Weaver counter-attacks Dluskunab for 1 points damage. Debug Message: Annotation state is attack hit for unit 155 Dluskunab Debug Message: Annotation state is true for unit 155 Debug Message: COMBAT TEXT: Attempting to show combat text -3 Debug Message: COMBAT TEXT: Constructing combat text -3 Debug Message: COMBAT TEXT: Looks like combat text -3 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -3 to the queue Debug Message: COMBAT TEXT: Popping combat text -3 from the queue Debug Message: Annotation state is attack hit for unit 155 Dluskunab Debug Message: Defender 18 Raline the Weaver is starting their counter swing Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver Debug Message: Annotation state is true for unit 18 Debug Message: COMBAT TEXT: Attempting to show combat text -1 Debug Message: COMBAT TEXT: Constructing combat text -1 Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -1 to the queue Debug Message: COMBAT TEXT: Popping combat text -1 from the queue Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver Debug Message: Dluskunab strikes Raline the Weaver for 2 points damage. MISS - Raline the Weaver's counter-attack missed Dluskunab. Debug Message: Annotation state is attack hit for unit 155 Dluskunab Debug Message: Annotation state is true for unit 155 Debug Message: COMBAT TEXT: Attempting to show combat text -2 Debug Message: COMBAT TEXT: Constructing combat text -2 Debug Message: COMBAT TEXT: Looks like combat text -2 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -2 to the queue Debug Message: COMBAT TEXT: Popping combat text -2 from the queue Debug Message: Annotation state is attack hit for unit 155 Dluskunab Debug Message: Defender 18 Raline the Weaver is starting their counter swing Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver Debug Message: Annotation state is true for unit 18 Debug Message: COMBAT TEXT: Attempting to show combat text Miss Debug Message: COMBAT TEXT: Constructing combat text Miss Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully? Debug Message: COMBAT TEXT: Adding combat text Miss to the queue Debug Message: COMBAT TEXT: Popping combat text Miss from the queue Debug Message: Dluskunab strikes Raline the Weaver for 2 points damage. MISS - Raline the Weaver's counter-attack missed Dluskunab. Debug Message: Annotation state is attack hit for unit 155 Dluskunab Debug Message: Annotation state is true for unit 155 Debug Message: COMBAT TEXT: Attempting to show combat text -2 Debug Message: COMBAT TEXT: Constructing combat text -2 Debug Message: COMBAT TEXT: Looks like combat text -2 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -2 to the queue Debug Message: COMBAT TEXT: Popping combat text -2 from the queue Debug Message: Defender 18 Raline the Weaver is starting their counter swing Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver Debug Message: Annotation state is true for unit 18 Debug Message: COMBAT TEXT: Attempting to show combat text Miss Debug Message: COMBAT TEXT: Constructing combat text Miss Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully? Debug Message: COMBAT TEXT: Adding combat text Miss to the queue Debug Message: COMBAT TEXT: Popping combat text Miss from the queue Debug Message: Annotation state is attack hit for unit 18 Raline the Weaver Debug Message: Fohaav strikes Janusk for 1 points damage. Janusk counter-attacks Fohaav for 2 points damage. Debug Message: Annotation state is attack hit for unit 133 Fohaav Debug Message: Annotation state is true for unit 133 Debug Message: COMBAT TEXT: Attempting to show combat text -1 Debug Message: COMBAT TEXT: Constructing combat text -1 Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -1 to the queue Debug Message: COMBAT TEXT: Popping combat text -1 from the queue Debug Message: Defender 7 Janusk is starting their counter swing Debug Message: Annotation state is attack hit for unit 7 Janusk Debug Message: Annotation state is true for unit 7 Debug Message: COMBAT TEXT: Attempting to show combat text -2 Debug Message: COMBAT TEXT: Constructing combat text -2 Debug Message: COMBAT TEXT: Looks like combat text -2 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -2 to the queue Debug Message: COMBAT TEXT: Popping combat text -2 from the queue Debug Message: Fohaav strikes Janusk for 1 points damage. MISS - Janusk's counter-attack missed Fohaav. Debug Message: Annotation state is attack hit for unit 133 Fohaav Debug Message: Annotation state is true for unit 133 Debug Message: COMBAT TEXT: Attempting to show combat text -1 Debug Message: COMBAT TEXT: Constructing combat text -1 Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -1 to the queue Debug Message: COMBAT TEXT: Popping combat text -1 from the queue Debug Message: Annotation state is attack hit for unit 133 Fohaav Debug Message: Defender 7 Janusk is starting their counter swing Debug Message: Annotation state is attack hit for unit 7 Janusk Debug Message: Annotation state is true for unit 7 Debug Message: COMBAT TEXT: Attempting to show combat text Miss Debug Message: COMBAT TEXT: Constructing combat text Miss Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully? Debug Message: COMBAT TEXT: Adding combat text Miss to the queue Debug Message: COMBAT TEXT: Popping combat text Miss from the queue Debug Message: Fohaav strikes Janusk for 1 points damage. Janusk counter-attacks Fohaav for 1 points damage. Debug Message: Annotation state is attack hit for unit 133 Fohaav Debug Message: Annotation state is true for unit 133 Debug Message: COMBAT TEXT: Attempting to show combat text -1 Debug Message: COMBAT TEXT: Constructing combat text -1 Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -1 to the queue Debug Message: COMBAT TEXT: Popping combat text -1 from the queue Debug Message: Annotation state is attack hit for unit 133 Fohaav Debug Message: Defender 7 Janusk is starting their counter swing Debug Message: Annotation state is attack hit for unit 7 Janusk Debug Message: Annotation state is true for unit 7 Debug Message: COMBAT TEXT: Attempting to show combat text -1 Debug Message: COMBAT TEXT: Constructing combat text -1 Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -1 to the queue Debug Message: COMBAT TEXT: Popping combat text -1 from the queue Debug Message: Annotation state is attack hit for unit 7 Janusk Debug Message: MISS - Ciyeay missed Dluskunab. Dluskunab counter-attacks Ciyeay for 3 points damage. Debug Message: Annotation state is attack hit for unit 13 Ciyeay Debug Message: Annotation state is true for unit 13 Debug Message: COMBAT TEXT: Attempting to show combat text Miss Debug Message: COMBAT TEXT: Constructing combat text Miss Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully? Debug Message: COMBAT TEXT: Adding combat text Miss to the queue Debug Message: COMBAT TEXT: Popping combat text Miss from the queue Debug Message: Defender 155 Dluskunab is starting their counter swing Debug Message: Annotation state is attack hit for unit 155 Dluskunab Debug Message: Annotation state is true for unit 155 Debug Message: COMBAT TEXT: Attempting to show combat text -3 Debug Message: COMBAT TEXT: Constructing combat text -3 Debug Message: COMBAT TEXT: Looks like combat text -3 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -3 to the queue Debug Message: COMBAT TEXT: Popping combat text -3 from the queue Debug Message: MISS - Ciyeay missed Dluskunab. Dluskunab counter-attacks Ciyeay for 3 points damage. Debug Message: Annotation state is attack hit for unit 13 Ciyeay Debug Message: Annotation state is true for unit 13 Debug Message: COMBAT TEXT: Attempting to show combat text Miss Debug Message: COMBAT TEXT: Constructing combat text Miss Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully? Debug Message: COMBAT TEXT: Adding combat text Miss to the queue Debug Message: COMBAT TEXT: Popping combat text Miss from the queue Debug Message: Defender 155 Dluskunab is starting their counter swing Debug Message: Annotation state is attack hit for unit 155 Dluskunab Debug Message: Annotation state is true for unit 155 Debug Message: COMBAT TEXT: Attempting to show combat text -3 Debug Message: COMBAT TEXT: Constructing combat text -3 Debug Message: COMBAT TEXT: Looks like combat text -3 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -3 to the queue Debug Message: COMBAT TEXT: Popping combat text -3 from the queue Debug Message: MISS - Ciyeay missed Dluskunab. Dluskunab counter-attacks Ciyeay for 1 points damage. Debug Message: Annotation state is attack hit for unit 13 Ciyeay Debug Message: Annotation state is true for unit 13 Debug Message: COMBAT TEXT: Attempting to show combat text Miss Debug Message: COMBAT TEXT: Constructing combat text Miss Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully? Debug Message: COMBAT TEXT: Adding combat text Miss to the queue Debug Message: COMBAT TEXT: Popping combat text Miss from the queue Debug Message: Defender 155 Dluskunab is starting their counter swing Debug Message: Annotation state is attack hit for unit 155 Dluskunab Debug Message: Annotation state is true for unit 155 Debug Message: COMBAT TEXT: Attempting to show combat text -1 Debug Message: COMBAT TEXT: Constructing combat text -1 Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -1 to the queue Debug Message: COMBAT TEXT: Popping combat text -1 from the queue Debug Message: Ciyeay strikes Dluskunab for 1 points damage. Dluskunab falls. Debug Message: Annotation state is attack hit for unit 13 Ciyeay Debug Message: Annotation state is true for unit 13 Debug Message: COMBAT TEXT: Attempting to show combat text -1 Debug Message: COMBAT TEXT: Constructing combat text -1 Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -1 to the queue Debug Message: COMBAT TEXT: Popping combat text -1 from the queue Debug Message: Janusk strikes Fohaav for 1 points damage. Fohaav counter-attacks Janusk for 3 points damage. Debug Message: Annotation state is attack hit for unit 7 Janusk Debug Message: Annotation state is true for unit 7 Debug Message: COMBAT TEXT: Attempting to show combat text -1 Debug Message: COMBAT TEXT: Constructing combat text -1 Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -1 to the queue Debug Message: COMBAT TEXT: Popping combat text -1 from the queue Debug Message: Annotation state is attack hit for unit 7 Janusk Debug Message: Defender 133 Fohaav is starting their counter swing Debug Message: Annotation state is attack hit for unit 133 Fohaav Debug Message: Annotation state is true for unit 133 Debug Message: COMBAT TEXT: Attempting to show combat text -3 Debug Message: COMBAT TEXT: Constructing combat text -3 Debug Message: COMBAT TEXT: Looks like combat text -3 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -3 to the queue Debug Message: COMBAT TEXT: Popping combat text -3 from the queue Debug Message: Annotation state is attack hit for unit 133 Fohaav Debug Message: Janusk strikes Fohaav for 1 points damage. Fohaav falls. Debug Message: Annotation state is attack hit for unit 7 Janusk Debug Message: Annotation state is true for unit 7 Debug Message: COMBAT TEXT: Attempting to show combat text -1 Debug Message: COMBAT TEXT: Constructing combat text -1 Debug Message: COMBAT TEXT: Looks like combat text -1 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -1 to the queue Debug Message: COMBAT TEXT: Popping combat text -1 from the queue Debug Message: Annotation state is attack hit for unit 7 Janusk DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ------------------------- Debug Message: - Ending Turn 133 - Debug Message: Current Memory Usage: 1138988 KB Debug Message: Cities in World: 21 Debug Message: Units in World: 136 DebugMessage: Updating ZOC. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again Debug Message: ------------------------- Debug Message: - Ending Turn 134 - Debug Message: Current Memory Usage: 1140844 KB Debug Message: Cities in World: 21 Debug Message: Units in World: 137 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 54 tile(s) had their environments updated. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'. DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd Debug Message: Caravan placed back on trade route path DebugMessage: Popup Manager Update: Unhiding AIMessageWnd DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd Debug Message: ------------------------- Debug Message: - Ending Turn 135 - Debug Message: Current Memory Usage: 1136868 KB Debug Message: Cities in World: 21 Debug Message: Units in World: 136 DebugMessage: Updating ZOC. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'. DebugMessage: Popup Manager Update: Unhiding AIMessageWnd Debug Message: ------------------------- Debug Message: - Ending Turn 136 - Debug Message: Current Memory Usage: 1138668 KB Debug Message: Cities in World: 21 Debug Message: Units in World: 137 DebugMessage: Updating ZOC. Debug Message: Caravan placed back on trade route path Debug Message: WARNING: Unit Lodu failed to start a new city, won't be consumed DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd Debug Message: ------------------------- Debug Message: - Ending Turn 137 - Debug Message: Current Memory Usage: 1137512 KB Debug Message: Cities in World: 21 Debug Message: Units in World: 139 DebugMessage: Updating ZOC. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'. DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ------------------------- Debug Message: - Ending Turn 138 - Debug Message: Current Memory Usage: 1139248 KB Debug Message: Cities in World: 21 Debug Message: Units in World: 141 DebugMessage: Updating ZOC. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hetinogn'. Debug Message: ------------------------- Debug Message: - Ending Turn 139 - Debug Message: Current Memory Usage: 1140492 KB Debug Message: Cities in World: 22 Debug Message: Units in World: 142 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again DebugMessage: Popup Manager Update: Unhiding CutSceneWnd DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ------------------------- Debug Message: - Ending Turn 140 - Debug Message: Current Memory Usage: 1144424 KB Debug Message: Cities in World: 22 Debug Message: Units in World: 142 DebugMessage: Updating ZOC. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. Debug Message: Caravan placed back on trade route path Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'. Debug Message: ------------------------- Debug Message: - Ending Turn 141 - Debug Message: Current Memory Usage: 1145380 KB Debug Message: Cities in World: 22 Debug Message: Units in World: 144 DebugMessage: Updating ZOC. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again Debug Message: ------------------------- Debug Message: - Ending Turn 142 - Debug Message: Current Memory Usage: 1145772 KB Debug Message: Cities in World: 22 Debug Message: Units in World: 146 DebugMessage: Updating ZOC. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'. DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd Debug Message: Caravan placed back on trade route path Debug Message: ------------------------- Debug Message: - Ending Turn 143 - Debug Message: Current Memory Usage: 1144380 KB Debug Message: Cities in World: 22 Debug Message: Units in World: 146 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 16 tile(s) had their environments updated. Debug Message: ------------------------- Debug Message: - Ending Turn 144 - Debug Message: Current Memory Usage: 1144024 KB Debug Message: Cities in World: 22 Debug Message: Units in World: 150 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Lananuur'. DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Lananuur'. Debug Message: ------------------------- Debug Message: - Ending Turn 145 - Debug Message: Current Memory Usage: 1148584 KB Debug Message: Cities in World: 23 Debug Message: Units in World: 153 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 49 tile(s) had their environments updated. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Lananuur'. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ------------------------- Debug Message: - Ending Turn 146 - Debug Message: Current Memory Usage: 1148268 KB Debug Message: Cities in World: 23 Debug Message: Units in World: 151 DebugMessage: Updating ZOC. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'. Debug Message: Caravan placed back on trade route path DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ------------------------- Debug Message: - Ending Turn 147 - Debug Message: Current Memory Usage: 1155068 KB Debug Message: Cities in World: 23 Debug Message: Units in World: 152 DebugMessage: Updating ZOC. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Salo'. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Lananuur'. DebugMessage: Popup Manager Update: Unhiding CityLevelUpWnd DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ------------------------- Debug Message: - Ending Turn 148 - Debug Message: Current Memory Usage: 1166916 KB Debug Message: Cities in World: 23 Debug Message: Units in World: 154 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 14 tile(s) had their environments updated. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'. DebugMessage: Popup Manager Update: Unhiding AIMessageWnd Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'. Debug Message: WARNING: Could not find animation 'K_Wagon_Idle_01' in animation sub pack 'K_Wagon_Idle_Animations' for animation pack 'WagonAnimationPack' Debug Message: WARNING: Could not find animation 'K_Wagon_Walk_01' in animation sub pack 'K_Wagon_Walk_Animations' for animation pack 'WagonAnimationPack' Debug Message: ------------------------- Debug Message: - Ending Turn 149 - Debug Message: Current Memory Usage: 1170180 KB Debug Message: Cities in World: 23 Debug Message: Units in World: 155 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 33 tile(s) had their environments updated. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Lananuur'. Debug Message: Trade route created between cities Licra and Bamuuleay Debug Message: Caravan successfully retrieved path Debug Message: Caravan remains a horse and wagon for long trade route Debug Message: Caravan placed back on trade route path Debug Message: ------------------------- Debug Message: - Ending Turn 150 - Debug Message: Current Memory Usage: 1171296 KB Debug Message: Cities in World: 23 Debug Message: Units in World: 160 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 16 tile(s) had their environments updated. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. Debug Message: ------------------------- Debug Message: - Ending Turn 151 - Debug Message: Current Memory Usage: 1171232 KB Debug Message: Cities in World: 23 Debug Message: Units in World: 159 DebugMessage: Updating ZOC. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'. DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd Debug Message: Stamp Quantity: 1 Debug Message: Land Mass Size: 0 Debug Message: Land Mass Min Spawns: 0 Debug Message: Land Mass Max Spawns: 0 Debug Message: Forest Quantity: 1 Debug Message: Mountain Generation Option: 0 Debug Message: Map Random Seed: 1284863091 Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: Map Size: Debug Message: Sectors: 1 x 1 Debug Message: Tiles: 16 x 16 Debug Message: Tile Vertex Resolution: 5 x 5 vertices Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point. Debug Message: Map Generation Complete Debug Message: InitMapGfx Started... Debug Message: InitMapGfx finished. DebugMessage: Popup Manager Update: Unhiding TacticalWnd Debug Message: Creating tactical terrain gfx... Debug Message: TacticalMapViewWindow::FinishInitMapGfx started. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used) Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished. Debug Message: COMBAT TEXT: Attempting to show combat text -12 Debug Message: COMBAT TEXT: Constructing combat text -12 Debug Message: COMBAT TEXT: Looks like combat text -12 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -12 to the queue Debug Message: COMBAT TEXT: Popping combat text -12 from the queue Debug Message: COMBAT TEXT: Attempting to show combat text -14 Debug Message: COMBAT TEXT: Constructing combat text -14 Debug Message: COMBAT TEXT: Looks like combat text -14 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -14 to the queue Debug Message: COMBAT TEXT: Popping combat text -14 from the queue Debug Message: COMBAT TEXT: Attempting to show combat text -4 Debug Message: COMBAT TEXT: Constructing combat text -4 Debug Message: COMBAT TEXT: Looks like combat text -4 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -4 to the queue Debug Message: COMBAT TEXT: Popping combat text -4 from the queue Debug Message: Al Korin strikes Oliiye for 6 points damage. Oliiye falls. Debug Message: Annotation state is attack hit for unit 0 Al Korin Debug Message: Annotation state is true for unit 0 Debug Message: COMBAT TEXT: Attempting to show combat text -6 Debug Message: COMBAT TEXT: Constructing combat text -6 Debug Message: COMBAT TEXT: Looks like combat text -6 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -6 to the queue Debug Message: COMBAT TEXT: Popping combat text -6 from the queue Debug Message: Annotation state is attack hit for unit 0 Al Korin DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ------------------------- Debug Message: - Ending Turn 152 - Debug Message: Current Memory Usage: 1173116 KB Debug Message: Cities in World: 23 Debug Message: Units in World: 160 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 16 tile(s) had their environments updated. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Lananuur'. Debug Message: Caravan placed back on trade route path DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ------------------------- Debug Message: - Ending Turn 153 - Debug Message: Current Memory Usage: 1175020 KB Debug Message: Cities in World: 23 Debug Message: Units in World: 160 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 39 tile(s) had their environments updated. DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd DebugMessage: Popup Manager Update: Unhiding DiplomacyWnd Debug Message: WARNING: Flavor Text Manager cannot find any text for the topic . DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ------------------------- Debug Message: - Ending Turn 154 - Debug Message: Current Memory Usage: 1173832 KB Debug Message: Cities in World: 23 Debug Message: Units in World: 161 DebugMessage: Updating ZOC. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'. Debug Message: ------------------------- Debug Message: - Ending Turn 155 - Debug Message: Current Memory Usage: 1175852 KB Debug Message: Cities in World: 23 Debug Message: Units in World: 164 DebugMessage: Updating ZOC. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Lananuur'. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Olechrehad'. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. DebugMessage: Popup Manager Update: Unhiding CityLevelUpWnd Debug Message: Caravan successfully retrieved path Debug Message: Caravan remains a horse and wagon for long trade route DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd Debug Message: ------------------------- Debug Message: - Ending Turn 156 - Debug Message: Current Memory Usage: 1191932 KB Debug Message: Cities in World: 23 Debug Message: Units in World: 164 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 71 tile(s) had their environments updated. Debug Message: WARNING: LeaveArmyAndSetDest called on a unit in army list, but has no leader and is not an army leader Debug Message: ------------------------- Debug Message: - Ending Turn 157 - Debug Message: Current Memory Usage: 1191024 KB Debug Message: Cities in World: 23 Debug Message: Units in World: 166 DebugMessage: Updating ZOC. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'. Debug Message: Caravan placed back on trade route path Debug Message: ------------------------- Debug Message: - Ending Turn 158 - Debug Message: Current Memory Usage: 1192996 KB Debug Message: Cities in World: 23 Debug Message: Units in World: 167 DebugMessage: Updating ZOC. Debug Message: Caravan placed back on trade route path DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ------------------------- Debug Message: - Ending Turn 159 - Debug Message: Current Memory Usage: 1197280 KB Debug Message: Cities in World: 23 Debug Message: Units in World: 167 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'. DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: Forest: Forest! | Tile Direction: 2 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ------------------------- Debug Message: - Ending Turn 160 - Debug Message: Current Memory Usage: 1195752 KB Debug Message: Cities in World: 23 Debug Message: Units in World: 167 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 58 tile(s) had their environments updated. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Lananuur'. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Lananuur'. DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ------------------------- Debug Message: - Ending Turn 161 - Debug Message: Current Memory Usage: 1204784 KB Debug Message: Cities in World: 23 Debug Message: Units in World: 167 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd Debug Message: Stamp Quantity: 1 Debug Message: Land Mass Size: 0 Debug Message: Land Mass Min Spawns: 0 Debug Message: Land Mass Max Spawns: 0 Debug Message: Forest Quantity: 1 Debug Message: Mountain Generation Option: 0 Debug Message: Map Random Seed: 1284863091 Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: Map Size: Debug Message: Sectors: 1 x 1 Debug Message: Tiles: 16 x 16 Debug Message: Tile Vertex Resolution: 5 x 5 vertices Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point. Debug Message: Map Generation Complete Debug Message: InitMapGfx Started... Debug Message: InitMapGfx finished. DebugMessage: Popup Manager Update: Unhiding TacticalWnd Debug Message: Creating tactical terrain gfx... Debug Message: TacticalMapViewWindow::FinishInitMapGfx started. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used) Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished. Debug Message: ERROR: Could not find decal texture: t_fallen_plants_04_shadow_256.png Debug Message: ERROR: Could not find decal texture: t_fallen_plants_05_shadow_256.png Debug Message: ERROR: Could not find decal texture: t_fallen_plants_01_shadow_256.png Debug Message: ERROR: Could not find decal texture: t_fallen_plants_03_shadow_256.png Debug Message: ERROR: Could not find decal texture: t_fallen_plants_01_shadow_256.png Debug Message: ERROR: Could not find decal texture: t_fallen_plants_02_shadow_256.png Debug Message: ERROR: Could not find decal texture: t_fallen_plants_03_shadow_256.png Debug Message: ERROR: Could not find decal texture: t_fallen_grass_tall_02_shadow_256.png Debug Message: ERROR: Could not find decal texture: t_fallen_plants_05_shadow_256.png Debug Message: ERROR: Could not find decal texture: t_fallen_grass_tall_02_shadow_256.png Debug Message: ERROR: Could not find decal texture: t_fallen_grass_tall_02_shadow_256.png Debug Message: ERROR: Could not find decal texture: t_fallen_plants_01_shadow_256.png Debug Message: ERROR: Could not find decal texture: t_fallen_plants_02_shadow_256.png Debug Message: ERROR: Could not find decal texture: t_fallen_plants_02_shadow_256.png Debug Message: ERROR: Could not find decal texture: t_fallen_plants_02_shadow_256.png Debug Message: ERROR: Could not find decal texture: t_fallen_plants_02_shadow_256.png Debug Message: ERROR: Could not find decal texture: t_fallen_plants_03_shadow_256.png Debug Message: ERROR: Could not find decal texture: t_fallen_plants_03_shadow_256.png Debug Message: ERROR: Could not find decal texture: t_fallen_plants_05_shadow_256.png Debug Message: ERROR: Could not find decal texture: t_fallen_plants_05_shadow_256.png Debug Message: ERROR: Could not find decal texture: t_fallen_plants_05_shadow_256.png Debug Message: ERROR: Could not find decal texture: t_fallen_plants_01_shadow_256.png Debug Message: ERROR: Could not find decal texture: t_fallen_plants_02_shadow_256.png Debug Message: ERROR: Could not find decal texture: t_fallen_plants_05_shadow_256.png Debug Message: ERROR: Could not find decal texture: t_fallen_plants_05_shadow_256.png Debug Message: ERROR: Could not find decal texture: t_fallen_plants_04_shadow_256.png Debug Message: COMBAT TEXT: Attempting to show combat text -12 Debug Message: COMBAT TEXT: Constructing combat text -12 Debug Message: COMBAT TEXT: Looks like combat text -12 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -12 to the queue Debug Message: COMBAT TEXT: Attempting to show combat text -10 Debug Message: COMBAT TEXT: Constructing combat text -10 Debug Message: COMBAT TEXT: Looks like combat text -10 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -10 to the queue Debug Message: COMBAT TEXT: Attempting to show combat text -12 Debug Message: COMBAT TEXT: Constructing combat text -12 Debug Message: COMBAT TEXT: Looks like combat text -12 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -12 to the queue Debug Message: COMBAT TEXT: Popping combat text -12 from the queue Debug Message: COMBAT TEXT: Popping combat text -12 from the queue Debug Message: COMBAT TEXT: Popping combat text -10 from the queue Debug Message: COMBAT TEXT: Attempting to show combat text -6 Debug Message: COMBAT TEXT: Constructing combat text -6 Debug Message: COMBAT TEXT: Looks like combat text -6 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -6 to the queue Debug Message: COMBAT TEXT: Popping combat text -6 from the queue Debug Message: COMBAT TEXT: Attempting to show combat text -6 Debug Message: COMBAT TEXT: Constructing combat text -6 Debug Message: COMBAT TEXT: Looks like combat text -6 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -6 to the queue Debug Message: COMBAT TEXT: Popping combat text -6 from the queue DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd DebugMessage: Popup Manager Update: Unhiding LevelUpWnd DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ------------------------- Debug Message: - Ending Turn 162 - Debug Message: Current Memory Usage: 1216288 KB Debug Message: Cities in World: 23 Debug Message: Units in World: 170 DebugMessage: Updating ZOC. Debug Message: ------------------------- Debug Message: - Ending Turn 163 - Debug Message: Current Memory Usage: 1216288 KB Debug Message: Cities in World: 23 Debug Message: Units in World: 168 DebugMessage: Updating ZOC. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'. Debug Message: ------------------------- Debug Message: - Ending Turn 164 - Debug Message: Current Memory Usage: 1216740 KB Debug Message: Cities in World: 23 Debug Message: Units in World: 171 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 86 tile(s) had their environments updated. Debug Message: Caravan placed back on trade route path Debug Message: ERROR: Could not attach node to frame - no frame found with name 'hand_right_Lcf' DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ------------------------- Debug Message: - Ending Turn 165 - Debug Message: Current Memory Usage: 1220576 KB Debug Message: Cities in World: 23 Debug Message: Units in World: 174 DebugMessage: Updating ZOC. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ------------------------- Debug Message: - Ending Turn 166 - Debug Message: Current Memory Usage: 1226616 KB Debug Message: Cities in World: 23 Debug Message: Units in World: 176 DebugMessage: Updating ZOC. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'. Debug Message: Trade route created between cities Licra and Etasl Debug Message: Caravan successfully retrieved path Debug Message: Caravan remains a horse and wagon for long trade route DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd Debug Message: Stamp Quantity: 1 Debug Message: Land Mass Size: 0 Debug Message: Land Mass Min Spawns: 0 Debug Message: Land Mass Max Spawns: 0 Debug Message: Forest Quantity: 1 Debug Message: Mountain Generation Option: 0 Debug Message: Map Random Seed: 1284863091 Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: Map Size: Debug Message: Sectors: 1 x 1 Debug Message: Tiles: 16 x 16 Debug Message: Tile Vertex Resolution: 5 x 5 vertices Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point. Debug Message: Map Generation Complete Debug Message: InitMapGfx Started... Debug Message: InitMapGfx finished. DebugMessage: Popup Manager Update: Unhiding TacticalWnd Debug Message: Creating tactical terrain gfx... Debug Message: TacticalMapViewWindow::FinishInitMapGfx started. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used) Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished. Debug Message: COMBAT TEXT: Attempting to show combat text -11 Debug Message: COMBAT TEXT: Constructing combat text -11 Debug Message: COMBAT TEXT: Looks like combat text -11 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -11 to the queue Debug Message: COMBAT TEXT: Attempting to show combat text -12 Debug Message: COMBAT TEXT: Constructing combat text -12 Debug Message: COMBAT TEXT: Looks like combat text -12 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -12 to the queue Debug Message: COMBAT TEXT: Attempting to show combat text -12 Debug Message: COMBAT TEXT: Constructing combat text -12 Debug Message: COMBAT TEXT: Looks like combat text -12 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -12 to the queue Debug Message: COMBAT TEXT: Attempting to show combat text -12 Debug Message: COMBAT TEXT: Constructing combat text -12 Debug Message: COMBAT TEXT: Looks like combat text -12 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -12 to the queue Debug Message: COMBAT TEXT: Popping combat text -12 from the queue Debug Message: COMBAT TEXT: Popping combat text -12 from the queue Debug Message: COMBAT TEXT: Popping combat text -11 from the queue Debug Message: COMBAT TEXT: Popping combat text -12 from the queue Debug Message: MISS - Myrimahus missed Guards. Guards counter-attacks Myrimahus for 17 points damage. Myrimahus falls. Debug Message: Annotation state is attack hit for unit 82 Myrimahus Debug Message: Annotation state is true for unit 82 Debug Message: COMBAT TEXT: Attempting to show combat text Miss Debug Message: COMBAT TEXT: Constructing combat text Miss Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully? Debug Message: COMBAT TEXT: Adding combat text Miss to the queue Debug Message: COMBAT TEXT: Popping combat text Miss from the queue Debug Message: Annotation state is attack hit for unit 82 Myrimahus Debug Message: Defender 209 Guards is starting their counter swing Debug Message: Annotation state is attack hit for unit 209 Guards Debug Message: Annotation state is true for unit 209 Debug Message: COMBAT TEXT: Attempting to show combat text -17 Debug Message: COMBAT TEXT: Constructing combat text -17 Debug Message: COMBAT TEXT: Looks like combat text -17 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -17 to the queue Debug Message: COMBAT TEXT: Popping combat text -17 from the queue Debug Message: Annotation state is attack hit for unit 209 Guards Debug Message: Guards strikes Kueru for 10 points damage. MISS - Kueru's counter-attack missed Guards. Debug Message: Annotation state is attack hit for unit 209 Guards Debug Message: Annotation state is true for unit 209 Debug Message: COMBAT TEXT: Attempting to show combat text -10 Debug Message: COMBAT TEXT: Constructing combat text -10 Debug Message: COMBAT TEXT: Looks like combat text -10 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -10 to the queue Debug Message: COMBAT TEXT: Popping combat text -10 from the queue Debug Message: Defender 91 Kueru is starting their counter swing Debug Message: Annotation state is attack hit for unit 91 Kueru Debug Message: Annotation state is true for unit 91 Debug Message: COMBAT TEXT: Attempting to show combat text Miss Debug Message: COMBAT TEXT: Constructing combat text Miss Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully? Debug Message: COMBAT TEXT: Adding combat text Miss to the queue Debug Message: COMBAT TEXT: Popping combat text Miss from the queue Debug Message: Annotation state is attack hit for unit 91 Kueru Debug Message: Guards strikes Kueru for 2 points damage. Kueru falls. Debug Message: Annotation state is attack hit for unit 209 Guards Debug Message: Annotation state is true for unit 209 Debug Message: COMBAT TEXT: Attempting to show combat text -2 Debug Message: COMBAT TEXT: Constructing combat text -2 Debug Message: COMBAT TEXT: Looks like combat text -2 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -2 to the queue Debug Message: COMBAT TEXT: Popping combat text -2 from the queue Debug Message: Annotation state is attack hit for unit 209 Guards DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd Debug Message: ------------------------- Debug Message: - Ending Turn 167 - Debug Message: Current Memory Usage: 1236364 KB Debug Message: Cities in World: 23 Debug Message: Units in World: 177 DebugMessage: Updating ZOC. DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Yuerobross'. DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Yuerobross'. DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ------------------------- Debug Message: - Ending Turn 168 - Debug Message: Current Memory Usage: 1246968 KB Debug Message: Cities in World: 23 Debug Message: Units in World: 172 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 33 tile(s) had their environments updated. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Hootekkaar'. Debug Message: ------------------------- Debug Message: - Ending Turn 169 - Debug Message: Current Memory Usage: 1245764 KB Debug Message: Cities in World: 23 Debug Message: Units in World: 174 DebugMessage: Updating ZOC. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again Debug Message: Unit Lita traded from NPC Player to Kingdom of Capitar. Debug Message: ------------------------- Debug Message: - Ending Turn 170 - Debug Message: Current Memory Usage: 1245796 KB Debug Message: Cities in World: 23 Debug Message: Units in World: 176 DebugMessage: Updating ZOC. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Lananuur'. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. Debug Message: Caravan placed back on trade route path DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Popup Manager Update: Unhiding ItemShopWnd DebugMessage: Popup Manager Update: Unhiding UnitDetailsEquipWnd DebugMessage: Popup Manager Update: Unhiding ItemShopWnd DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ------------------------- Debug Message: - Ending Turn 171 - Debug Message: Current Memory Usage: 1247792 KB Debug Message: Cities in World: 23 Debug Message: Units in World: 178 DebugMessage: Updating ZOC. Debug Message: ------------------------- Debug Message: - Ending Turn 172 - Debug Message: Current Memory Usage: 1248672 KB Debug Message: Cities in World: 23 Debug Message: Units in World: 181 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 31 tile(s) had their environments updated. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'. DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd Debug Message: World Prop: World Prop 702 Debug Message: ------------------------- Debug Message: - Ending Turn 173 - Debug Message: Current Memory Usage: 1249140 KB Debug Message: Cities in World: 23 Debug Message: Units in World: 182 DebugMessage: Updating ZOC. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Egurabra'. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd Debug Message: Stamp Quantity: 1 Debug Message: Land Mass Size: 0 Debug Message: Land Mass Min Spawns: 0 Debug Message: Land Mass Max Spawns: 0 Debug Message: Forest Quantity: 1 Debug Message: Mountain Generation Option: 0 Debug Message: Map Random Seed: 1284863091 Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: Map Size: Debug Message: Sectors: 1 x 1 Debug Message: Tiles: 16 x 16 Debug Message: Tile Vertex Resolution: 5 x 5 vertices Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point. Debug Message: Map Generation Complete Debug Message: InitMapGfx Started... Debug Message: InitMapGfx finished. DebugMessage: Popup Manager Update: Unhiding TacticalWnd Debug Message: Creating tactical terrain gfx... Debug Message: TacticalMapViewWindow::FinishInitMapGfx started. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used) Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished. Debug Message: ERROR: Could not attach node to frame - no frame found with name 'hand_right_Lcf' Debug Message: COMBAT TEXT: Attempting to show combat text Miss Debug Message: COMBAT TEXT: Constructing combat text Miss Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully? Debug Message: COMBAT TEXT: Adding combat text Miss to the queue Debug Message: COMBAT TEXT: Popping combat text Miss from the queue Debug Message: COMBAT TEXT: Attempting to show combat text -14 Debug Message: COMBAT TEXT: Constructing combat text -14 Debug Message: COMBAT TEXT: Looks like combat text -14 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -14 to the queue Debug Message: ERROR: Could not attach node to frame - no frame found with name 'hand_right_Lcf' Debug Message: COMBAT TEXT: Popping combat text -14 from the queue DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ------------------------- Debug Message: - Ending Turn 174 - Debug Message: Current Memory Usage: 1252884 KB Debug Message: Cities in World: 23 Debug Message: Units in World: 186 DebugMessage: Updating ZOC. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Yuerobross'. Debug Message: ------------------------- Debug Message: - Ending Turn 175 - Debug Message: Current Memory Usage: 1255528 KB Debug Message: Cities in World: 23 Debug Message: Units in World: 187 DebugMessage: Updating ZOC. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd Debug Message: ------------------------- Debug Message: - Ending Turn 176 - Debug Message: Current Memory Usage: 1263780 KB Debug Message: Cities in World: 23 Debug Message: Units in World: 189 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 15 tile(s) had their environments updated. Debug Message: Caravan placed back on trade route path DebugMessage: Popup Manager Update: Unhiding MessageBoxNameWnd DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Arkehe'. Debug Message: ------------------------- Debug Message: - Ending Turn 177 - Debug Message: Current Memory Usage: 1265020 KB Debug Message: Cities in World: 24 Debug Message: Units in World: 190 DebugMessage: Updating ZOC. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Arkehe'. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd Debug Message: Stamp Quantity: 1 Debug Message: Land Mass Size: 0 Debug Message: Land Mass Min Spawns: 0 Debug Message: Land Mass Max Spawns: 0 Debug Message: Forest Quantity: 1 Debug Message: Mountain Generation Option: 0 Debug Message: Map Random Seed: 1284863091 Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: Map Size: Debug Message: Sectors: 1 x 1 Debug Message: Tiles: 16 x 16 Debug Message: Tile Vertex Resolution: 5 x 5 vertices Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point. Debug Message: Map Generation Complete Debug Message: InitMapGfx Started... Debug Message: InitMapGfx finished. DebugMessage: Popup Manager Update: Unhiding TacticalWnd Debug Message: Creating tactical terrain gfx... Debug Message: TacticalMapViewWindow::FinishInitMapGfx started. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used) Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished. Debug Message: COMBAT TEXT: Attempting to show combat text -10 Debug Message: COMBAT TEXT: Constructing combat text -10 Debug Message: COMBAT TEXT: Looks like combat text -10 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -10 to the queue Debug Message: COMBAT TEXT: Attempting to show combat text -9 Debug Message: COMBAT TEXT: Constructing combat text -9 Debug Message: COMBAT TEXT: Looks like combat text -9 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -9 to the queue Debug Message: COMBAT TEXT: Attempting to show combat text -11 Debug Message: COMBAT TEXT: Constructing combat text -11 Debug Message: COMBAT TEXT: Looks like combat text -11 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -11 to the queue Debug Message: COMBAT TEXT: Attempting to show combat text -12 Debug Message: COMBAT TEXT: Constructing combat text -12 Debug Message: COMBAT TEXT: Looks like combat text -12 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -12 to the queue Debug Message: COMBAT TEXT: Attempting to show combat text -12 Debug Message: COMBAT TEXT: Constructing combat text -12 Debug Message: COMBAT TEXT: Looks like combat text -12 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -12 to the queue Debug Message: COMBAT TEXT: Popping combat text -9 from the queue Debug Message: COMBAT TEXT: Popping combat text -12 from the queue Debug Message: COMBAT TEXT: Popping combat text -12 from the queue Debug Message: COMBAT TEXT: Popping combat text -11 from the queue Debug Message: COMBAT TEXT: Popping combat text -10 from the queue Debug Message: COMBAT TEXT: Attempting to show combat text Miss Debug Message: COMBAT TEXT: Constructing combat text Miss Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully? Debug Message: COMBAT TEXT: Adding combat text Miss to the queue Debug Message: COMBAT TEXT: Popping combat text Miss from the queue Debug Message: COMBAT TEXT: Attempting to show combat text Miss Debug Message: COMBAT TEXT: Constructing combat text Miss Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully? Debug Message: COMBAT TEXT: Adding combat text Miss to the queue Debug Message: COMBAT TEXT: Popping combat text Miss from the queue Debug Message: COMBAT TEXT: Attempting to show combat text Miss Debug Message: COMBAT TEXT: Constructing combat text Miss Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully? Debug Message: COMBAT TEXT: Adding combat text Miss to the queue Debug Message: COMBAT TEXT: Popping combat text Miss from the queue Debug Message: COMBAT TEXT: Attempting to show combat text Miss Debug Message: COMBAT TEXT: Constructing combat text Miss Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully? Debug Message: COMBAT TEXT: Adding combat text Miss to the queue Debug Message: COMBAT TEXT: Popping combat text Miss from the queue Debug Message: COMBAT TEXT: Attempting to show combat text Miss Debug Message: COMBAT TEXT: Constructing combat text Miss Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully? Debug Message: COMBAT TEXT: Adding combat text Miss to the queue Debug Message: COMBAT TEXT: Popping combat text Miss from the queue Debug Message: COMBAT TEXT: Attempting to show combat text Miss Debug Message: COMBAT TEXT: Constructing combat text Miss Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully? Debug Message: COMBAT TEXT: Adding combat text Miss to the queue Debug Message: COMBAT TEXT: Popping combat text Miss from the queue Debug Message: Al Korin strikes Evarvunink for 12 points damage. Evarvunink falls. Debug Message: Annotation state is attack hit for unit 0 Al Korin Debug Message: Annotation state is true for unit 0 Debug Message: COMBAT TEXT: Attempting to show combat text -12 Debug Message: COMBAT TEXT: Constructing combat text -12 Debug Message: COMBAT TEXT: Looks like combat text -12 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -12 to the queue Debug Message: COMBAT TEXT: Popping combat text -12 from the queue Debug Message: Annotation state is attack hit for unit 0 Al Korin Debug Message: Guards strikes Lumolal for 11 points damage. Lumolal falls. Debug Message: Annotation state is attack hit for unit 209 Guards Debug Message: Annotation state is true for unit 209 Debug Message: COMBAT TEXT: Attempting to show combat text -11 Debug Message: COMBAT TEXT: Constructing combat text -11 Debug Message: COMBAT TEXT: Looks like combat text -11 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -11 to the queue Debug Message: COMBAT TEXT: Popping combat text -11 from the queue Debug Message: Annotation state is attack hit for unit 209 Guards Debug Message: Guards strikes Ciyaeno for 13 points damage. Ciyaeno falls. Debug Message: Annotation state is attack hit for unit 209 Guards Debug Message: Annotation state is true for unit 209 Debug Message: COMBAT TEXT: Attempting to show combat text -13 Debug Message: COMBAT TEXT: Constructing combat text -13 Debug Message: COMBAT TEXT: Looks like combat text -13 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -13 to the queue Debug Message: COMBAT TEXT: Popping combat text -13 from the queue Debug Message: Annotation state is attack hit for unit 209 Guards Debug Message: Advanced Scouts strikes Iliclerak for 11 points damage. Iliclerak falls. Debug Message: Annotation state is attack hit for unit 261 Advanced Scouts Debug Message: Annotation state is true for unit 261 Debug Message: COMBAT TEXT: Attempting to show combat text -11 Debug Message: COMBAT TEXT: Constructing combat text -11 Debug Message: COMBAT TEXT: Looks like combat text -11 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -11 to the queue Debug Message: COMBAT TEXT: Popping combat text -11 from the queue Debug Message: Annotation state is attack hit for unit 261 Advanced Scouts Debug Message: Advanced Scouts strikes Acahar for 17 points damage. Acahar falls. Debug Message: Annotation state is attack hit for unit 261 Advanced Scouts Debug Message: Annotation state is true for unit 261 Debug Message: COMBAT TEXT: Attempting to show combat text -17 Debug Message: COMBAT TEXT: Constructing combat text -17 Debug Message: COMBAT TEXT: Looks like combat text -17 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -17 to the queue Debug Message: COMBAT TEXT: Popping combat text -17 from the queue Debug Message: Annotation state is attack hit for unit 261 Advanced Scouts DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Iyana'. DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd Debug Message: ------------------------- Debug Message: - Ending Turn 178 - Debug Message: Current Memory Usage: 1288808 KB Debug Message: Cities in World: 24 Debug Message: Units in World: 191 DebugMessage: Updating ZOC. Debug Message: WARNING: Could not find animation 'K_Wagon_Idle_01' in animation sub pack 'K_Wagon_Idle_Animations' for animation pack 'WagonAnimationPack' Debug Message: WARNING: Could not find animation 'K_Wagon_Walk_01' in animation sub pack 'K_Wagon_Walk_Animations' for animation pack 'WagonAnimationPack' DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd Debug Message: Stamp Quantity: 1 Debug Message: Land Mass Size: 0 Debug Message: Land Mass Min Spawns: 0 Debug Message: Land Mass Max Spawns: 0 Debug Message: Forest Quantity: 1 Debug Message: Mountain Generation Option: 0 Debug Message: Map Random Seed: 1284863091 Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: Map Size: Debug Message: Sectors: 1 x 1 Debug Message: Tiles: 16 x 16 Debug Message: Tile Vertex Resolution: 5 x 5 vertices Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point. Debug Message: Map Generation Complete Debug Message: InitMapGfx Started... Debug Message: InitMapGfx finished. DebugMessage: Popup Manager Update: Unhiding TacticalWnd Debug Message: Creating tactical terrain gfx... Debug Message: TacticalMapViewWindow::FinishInitMapGfx started. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used) Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished. Debug Message: COMBAT TEXT: Attempting to show combat text -6 Debug Message: COMBAT TEXT: Constructing combat text -6 Debug Message: COMBAT TEXT: Looks like combat text -6 was created successfully? Debug Message: COMBAT TEXT: Adding combat text -6 to the queue Debug Message: COMBAT TEXT: Popping combat text -6 from the queue Debug Message: COMBAT TEXT: Attempting to show combat text Miss Debug Message: COMBAT TEXT: Constructing combat text Miss Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully? Debug Message: COMBAT TEXT: Adding combat text Miss to the queue Debug Message: COMBAT TEXT: Popping combat text Miss from the queue Debug Message: COMBAT TEXT: Attempting to show combat text Miss Debug Message: COMBAT TEXT: Constructing combat text Miss Debug Message: COMBAT TEXT: Looks like combat text Miss was created successfully? Debug Message: COMBAT TEXT: Adding combat text Miss to the queue Debug Message: COMBAT TEXT: Popping combat text Miss from the queue Debug Message: COMBAT TEXT: Attempting to show combat text +1 Debug Message: COMBAT TEXT: Constructing combat text +1 Debug Message: COMBAT TEXT: Looks like combat text +1 was created successfully? Debug Message: COMBAT TEXT: Adding combat text +1 to the queue Debug Message: COMBAT TEXT: Attempting to show combat text +2 Debug Message: COMBAT TEXT: Constructing combat text +2 Debug Message: COMBAT TEXT: Looks like combat text +2 was created successfully? Debug Message: COMBAT TEXT: Adding combat text +2 to the queue Debug Message: COMBAT TEXT: Popping combat text +1 from the queue Debug Message: COMBAT TEXT: Popping combat text +2 from the queue Debug Message: COMBAT TEXT: Attempting to show combat text Hurricane Debug Message: COMBAT TEXT: Constructing combat text Hurricane Debug Message: COMBAT TEXT: Looks like combat text Hurricane was created successfully? Debug Message: COMBAT TEXT: Adding combat text Hurricane to the queue