Name: Clyde Winston FP: 2 HP: 18/18 Quick info: Tomb raider, Sky pirate, Smuggler, treasure-hunter. Clyde is a plain man, easy to lose in a crowd, who is both blunt in tongue and sharp in eye. Wears an outlandish black calf-skin fedora into which are usually stuffed a battered and crumpled pack of cigarettes. He wears a simple black button-up shirt, cream tailcoat and rumpled black trousers, with shin-high boots. Stands around six foot three and has a rangy sort of build. Combat Stats: ATT: 8 DEF: 4 VIT: 6 Non-combat stats: AGI: 5 BOD: 5 CHA: 7 IQ: 6 PER: 7 Quirks: Impulsive; Gains a plus 4 to initiative, but cannot use SMs till the second turn of combat. Dabbler; Once per battle, the player can pick any SM of their choice to use. Such a character can only roll 1d4 for initiative. Critical Strike Special Moves: Distraction (Trap); Whether the attack connects or not, the next defense roll the target makes is halved. Double Damage; Roll attack twice. Perfect Strike; Spend one turn charging to deal max damage.