We just got a very exciting email this morning from anon0 (not to be confused with anonymous group). The email sums up what this leak was very well: To quote: Hello PS3 Scene, this is another anonymous leak! I would like to be called: anon0 to prevent confusion with all the other ‘anonymous’ members 2 months ago, a CEX-to-DEX came out which needed the request-idps.txt It was all accomplished by .SIG files and ObjectiveSuites, they are encrypted files which carry out specific commands to the PS3 We are now bringing THREE new .SIG files which can be used with 3.73 FW to carry out certain ‘tasks’ Figure what it can do by yourself… And samples of many files can be found there which can aid in 3.73 getting hacked… To use ObjSuites: Put PS3 in service mode, connect PS3 to PC by ethernet cable, IP Address to 192.168.0.100 Copy files from objcon to root of your usb drive Start ObjectiveSuites, then power the PS3 All info necessary will be in the temp folder in objectivesuites… This is a part-of-the-equation of hacking the 3.73 Some notes: I can guarantee something: There are many exploits present when ObjSuites connects to PS3, it forms a trusting bond… ObjSuites gets LV0/LV1 access Use this with care… I also bring more detail from an0n, the leaker himself bringing more information and clarification on this leak: 10:44 anonym0us – Okay 10:44 anonym0us – let me explain 10:44 anonym0us – ObjectiveSuites is used in combination with a jig 10:45 anonym0us – It allows more things to be done while PS3 is in service mode 10:45 anonym0us – something like 2 months ago 10:45 anonym0us – There was a leak 10:45 anonym0us – that allowed Retail->Debug 10:45 anonym0us – but it required a person getting request_idps.txt 10:45 anonym0us – from Sony 10:45 anonym0us – It was accomplished by a .SIG file 10:46 anonym0us – .SIG files carry out commands to the PS3 10:46 anonym0us – So 10:46 anonym0us – I got hands on 3 more .SIG files 10:46 anonym0us – Which report all kinds of things about the PS3 10:46 anonym0us – But, there is another thing 10:46 anonym0us – When ObjSuites is used with the PS3 in service mode 10:46 anonym0us – We can exploit the PS3 10:47 anonym0us – Sony never bothered fixing bugs between the ObjSuites-PS3 connection 10:47 anonym0us – Reason? 10:47 anonym0us – The original ObjSuites required a membership to SCEDevNet 10:48 anonym0us – this is cracked 10:48 anonym0us – So 10:48 anonym0us – yeha 10:48 anonym0us – yeah 10:48 anonym0us – thats pretty much it 10:48 anonym0us – When PS3 connects to ObjSuites 10:48 anonym0us – you get LV0/LV1 access 10:48 anonym0us – you get LV0/LV1 access 10:48 anonym0us – So with a bit of tinkering 10:48 anonym0us – You can be sure that you can get the PS3 to do what you want ot 10:48 anonym0us – to* 10:48 anonym0us – And thats pretty much it Download Links provided (download n mirror before they are gone!): o3sig: http://www.multiupload.com/X9HTP0K7KJ ps3/2_mecha: http://www.multiupload.com/MRESXYZK1E We got you covered on all the latest scene news, don’t let the other slow places around the scene drag you down! Same tuned for more exclusive news only at PS3Hax Read more: http://www.ps3hax.net/#ixzz1dzZVDXjK