tArgs = {...} local fuelSlot, chestSlot = 16, 15 local height = 0 function goUp(distance) if distance == nil then distance = 1 end shell.run("go", "up", distance) end function goDown(distance) if distance == nil then distance = 1 end shell.run("go", "up", distance) end function goForward(distance) if distance == nil then distance = 1 end shell.run("go", "forward", distance) end function goBack(distance) if distance == nil then distance = 1 end shell.run("go", "back", distance) end function digUp(distance) if distance == nil then distance = 1 end for i = 1, distance do while turtle.detectUp() == true do turtle.digUp() sleep(0.5) end if distance > 1 then goUp() end end end function dig(distance) if distance == nil then distance = 1 end for i = 1, distance do while turtle.detect() == true do turtle.dig() sleep(0.5) end end end function digDown(distance) if distance == nil then distance = 1 end for i = 1, distance do turtle.digDown() sleep(0.5) if distance > 1 then goDown() end end end function getFuel() return turtle.getFuelLevel() end function returnToStart() goDown(height) height = 0 end function dropLoad() shell.run("turn", "around") for i = 1, 14 do turtle.select(i) turtle.drop() end turtle.select(1) end if tArgs[1] == "-h" then print("Usage: lumberjack ") elseif tArgs[1] == nil then if turtle.getItemCount(chestSlot) == 0 or turtle.getItemCount(fuelSlot) == 0 then print("Please insert a chest into slot "..chestSlot.." and fuel into slot "..fuelSlot..", then run lumberjack again") else shell.run("turn", "around") turtle.select(chestSlot) turtle.place() turtle.select(1) shell.run("turn", "around") dig() goForward() while turtle.detectUp() == true do digUp() goUp() height = height + 1 if getFuel() == 0 then turtle.select(fuelSlot) turtle.refuel(5) turtle.select(1) end end returnToStart() dropLoad() end elseif tArgs[1] == "redwood" then if turtle.getItemCount(chestSlot) == 0 or turtle.getItemCount(fuelSlot) == 0 then print("Please insert a chest into slot "..chestSlot.." and fuel into slot "..fuelSlot..", then run lumberjack again") else shell.run("turn", "around") turtle.select(chestSlot) turtle.place() turtle.select(1) shell.run("turn", "around") dig() goForward() while turtle.detectUp() == true do shell.run("turn", "right") dig() shell.run("turn", "left") dig() goForward() shell.run("turn", "right") dig() shell.run("turn", "left") goBack() digUp() goUp() height = height + 1 if getFuel() == 0 then turtle.select(fuelSlot) turtle.refuel(5) turtle.select(1) end end if turtle.detect() == true then dig() shell.run("turn", "right") dig() shell.run("turn", "left") goForward() shell.run("turn", "right") dig() shell.run("turn", "left") goBack() end returnToStart() dropLoad() end else print("Usage: lumberjack ") end