public void render(GameContainer gc, Graphics g) throws SlickException { map.render((int)(0-player.locX + gc.getWidth()/2), (int)(0-player.locY + gc.getHeight()/2)); g.setColor(Color.black); g.fillRect(player.hitbox.x, player.hitbox.y, player.hitbox.width, player.hitbox.height); g.drawImage(player.collisionMap, (int)(0-player.locX + gc.getWidth()/2), (int)(0-player.locY + gc.getHeight()/2)); }