unitDef = { unitname = "chickena1", name = "Cockatrice", description = "Assault", acceleration = 0.36, bmcode = "1", brakeRate = 0.4, buildCostEnergy = 3520, buildCostMetal = 152, builder = false, buildTime = 3820, canAttack = true, canGuard = true, canMove = true, canPatrol = true, canstop = "1", category = "MOBILE WEAPON NOTAIR NOTSUB NOTSHIP ALL", corpse = "DEAD", defaultmissiontype = "Standby", explodeAs = "BIGBUG_DEATH", footprintX = 3, footprintZ = 3, iconType = "chickena", leaveTracks = true, maneuverleashlength = "640", mass = 1500, maxDamage = 4250, maxSlope = 18, maxVelocity = 1.1, maxWaterDepth = 15, seismicSignature = 0, turninplace = 0, movementClass = "CHICKENHKBOT4", noAutoFire = false, noChaseCategory = "VTOL", objectName = "chickena.s3o", selfDestructAs = "BIGBUG_DEATH", onlytargetcategory2 = "VTOL", collisionVolumeType = "box", collisionVolumeOffsets = "0 2 0", collisionVolumeScales = "27 38 60", sfxtypes = { explosiongenerators = { "custom:blood_spray", "custom:blood_explode", "custom:dirt", "custom:blob_fire", }, }, side = "THUNDERBIRDS", sightDistance = 430, airSightDistance = 650, smoothAnim = true, steeringmode = "2", TEDClass = "KBOT", trackOffset = 7, trackStrength = 9, trackStretch = 1, trackType = "ChickenTrack", trackWidth = 34, turnRate = 568, upright = false, workerTime = 0, weapons = { { def = "WEAPON", mainDir = "0 0 1", maxAngleDif = 125, onlyTargetCategory = "NOTAIR", badTargetCategory = "VTOL", }, { def = "AAWEAPON", onlyTargetCategory = "VTOL", badTargetCategory = "NOTAIR", }, }, weaponDefs = { WEAPON = { name = "Claws", areaOfEffect = 42, craterBoost = 0, craterMult = 0, damage = { default = 120, CHICKEN = 0.001, TINYCHICKEN = 0.001, }, endsmoke = "0", explosionGenerator = "custom:NONE", impulseBoost = 1, impulseFactor = 2.2, interceptedByShieldType = 0, noSelfDamage = true, soundStart = "smallchickenattack", range = 130, reloadtime = 0.66, size = 0, avoidFriendly = 0, avoidFeature = 0, startsmoke = "0", targetborder = 1, tolerance = 5000, turret = true, waterWeapon = true, weaponType = "Cannon", weaponVelocity = 700, }, AAWEAPON = { name = "BlobMissile", areaOfEffect = 124, avoidFriendly = false, collideFriendly = false, craterBoost = 0, craterMult = 0, edgeeffectiveness = 0.33, damage = { default = 175, }, dance = 20, explosionGenerator = "custom:blood_explode_blue", fireStarter = 0, flightTime = 5, guidance = true, heightmod = 0.5, impulseBoost = 0, impulseFactor = 0.4, toAirWeapon = 1, lineOfSight = true, model = "AgamAutoBurst", noSelfDamage = true, range = 550, reloadtime = 7, renderType = 1, selfprop = true, smokedelay = "0.1", smokeTrail = true, startsmoke = "1", startVelocity = 200, soundhit = "junohit2edit", texture1 = "", texture2 = "sporetrail", tolerance = 10000, tracks = true, trajectoryHeight = 2, turnRate = 24000, turret = true, weaponAcceleration = 75, weaponType = "MissileLauncher", weaponVelocity = 700, wobble = 32000, }, }, featureDefs = { DEAD = { }, HEAP = { }, }, } return lowerkeys({ chickena1 = unitDef })