#include #include #include #include "gameboard.h" #include "hero.h" using namespace std; //person::person() {} //person::person(int h, int p, int x, int y) : hp(h), attackPwr(p), xCo(x), yCo(y) {} void person::move(){ char dir = 'x'; cout << "Type Enter to quit\n"; while (dir != '\r'){ cout << "\nYour location is x" << xCo <<",y" << yCo; cout << "\nPress direction key(n,s,e,w):"; dir = getche(); switch(dir){ case 'n': yCo++; break; case 's': yCo--; break; case 'e': xCo++; break; case 'w': xCo--; break; } currentCords(); show(); } } void person::currentCords(){ board[xCo][yCo] = 178; }