General: - If there are too many (500?) hostile mobs per chunk/area, cut their number in half. - If there are too many (?) animals per chunk/area, cut their number in half. - The map: grow trees and grass, fix missing chunks - two at 111 124 (there might be more), /x/ island needs fixing. - Donation perks: Fireworks, coloured names in chat, /hat, maybe some non game-breaking items per day like wood or something, music disks maybe. - Combat logging leaves a ghost of your character with all your items, if the ghost gets kiled the plugin clears your items and kills you, etc. - No tpa/sethome, only /f home and /spawn with cooldown and warmup, also can't teleport when near enemies. - World boundary, not just a wall. - Make sure /esethome etc. does not work. - Add a player head plugin if possible - make it work only if a player is killed in faction land if possible. - Make players go to /spawn on death to prevent /f home camping Factions: - Permissions in enemy territory: only allow placing of lava and water, allow the use of pressure plates, wooden doors, wooden buttons, all containers, nothing else. - Death messages: Faction-related: you see your faction members kill and get killed. - Coloured name tags: green for faction members, not purple for allies (blue?), red for enemies, not purple for truce(yellow?) - Connected claims are fine as long as it's possible do declaim. - Remove existing claims, make a single claim on every fact island and set /f home. - -1 power per day of inactivity, autokick from faction after 10 days of inactivity. - Players with negative power can't join factions.