------------- Separator ------------- 23:07:12: INFO[main]: logfile = /home/mircea/.minetest/debug.txt 23:07:12: INFO[main]: text_height=16 23:07:12: INFO[main]: Searching worlds... 23:07:12: INFO[main]: In /home/mircea/.minetest/worlds: 23:07:12: INFO[main]: Mircea 23:07:12: INFO[main]: 1 found. 23:07:12: INFO[main]: Waiting for other menus 23:07:12: INFO[main]: Waited for other menus 23:07:12: INFO[main]: GUIEngine::GUIEngine execution of custom menu failed! 23:07:12: INFO[main]: falling back to builtin menu 23:07:12: INFO[main]: Searching worlds... 23:07:12: INFO[main]: In /home/mircea/.minetest/worlds: 23:07:12: INFO[main]: Mircea 23:07:12: INFO[main]: 1 found. 23:07:13: INFO[main]: Form size (12,5.2) 23:07:20: INFO[main]: GUIFormSpecMenu: Not allowing focus change. 23:07:21: INFO[main]: Searching worlds... 23:07:21: INFO[main]: In /home/mircea/.minetest/worlds: 23:07:21: INFO[main]: Mircea 23:07:21: INFO[main]: 1 found. 23:07:21: INFO[main]: Selected world: Mircea [/home/mircea/.minetest/worlds/Mircea] 23:07:21: INFO[main]: Attempting to use OpenAL audio 23:07:21: INFO[main]: Audio: Initializing... 23:07:21: INFO[main]: Audio: Vorbis extension NOT present 23:07:21: INFO[main]: Audio: Initialized: OpenAL 1.1 ALSOFT 1.15, using OpenAL Soft 23:07:21: INFO[main]: Creating server 23:07:21: INFO[main]: BanManager: loading from /home/mircea/.minetest/worlds/Mircea/ipban.txt 23:07:21: INFO[main]: Server created for gameid "minetest" in simple singleplayer mode 23:07:21: INFO[main]: - world: /home/mircea/.minetest/worlds/Mircea 23:07:21: INFO[main]: - config: /home/mircea/.minetest/minetest.conf 23:07:21: INFO[main]: - game: /windows/D/Small games/Minetest/Minetest_GIT/bin/../games/minetest_game 23:07:21: INFO[main]: EmergeManager: registered mapgen v6 23:07:21: INFO[main]: EmergeManager: registered mapgen v7 23:07:21: INFO[main]: EmergeManager: registered mapgen indev 23:07:21: INFO[main]: EmergeManager: registered mapgen singlenode 23:07:21: INFO[main]: EmergeManager: registered mapgen math 23:07:21: INFO[main]: EmergeManager: using 1 threads 23:07:21: INFO[main]: RollbackManager::RollbackManager(/home/mircea/.minetest/worlds/Mircea/rollback.txt) 23:07:21: INFO[main]: Initializing world at /home/mircea/.minetest/worlds/Mircea 23:07:21: INFO[main]: Updating configuration file: "/home/mircea/.minetest/worlds/Mircea/world.mt" 23:07:21: INFO[main]: Skipping writing of /home/mircea/.minetest/worlds/Mircea/world.mt because content wouldn't be modified 23:07:21: INFO[main]: Server: Initializing Lua 23:07:21: INFO[main]: SCRIPTAPI: initialized 13 modules 23:07:21: INFO[main]: Server: Loading builtin.lua ["/windows/D/Small games/Minetest/Minetest_GIT/bin/../builtin/builtin.lua"] 23:07:21: INFO[main]: registerNode: WARNING: Ignoring CONTENT_IGNORE redefinition 23:07:21: INFO[main]: Server: Loading mods: fire external_legacy dye default structures moonflower carts wool farming vessels stairs screwdriver legacy give_initial_stuff flowers doors creative bucket bones 23:07:21: INFO[main]: [fire ] ["/windows/D/Small games/Minetest/Minetest_GIT/bin/../games/minetest_game/mods/fire/init.lua"] 23:07:21: INFO[main]: [external_legacy] ["/windows/D/Small games/Minetest/Minetest_GIT/bin/../games/minetest_game/mods/external_legacy/init.lua"] 23:07:21: INFO[main]: [dye ] ["/windows/D/Small games/Minetest/Minetest_GIT/bin/../games/minetest_game/mods/dye/init.lua"] 23:07:21: INFO[main]: [default ] ["/windows/D/Small games/Minetest/Minetest_GIT/bin/../games/minetest_game/mods/default/init.lua"] 23:07:21: INFO[main]: [structures ] ["/windows/D/Small games/Minetest/Minetest_GIT/bin/../mods/structures/init.lua"] 23:07:21: INFO[main]: [moonflower ] ["/windows/D/Small games/Minetest/Minetest_GIT/bin/../mods/moonflower/init.lua"] 23:07:21: INFO[main]: [carts ] ["/windows/D/Small games/Minetest/Minetest_GIT/bin/../mods/carts/init.lua"] 23:07:21: INFO[main]: [wool ] ["/windows/D/Small games/Minetest/Minetest_GIT/bin/../games/minetest_game/mods/wool/init.lua"] 23:07:21: INFO[main]: [farming ] ["/windows/D/Small games/Minetest/Minetest_GIT/bin/../games/minetest_game/mods/farming/init.lua"] 23:07:21: INFO[main]: [vessels ] ["/windows/D/Small games/Minetest/Minetest_GIT/bin/../games/minetest_game/mods/vessels/init.lua"] 23:07:21: INFO[main]: [stairs ] ["/windows/D/Small games/Minetest/Minetest_GIT/bin/../games/minetest_game/mods/stairs/init.lua"] 23:07:21: INFO[main]: [screwdriver ] ["/windows/D/Small games/Minetest/Minetest_GIT/bin/../games/minetest_game/mods/screwdriver/init.lua"] 23:07:21: INFO[main]: [legacy ] ["/windows/D/Small games/Minetest/Minetest_GIT/bin/../games/minetest_game/mods/legacy/init.lua"] 23:07:21: INFO[main]: [give_initial_stuff] ["/windows/D/Small games/Minetest/Minetest_GIT/bin/../games/minetest_game/mods/give_initial_stuff/init.lua"] 23:07:21: INFO[main]: [flowers ] ["/windows/D/Small games/Minetest/Minetest_GIT/bin/../games/minetest_game/mods/flowers/init.lua"] 23:07:21: INFO[main]: [doors ] ["/windows/D/Small games/Minetest/Minetest_GIT/bin/../games/minetest_game/mods/doors/init.lua"] 23:07:21: INFO[main]: [creative ] ["/windows/D/Small games/Minetest/Minetest_GIT/bin/../games/minetest_game/mods/creative/init.lua"] 23:07:21: INFO[main]: Server creating detached inventory "creative_trash" 23:07:21: INFO[main]: [bucket ] ["/windows/D/Small games/Minetest/Minetest_GIT/bin/../games/minetest_game/mods/bucket/init.lua"] 23:07:21: INFO[main]: [bones ] ["/windows/D/Small games/Minetest/Minetest_GIT/bin/../games/minetest_game/mods/bones/init.lua"] 23:07:21: INFO[main]: Server: Calculating media file checksums 23:07:21: INFO[main]: Server: ignoring unsupported file extension: "character.blend" 23:07:21: INFO[main]: ServerMap: Successfully loaded map metadata from /home/mircea/.minetest/worlds/Mircea, assuming valid save directory. seed=8298239269137890161. 23:07:21: ERROR[main]: DecoSimple::resolveNodeNames: decoration node '' not defined 23:07:21: INFO[main]: Server: Loading environment metadata 23:07:21: INFO[main]: Server: Loading players 23:07:21: INFO[main]: Starting server on port 30011... 23:07:21: ACTION[main]: .__ __ __ 23:07:21: ACTION[main]: _____ |__| ____ _____/ |_ ____ _______/ |_ 23:07:21: ACTION[main]: / \| |/ \_/ __ \ __\/ __ \ / ___/\ __\ 23:07:21: ACTION[main]: | Y Y \ | | \ ___/| | \ ___/ \___ \ | | 23:07:21: ACTION[main]: |__|_| /__|___| /\___ >__| \___ >____ > |__| 23:07:21: ACTION[main]: \/ \/ \/ \/ \/ 23:07:21: ACTION[main]: World at [/home/mircea/.minetest/worlds/Mircea] 23:07:21: ACTION[main]: Server for gameid="minetest" listening on port 30011. 23:07:21: INFO[main]: Creating client 23:07:21: INFO[main]: Connecting to server at 127.0.0.1:30011 23:07:21: INFO[main]: Client packetcounter (20s): 23:07:21: INFO[main]: Client::peerAdded(): peer->id=1 23:07:21: INFO[ServerThread]: Server creating detached inventory "creative" creative inventory size: 182 23:07:21: INFO[ServerThread]: Server: New connection: "singleplayer" from 127.0.0.1 23:07:21: INFO[main]: Client: Server serialization format invalid or not initialized. Skipping incoming command=66 23:07:21: INFO[main]: Client: TOCLIENT_INIT received with deployed=25 23:07:21: INFO[main]: Client: received map seed: 8298239269137890161 23:07:21: INFO[main]: Client: received recommended send interval 0.1 23:07:21: INFO[ServerThread]: Server: Sending content to singleplayer 23:07:21: ACTION[ServerThread]: singleplayer [127.0.0.1] joins game. List of players: singleplayer 23:07:21: INFO[main]: Client got TOCLIENT_MOVE_PLAYER pos=(3469.68,75,-506.61) pitch=0.69 yaw=34.57 23:07:21: INFO[main]: Client: Received item definitions: packet size: 7219 23:07:21: INFO[main]: Client: Received node definitions: packet size: 5256 23:07:21: INFO[main]: Client: Received media announcement: packet size: 15901 23:07:21: INFO[main]: Audio file /home/mircea/.minetest/cache/tmp/tmp.ogg loaded 23:07:21: INFO[main]: Audio file /home/mircea/.minetest/cache/tmp/tmp.ogg loaded 23:07:21: INFO[main]: Audio file /home/mircea/.minetest/cache/tmp/tmp.ogg loaded 23:07:21: INFO[main]: Audio file /home/mircea/.minetest/cache/tmp/tmp.ogg loaded 23:07:21: INFO[main]: Audio file /home/mircea/.minetest/cache/tmp/tmp.ogg loaded 23:07:21: INFO[main]: Audio file /home/mircea/.minetest/cache/tmp/tmp.ogg loaded 23:07:21: INFO[main]: Audio file /home/mircea/.minetest/cache/tmp/tmp.ogg loaded 23:07:21: INFO[main]: Audio file /home/mircea/.minetest/cache/tmp/tmp.ogg loaded 23:07:21: INFO[main]: Audio file /home/mircea/.minetest/cache/tmp/tmp.ogg loaded 23:07:21: INFO[main]: Audio file /home/mircea/.minetest/cache/tmp/tmp.ogg loaded 23:07:21: INFO[main]: Audio file /home/mircea/.minetest/cache/tmp/tmp.ogg loaded 23:07:21: INFO[main]: Audio file /home/mircea/.minetest/cache/tmp/tmp.ogg loaded 23:07:21: INFO[main]: Audio file /home/mircea/.minetest/cache/tmp/tmp.ogg loaded 23:07:21: INFO[main]: Audio file /home/mircea/.minetest/cache/tmp/tmp.ogg loaded 23:07:21: INFO[main]: Audio file /home/mircea/.minetest/cache/tmp/tmp.ogg loaded 23:07:21: INFO[main]: Audio file /home/mircea/.minetest/cache/tmp/tmp.ogg loaded 23:07:21: INFO[main]: Audio file /home/mircea/.minetest/cache/tmp/tmp.ogg loaded 23:07:21: INFO[main]: Audio file /home/mircea/.minetest/cache/tmp/tmp.ogg loaded 23:07:21: INFO[main]: Audio file /home/mircea/.minetest/cache/tmp/tmp.ogg loaded 23:07:22: INFO[main]: Audio file /home/mircea/.minetest/cache/tmp/tmp.ogg loaded 23:07:22: INFO[main]: Audio file /home/mircea/.minetest/cache/tmp/tmp.ogg loaded 23:07:22: INFO[main]: Audio file /home/mircea/.minetest/cache/tmp/tmp.ogg loaded 23:07:22: INFO[main]: Audio file /home/mircea/.minetest/cache/tmp/tmp.ogg loaded 23:07:22: INFO[main]: Audio file /home/mircea/.minetest/cache/tmp/tmp.ogg loaded 23:07:22: INFO[main]: Audio file /home/mircea/.minetest/cache/tmp/tmp.ogg loaded 23:07:22: INFO[main]: Audio file /home/mircea/.minetest/cache/tmp/tmp.ogg loaded 23:07:22: INFO[main]: Audio file /home/mircea/.minetest/cache/tmp/tmp.ogg loaded 23:07:22: INFO[main]: Audio file /home/mircea/.minetest/cache/tmp/tmp.ogg loaded 23:07:22: INFO[main]: Audio file /home/mircea/.minetest/cache/tmp/tmp.ogg loaded 23:07:22: INFO[main]: Audio file /home/mircea/.minetest/cache/tmp/tmp.ogg loaded 23:07:22: INFO[main]: Audio file /home/mircea/.minetest/cache/tmp/tmp.ogg loaded 23:07:22: INFO[main]: Audio file /home/mircea/.minetest/cache/tmp/tmp.ogg loaded 23:07:22: INFO[main]: Audio file /home/mircea/.minetest/cache/tmp/tmp.ogg loaded 23:07:22: INFO[main]: Audio file /home/mircea/.minetest/cache/tmp/tmp.ogg loaded 23:07:22: INFO[main]: Audio file /home/mircea/.minetest/cache/tmp/tmp.ogg loaded 23:07:22: INFO[main]: Audio file /home/mircea/.minetest/cache/tmp/tmp.ogg loaded 23:07:22: INFO[main]: Audio file /home/mircea/.minetest/cache/tmp/tmp.ogg loaded 23:07:22: INFO[main]: Client: Sending media request list to server (0 files) 23:07:22: INFO[main]: Client::afterContentReceived() started 23:07:22: INFO[main]: - Rebuilding images and textures 23:07:22: INFO[main]: SourceImageCache::getOrLoad(): No path found for "" 23:07:22: INFO[main]: SourceShaderCache::getOrLoad(): No path found for "/base.txt" 23:07:22: INFO[main]: SourceShaderCache::getOrLoad(): No path found for "/opengl_vertex.glsl" 23:07:22: INFO[main]: SourceShaderCache::getOrLoad(): No path found for "/opengl_fragment.glsl" 23:07:22: INFO[main]: SourceShaderCache::getOrLoad(): No path found for "/opengl_geometry.glsl" 23:07:22: INFO[main]: SourceShaderCache::getOrLoad(): No path found for "/opengl_vertex.asm" 23:07:22: INFO[main]: SourceShaderCache::getOrLoad(): No path found for "/opengl_fragment.asm" 23:07:22: INFO[main]: - Updating node aliases 23:07:22: INFO[main]: - Updating node textures 23:07:22: INFO[main]: CNodeDefManager::updateTextures(): Updating textures in node definitions 23:07:22: INFO[ServerThread]: Sending 0 files to singleplayer 23:07:22: INFO[main]: SourceImageCache::getOrLoad(): Loading path "/windows/D/Small games/Minetest/Minetest_GIT/bin/../textures/base/pack/unknown_node.png" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "CraftItem" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "MBOItem" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "MaterialItem" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "MaterialItem2" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "MaterialItem3" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "MesePick" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "NodeItem" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "STAxe" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "STPick" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "STShovel" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "STSword" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "SteelAxe" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "SteelPick" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "SteelShovel" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "SteelSword" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "Stick" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "ToolItem" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "WAxe" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "WPick" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "WShovel" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "WSword" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "air" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "apple" 23:07:22: INFO[main]: SourceShaderCache::getOrLoad(): Loading path "/windows/D/Small games/Minetest/Minetest_GIT/bin/../client/shaders/test_shader_1/base.txt" 23:07:22: INFO[main]: SourceShaderCache::getOrLoad(): Loading path "/windows/D/Small games/Minetest/Minetest_GIT/bin/../client/shaders/test_shader_1/opengl_vertex.glsl" 23:07:22: INFO[main]: SourceShaderCache::getOrLoad(): Loading path "/windows/D/Small games/Minetest/Minetest_GIT/bin/../client/shaders/test_shader_1/opengl_fragment.glsl" 23:07:22: INFO[main]: SourceShaderCache::getOrLoad(): No path found for "test_shader_1/opengl_geometry.glsl" 23:07:22: INFO[main]: Compiling high level shaders for test_shader_1 23:07:22: INFO[main]: SourceShaderCache::getOrLoad(): Loading path "/windows/D/Small games/Minetest/Minetest_GIT/bin/../client/shaders/test_shader_2/base.txt" 23:07:22: INFO[main]: SourceShaderCache::getOrLoad(): Loading path "/windows/D/Small games/Minetest/Minetest_GIT/bin/../client/shaders/test_shader_2/opengl_vertex.glsl" 23:07:22: INFO[main]: SourceShaderCache::getOrLoad(): Loading path "/windows/D/Small games/Minetest/Minetest_GIT/bin/../client/shaders/test_shader_2/opengl_fragment.glsl" 23:07:22: INFO[main]: SourceShaderCache::getOrLoad(): No path found for "test_shader_2/opengl_geometry.glsl" 23:07:22: INFO[main]: Compiling high level shaders for test_shader_2 23:07:22: INFO[main]: SourceShaderCache::getOrLoad(): Loading path "/windows/D/Small games/Minetest/Minetest_GIT/bin/../client/shaders/test_shader_3/base.txt" 23:07:22: INFO[main]: SourceShaderCache::getOrLoad(): Loading path "/windows/D/Small games/Minetest/Minetest_GIT/bin/../client/shaders/test_shader_3/opengl_vertex.glsl" 23:07:22: INFO[main]: SourceShaderCache::getOrLoad(): Loading path "/windows/D/Small games/Minetest/Minetest_GIT/bin/../client/shaders/test_shader_3/opengl_fragment.glsl" 23:07:22: INFO[main]: SourceShaderCache::getOrLoad(): No path found for "test_shader_3/opengl_geometry.glsl" 23:07:22: INFO[main]: Compiling high level shaders for test_shader_3 23:07:22: INFO[main]: SourceShaderCache::getOrLoad(): Loading path "/windows/D/Small games/Minetest/Minetest_GIT/bin/../client/shaders/bumpmaps_solids/base.txt" 23:07:22: INFO[main]: SourceShaderCache::getOrLoad(): Loading path "/windows/D/Small games/Minetest/Minetest_GIT/bin/../client/shaders/bumpmaps_solids/opengl_vertex.glsl" 23:07:22: INFO[main]: SourceShaderCache::getOrLoad(): Loading path "/windows/D/Small games/Minetest/Minetest_GIT/bin/../client/shaders/bumpmaps_solids/opengl_fragment.glsl" 23:07:22: INFO[main]: SourceShaderCache::getOrLoad(): No path found for "bumpmaps_solids/opengl_geometry.glsl" 23:07:22: INFO[main]: Compiling high level shaders for bumpmaps_solids 23:07:22: INFO[main]: SourceShaderCache::getOrLoad(): Loading path "/windows/D/Small games/Minetest/Minetest_GIT/bin/../client/shaders/bumpmaps_liquids/base.txt" 23:07:22: INFO[main]: SourceShaderCache::getOrLoad(): Loading path "/windows/D/Small games/Minetest/Minetest_GIT/bin/../client/shaders/bumpmaps_liquids/opengl_vertex.glsl" 23:07:22: INFO[main]: SourceShaderCache::getOrLoad(): Loading path "/windows/D/Small games/Minetest/Minetest_GIT/bin/../client/shaders/bumpmaps_liquids/opengl_fragment.glsl" 23:07:22: INFO[main]: SourceShaderCache::getOrLoad(): No path found for "bumpmaps_liquids/opengl_geometry.glsl" 23:07:22: INFO[main]: Compiling high level shaders for bumpmaps_liquids 23:07:22: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_apple_normal.png" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "bones:bones" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "book" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "bookshelf" 23:07:22: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_wood_normal.png" 23:07:22: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_bookshelf_normal.png" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "brick" 23:07:22: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_brick_normal.png" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "bucket" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "bucket:bucket_empty" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "bucket:bucket_lava" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "bucket:bucket_water" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "bucket_lava" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "bucket_water" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "cactus" 23:07:22: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_cactus_top_normal.png" 23:07:22: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_cactus_side_normal.png" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "carts:brakerail" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "carts:cart" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "carts:powerrail" 23:07:22: INFO[main]: Lazily creating item texture and mesh for "chest" 23:07:22: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_chest_top_normal.png" 23:07:22: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_chest_side_normal.png" 23:07:22: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_chest_front_normal.png" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "clay" 23:07:23: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_clay_normal.png" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "clay_brick" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "cloud" 23:07:23: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_cloud_normal.png" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "cobble" 23:07:23: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_cobble_normal.png" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "cooked_rat" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "craft" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:apple" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:axe_bronze" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:axe_diamond" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:axe_mese" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:axe_steel" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:axe_stone" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:axe_wood" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:book" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:bookshelf" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:brick" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:bronze_ingot" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:bronzeblock" 23:07:23: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_bronze_block_normal.png" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:cactus" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:chest" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:chest_locked" 23:07:23: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_chest_lock_normal.png" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:clay" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:clay_brick" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:clay_lump" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:cloud" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:coal_lump" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:coalblock" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:cobble" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:copper_ingot" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:copper_lump" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:copperblock" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:desert_sand" 23:07:23: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_desert_sand_normal.png" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:desert_stone" 23:07:23: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_desert_stone_normal.png" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:desert_stonebrick" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:diamond" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:diamondblock" 23:07:23: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_diamond_block_normal.png" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:dirt" 23:07:23: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_dirt_normal.png" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:dirt_with_grass" 23:07:23: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_grass_normal.png" 23:07:23: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_grass_side_normal.png" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:dirt_with_grass_footsteps" 23:07:23: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_grass_footsteps_normal.png" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:dirt_with_snow" 23:07:23: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_snow_normal.png" 23:07:23: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_snow_side_normal.png" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:dry_shrub" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:fence_wood" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:furnace" 23:07:23: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_furnace_bottom_normal.png" 23:07:23: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_furnace_top_normal.png" 23:07:23: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_furnace_side_normal.png" 23:07:23: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_furnace_front_normal.png" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:furnace_active" 23:07:23: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_furnace_front_active_normal.png" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:glass" 23:07:23: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_glass_normal.png" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:gold_ingot" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:gold_lump" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:goldblock" 23:07:23: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_gold_block_normal.png" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:grass_1" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:grass_2" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:grass_3" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:grass_4" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:grass_5" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:gravel" 23:07:23: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_gravel_normal.png" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:ice" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:iron_lump" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:junglegrass" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:jungleleaves" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:junglesapling" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:jungletree" 23:07:23: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_jungletree_top_normal.png" 23:07:23: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_jungletree_normal.png" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:junglewood" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:ladder" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:lava_flowing" 23:07:23: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_lava_flowing_animated_normal.png" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:lava_source" 23:07:23: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_lava_source_animated_normal.png" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:leaves" 23:07:23: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_leaves_normal.png" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:mese" 23:07:23: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_mese_block_normal.png" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:mese_block" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:mese_crystal" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:mese_crystal_fragment" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:mossycobble" 23:07:23: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_mossycobble_normal.png" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:nyancat" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:nyancat_rainbow" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:obsidian" 23:07:23: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_obsidian_normal.png" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:obsidian_glass" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:obsidian_shard" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:paper" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:papyrus" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:pick_bronze" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:pick_diamond" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:pick_mese" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:pick_steel" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:pick_stone" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:pick_wood" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:rail" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:sand" 23:07:23: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_sand_normal.png" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:sandstone" 23:07:23: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_sandstone_normal.png" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:sandstonebrick" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:sapling" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:scorched_stuff" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:shovel_bronze" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:shovel_diamond" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:shovel_mese" 23:07:23: INFO[main]: Lazily creating item texture and mesh for "default:shovel_steel" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "default:shovel_stone" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "default:shovel_wood" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "default:sign_wall" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "default:snow" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "default:snowblock" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "default:steel_ingot" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "default:steelblock" 23:07:24: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_steel_block_normal.png" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "default:stick" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "default:stone" 23:07:24: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_stone_normal.png" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "default:stone_with_coal" 23:07:24: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_mineral_coal_normal.png" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "default:stone_with_copper" 23:07:24: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_mineral_copper_normal.png" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "default:stone_with_diamond" 23:07:24: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_mineral_diamond_normal.png" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "default:stone_with_gold" 23:07:24: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_mineral_gold_normal.png" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "default:stone_with_iron" 23:07:24: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_mineral_iron_normal.png" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "default:stone_with_mese" 23:07:24: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_mineral_mese_normal.png" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "default:stonebrick" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "default:sword_bronze" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "default:sword_diamond" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "default:sword_mese" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "default:sword_steel" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "default:sword_stone" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "default:sword_wood" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "default:torch" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "default:tree" 23:07:24: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_tree_top_normal.png" 23:07:24: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_tree_normal.png" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "default:water_flowing" 23:07:24: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_water_flowing_animated_normal.png" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "default:water_source" 23:07:24: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_water_source_animated_normal.png" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "default:wood" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "diamonds:axe" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "diamonds:block" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "diamonds:diamond" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "diamonds:diamond_in_ground" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "diamonds:ingot" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "diamonds:pick" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "diamonds:shovel" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "diamonds:sword" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "dirt" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "dirt_with_grass" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "dirt_with_grass_footsteps" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "dirt_with_snow" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "doors:door_steel" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "doors:door_steel_b_1" 23:07:24: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//door_grey_normal.png" 23:07:24: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//door_steel_b_normal.png" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "doors:door_steel_b_2" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "doors:door_steel_t_1" 23:07:24: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//door_steel_a_normal.png" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "doors:door_steel_t_2" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "doors:door_wood" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "doors:door_wood_a_c" 23:07:24: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//door_brown_normal.png" 23:07:24: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//door_wood_a_normal.png" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "doors:door_wood_a_o" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "doors:door_wood_b_1" 23:07:24: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//door_wood_b_normal.png" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "doors:door_wood_b_2" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "doors:door_wood_b_c" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "doors:door_wood_b_o" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "doors:door_wood_t_1" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "doors:door_wood_t_2" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "dye:black" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "dye:blue" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "dye:brown" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "dye:cyan" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "dye:dark_green" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "dye:dark_grey" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "dye:green" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "dye:grey" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "dye:magenta" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "dye:orange" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "dye:pink" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "dye:red" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "dye:violet" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "dye:white" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "dye:yellow" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "farming:bread" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "farming:cotton_1" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "farming:cotton_2" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "farming:cotton_3" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "farming:cotton_4" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "farming:cotton_5" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "farming:cotton_6" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "farming:cotton_7" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "farming:cotton_8" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "farming:flour" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "farming:hoe_bronze" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "farming:hoe_steel" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "farming:hoe_stone" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "farming:hoe_wood" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "farming:seed_cotton" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "farming:seed_wheat" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "farming:soil" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "farming:soil_wet" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "farming:string" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "farming:wheat" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "farming:wheat_1" 23:07:24: INFO[main]: Lazily creating item texture and mesh for "farming:wheat_2" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "farming:wheat_3" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "farming:wheat_4" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "farming:wheat_5" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "farming:wheat_6" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "farming:wheat_7" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "farming:wheat_8" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "fire:basic_flame" 23:07:25: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//fire_basic_flame_animated_normal.png" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "firefly" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "flowers:dandelion_white" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "flowers:dandelion_yellow" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "flowers:flower_dandelion_white" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "flowers:flower_dandelion_yellow" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "flowers:flower_geranium" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "flowers:flower_rose" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "flowers:flower_tulip" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "flowers:flower_viola" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "flowers:geranium" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "flowers:rose" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "flowers:tulip" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "flowers:viola" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "furnace" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "glass" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "gravel" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "ignore" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "junglegrass" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "junglesapling" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "jungletree" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "ladder" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "lava_flowing" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "lava_source" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "leaves" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "locked_chest" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "lump_of_clay" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "lump_of_coal" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "lump_of_iron" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "mapgen_air" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "mapgen_apple" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "mapgen_clay" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "mapgen_cobble" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "mapgen_desert_sand" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "mapgen_desert_stone" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "mapgen_dirt" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "mapgen_dirt_with_grass" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "mapgen_gravel" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "mapgen_junglegrass" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "mapgen_jungleleaves" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "mapgen_jungletree" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "mapgen_lava_source" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "mapgen_leaves" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "mapgen_mese" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "mapgen_mossycobble" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "mapgen_sand" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "mapgen_stone" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "mapgen_stone_with_coal" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "mapgen_stone_with_iron" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "mapgen_tree" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "mapgen_water_source" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "mese" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "moonflower:moonflower_closed" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "moonflower:moonflower_open" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "moreores:bronze_block" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "moreores:bronze_ingot" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "moreores:copper_block" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "moreores:copper_ingot" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "moreores:copper_lump" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "moreores:gold_block" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "moreores:gold_ingot" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "moreores:gold_lump" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "moreores:mineral_copper" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "moreores:mineral_gold" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "mossycobble" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "node" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "nyancat" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "nyancat_rainbow" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "paper" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "papyrus" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "rail" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "rat" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "sand" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "sandstone" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "sapling" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "scorched_stuff" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "screwdriver:screwdriver" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "screwdriver:screwdriver1" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "screwdriver:screwdriver2" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "screwdriver:screwdriver3" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "screwdriver:screwdriver4" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "sign_wall" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "snow" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "stairs:slab_brick" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "stairs:slab_brickupside_down" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "stairs:slab_cobble" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "stairs:slab_cobbleupside_down" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "stairs:slab_junglewood" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "stairs:slab_junglewoodupside_down" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "stairs:slab_sandstone" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "stairs:slab_sandstoneupside_down" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "stairs:slab_stone" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "stairs:slab_stonebrick" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "stairs:slab_stonebrickupside_down" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "stairs:slab_stoneupside_down" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "stairs:slab_wood" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "stairs:slab_woodupside_down" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "stairs:stair_brick" 23:07:25: INFO[main]: Lazily creating item texture and mesh for "stairs:stair_brickupside_down" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "stairs:stair_cobble" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "stairs:stair_cobbleupside_down" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "stairs:stair_junglewood" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "stairs:stair_junglewoodupside_down" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "stairs:stair_sandstone" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "stairs:stair_sandstoneupside_down" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "stairs:stair_stone" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "stairs:stair_stonebrick" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "stairs:stair_stonebrickupside_down" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "stairs:stair_stoneupside_down" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "stairs:stair_wood" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "stairs:stair_woodupside_down" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "steel_ingot" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "steelblock" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "stone" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "stone_with_coal" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "stone_with_iron" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "structures:manager_disabled" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "structures:manager_enabled" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "structures:marker" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "tool" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "torch" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "tree" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "unknown" 23:07:26: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//unknown_item.png" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "vessels:drinking_glass" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "vessels:glass_bottle" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "vessels:glass_fragments" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "vessels:steel_bottle" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "water_flowing" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "water_source" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "wood" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "wooden_fence" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "wool:black" 23:07:26: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//wool_black_normal.png" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "wool:blue" 23:07:26: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//wool_blue_normal.png" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "wool:brown" 23:07:26: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//wool_brown_normal.png" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "wool:cyan" 23:07:26: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//wool_cyan_normal.png" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "wool:dark_blue" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "wool:dark_green" 23:07:26: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//wool_dark_green_normal.png" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "wool:dark_grey" 23:07:26: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//wool_dark_grey_normal.png" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "wool:gold" 23:07:26: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//wool_yellow_normal.png" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "wool:green" 23:07:26: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//wool_green_normal.png" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "wool:grey" 23:07:26: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//wool_grey_normal.png" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "wool:magenta" 23:07:26: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//wool_magenta_normal.png" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "wool:orange" 23:07:26: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//wool_orange_normal.png" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "wool:pink" 23:07:26: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//wool_pink_normal.png" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "wool:red" 23:07:26: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//wool_red_normal.png" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "wool:violet" 23:07:26: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//wool_violet_normal.png" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "wool:white" 23:07:26: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//wool_white_normal.png" 23:07:26: INFO[main]: Lazily creating item texture and mesh for "wool:yellow" 23:07:26: INFO[main]: - Starting mesh update thread 23:07:26: INFO[main]: Client::afterContentReceived() done Font size: 8 16 23:07:26: INFO[main]: Client: Privileges updated: ban basic_privs bring fast fly give interact noclip password privs rollback server settime shout structures teleport weather 23:07:26: INFO[main]: Client: Detached inventory update: "creative" 23:07:26: INFO[main]: Client: Detached inventory update: "creative_trash" 23:07:26: INFO[main]: GenericCAO: Got init data 23:07:26: INFO[main]: ClientEnvironment::addActiveObject(): added (id=1) 23:07:26: INFO[EmergeThread0]: ServerMap: Database opened 23:07:27: INFO[MeshUpdateThread]: getTextureId(): Queued: name="default_wood.png^[transformR90" 23:07:27: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="default_wood.png^[transformR90" 23:07:27: INFO[MeshUpdateThread]: getTextureId(): Queued: name="default_ladder_normal.png" 23:07:27: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="default_ladder_normal.png" 23:07:27: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_ladder_normal.png" 23:07:27: INFO[MeshUpdateThread]: getTextureId(): Queued: name="default_wood_normal.png^[transformR90" 23:07:27: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="default_wood_normal.png^[transformR90" 23:07:27: INFO[MeshUpdateThread]: getTextureId(): Queued: name="default_junglegrass_normal.png" 23:07:27: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="default_junglegrass_normal.png" 23:07:27: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_junglegrass_normal.png" 23:07:27: INFO[MeshUpdateThread]: getTextureId(): Queued: name="default_dry_shrub_normal.png" 23:07:27: INFO[MeshUpdateThread]: Waiting for texture from main thread, name="default_dry_shrub_normal.png" 23:07:27: INFO[main]: SourceImageCache::getOrLoad(): Loading path "../textures/all//default_dry_shrub_normal.png" 23:07:27: INFO[ServerThread]: WARNING: minetest.env:[...] is deprecated and should be replaced with minetest.[...] 23:07:27: INFO[ServerThread]: LuaEntitySAO::create(name="__builtin:item" state="return { ["itemstring"] = "default:apple" }") 23:07:27: INFO[ServerThread]: LuaEntitySAO::create(name="__builtin:item" state="return { ["itemstring"] = "default:grass_1" }") 23:07:28: INFO[main]: GenericCAO: Got init data 23:07:28: INFO[main]: ClientEnvironment::addActiveObject(): added (id=2) 23:07:28: INFO[main]: GenericCAO::addToScene(): single_sprite 23:07:28: INFO[main]: GenericCAO: Got init data 23:07:28: INFO[main]: ClientEnvironment::addActiveObject(): added (id=3) 23:07:28: INFO[main]: GenericCAO::addToScene(): single_sprite 23:07:28: INFO[main]: Client::addNode() took 2ms 23:07:28: INFO[main]: GenericCAO::addToScene(): single_sprite 23:07:28: INFO[main]: GenericCAO::addToScene(): single_sprite 23:07:28: INFO[main]: GenericCAO::addToScene(): single_sprite 23:07:28: INFO[main]: GenericCAO::addToScene(): single_sprite 23:07:28: INFO[main]: the_game: Launching pause menu 23:07:29: INFO[main]: Client::addNode() took 2ms 23:07:29: INFO[ServerThread]: ServerMap: Written: 0 sector metadata files, 1 block files, 131 blocks in memory. 23:07:29: INFO[ServerThread]: ServerMap: Blocks modified by: 23:07:29: INFO[ServerThread]: setNodeNoCheck, setNodeNoCheck: - - - - - 1 GUIPauseMenu: Not allowing focus change. 23:07:34: INFO[main]: Client: avg_rtt=4.25522e-08 23:07:34: INFO[ServerThread]: ServerMap: Written: 0 sector metadata files, 1 block files, 281 blocks in memory. 23:07:34: INFO[ServerThread]: ServerMap: Blocks modified by: 23:07:34: INFO[ServerThread]: setNodeNoCheck: - - - - - - - - - - - - - 1 23:07:35: INFO[main]: OpenALSoundManager: Creating playing sound 23:07:36: INFO[main]: OpenALSoundManager: Creating playing sound 23:07:37: INFO[main]: OpenALSoundManager: Creating playing sound 23:07:38: INFO[main]: the_game: Launching pause menu 23:07:39: INFO[main]: Client::addNode() took 2ms 23:07:39: INFO[main]: Audio: Deinitializing... 23:07:39: INFO[main]: Audio: Deinitialized. 23:07:39: INFO[main]: Server destructing 23:07:39: INFO[main]: Server: Saving players 23:07:39: INFO[main]: Server: Saving environment metadata 23:07:39: INFO[main]: Server: Stopping and waiting threads 23:07:39: INFO[main]: Server: Threads stopped 23:07:39: INFO[main]: ServerMap: Written: 0 sector metadata files, 52 block files, 448 blocks in memory. 23:07:39: INFO[main]: ServerMap: Blocks modified by: 23:07:39: INFO[main]: Timestamp older than 60s (step): - - - - 48 23:07:39: INFO[main]: deactivateFarObjects: Static data changed considerably...: 2 23:07:39: INFO[main]: setNodeNoCheck: - - - - - - - - - - - - - 2 23:07:39: INFO[main]: ServerMap: Saved map to /home/mircea/.minetest/worlds/Mircea 23:07:39: INFO[main]: RollbackManager::~RollbackManager() 23:07:39: INFO[main]: RollbackManager::flush() 23:07:39: INFO[main]: Server: Deinitializing scripting 23:07:39: INFO[main]: BanManager: saving to /home/mircea/.minetest/worlds/Mircea/ipban.txt 23:07:39: INFO[main]: ~TextureSource() 544/6 23:07:39: INFO[main]: Irrlicht resources after cleanup: 23:07:39: INFO[main]: Remaining meshes : 0 23:07:39: INFO[main]: Remaining textures : 6 23:07:39: INFO[main]: 0:#DefaultFont 23:07:39: INFO[main]: 1:/windows/D/Small games/Minetest/Minetest_GIT/games/minetest_game/menu/icon.png 23:07:39: INFO[main]: 2:/windows/D/Small games/Minetest/Minetest_GIT/games/minimal/menu/icon.png 23:07:39: INFO[main]: 3:/windows/D/Small games/Minetest/Minetest_GIT/textures/base/pack/sunrisebg.png 23:07:39: INFO[main]: 4:TTFontGlyphPage_DejaVu Sans Mono.Book.13_0 23:07:39: INFO[main]: 5:TTFontGlyphPage_Liberation Sans.Regular.13_0 23:07:39: INFO[main]: Remaining materials: 29 (note: irrlicht doesn't support removing renderers) 23:07:40: INFO[main]: Updating configuration file: "/home/mircea/.minetest/minetest.conf" 23:07:40: INFO[main]: Skipping writing of /home/mircea/.minetest/minetest.conf because content wouldn't be modified