admin={Oguzhandkr=true} haritalar={5270368,5255657,3511943,4163478,4140262,1395104,3979970,4058841,4039135,3984457,4010649,3982454,3702270,3775280,3675419,3664101,3563043,3511942,3364853} harita=1 tfm.exec.disableAutoNewGame(true) tfm.exec.disableAutoTimeLeft(true) tfm.exec.disableAutoShaman(true) tfm.exec.disableAfkDeath(true) tfm.exec.setUIMapName("Oguzhandkr'nin Yarış Haritaları") ui.addTextArea(0,"

Merhaba! Şu anda Oguzhandkr'nin yarış haritalarını oynamaktasın. Öldüğün zaman !canlan yazarak canlanabilirsin. İyi eğlenceler.

",p,50,30,700,nil,0x00001,0x00001,0.5,true) function eventNewGame() harita=harita+1 if harita>#haritalar then harita=1 end end tfm.exec.newGame(haritalar[harita]) function get_room_alive() local alive={} for k,v in pairs(tfm.get.room.playerList) do if not v.isDead then alive[#alive+1]=k end end return #alive end function eventLoop(t,rt) if rt<=0 or get_room_alive()<=0 then tfm.exec.newGame(haritalar[harita]) end end function eventChatCommand(i, c) if admin[i] and c=="geç" then harita=harita tfm.exec.newGame(haritalar[harita]) end if admin[i] and c=="tekrar" then harita=harita-1 tfm.exec.newGame(haritalar[harita]) end if c=="canlan" then tfm.exec.respawnPlayer(i) end end for _,c in pairs({"geç", "tekrar", "canlan"}) do system.disableChatCommandDisplay(c) end