Game update: AppID 440 "Team Fortress 2", ProcID 12323, IP 0.0.0.0:0 ERROR: ld.so: object '/home/alex/.steam/bin/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. ERROR: ld.so: object '/home/alex/.steam/bin/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. ERROR: ld.so: object '/home/alex/.steam/bin/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. ERROR: ld.so: object '/home/alex/.steam/bin/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. ERROR: ld.so: object '/home/alex/.steam/bin/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. ERROR: ld.so: object '/home/alex/.steam/bin/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. saving roaming config store to 'sharedconfig.vdf' roaming config store 2 saved successfully SDL video target is 'x11' SDL video target is 'x11' SDL failed to create GL compatibility profile (whichProfile=0! This system supports the OpenGL extension GL_EXT_framebuffer_object. This system supports the OpenGL extension GL_EXT_framebuffer_blit. This system supports the OpenGL extension GL_EXT_framebuffer_multisample. This system DOES NOT support the OpenGL extension GL_APPLE_fence. This system supports the OpenGL extension GL_NV_fence. This system supports the OpenGL extension GL_ARB_sync. This system supports the OpenGL extension GL_EXT_draw_buffers2. This system supports the OpenGL extension GL_EXT_bindable_uniform. This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range. This system supports the OpenGL extension GL_ARB_map_buffer_range. This system supports the OpenGL extension GL_ARB_vertex_buffer_object. This system supports the OpenGL extension GL_ARB_occlusion_query. This system DOES NOT support the OpenGL extension GL_APPLE_texture_range. This system DOES NOT support the OpenGL extension GL_APPLE_client_storage. This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer. This system supports the OpenGL extension GL_ARB_vertex_array_bgra. This system supports the OpenGL extension GL_EXT_vertex_array_bgra. This system supports the OpenGL extension GL_ARB_framebuffer_object. This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker. This system DOES NOT support the OpenGL extension GL_ARB_debug_output. This system supports the OpenGL extension GL_EXT_direct_state_access. This system DOES NOT support the OpenGL extension GL_NV_bindless_texture. This system DOES NOT support the OpenGL extension GL_AMD_pinned_memory. This system DOES NOT support the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled. This system supports the OpenGL extension GL_EXT_texture_sRGB_decode. This system supports the OpenGL extension GL_NVX_gpu_memory_info. This system DOES NOT support the OpenGL extension GL_ATI_meminfo. This system supports the OpenGL extension GL_EXT_texture_compression_s3tc. This system supports the OpenGL extension GLX_EXT_swap_control_tear. GL_NV_bindless_texture: DISABLED GL_AMD_pinned_memory: DISABLED GL_EXT_texture_sRGB_decode: AVAILABLE Installing breakpad exception handler for appid(gameoverlayui)/version(20121115092209_client) Installing breakpad exception handler for appid(gameoverlayui)/version(1.0) Installing breakpad exception handler for appid(gameoverlayui)/version(1.0) Installing breakpad exception handler for appid(gameoverlayui)/version(1.0) Gtk-Message: Failed to load module "overlay-scrollbar" Using breakpad crash handler Setting breakpad minidump AppID = 440 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Installing breakpad exception handler for appid(440)/version(5122_client) Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Steam_SetMinidumpSteamID: Caching Steam ID: 76561198025461325 [API loaded yes] Steam_SetMinidumpSteamID: Setting Steam ID: 76561198025461325 [1119/231103:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation ConVarRef m_rawinput doesn't point to an existing ConVar GL_NVX_gpu_memory_info: AVAILABLE GL_ATI_meminfo: UNAVAILABLE GL_NVX_gpu_memory_info: Total Dedicated: 524288, Total Avail: 524288, Current Avail: 138184 GL_MAX_SAMPLES_EXT: 16 Gtk-Message: Failed to load module "overlay-scrollbar" [1119/231105:ERROR:resource_bundle.cc(411)] Failed to load /home/alex/Steam/SteamApps/alex513122/Team Fortress 2/cef_gtk.pak Some features may not be available. [1119/231105:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2497 MHz, Processor: GenuineIntel GlobalMemoryStatus: 4145020928 CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2497 MHz, Processor: GenuineIntel GlobalMemoryStatus: 4145020928 IDirect3DDevice9::Create: BackBufWidth: 1280, BackBufHeight: 1024, D3DFMT: 3, BackBufCount: 1, MultisampleType: 0, MultisampleQuality: 0 Loaded program cache file "glbaseshaders.cfg", total keyvalues: 266, total successfully linked: 266 Could not load program cache file glshaders.cfg Could not find user GL shader cache file Precache: Took 7070 ms, Vertex 864, Pixel 1367 Game.so loaded for "Team Fortress" Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20121119231251_1.dmp success = yes response: CrashID=bp-d65af7b3-cd7b-4488-85f0-341022121119 /home/alex/Steam/SteamApps/alex513122/Team Fortress 2/hl2.sh: line 72: 12330 Segmentation fault (core dumped) ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@" Game removed: AppID 440 "Team Fortress 2", ProcID 12330 saving roaming config store to 'sharedconfig.vdf' roaming config store 2 saved successfully