Ancient Aparation: Armor increased by 2 Cold feet now freeze after 3 seconds. Damage rescaled from 37.5/50/62.5/75 to 60/75/90/105 Chilling touch radius increased from 525 to 650 Ice Blast now can be upgraded by AS (dmg. increased to 350/450/550; Frostbite Damage increased to 20/30/40) Axe: Berserker's Call Mana Cost rescaled from 80/90/100/110 to 60 Radius increased from 275 to 325 Bane: Enfeeble mana cost rescaled from 95/105/115/125 to 100 Batrider: Base str decreased by 6 Beasmaster: Base str increased by 5 Nighttime sight range increased by 200 Bloodseeker: Strength gain incresed from 2 to 2.5 Agility gain incresed from 3 to 3.5 Thirst now gives 7.5% / 12.5% / 17.5% / 22.5% to an ally hero of BS (if the hero is in 6000 range from target and 1500 from BS) Broodmother: Agility gain incresed from 2.2 to 3.2 Base agility increased by 7 MS increased by 10 All spiders now have 2 armor Insatiable Hunger now gives 75/110/145% bonus dmg Crystal Maiden: Base armor increased by 2 Arcane aura now gives 0.5%/0.75%/1%/1.25% of MAX MP per second (x1.5 for CM) Freezing Field radius rescaled from 685/685/685 to 700/760/820 (800/920/1020 with AS) Cooldown decreased from 150/120/90 to 120/90/60 Dazzle: Poison Touch now stuns at all levels. Now it has 0.7/1.1/1.5/1.9 duration time Shallow Grave cast range rescaled from 550/700/850/1000 to 1000 on each lvl Wave radius rescaled from 575/575/575 to 650 (850 with AS) Death Prophet: Crypt Swarm cooldown rescaled from 8/8/8/8 to 8/7/7/6 Exorcism spirit damage rescaled from 45/45/45 to 40/50/60 Spirits amount rescaled from 4/12/21 to 5/12/19 Cooldown rescaled from 100/100/100 to 120/110/100 Now AS available (Spirits amount 6/14/22; Cooldown 85) Doom: Base armor increased by 2 Base MS increased by 10 Scorched Earth bonus MS rescaled from 16% to 10%/13%/16%/19% Radius rescaled from 600 to 600/680/760/840 Dragon Knight: Elder Dragon Form now gives extra 100/200/300 HP MS bonus rescaled from 25/25/25 to 25/30/35 Earthshaker: Base armor increased by 3 Int. gain increased from 1.8 to 2.0 Fissure cooldown decreased from 15 to 11 Enchant Totem now needs no mana Gyrocopter: MS decreased by 5 Base agi. decreased by 4 Base int. decreased by 3 Huskar: Berserker's Blood now gives extra armor (0.2/0.35/0.5/0.65) and m.resist (0.6%/1.2%/1.8%/2.4%) Jakiro: Liquid Fire cooldown rescaled from 20/15/10/5 to 15/11/7/3 Attack slow increased from 20%/30%/40%/50% to 35%/45%/55%/65% Keeper of the Light: Illuminate range decreased from 1600 to 1550 Do not effect siege creeps anymore Lich: Str. gain increased from 1.55 to 1.95 Ice Armor movement slow rescaled from 30% / 30% / 30% / 30% to 15%/25%/35%/45% Attack slow from 20% / 20% / 20% / 20% to 5%/15%/25%/35% Sacrifice cooldown decreased from 35/30/25/20 to 22/20/18/16 Chain Frost cooldown decreased from 145/115/60 to 120/90/60 (100/75/50 with AS) Jumps amount rescaled from 7/7/7 to 6/7/8 (7/8/9 with AS) Jump range increased from 575/575/575 to 650/650/650 Movement slow increased from 30%/30%/30% to 35%/40%/45% Lifestealer: Base dmg. decreased by 6 Str. gain decreased from 2.4 to 2.2 Rage cooldown rescaled from 15/15/15/15 to 30/25/20/15 Open wounds slow rescaled from 70%/70%/60%/50%/30%/10%/10%/10% to 75%/65%/50%/25%/15%/10%/10%/5% Infest damage radius rescaled from 700/700/700 to 550/650/750 Lina: Light Strike Array cast delay decreased from 0.5 to 0.4 Fiery Soul max amount of stacks increased from 3 to 4 Duration increased from 7 to 10 Lion: Manna drain slightly reworked Now it has: cooldown 7 Cast range: 350 Break Distance: 600 Channel Time: 2.5 Target slow: 15%/20%/25%/30% (lasts 3 sec) Mana per 0.5 sec: 20/40/60/80 Lone Druid: Spirit bear’s range for enabling to attack decreased from 1100 to 950 Spirit Bear HP decreased from 1400/1800/2300/2700 to 1000/1400/1800/2200 Luna: Base dmg. decreased by 5 Lucent beam damage decreased from 75/150/225/300 to 70/140/210/280 Range increased from 800 to 830 Lycanthrope: Wolves’ armor increased by 2 Base Attack Time increased from 1.25/1.2/1.15/1.1 to 1.1 Magnus: MS decreased by 10 Reverse Polarity cooldown increased from 120/110/100 to 170/150/130 Pull radius decreased from 410 to 400 Medusa: Agility gain increased from 2.5 to 3 Base armor increased by 4 MS increased by 15 Mystic Snake cooldown decreased from 11 to 8 Jump radius increased from 475 to 550 Stone Gaze cannot be purged; now it works through magic immunity Mirana: Base dmg. increased by 7 MS increased by 15 Sacred Arrow cooldown decreased from 17 to 13 Moonlight Shadow now gives extra 20/35/50 of MS Morphling: Waveform cooldown rescaled from 11 to 12/11/10/9 Adaptive Strike base dmg. increased from 20/40/60/80 to 40/70/100/130 Morph mana per sec. rescaled from 30/30/30/30 to 35/30/25/20 Naga Siren: Base int. increased by 4 Agility gain increased from 2.75 to 3.05 Necrolyte: Base armor increased by 3 Base dmg. increased by 10 Heartstopper Aura now gives extra MS slow depending on the max HP of an enemy hero It gives 5%/10%/15%/20%/25% slow at 90%/70%/50%/30%/10% of max HP of an enemy hero Nyx Assassin: Impale stun duration rescaled from 1.27/1.77/2.27/2.77 to 1.5/1.75/2.0/2.25 MS of spikes path decreased from 1600 to 1550 Mana Burn range rescaled from 600 to 400/450/500/550 Ogre Magi: Fireblast damage increased from 80/145/210/275 to 110/170/230/290 Ignite dmg. increased from 26/32/38/44 to 30/35/40/45 Ignite range increased from 700 to 830 Omniknight: Int. gain increased from 1.8 to 2.15 Repel duration increased from 6/8/10/12 to 8/10/12/14 Degen Aura radius increased from 315 to 400 Guardian Angel now has AS upgrade Duration increased from 5/6/7 to 6.5/7.5/8.5 Health regen increased from 25/25/25 to 35/35/35 Radius increased from 600 to 775 Outworld Devourer: Sanity's Eclipse radius increased from 375/475/575 to 575 (650 with AS) Phantom Assassin: Str. gain increased from 1.85 to 2.0 D2: Blur visual effect should be more like in WC3 Dota Phantom Lancer: Base str. decreased by 3 Spirit Lance cooldown increased from 7 to 11/10/9/8 Doppelwalk mana cost rescaled from 150/120/90/60 to 150 Duration decreased from 8 to 5/6/7/8 Bonus MS decreased from 15% to 3%/6%/9%/12% Juxtapose illusion dmg. taken increased from 350% to 400% Pugna Base armor increased by 2 Base str. increased by 7 Nether Blast delay decreased from 0.9 to 0.7 Decrepify cooldown decreased from 12/10/8/6 to 6 Nether Ward cooldown decreased from 35 to 25 Radius increased from 1600 to 2000 Razor MS increased by 15 Base agi. increased by 10 Base Attack Time decreased from 1.7 to 1.6 Plasma Field now stunning (min. stun duration 0.1/0.15/0.2/0.25; max. stun duration 0.3/0.4/0.5/0.6; x3 for a non-hero unit) Unstable Current dmg. increased from 40/70/100/130 to 50/100/150/200 Eye of the Storm radius increased from 500 to 500/550/600 (550/600/650 with AS) Mana cost decreased from 100/150/200 to 75/110/145 Riki Agi. gain increased from 2.9 to 3.05 Base armor reduced by 1 Sand King: Burrowstrike stun duration increased from 2.17 to 2.45 Range increased from 350/450/550/650 to 400/500/600/700 Shadow Fiend: Agi. gain increased from 2.9 to 3.2 Base armor increased by 1 Shadow Shaman: Ether Shock dmg. increased from 140/200/260/320 to 160/220/280/340 Shackles cooldown decreased from 16 to 16/14/12/10 Skeleton King: Base str. increased by 4 Str. gain increased from 2.9 to 3.15 Hellfire Blast slow rescaled from 20% to 15%/20%/25%/30% Slow duration increased from 2.0 to 2.3 Stun duration increased from 2.0 to 2.3 Critical Strike chance rescaled from 15% to 13%/15%/17%/19% Reincarnation cooldown rescaled from 260/160/60 to 200/130/60 Slardar: Sprint additional dmg. decreased from 15% to 10% Cooldown decreased from 40 to 34 Slithereen Crush slow increased from 20% to 35% Bash duration increased from 1 to 1.25 Amplify Damage range increased from 700 to 1000 Slark: Essence Shift agility gain rescaled from 3 to 2/3/3/4 Shadow Dance now gives extra 2/4/6 armor and 10%/15%/20% magic resist. when activated Sniper: Sight range increased from 1800/1000 to 2000/1100 Shrapnel radius increased from 360 to 450 Movement speed slow increased from 15%/20%/25%/30% to 35% Now gives 50% of damage to buildings Spectre: MS increased from by 5 Base str. increased by 3 Spectral Dagger reworked. Once spectral dagger effect was activated, Specre can move to an any point of its path (once u select the point u can no longer change it). Spectre becomes invulnerable and gets MS of 650. Enemy can see an animation but cannot target her. Can be used once. Spirit Breaker: Str. gain increased from 2.4 to 3.0 Charge of Darkness mana cost decreased from 100/100/100/100 to 55/70/85/100 Empowering Haste aura radius increased from 900 to 1000 Greater Bash cooldown decreased from 1.5 to 1.25 Templar Assassin: Attack range increased from 140 to 180 Timbersaw: Base armor increased by 3 Whirling Death dmg. type changed to Pure Timber Chain radius rescaled from 225/225/225/225 to 200/225/250/275 Reactive Armor stack duration increased from 16/16/16/16 to 16/17/18/19 Chakram mana cost decreased from 125/150/175 to 100/125/150 Tiny: Base int. increased by 2 Craggy Exterior range rescaled from 300/300/300/300 to 225/275/325/375 Treant Protector: MS increased by 5 Leech Seed radius increased from 500 to 750 Overgrowth now has aftereffect which is slows enemy MS by 25%/35%/45% for 3 seconds Tusk: Ice Shards mana cost decreased from 120/120/120/120 to 90/100/110/120 Snowball duration increased from 3 to 4 Frozen Sigil armor increased from 0 to 1/2/3/4 Ursa: Base agi. increased by 5 Fury Swipes makes target to bleed. Target loosing 4% of its primary attribute with every hit for 10 seconds. Up to 20% Enrage gives 10/20/30 srt. when activated Vengeful Spirit: Agi. gain increased from 2.8 to 3.35 Missile Speed increased from 1500 to 1700 Vengeance Aura now gives x2 bonus for VS Nether Swap slows target by 10%/14%/18% for 3 seconds Venomacer: Base int. increased by 3 Viper: Str. gain increased from 1.9 to 2.3 Corrosive Skin now gives 1/2/3/4 extra armor Visage: Soul Assumption mana cost decreased from 170/160/150/140 to 150 Base damage increased from 20 to 35 Warlock: Upheaval cast range increased from 700 to 920 Weaver: MS increased by 5 Missile Speed increased from 900 to 1050 Geminate Attack cooldown decreased from 6/5/4/2.5 to 6/4.25/3.3/2.5 Wisp: Relocate now can be upgraded by AS (Delay before teleport decreased to 2/1.5/1; cooldown decreased to 75/60/45; duration increased by 2; gives u extra ability to return to where you teleported from instantly) Witch Doctor: Voodoo Restoration mana per second decreased from 8/14/20/26 to 6/11/16/21 Radius increased from 350 to 350/400/450/500 Maledict range increased from 450 to 625 Zeus: Static Field radius increased from 1000 to 1100 Percentage Of Current HP Dealt As Damage increased from 5%/7%/9%/11% to 7%/8.5%/10%/11.5%