/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package pkg611; import javax.swing.*; import java.awt.*; import java.awt.event.*; public class GuessMyAnimal extends JFrame{ private static final int FRAME_WIDTH = 650; private static final int FRAME_HEIGHT = 400; private String abc = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"; private String toBeGuessedImage =("DOG"); private JButton[] keyBoardButtons; private JButton pictureBtn; private JPanel picturePanel; private JPanel displayPanel; private JPanel keyboardPanel; private JTextField box1Tf; private JTextField box2Tf; private JTextField box3Tf; private ButtonHandler handler; public GuessMyAnimal() { setTitle("Guess My Animal Name"); setSize(FRAME_WIDTH, FRAME_HEIGHT); setLayout(new BorderLayout()); //centers the window on the monitor setLocationRelativeTo(null); setDefaultCloseOperation(EXIT_ON_CLOSE); //////////////////////////////////////// ///////////////picturePanel///////////// //////////////////////////////////////// //Create a panel picturePanel = new JPanel(); picturePanel.setLayout(new FlowLayout()); //create the button pictureBtn = new JButton(); //create an instance pf image ImageIcon image = new ImageIcon("dog.jpg"); //place the image on button pictureBtn.setIcon(image); //Add object into the panel picturePanel.add(pictureBtn); ////////////////////////////////////// ///////////displayPanel/////////////// ////////////////////////////////////// //Create a panel displayPanel = new JPanel(); displayPanel.setLayout(new GridLayout(1, 3)); //create textfields box1Tf = new JTextField(); box2Tf = new JTextField(); box3Tf = new JTextField(); box1Tf.setEditable(false); box2Tf.setEditable(false); box3Tf.setEditable(false); displayPanel.add(box1Tf); displayPanel.add(box2Tf); displayPanel.add(box3Tf); ///////////////////////////////// ////////keyboardPanel//////////// ///////////////////////////////// //Create a panel keyboardPanel = new JPanel(); keyboardPanel.setLayout(new GridLayout(2, 13)); //Allocate 26 x 4 byte array space keyBoardButtons = new JButton[26]; //Create 26 buttons Create26Buttons(); //Add buttons into the keyboard panel Add26ButtonsToPanel(); //add panels to frame add(picturePanel, BorderLayout.NORTH); add(displayPanel, BorderLayout.CENTER); add(keyboardPanel, BorderLayout.SOUTH); setVisible(true); } public void Create26Buttons() { String letter; handler = new ButtonHandler(); for(int index = 0; index < 26; index++) { letter = String.valueOf(abc.charAt(index)); //create A button keyBoardButtons[index] = new JButton(letter); keyBoardButtons[index].addActionListener(handler); } } private class ButtonHandler implements ActionListener { public void actionPerformed(ActionEvent e) { String letter; for(int index = 0; index < 26; index++) { if(e.getSource() == keyBoardButtons[index]) { letter = keyBoardButtons[index].getText(); box1Tf.setText(letter); /*In place of the line 116, *call fgameLogic method checkAnswer(letter); */ break; } } } } public void Add26ButtonsToPanel() { for(int index = 0; index < 26; index++) keyboardPanel.add(keyBoardButtons[index]); } public static void main(String[]args) { GuessMyAnimal game = new GuessMyAnimal(); } }//end class