; SwiftShader Configuration File ; ; To get an overview of the valid settings and their meaning, ; run the application in windowed mode and open the ; SwiftConfig application or go to http://localhost:8080/swiftconfig. [Capabilities] PixelShaderVersion=11 VertexShaderVersion=20 TextureMemory=256 Identifier=0 [Caches] VertexRoutineCacheSize=1024 PixelRoutineCacheSize=1024 SetupRoutineCacheSize=1024 VertexCacheSize=64 [Quality] TextureSampleQuality=2 MipmapQuality=1 PerspectiveCorrection=1 TranscendentalPrecision=2 TransparencyAntialiasing=0 [Processor] ThreadCount=0 EnableSSE3=1 EnableSSSE3=0 EnableSSE4_1=0 [Optimization] OptimizationPass1=1 OptimizationPass2=0 OptimizationPass3=0 OptimizationPass4=0 OptimizationPass5=0 OptimizationPass6=0 OptimizationPass7=0 OptimizationPass8=0 OptimizationPass9=0 OptimizationPass10=0 [Testing] DisableServer=0 ForceWindowed=0 ComplementaryDepthBuffer=0 PostBlendSRGB=0 ExactColorRounding=0 DisableAlphaMode=0 Disable10BitMode=0 FrameBufferAPI=0 Precache=0 ShadowMapping=3 [LastModified] Time=1322871246