// ============== // server votable // ============== set _done_initializing 0 // This prevents server from restarting while intializing exec security.cfg // security file - change passwords here exec bans.cfg // banning configuration exec update_git.cfg // includes date of latest git update exec update_autobuild.cfg // includes date of latest autobuild update // =============== // technical setup // =============== hostname "Freakzilla - Testing - $g_xonoticversion" sv_motd "^7Welcome to ${hostname}\n" port 26010 sv_adminnick "" maxplayers 16 net_address "" sv_public 1 sv_status_privacy 1 //sv_maxrate 25000 //sys_ticrate 0.0333333 //g_antilag "" timestamps 1 timeformat "^3[%Y-%m-%d %H:%M:%S]^7 " prvm_errordump 1 // ============================= // Log files and networked stuff // ============================= //log_file "main-${serverconfig}.log" // logfile //sv_weaponstats_file "http://xonotic.org/weaponbalance/" // send weapon stats - or save local: "stats-${serverconfig}.log" //g_playerstats_uri "http://stats.xonotic.org/stats/submit" // send game stats to http://stats.xonotic.org/ sv_curl_defaulturl "" // not really recommended, you should use curls.txt from the data folder, this way you can set up mutliple curl urls //sv_curl_serverpackages "" // force downloading the packages that contain these files, should be unique per package to avoid conflicts // =============== // rcon and master // =============== // defined in security.cfg // =========================== // Maplist, voting and aliases // =========================== sv_vote_call 1 // 0 will disable the normal voting sv_vote_commands "restart fraglimit chmap gotomap nextmap endmatch reducematchtime extendmatchtime kick cointoss timelimit movetoauto shuffleteams" //sv_vote_gamestart 1 // allow voting during map change sv_vote_majority_factor 0.5 // 0.666 will require a 2/3 majority instead of a regular 1/2 one g_maplist "" g_maplist_votable 9 g_maplist_shuffle 1 g_maplist_votable_abstain 1 g_maplist_votable_nodetail 0 g_maplist_mostrecent_count 0 sv_vote_wait 120 exec aliases.cfg // add votes defined in aliases.cfg //addvote_mutators // add mutator votes //addvote_forceskins // add playermodel and skin votes - use this option with care - check end of file and end of aliases.cfg //addvote_gametypes_t_players // add gametype votes - limits maximum players and sets number of teams //addvote_gametypes_players // add gametype votes - limits maximum players //addvote_gametypes_t // add gamytype votes - sets number of teams //addvote_gametypes // add gametype votes //addvote_others // add other votes of group 'other' // you can add your own vote commands via addvote // addvote "command1 command2" addvote "dm tdm ft" // ======================== // Miscellaneous game setup // ======================== //g_balance_kill_delay 2 g_balance_teams 0 g_balance_teams_prevent_imbalance 0 // 1 to prevent players from changing to larger teams //g_chat_nospectators 0 g_ctf_captimerecord_always 1 //g_ctf_ignore_frags 0 g_forced_respawn 1 //g_friendlyfire 0 //g_spawnshieldtime 0 //g_start_delay 15 //g_warmup 1 // if g_warmup 1 is set you may add the vote allready - addvote allready g_warmup_allguns 1 g_warmup_limit -1 sv_autoscreenshot 0 sv_fraginfo 1 // frag message information, 0 = Never display, 1 = Display only in warmup mode; 2 = Always display sv_fraginfo_handicap 1 sv_fraginfo_ping 1 sv_fraginfo_stats 1 //sv_ready_restart 1 //sv_ready_restart_after_countdown 1 sv_maxidle 0 //sv_maxidle_spectatorsareidle 0 timelimit_overtimes 5 // ================= // Bot configuration // ================= skill 10 // the bots skill level minplayers 4 // add bots if less then that number of players playing. MAKE SURE ITS LESS THEN maxplayers or people will get blocked by bots! bot_prefix "^0{^1bot^0} ^x666" // prepend this to all botnames bot_suffix "" // append this to all botnames g_maplist_check_waypoints 0 // set this to 1 to skip maps without waypoints if there aren't enough players to play without bots // ===================== // Player model settings // ===================== // !!! ATTENTION: !!! // if you force a default model, then client cvars "cl_forceplayer..." are repealed //sv_defaultcharacter 0 // 1 will force a specific model for all players //sv_defaultplayermodel models/player/megaerebus.iqm // this model will be used //sv_defaultplayerskin "" // this skin number will be forced for all players //sv_defaultplayercolors "" // you can even force player colors here (16*shirt+pants) //sv_fbskin_green // ============= // pickup server // ============= //exec pickup-extra.cfg // finally execute a chosen game mode from the aliases.cfg file dm set _done_initializing 1