--[[ F3l1x Tree Felling Program Starting Turtle inventory: 1- Fuel 2- Bonemeal 3- Sapling 4- Tree Log Items Positioning: t = tree c = chest T = turtle tt tt ccT cc cc c c ]]-- --Apply Bonemeal function bm() turtle.select(3) while turtle.compare() do turtle.select(2) turtle.place() turtle.select(3) end turtle.select(1) end --Plant Tree function plant() turtle.forward() turtle.forward() turtle.turnRight() turtle.select(3) turtle.place() turtle.turnLeft() turtle.back() turtle.place() turtle.turnRight() turtle.place() turtle.turnLeft() turtle.back() turtle.place() bm() end function fuel() if turtle.getFuelLevel() < 10 then turtle.selet(1) turtle.refuel(5) end end function refill() turtle.turnLeft() turtle.select(3) turtle.suck() turtle.turnLeft() turtle.forward() turtle.turnRight() turtle.select(1) turtle.suck() turtle.turnLeft() turtle.select(2) turtle.suck() turtle.turnLeft() turtle.select(4) turtle.suck() for i = 5, 16 do turtle.select(i) turtle.drop() end end while true do fuel() refill() plant() turtle.dig() turtle.forward() j = 0 while turtle.detectUp() do turtle.digUp() turtle.dig() turtle.up() j++ end turtle.dig() turtle.turnRight() turtle.dig() turtle.forward() turtle.turnLeft() while not j == 0 turtle.dig() turtle.digDown() turtle.down() j-- end turtle.dig() turtle.turnLeft() turtle.forward() turtle.turnRight() turtle.back() sleep(1.5) end