=begin Aeon Party by Fomar0153 Version 1.0 ---------------------- Notes ---------------------- This script allows you to summon actors in the style of FFX's aeons. ---------------------- Instructions ---------------------- See the thread or blog post for a change. ---------------------- Known bugs ---------------------- None =end class Game_Party < Game_Unit attr_accessor :aeons alias aeon_initialize initialize def initialize aeon_initialize @aeons = [] end alias aeon_battle_members battle_members def battle_members return aeon_battle_members if @aeons == [] return @aeons end alias aeon_all_dead? all_dead? def all_dead? if aeon_all_dead? if @aeons == [] return true else @aeons = [] clear_actions return false end end return false end def on_battle_end @aeons = [] super end end module BattleManager class << self alias aeon_process_victory process_victory end def self.process_victory $game_party.aeons = [] aeon_process_victory end end