
Untitled
By: a guest on
Jun 14th, 2012 | syntax:
JavaScript | size: 0.42 KB | hits: 20 | expires: Never
var status = 2;
var arrow1_1 = new SpriteAnim({
width: 7,
height: 7,
frames: 8,
sprite: "arrow1.png",
elementId: "arrow1_1"
});
var arrow1_2 = new SpriteAnim({
width: 7,
height: 7,
frames: 8,
sprite: "arrow1.png",
elementId: "arrow1_2"
});
var arrow1_3 = new SpriteAnim({
width: 7,
height: 7,
frames: 8,
sprite: "arrow1.png",
elementId: "arrow1_3"
});
// needed: call arrow1_[status].play();