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Oct 17th, 2013
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  1. <?xml version="1.0"?>
  2. <Properties>
  3.  
  4. <!-- ************ TRACK ************ -->
  5. <BoolProp id="is_stk_track" name="Is a SuperTuxKart track" default="false" box="false" doc="Check this if this blender file is a SuperTuxKart track">
  6. <StringProp id="name" name="Name" default="My New Track" doc="Name of the track"/>
  7. <StringProp id="groups" name="Groups" default="standard" doc="Tabs in track selection screen this track appears under"/>
  8. <StringProp id="designer" name="Designer" default="$user" doc="Name of the person that made this track"/>
  9. <StringProp id="music" name="Music" default="kart_grand_prix.music" doc="Music played in this track"/>
  10. <StringProp id="screenshot" name="Screenshot" default="screenshot.jpg" doc="Name of the file that contains a screenshot of this track"/>
  11. <BoolProp id="reverse" name="Can be driven in reverse" default="false" doc="Whether this track can be driven in reverse mode"/>
  12. <EnumProp id="sky_type" name="Sky Type" default="dome" doc="The type of sky">
  13. <EnumChoice id="none" label="None" doc="No sky (useful for indoor scenes)"/>
  14. <EnumChoice id="box" label="Box">
  15. <StringProp id="sky_texture2" name="Sky Texture Top" default=""/>
  16. <StringProp id="sky_texture3" name="Sky Texture Bottom" default=""/>
  17. <StringProp id="sky_texture4" name="Sky Texture East" default=""/>
  18. <StringProp id="sky_texture5" name="Sky Texture West" default=""/>
  19. <StringProp id="sky_texture1" name="Sky Texture North" default=""/>
  20. <StringProp id="sky_texture6" name="Sky Texture South" default=""/>
  21. </EnumChoice>
  22. <EnumChoice id="dome" label="Dome">
  23. <StringProp id="sky_texture" name="Sky Texture" default=""/>
  24. <IntProp id="sky_horizontal" name="Horizontal Definition" default="20"/>
  25. <IntProp id="sky_vertical" name="Vertical Definition" default="20"/>
  26. <FloatProp id="sky_texture_percent" name="Sky Texture Percent" default="1.0" min="0.0" max="1.0"
  27. doc="How much of the height of the texture is used"/>
  28. <FloatProp id="sky_sphere_percent" name="Sky Sphere Percent" default="1.3" min="0.0" max="2.0"
  29. doc="1.0 : half-sphere; 2.0 : full sphere"/>
  30. <FloatProp id="sky_speed_x" name="Sky Speed X" default="0.0" min="0.0" max="10.0"
  31. doc="Speed at which the sky moves horizontally"/>
  32. <FloatProp id="sky_speed_y" name="Sky Speed Y" default="0.0" min="0.0" max="10.0"
  33. doc="Speed at which the sky moves vertically"/>
  34. </EnumChoice>
  35. <EnumChoice id="simple" label="Plain color" doc="A plain-color sky">
  36. <ColorProp id="sky_color" name="Sky Color" default="77 104 255" doc="Click here to select the color of the sky"/>
  37. </EnumChoice>
  38. </EnumProp>
  39. <BoolProp id="arena" name="Battle Arena" default="false" doc="Whether this scene is a battle arena"/>
  40. <BoolProp id="fog" name="Fog" default="false" doc="Whether to enable fog in the track">
  41. <ColorProp id="fog_color" name="Fog Color" default="0 0 0" doc="Click here to pick the color of the fog"/>
  42. <FloatProp id="fog_start" name="Fog Start" default="50.0" min="0.0" max="1000.0"
  43. doc="Distance from camera at which fog starts dimming objects"/>
  44. <FloatProp id="fog_end" name="Fog End" default="300.0" min="0.0" max="1000.0"
  45. doc="Distance from camera at which fog is so dense you can't see a thing"/>
  46. </BoolProp>
  47. <FloatProp id="camera_far" name="Camera Far Clip" default="1000.0" min="0.0" max="5000.0"
  48. doc="Distance from camera at which objects are clipped (no more visible)"/>
  49. <IntProp id="start_karts_per_row" name="Karts per row on start" default="2"/>
  50. <FloatProp id="start_forwards_distance" name="Start Forwards Distance" default="1.1"/>
  51. <FloatProp id="start_sidewards_distance" name="Start Sidewards Distance" default="1.1"/>
  52. <FloatProp id="start_upwards_distance" name="Start upwards distance" default="1.1"/>
  53. <BoolProp id="smooth_normals" name="Smooth Normals" default="false" doc="Whether to interpolate the normals (gives smoother driving but requires that floors and walls be split)"/>
  54. <EnumProp id="weather" name="Weather" default="none" doc="The weather effect to use in this track">
  55. <EnumChoice id="none" label="None" doc="The weather effect to use in this track"/>
  56. <EnumChoice id="rain" label="Rain" doc="The weather effect to use in this track"/>
  57. <EnumChoice id="snow" label="Snow" doc="The weather effect to use in this track"/>
  58. </EnumProp>
  59. <BoolProp id="bloom" name="Bloom (STK 0.8.2)" default="false" doc="Whether this track uses bloom">
  60. <FloatProp id="bloom_threshold" name="Bloom threshold" doc="Brightness at which bloom starts being applied" default="0.75" min="0.0" max="1.0"/>
  61. </BoolProp>
  62. <BoolProp id="clouds" name="Cloud shadows (STK 0.8.2)" default="false" doc="Whether to add simulated cloud shadows on the ground">
  63. </BoolProp>
  64. <BoolProp id="shadows" name="Dynamic shadows (STK 0.8.2)" default="false" doc="Whether to enable dynamic shadows"/>
  65. <BoolProp id="sunlensflare" name="Sun lens flare (STK 0.8.2)" default="false" doc="Show lens flare when looking at the sun"/>
  66. <BoolProp id="sungodrays" name="Sun god rays (STK 0.8.2)" default="false" doc="Show god rays when looking at the sun"/>
  67. </BoolProp>
  68.  
  69. <!-- ************ KART ************ -->
  70. <BoolProp id="is_stk_kart" name="Is a SuperTuxKart kart" default="false" box="false" doc="Check this if this blender file is a SuperTuxKart kart">
  71. <StringProp id="name" name="Name" default="My New Kart" doc="Name of the kart"/>
  72. <StringProp id="group" name="Group" default="standard" doc="Tabs in kart selection screen this kart appears under"/>
  73. <StringProp id="icon" name="Icon" default="icon.png"
  74. doc="Filename of the icon to display in the kart selection screen"/>
  75. <StringProp id="minimap_icon" name="Minimap Icon" default="icon.png" doc="Filename of the icon to display on the in-game minimap"/>
  76. <StringProp id="shadow" name="Shadow" default="generic_shadow.png" doc="Filename of the file containing the shadow of this kart"/>
  77. <ColorProp id="color" name="Color" default="255 255 255" doc="Color used to highlight the kart's icon in the interface"/>
  78. <FloatProp id="center_shift" name="Gravity Center Shift" default="0.0" doc="Can be used to lower the gravity center of the kart if it topples over too easily"/>
  79. <EnumProp id="engine_sfx" name="Engine sound" default="large">
  80. <EnumChoice id="large" label="Large"/>
  81. <EnumChoice id="small" label="Small"/>
  82. </EnumProp>
  83.  
  84. <StringProp id="hat_offset" name="Hat offset" default="0.0 1.0 0.0" doc="Where to place hat relative to bone named Head"/>
  85. <BoolProp id="random_wheel_rot" name="Randomize wheel rotation" default="true" doc="Randomize the initial rotation of wheels to reduce the feeling that all wheels are identical"/>
  86. </BoolProp>
  87. </Properties>
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