
Untitled
By: a guest on
Apr 24th, 2012 | syntax:
JavaScript | size: 0.32 KB | hits: 20 | expires: Never
var PlayerScore : int;
var Scoretxt = "0";
var MaxPoints : int;
function OnTriggerEnter(other : Collider)
{
if(other.tag == "point")
{
PlayerScore +=100;
Scoretxt = "" + PlayerScore;
Destroy(other.gameObject);
}
}
function OnGUI ()
{
GUI.Box (Rect (10, 50, 150, 20), Scoretxt);
}